Jacky's Lowpoly Cocktail Pack by Jacky's Assets
- 115 Prefabs
- 115 Assets
- Tris: 400tris average
- Texture: 512x512px
- Materials: 1 Mobile Unlit
- 1 Example Scene
These cute and colorful drinks are perfect for your lowpoly and mobile game needs.
Discover a wide range of types of alcoholic beverages!
This package contains 100 Drink Assets and 14 glasses plus a cocktail shaker (in three parts).
Types of Drinks:
Tiki Cocktails, Sangria Bucket, Coconut Cocktail, Melon Cocktail, different beers and wines, generic cocktails and a whole bunch of classics like Sex On The Beach, Tequila Sunrise, Whisky Sour, Gin Tonic, Martini, Mojito, Moscow Mule, LongIslandIceTea, Cuba Libre, Mimosa, Margarita, Bloody Mary, Swimming Pool, and many more!
Price $9.99
Terrific Modular Fantasy Village by Terrific3D
- One material for all meshes (with transparent and emissive variants)
- Over 700 meshes (766), including variations.
- Over 800 prefabs (841), ready for use.
- Modular Tile Base Size: 4m x 4m
- Average triangles: ~300-1000
- Max triangles: ~6k
- Game Ready Colliders.
- Standard Shader (Easily Convert between Built-In/URP/HDRP)
A highly modular pack of detailed stylized low poly assets, perfect for building rich medieval fantasy village environments - complete with many variations of building pieces, props, tools, and nature assets.
All designed with modular construction and maximum re-usability in mind. Should blend well with other low poly styles.
Each mesh uses the same material, allowing for painless mesh combining or instancing optimizations - with standard unity shader for one click conversion between Built-In/URP/HDRP.
-- Future Updates Planned --
Feedback is appreciated, and will be considered for future updates - don't be afraid to get in touch about what you'd like to see from the package.
Price $30.00
Spice Up: Stoned by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Many configuration options.
✓ Full source code (scripts, shaders and demo).
✓ Winners don't use drugs!
💡 Online documentation, support and free updates.
💡 Desktop, mobile and web.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.7 or higher.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $5.00
Death with a sword1 by YuriiBoiko
- Polycount: Faces: 23629; Verts: 24576; Tris: 46129
- PBR Textures: Metallic shader
- Texture sets: 6, Body, Head, UpperCloth, Armor, Weapons, LowerCloth
- 4k Textures format TGA : Albedo, MetallicGloss, Normal, Occlusion, Alpha, Emission
Textures are scaled through third-party editors with no loss of quality on 2048 and 1024 resolutions.
- UV Mapping: Yes
- Materials: 7 materials and 28 texture maps
A two-sided shader is used in some places on the body.
- Animation count: 18
- Animation type list: Idle(3); Walk(3); Strafe(L, R); Attack(3); Get Hit(1); Death(2); Jump(1); Run(1); Hide weapon(1); Get Weapon(1)
- Rigging: Maya 2022 controllers, built-in controller skinning all the bones
Low-poly 3d model. Rigged and animated.
Ready for games and other real-time applications.
Price $29.99
Taco Hell's Save Manager by Taco Hell Studios
- Save Manager Singleton (instance in scene isn't required, but used for caching into memory)
- Get (Gets the data point)
- Set (Sets the data point (overriding anything already set within that datapoint)
- Define (Sets the data point if there is nothing set already)
- Remove (Deletes the data point)
- Update (Gets and updates the data point)
- Has Data (Checks to see if a certain data point exists)
- Toolbar Additions (Tools > Save Manager)
- Save Data Viewer
- View data (but unable to edit)
- Watch data (edit while playing but doesn't override current save)
- Edit data (edit and override the current save)
- Delete data
A singleton manager that creates, retrieves, updates, and deletes save data. It's meant to be used in scripts and it's interface is modeled over a database interface. It's designed to be easy to implement and use. It includes a data viewer to look into save data, edit data both directly to the save file and live (without tampering with the save file); along with saving and loading data asynchronously. The Save Manager is data-independent - meaning that adding and removing data points will not affect other data points nor will it reset data points that already exists.
A deeper dive into the specifics can be found on our website:
https://www.tacoheck.com/software/unity-asset-packs/save-manager
Price $9.99
Multi-Sprite Editor by Free Reign Publishing Inc.
Multi-Sprite Editor "Auto-Magically" Slices/Outlines an UNLIMITED number of sprites at once!. Even Auto-Docks to the Sprite Editor to feel like one tool.
Features:
+ Slice/Outline any number of sprites at once
+ Notifies you of completion with a ding :)
+ Auto-Docks to Unity's Sprite Editor to become one tool
+ And more!... (Display's Progress, Auto "Switch Import Mode", etc)
+ Future Proof Support
WARNING:
Supports (Unity 2019) and above.
Support Email:
FreeReignAssets@outlook.com
Price $25.00
Modified version 1911 FPS by Mr. Props
- 4k textures (one material)
- Main part is 13,337 tris.
