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The newest packages in the Unity Asset Store.
Updated: 41 min 7 sec ago

Zombie Woman E by New Punch

2024, January 20 - 10:40
Customizable Female Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes

Number of textures: 25

Texture dimensions: 4096x4096

Polygon count: 7713

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files

Customizable Female Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly

7344 Verticles

12745 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR body materials:

Two Bloody

and two just the same, but clean (not Bloody)


2 PBR hair materials


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standard, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $20.00

[232] Mega Pack Textures 2 by Lord Enot

2024, January 19 - 20:10
This is a seamless pbr textures. Contains 232 Unique Textures.

This pack contains the following maps ready for any game in .tga format:

- Base Color 2048x2048;

- Roughness 2048x2048;

- Emissive 2048x2048;

- AO 2048X2048;

- Metallic 2048x2048;

- Normal 2048x2048;

- Height 2048x2048.

Includes the following packs:

Super Pack Texture 4

Super Pack Texture 5

Super Pack Texture 6


You may also be interested in my other work:

[222] Mega Pack Stylized Textures

Monster Pack: Insects

Monster Pack: Creatures


Price $120.00

Poly HP - Rustknight by Downrain DC

2024, January 19 - 18:43
Rustknight (5060 triangles)
(Weapon & Shield can be removed)

3 colors textures 1024x1024 png

8 basic animations
Idle
Walk
Run
Jump
Attack_01
Attack_02
Damage
Die


Price $8.99

Tripeaks Solitaire Template + Layouts Creator by Selv Assets

2024, January 19 - 17:09

Tripeaks solitaire, undo, last session, hint, high score, advertisment, auto complete, hand orientation, layout, editor

This is the complete card game templateTripeaks Solitaire. One of the most variant of solitaire game.

Include 21 great solitaire card backs, 4 solitaire card fronts and 9 beautiful backgrounds and 4 precreated layouts. Include scene for creating your own layouts.

(Save chosen design and chosen layouts to PlayerPrefs).

♠♠♠♠♠ TEMPLATE FEATURES ♠♠♠♠♠

♠ Fully documented code in C#.

Compatible with Unity 2021 and newer.

Tripeaks solitaire gameplay.

Hint system.

Save/load last game session.

Click to move option.

Countable and Infinite undo features.

Hand oritentation feature for left-handed and right-handed users.

♠ Google Admob advertisment (Intersitial, Banner, Reward). No advertisment mode. Test advertisment functional.

♠ Deactivating advertisment feature for free in the current game session.

♠ Great graphics end visual effects.

♠ Good random for each game session.

♠ Ability to replay current solitaire session.

♠ Posibility to change solitaire card backs/fronts and game backgrounds.

Statistics of the game(steps,wins,game time and others).

♠ The score, steps count and time systems was implemented into the game.

♠ Game rules was implemented into the game (How to play).

♠ Beautiful interface and animations.

♠ Great sounds and UI elements.

Portrait screen orientation.

High score system.

♠ Easy to moderate.

♠ Ready to reskin.

♠ Ready to publish at stores.

Support: Android / iOs(Full support all asset features with AdMob advertisment) / PC/Mac/Linux (without advertisment)


FORUM THREAD


Asset uses DeliusUnicase-Bold under the Open Font License. See Third-Party Notices.txt file in package for details.

If you have any questions or suggestions - write me an email: support@selvassets.ltd.ua


Price $50.00

Medieval Street Environment by FreshCan3D

2024, January 19 - 15:55
Medieval Street pack will provide you all the necessary Building Meshes and Props to create a small scaled Medieval Town according to your will.

Features:

  • 1 Medieval clock tower with interior.
  • 10 Medieval Building Prefabs with interior.

Number of Meshes: over 90 meshes.

Collision: Yes

Vertex Count: Max= ClockTower Top = 36.489

LODs: Yes , 3 LOD's

Number of Materials : 48

Number of Textures: 161

Texture types : RGBA =BaseColor-Opacity, RGB = Normal, RGB = Occlusion Roughness Metallic

Texture Resolutions: 2048 to 4096

“Medieval Street ” is suitable for users who desired to create a small Medieval Town. The Clock Tower, which is enterable and includes clock pulley elements, will add an extra significancy to this Town. You can purchase this package either to create a Town from scratch or a Clock Tower addition to your already existing town.

This will also be a great supplementary to our other packages such us “Medieval Village Megapack with Interiors” and “Medieval Castle Environment”.


