Lowpoly Children Toys by Amanita
Standart, URP and HDRP compatible.
The pack contains 32 different prefabs. There is 2 texture atlases in the pack.
One is for color palette (1024x1024px) and other is for the wooden blocks (1024x1024px).
Some of the models has adjustable parts (like car and train tires).
Avarage triangle count: 684
Highest triangle counts:
Circle tower: 672(Tower center) + 480 * 7(Rings) = 4032
Rainbow Arc: 184(Center) + 372 * 6(Arcs) = 2416
Car: 1178(Base) + 188 * 4(Tires) = 1930
Lowest triangle count : 80
Lowpoly / Cartoon styled 32 different toy. Vibrant colors. Easy to use.
If you have any questions or any problems with the pack, don't hesitate to contact.
Price $4.99
Long Armed Low Poly Character V1 by unvir
Number of textures 1
Texture dimensions 1024x1024
Polygon count of [Model Name] 2464
Number of meshes/prefabs 1/1
Rigging: Yes
Animation count 23
Animation type list idle, walk, run, attack, death, gethit, jump, threat
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) Standart material, 1 color texture map
3D model Character Long Armed. Low Poly. Game Ready.
Low-poly model of the character for games of different genre: RPG, strategy, first-person shooter, etc.
The model contains 1 skin options.
Texture 1024x1024(TGA).
idle x3
walk x7
run x2
attack x5
death x2
gethit x2
jump x1
Threat x1
materials 1
texture maps 1
animation clips 23
Polygons 2464
Verts 2243
Tris 4308
Price $19.00
Shatter Stone: Fossils by NV3D
- 6 fossil node meshes.
- 6x extracted fossils.
- 6x Sprite textures for each fossil, includes both transparent and opaque background versions.
- Ready to play system for shattering and spawning resources included.
- PFX systems included to support the shatter and spawn fx.
- Shattered node meshes included.
Number of Unique Meshes: 18
Collision: Yes
Vertex Count: 500-1500 per node
LODs: No
Number of Materials: 6 PBR mineral materials + 5 PFX materials
Shaders: 2 custom shaders included along with URP and HDRP versions.
Number of Textures: 40
Texture Resolutions: 2048x2048 for stone nodes, 512x512 for sprites and particle textures
Make an impact with your players with this collection of 6 prehistoric mining nodes that shatter into perfect fossils. With a ready to play simulation for shattering and spawning included, accompanied by subtle particle systems, as well as sprite textures to use in the UI - this pack ensures a smooth implementation process into any game and enhances your resource mechanics.
Materials are easily customizable to create many new resources, as well as the ability to tint the rock allowing you to blend the nodes into your environment.
Check out the other Shatter Stone packs.
Follow on Twitter for updates.
Price $19.99
HS - Hero Combo Pack 01 by Downrain DC
All character’s texture size is 1024 x 1024
▶ MageLongear (5292 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ RoyalGuard (5191 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ MadAxWarrior (5790 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ CalmArcher (5534 triangles)
(Weapon can be removed)
8 basic animations
Idle / Walk / Run / Jump / Attack x2 / Damage / Die
▶ ShadowWarrior (5038 triangles)
(Weapon can be removed)
(Contains throwing weapons : shuriken)
9 basic animations
Idle / Walk / Run / Jump / Attack x3 / Damage / Die
Price $34.99
Zombie Woman E by New Punch
Number of textures: 25
Texture dimensions: 4096x4096
Polygon count: 7713
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes/
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files
Customizable Female Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
7344 Verticles
12745 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
4 PBR body materials:
Two Bloody
and two just the same, but clean (not Bloody)
2 PBR hair materials
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standard, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
[232] Mega Pack Textures 2 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- Emissive 2048x2048;
- AO 2048X2048;
- Metallic 2048x2048;
- Normal 2048x2048;
- Height 2048x2048.
Includes the following packs:
You may also be interested in my other work:
[222] Mega Pack Stylized Textures
Price $120.00
Tripeaks Solitaire Template + Layouts Creator by Selv Assets
Tripeaks solitaire, undo, last session, hint, high score, advertisment, auto complete, hand orientation, layout, editor
This is the complete card game template – Tripeaks Solitaire. One of the most variant of solitaire game.
Include 21 great solitaire card backs, 4 solitaire card fronts and 9 beautiful backgrounds and 4 precreated layouts. Include scene for creating your own layouts.
(Save chosen design and chosen layouts to PlayerPrefs).
♠♠♠♠♠ TEMPLATE FEATURES ♠♠♠♠♠
♠ Fully documented code in C#.
♠ Compatible with Unity 2021 and newer.
♠ Tripeaks solitaire gameplay.
♠ Hint system.
♠ Save/load last game session.
♠ Click to move option.
♠ Countable and Infinite undo features.
♠ Hand oritentation feature for left-handed and right-handed users.