Price $39.99

Zombie Man C by New Punch

2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and 4 Blend Shapes

Number of textures: 18

Texture dimensions: 4096x4096

Polygon count: 5000

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files

Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


4961 Verticles

8506 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:

Two Bloody

and two just the same, but clean (not Bloody)


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standard, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $20.00

Zombie Man B by New Punch

2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts

Number of textures: 18

Texture dimensions: 4096:4096

Polygon count: 4397

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes


Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton


NO ZOMBIE ANIMATIONS INCLUDED!


You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly

4953 Verticles

8454 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:

Two Bloody

and two the same, but clean (not Bloody)


4 Head Blend Shapes:

Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script

Standards, URP and HDRP materials and prefabs

Emissive map for the glowing eyes, can be turned on/off

Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.


The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!


Price $20.00

Zombie Man A by New Punch

2024, January 19 - 15:50
Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts

Number of textures: 18

Texture dimensions: 4096x4096

Polygon count: 5000

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes/

Types of materials and texture maps: Materials: PBR, Textures: 4k PNG files

Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes and Body Parts and Blend Shapes


Skinned and Rigged to Humanoid Skeleton

NO ZOMBIE ANIMATIONS INCLUDED!

You can use any Mecanim compatible animation to live it up! See at the bottom for more info.


Low Poly


5771 Verticles

9517 Triangles


One Mesh and Body Parts meshes.

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.


4096x4096 texture maps (can be scaled down for more performance)


4 PBR materials:


Two Bloody

and two the same, but clean (not Bloody)


4 Head Blend Shapes:


Mouth Open

Angry

Eye Closed Left

Eye Closed Right


Included are prefabs with Customization Script


Standards, URP and HDRP materials and prefabs


Emissive map for the glowing eyes, can be turned on/off


Eyes and Jaw have bones too


Included is also Instantiate Scripts to spawn the customized character.



The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!



Price $20.00

Urban Roads and Traffic System by GameDevStuff

2024, January 19 - 15:36
Create realistic and dynamic urban road networks with "Urban Roads and Traffic System". Get the roads up and running within minutes.

Key Features:

  • Intuitive Node Placement: Easily place customizable nodes to represent road junctions, giving you total control over your urban layout.
  • Seamless Roadway Connections: Connect different junctions effortlessly to design intricate road networks that bring your game world to life.
  • Automatic Sidewalk Generation: Sidewalks automatically appear alongside your roadways, enhancing the urban feel with minimal effort.
  • Easy Customization: Tailor every aspect of your roads, from lane widths and sidewalk sizes to the materials used, ensuring each road fits perfectly in your game’s aesthetic.
  • One-Click Road Generation: Create complex road systems with a single click, saving time and streamlining the development process.
  • Automated Traffic Node Placement: Traffic nodes are laid out automatically, ensuring smooth and realistic traffic flow in your game.
  • Free Roaming Vehicle AI: Our asset includes a wheel collider-based vehicle AI that roams freely, adding a dynamic layer to your game world.
  • Dynamic AI Spawning: Vehicle AIs spawn within a certain range of the player, keeping the game environment lively and interactive.
  • Functional Traffic Signals: All road junctions feature working traffic lights, adding to the realism and complexity of your urban environments.
  • Customizable Vehicle AI Pool: Choose and customize the types of vehicles that populate your roads, tailoring them to match the theme of your game.

The Urban Roads and Traffic System provides tools to create roads and sidewalks with easy controls. Number of lanes, lane width, sidewalk width, sidewalk elevation and materials are all customizable.

With the click of a button, the nodes and connections turn into road networks.

On top of that it lays down traffic nodes automatically based on the road junctions and connections.

Includes spawn logic and customizable vehicle pool from which vehicle AIs are randomly spawned near the player. The road junctions have a round-robin traffic signal logic.


The asset is Ideal for flat urban road network layout, traffic simulations, racing games, or any project that requires a touch of urban realism. 


Price $30.00

Snooba Design's Fire Pack Vol 2 - Motion Vector Blended Flipbooks by Snooba Designs

2024, January 19 - 15:35
Fire (and a bit of smoke) flipbook textures for VFX artists. They can be used as-is, or using the shaders provided, so you can make use of the motion vector blending.

All textures provided are 2048x2048.


URP compatible.


Easy to customize Shader Graph shaders.


Prefab examples are provided.


4 simple shaders are provided:

flipbook motion vector additive lit URP

flipbook motion vector additive unlit URP

flipbook motion vector alpha lit URP

flipbook motion vector alpha unlit URP

All flipbook textures provided are 2048x2048.


These are not finished drag&drop vfx, these are resources to help vfx artists make things look better, and simplify their work. Don't buy this if you want a VFX library to use in your game.


The shaders provided work in URP, buy you can easily edit them to make them work on the Built-in renderer or HDRP.


All the shaders are made using Shader Graph, and are very simple, so you can customize them for your specific needs.


Prefab examples are provided on how to set up Shuriken for these shaders to work, and a PDF readme with step by step instructions.


Price $20.00

Piano Music Album by Donát Baracsi

2024, January 19 - 15:26
A collection of 14 relaxing piano tracks

Number of Audio Wavs: 14

Sample rate / bit rate: 44,100 Hz, 16bit

Does music loop: Most of them yes

Minutes of audio provided: 37

Supported Development Platforms: All

Stereo

Hi!

I'm Donát Baracsi, a music composer from Hungary.

Music is a really big part of a game's soul, it can easily ruin even a triple A game, and can be a huge help to an indie game to achieve great heights ... I'd love to help you reach that height! : )


This music pack contains 14 relaxing piano tracks, I hope you'll love it!

The songs were made with a virtual piano called Noire.

Preview:

https://www.youtube.com/watch?v=3zkjueLhww4


Feel free to send me a message, if you've got any questions!

zensermusic@gmail.com


Price $25.00

Scifi Warrior bots by Sports-Actions

2024, January 19 - 14:55
A package of 11 scifi warrior robots,60+ Animations: featuring weapons and fully animated battle sequences. Perfect for gaming, virtual reality, or animation projects.

All the Bots were rigged and animated

Well detailed Texture in 2k , added albedo,Metalic, Normal,height,Emission maps.

Mesh Count details for all the bots


MESH COUNT DETAILS:


anti aircraft

vert 15767

tris 29335


artillery_trooper

verts 13449

tris 25816



Assault Robot

verts 6738

tris 13380



Battle droid

verts 11703

tris 22881


Cyber Commando

verts 8297

tris 16458


Cyber Warrior

verts 6842

tris 13504


Cybermetric Primative

verts 6172

tris 11594


cyborgman

vert 14206

tris 27570



Glide Bot 

verts: 18943

tris: 35288



Lycandroid

  Verts: 7530

  Tris : 14312



plasmagunner

verts: 8533

tris: 16550



War Breast 

verts: 17046

tris: 32013




Animation List:


Idle, Aim ,Aim left, Aim Right, Aim Up , Aim Down, Shoot & Relaods 

With

Strafe Variations

 Walk Variations

Run Variations

Crouch Variations

All Together 60 Animations per each Robot


Please watch the videos to check the animations 

This 3d assets can be used directly in game engine,

well detailed and optimized as per gaming pipeline.


Price $60.00

WebGL Video Player by Nfynt

2024, January 19 - 14:44
WebGL video player based on HTML5 video element, that works across standalone and mobile browsers - Safari, Chrome, Firefox, etc.

While minimal, the plugin aims to be a complete video player for web across browsers and platforms. Key features include:

- Start, Stop, Pause, Resume, (Un)Mute, APIs along with respective callback events.

- Resampling of source video texture to preserve aspect ratio or arbitrarly stretch to match target texture size.

- Fetch and set video player timestamps.

- Supports both in-built and scriptable rendering pipeline.


If you find any limitation or want to request new feature, please submit an issue here on git repo. This package is meant for WebGL platform and you're encouraged to stick with Unity's default VideoPlayer for other native platforms. Thus it's also recommended to switch to WebGL platform from "Build Settings" before importing/installing this package to avoid any editor errors.

This plugin allows you to play any video in Unity WebGL build across mobile and standalone browsers. Unity's builtin VideoPlayer struggles with A/V on WebGL builds especially on mobile devices. This package uses HTML5 native video elements to load the video source and exposes the video AV with basic controls to Unity. You can use video URLs either from StreamingAssets path or external web servers (permissing CORS).


Test the project demo here.


This package has been tested across following platforms - iOS, Mac, Android, and Windows with following browsers - Chrome, Safari, Firefox and Brave.