♠ Google Admob advertisment (Intersitial, Banner, Reward). No advertisment mode. Test advertisment functional.
♠ Deactivating advertisment feature for free in the current game session.
♠ Great graphics end visual effects.
♠ Good random for each game session.
♠ Ability to replay current solitaire session.
♠ Posibility to change solitaire card backs/fronts and game backgrounds.
♠ Statistics of the game(steps,wins,game time and others).
♠ The score, steps count and time systems was implemented into the game.
♠ Game rules was implemented into the game (How to play).
♠ Beautiful interface and animations.
♠ Great sounds and UI elements.
♠ Portrait screen orientation.
♠ High score system.
♠ Easy to moderate.
♠ Ready to reskin.
♠ Ready to publish at stores.
♠ Support: Android / iOs(Full support all asset features with AdMob advertisment) / PC/Mac/Linux (without advertisment)
Asset uses DeliusUnicase-Bold under the Open Font License. See Third-Party Notices.txt file in package for details.
If you have any questions or suggestions - write me an email: support@selvassets.ltd.ua
Price $50.00
Medieval Street Environment by FreshCan3D
Features:
- 1 Medieval clock tower with interior.
- 10 Medieval Building Prefabs with interior.
Number of Meshes: over 90 meshes.
Collision: Yes
Vertex Count: Max= ClockTower Top = 36.489
LODs: Yes , 3 LOD's
Number of Materials : 48
Number of Textures: 161
Texture types : RGBA =BaseColor-Opacity, RGB = Normal, RGB = Occlusion Roughness Metallic
Texture Resolutions: 2048 to 4096
“Medieval Street ” is suitable for users who desired to create a small Medieval Town. The Clock Tower, which is enterable and includes clock pulley elements, will add an extra significancy to this Town. You can purchase this package either to create a Town from scratch or a Clock Tower addition to your already existing town.
This will also be a great supplementary to our other packages such us “Medieval Village Megapack with Interiors” and “Medieval Castle Environment”.
Price $39.99
Zombie Man C by New Punch
Number of textures: 18
Texture dimensions: 4096x4096
Polygon count: 5000
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes/
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
4961 Verticles
8506 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
4 PBR materials:
Two Bloody
and two just the same, but clean (not Bloody)
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standard, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
Zombie Man B by New Punch
Number of textures: 18
Texture dimensions: 4096:4096
Polygon count: 4397
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
4953 Verticles
8454 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
4 PBR materials:
Two Bloody
and two the same, but clean (not Bloody)
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standards, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
Zombie Man A by New Punch
Number of textures: 18
Texture dimensions: 4096x4096
Polygon count: 5000
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes/
Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Low Poly
5771 Verticles
9517 Triangles
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
4 PBR materials:
Two Bloody
and two the same, but clean (not Bloody)
4 Head Blend Shapes:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are prefabs with Customization Script
Standards, URP and HDRP materials and prefabs
Emissive map for the glowing eyes, can be turned on/off
Eyes and Jaw have bones too
Included is also Instantiate Scripts to spawn the customized character.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
Price $20.00
Urban Roads and Traffic System by GameDevStuff
Key Features:
- Intuitive Node Placement: Easily place customizable nodes to represent road junctions, giving you total control over your urban layout.
- Seamless Roadway Connections: Connect different junctions effortlessly to design intricate road networks that bring your game world to life.
- Automatic Sidewalk Generation: Sidewalks automatically appear alongside your roadways, enhancing the urban feel with minimal effort.
- Easy Customization: Tailor every aspect of your roads, from lane widths and sidewalk sizes to the materials used, ensuring each road fits perfectly in your game’s aesthetic.
- One-Click Road Generation: Create complex road systems with a single click, saving time and streamlining the development process.
- Automated Traffic Node Placement: Traffic nodes are laid out automatically, ensuring smooth and realistic traffic flow in your game.
- Free Roaming Vehicle AI: Our asset includes a wheel collider-based vehicle AI that roams freely, adding a dynamic layer to your game world.
- Dynamic AI Spawning: Vehicle AIs spawn within a certain range of the player, keeping the game environment lively and interactive.
- Functional Traffic Signals: All road junctions feature working traffic lights, adding to the realism and complexity of your urban environments.
- Customizable Vehicle AI Pool: Choose and customize the types of vehicles that populate your roads, tailoring them to match the theme of your game.
The Urban Roads and Traffic System provides tools to create roads and sidewalks with easy controls. Number of lanes, lane width, sidewalk width, sidewalk elevation and materials are all customizable.
With the click of a button, the nodes and connections turn into road networks.
On top of that it lays down traffic nodes automatically based on the road junctions and connections.
Includes spawn logic and customizable vehicle pool from which vehicle AIs are randomly spawned near the player. The road junctions have a round-robin traffic signal logic.