Price $0.00

Burned Witch by Dary Palasky

2024, January 19 - 12:17
Burned witch model with face blendshapes + face castomization

Number of textures: 59

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 38047

Maximum polygon count: 38047

Number of meshes/prefabs: 3

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

PBR Texture

Albedo, Normal,

Metallness,Roughness, AO,

Alpha in TGA Format

Please note that the model has no facial bones, facial animation is done by blendshapes



Feature:

  • 54 Face blend shapes/morph target
  • 6 ready-made facial emotions
  • 25 Face blend shapes/morph target castomization
  • Cloth physics simulation
  • Blood mask:
  • Face 8
  • Hands 1
  • Dress 1
  • Changing color Skin/Eyes/Hair/Cloth
  • Changing the dress/hair length

Polycount:

  • Polygons: 38047
  • Vertices: 46942
  • Triangles: 75362

Price $85.00

Race Track Road Racing Map by MentalDreams

2024, January 19 - 11:58

Mobile Racing Game Map

Optimized for mobile devices

15 ~ 30 Draw Call

Dynamic Animated Props

Animated Sky Shader,Sphere Sky

Props:

6x Plane Tree

1x Road Mesh And Terrain 4340 Poly , 3291 Verticle

1x - 512x1024 Road Texture+Normal

5x - 1024x1024 Texture

Enjoy


Price $5.00

Compact Events by GreenFrederik

2024, January 19 - 11:27
UnityEvents can now be collapsed and expanded just like a list!
  • Collapsable UnityEvents
  • Multiple element selection
  • Grealty reduces clutter in your inspectors
  • Designed to be simple and not over the top

Designed to be simple

Enhance the look and feel of the built-in UnityEvents by simply making them collapsable, to greatly reduce the amount of space they normally take up.


Multiple selection

Now you can select multiple elements in your events at once.


No setup required

Enjoy better UnityEvents without any setup. Simply import the asset and get going.


Free to use

Grab the asset for free, and enjoy compact events!


Price $0.00

Mesh Explosion Tool by Wu Haipeng

2024, January 19 - 09:04
Make Your Game Object into Pieces

This is a very practical unity game development tool. It allows you to turn your game objects into pieces. It is also very simple to use. You only need to attach a script to your game object. It makes your game look cooler.


Features:

1. Very easy to use

2. Contains multiple adjustable parameters

3. Support URP, HDRP, Built-in render pipeline

4. Good support


Before importing this tool, you need to import another unity Asset

https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217


In order to better show you the game effect, I used "Cinemachine" when making the demo. Please import "Cinemachine" in the Package Manager before importing this package.


If you have any questions, please feel free to contact me

E-mail: wud02879@gmail.com


Price $15.00

Scene Notes - Integration for Codecks (tasks, issues, annotations) by Ciro Continisio

2024, January 19 - 08:27
Visualise tasks, issues and documentation in 3D space, directly within a Unity scene. Scene Notes is a third-party integration that brings the power of project management from Codecks to Unity.

The tool comes as an embedded UPM package. This means that it won't drop in Assets, but will be installed in the Packages folder.


What does this do to your Codecks cards?

"Turning" a Codecks card into a Scene Note is not a destructive operation, so no cards are lost if you decide to stop using this integration. A Scene Note is nothing else than a regular card with a metadata string at the end of its content.


You can have a Codecks project that is partly regular cards, and partly Scene Notes. They can also be mixed in the same deck.


You can edit a Scene Note from within Unity, or from the Codecks website. Team members that are not Unity users can still edit, create or archive Scene Notes.


2D games

Codecks Scene Notes can also be used in 2D games.


Is this a bug reporting tool?

Codecks Scene Notes is an Editor-only tool and does not work at runtime, so it's not a bug-reporting tool to be used in builds. The team at Codecks already provides such functionality, they call it User Reports.


Compatible Unity versions

Because it relies on Scene Overlays, this integration is compatible with Unity starting from 2022.x (2023.x, Unity 6, etc.)


Earlier versions (like 2021.3 LTS) are not supported.

Scene Note brings Codecks cards into the Unity editor. It allows to visualise and edit tasks, issues, docs or notes; directly from the Scene View.


Use cases:

  • Level design tasks can be visualised exactly where they belong, next to the object or geometry to be changed. This is perfect for open-world games, MMOs, and in general games where space matters.
  • QA can add positional data to bug reports, to help developers track them down.
  • Game designers can write documentation or lore cards, and place them directly in the scene to provide context for environment artists.
  • If you work with an outsourcing studio producing 3D models, you can leave revision notes directly next to each asset, in the showcase scene where they drop the models.

Create and edit Scene Notes

You can create new cards and edit them directly from Unity. Properties include:

  • Title and Contents
  • Priority
  • Effort
  • Status (To start, Started, Done)
  • Ability to archive a card

(more properties will come in future releases, check out the Roadmap)


When you make a Codecks card into a Scene Note, you also get the ability to:

  • Move it in space.
  • Assign it to a scene. The Scene Note will only appear if the scene is loaded.
  • Assign it to a "category" (the deck it is in). This can also be used to filter Scene Notes by category.

A practical toolbar

Scene Notes comes as a "Scene Overlay". You can dock the toolbar to a corner of the Scene View, and use it to:

  • Hide/Show notes
  • Filter them by category (the deck they are in)
  • Create new Scene Notes
  • Copy scene metadata to turn an existing card into a Scene Note
  • Search for notes using their ID
  • ... and more

Documentation

You can preview the documentation for Scene Notes and learn all about the functionality before you buy it.


Scene Notes is an unofficial integration, and is not associated with the Codecks team.


Price $24.99

Cinematic Explosions by Mirza Beig

2024, January 19 - 00:01
High-quality, cinematic explosions w/ dynamic lighting.

💎 3 (2x voxel res) lit EXPLOSION + lighting prefabs.

💎 17 unlit EXPLOSION + lighting prefabs.


💎 1 lit SMOKE prefab.


💎 Demo scene with lit smoke and dynamic particles.


⭐ The effects are powered by Unity's particle system.

BONUS: camera shake system + realtime forces for VFX.


NOTE/TIP: For many realtime dynamic lights, use URP's Forward+ or Deferred renderer.

🔥 A high-quality, cinematic explosions asset, featuring lit smoke, dynamic lighting, camera shake, and particle force fields.


Start your next project with a 💥BANG💥!!

💎 Featuring 20+ prefabs of explosive goodness.


📹 See it in action!


Watch how each preset generates it's own impulse, triggering a juicy camera shake and blasting away smoke and embers caught in the adjustable radius.


Everything seen in the first demo video is included!

> Mirza Beig/Cinematic Explosions/Scenes/...


Simply drag and drop the prefabs, and/or adjust them as needed.

> Mirza Beig/Cinematic Explosions/Prefabs/...


🎁 Try the FREE version!


> Pairs well with Shockwave Distortion VFX (FREE!)


You can support us by leaving a review.

If there are any issues, please let us know!


🚀 Follow us for more!

👇 Unity tutorials, assets, and VFX.


YOUTUBE | TWITTER


Price $20.00

Stylized Modular Fantasy Undead Abomination by N-hance Studio

2024, January 18 - 19:49
Stylized RPG character with wide options for customization for your RPG, MOBA, or MMO

Development Render Pipeline: Built-In

Rigged: Yes

Animated: Yes

Number of Prefabs: 20(10 with PC shader & 10 with Mobile shader)

Vertex Count: 9,272

Triangle Count: 15,586

Number of Textures: 8

Texture Resolutions: 2048x2048

Number of Materials: 10 (5 PC shaders & 5 Mobile shaders)

Number of Animations: 42

Join the N-hance Studio community on: Discord and Facebook


_____________________________________________________________________________

Attention:

In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!

_____________________________________________________________________________


Asset Description:

Various color Materials for wide customization included!


PBR Stylized Material:

  • 3 Hand-painted Diffuse Maps
  • 1 Normal Map
  • 1 Ambient Occlusion Map
  • 1 Metallic & Smoothness Map
  • 2 Coloring Maps

Choose between different styles:

  • Blue Abomination
  • Green Abomination
  • Red Abomination

+Bonus Skins:

  • Black Abomination
  • Cyan Abomination

ANIMATIONS LIST:

  • Combat_Stun
  • Combat_Unarmed_Attack
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Combat_Unarmed_Ready
  • Death
  • Emote_Cry
  • Emote_Laugh
  • Emote_Roar
  • Emote_Talk
  • Emote_TalkQuestion
  • Emote_Wave
  • Idle
  • Idle01
  • Idle_Hit
  • Idle_Dodge
  • Jump_Start
  • Jump_Loop
  • Jump_End
  • Run_Forward
  • Run_Backwards
  • Run_Left
  • Run_Right
  • Spell_Unarmed_Attack
  • Spell_Unarmed_Cast_Forward_Start
  • Spell_Unarmed_Cast_Forward_Loop
  • Spell_Unarmed_Cast_Up_Start
  • Spell_Unarmed_Cast_Up_Loop
  • Spell_Unarmed_Dodge
  • Spell_Unarmed_Hit
  • Spell_Unarmed_Ready
  • Swim_Idle
  • Swim_Death
  • Swim_Forward
  • Swim_Backwards
  • Swim_Left
  • Swim_Right
  • Walk_Forward
  • Walk_Backwards
  • Walk_Left
  • Walk_Right

Price $24.99

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