The asset is Ideal for flat urban road network layout, traffic simulations, racing games, or any project that requires a touch of urban realism.
Price $30.00
Snooba Design's Fire Pack Vol 2 - Motion Vector Blended Flipbooks by Snooba Designs
All textures provided are 2048x2048.
URP compatible.
Easy to customize Shader Graph shaders.
Prefab examples are provided.
4 simple shaders are provided:
flipbook motion vector additive lit URP
flipbook motion vector additive unlit URP
flipbook motion vector alpha lit URP
flipbook motion vector alpha unlit URP
All flipbook textures provided are 2048x2048.
These are not finished drag&drop vfx, these are resources to help vfx artists make things look better, and simplify their work. Don't buy this if you want a VFX library to use in your game.
The shaders provided work in URP, buy you can easily edit them to make them work on the Built-in renderer or HDRP.
All the shaders are made using Shader Graph, and are very simple, so you can customize them for your specific needs.
Prefab examples are provided on how to set up Shuriken for these shaders to work, and a PDF readme with step by step instructions.
Price $20.00
Piano Music Album by Donát Baracsi
Number of Audio Wavs: 14
Sample rate / bit rate: 44,100 Hz, 16bit
Does music loop: Most of them yes
Minutes of audio provided: 37
Supported Development Platforms: All
Stereo
Hi!
I'm Donát Baracsi, a music composer from Hungary.
Music is a really big part of a game's soul, it can easily ruin even a triple A game, and can be a huge help to an indie game to achieve great heights ... I'd love to help you reach that height! : )
This music pack contains 14 relaxing piano tracks, I hope you'll love it!
The songs were made with a virtual piano called Noire.
Preview:
https://www.youtube.com/watch?v=3zkjueLhww4
Feel free to send me a message, if you've got any questions!
zensermusic@gmail.com
Price $25.00
Scifi Warrior bots by Sports-Actions
All the Bots were rigged and animated
Well detailed Texture in 2k , added albedo,Metalic, Normal,height,Emission maps.
Mesh Count details for all the bots
MESH COUNT DETAILS:
anti aircraft
vert 15767
tris 29335
artillery_trooper
verts 13449
tris 25816
Assault Robot
verts 6738
tris 13380
Battle droid
verts 11703
tris 22881
Cyber Commando
verts 8297
tris 16458
Cyber Warrior
verts 6842
tris 13504
Cybermetric Primative
verts 6172
tris 11594
cyborgman
vert 14206
tris 27570
Glide Bot
verts: 18943
tris: 35288
Lycandroid
Verts: 7530
Tris : 14312
plasmagunner
verts: 8533
tris: 16550
War Breast
verts: 17046
tris: 32013
Animation List:
Idle, Aim ,Aim left, Aim Right, Aim Up , Aim Down, Shoot & Relaods
With
Strafe Variations
Walk Variations
Run Variations
Crouch Variations
All Together 60 Animations per each Robot
Please watch the videos to check the animations
This 3d assets can be used directly in game engine,
well detailed and optimized as per gaming pipeline.
Price $60.00
WebGL Video Player by Nfynt
While minimal, the plugin aims to be a complete video player for web across browsers and platforms. Key features include:
- Start, Stop, Pause, Resume, (Un)Mute, APIs along with respective callback events.
- Resampling of source video texture to preserve aspect ratio or arbitrarly stretch to match target texture size.
- Fetch and set video player timestamps.
- Supports both in-built and scriptable rendering pipeline.
If you find any limitation or want to request new feature, please submit an issue here on git repo. This package is meant for WebGL platform and you're encouraged to stick with Unity's default VideoPlayer for other native platforms. Thus it's also recommended to switch to WebGL platform from "Build Settings" before importing/installing this package to avoid any editor errors.
This plugin allows you to play any video in Unity WebGL build across mobile and standalone browsers. Unity's builtin VideoPlayer struggles with A/V on WebGL builds especially on mobile devices. This package uses HTML5 native video elements to load the video source and exposes the video AV with basic controls to Unity. You can use video URLs either from StreamingAssets path or external web servers (permissing CORS).
Test the project demo here.
This package has been tested across following platforms - iOS, Mac, Android, and Windows with following browsers - Chrome, Safari, Firefox and Brave.
Price $0.00
Burned Witch by Dary Palasky
Number of textures: 59
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 38047
Maximum polygon count: 38047
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Please note that the model has no facial bones, facial animation is done by blendshapes
Feature:
- 54 Face blend shapes/morph target
- 6 ready-made facial emotions
- 25 Face blend shapes/morph target castomization
- Cloth physics simulation
- Blood mask:
- Face 8
- Hands 1
- Dress 1
- Changing color Skin/Eyes/Hair/Cloth
- Changing the dress/hair length
Polycount:
- Polygons: 38047
- Vertices: 46942
- Triangles: 75362
Price $85.00