- Empty magazine - 1,674 tris.
- Full magazine - 6,144 tris.
- Model unwrapped manually to make most efficient use of the UV space;
- Scaled to approximate real world size;
- No special plugins needed.
Modified version 1911 is a ready to play model with high quality textures and is ideal for your first person game.
All parts that need to move are moved and the correct center of mass is set to make it easier to create animations.
Rig, animations or sound are not included.
Price $19.99
Pet Cats Pixel Art Pack by Luiz Melo
Animated characters.
Based on pixel art style.
Sizes:
- Cat 1:20 x14 px
- Cat 2:20 x14 px
- Cat 3:20 x14 px
- Cat 4:22 x15 px
- Cat 5:22 x14 px
- Cat 6:20 x14 p
Animations:
- Idle - 10 frames
- Walk - 8 frames
- Run - 8 frames
- Meow- 4 frames
- Laying - 8 frames
- Itch - 10 frames
- Sleeping1 - 1 frame
- Sleeping2 - 1 frame
- Sitting - 1 frame
- Licking1 - 5 frames
- Licking2 - 5 frames
- Stretching - 13 frames
1 additional vfx sprite to complement the "meow" animation (3 frames).
All sprites in this package are in png format.
73 png files in all
This pack was created in order to provide 2D game developers specifically in aesthetically pixel art sprites of cute cats focused on sidescroller view.
Price $0.00
UI Toolkit Component by SoyWar
Features
- Use most of Pseudo Classes present in CSS
- Apply your style sheets and functions dynamically
- Use Builder or Parser to create your selector
- Create your custom Pseudo Classes
- Add your own UI Elements / Events
Supported OS
Tested on Windows and Linux
Link to documentation
https://uitoolkitcomponent.soywar.com/
Dynamically apply your stylesheets, functions and CSS pseudo-classes to your UI Toolkit inferfaces through Unity components.
Asset uses:
- Harmony under MIT license
- ZString under MIT license
- Signika Light under OFL license
- Glyphicons Halflings Regular (Generated by DocFX) under MIT license
- FavIcon (Generated by DocFX) under MIT license
- Flag of France under Public Domain
- Flag of the United Kingdom under Public Domain
- Flag of Germany under Public Domain
- Flag of Spain under Public Domain
(See Third-Party Notices.txt file in package for details.)
Price $15.00
Helicopter Controller with Shooting for Both Mobile and PC by Queen Developer 95
You can create any type of Helicopter game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Helicopter game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Helicopter’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Helicopter. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Helicopter Motor is consuming gasoline while it is flying.
Create your Mobile and PC Helicopter games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can create any type of Helicopter game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package for your Helicopter game. It has lots of features listed below:
- Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
- Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack).
- Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
- Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Helicopter’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
- Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Helicopter. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
- Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Helicopter Motor is consuming gasoline while it is flying.
Create your Mobile and PC Helicopter games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can replace the helicopter model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.
Price $24.99
VFilter - Bad Word Interpreter by VinforLab Team
- Configure languages
- Get swearwords and settings remotely
- Each swear word can be configured
- Configurable anti false positive system
- Multi-threaded
- Sanitization by white list of words.
- Remote updating
- Remote monitoring
- Documentation included
- Helps keep your game in line with children's privacy laws and policies.
A profanity interpreter that sanitizes profanity with any variation and ways to mock and simulate letters. The interpreter is not based on a list with several possibilities, but on intelligent and procedural algorithms that detect any swearword variation through heuristic and lexical analysis in order to obtain a better performance. Just load a traditional file containing the list of bad words by language. The interpreter helps keep your game in compliance with children's privacy laws and policies.
Web Demo: https://vinforlabteam.com/f242a5982a65c5649a282cb7e340c9c2/
Discord Support: https://discord.gg/sezuz99HPj
Price $67.97
GeneralRandom by Markus-Seidl
- All algorithms are compatible with Burst, IL2CPP and Mono
- Uses only structs and uses only NativeArray
- RNG Algorithms:
- Xoroshiro Variants, Xoshiro256, Lehmer, PCG, Lcg, SplitMix, more to come
- Generation of
- bools, uint, int, ulong, direction, double, float, fill arrays, spans and slices
- Distributions:
- Normal (Ziggurat Variant), Roulette, more to come
- 100% Unit-test coverage, over 4000 unit test cases
- Every function is checked if it executes successfully in mono, burst and IL2CPP
Documentation | ChangeLog | Support Form | Feature Requests
Use the random number generators for your next great game. Various rngs are provided that offer more flexibility than the default C# or Unity provided standard. Faster RNGs or RNGs with more stochastical uniqueness.
Useful for burst optimized algorithms like procedural generation, simulations and/or normal C# code like RPGs
Price $8.99
Piano Music Pack - A Whirlwind of Emotions by KarpoSoundtracks
-All files are in WAV format (24 bit, 44.1 kHz) and MP3 format (320kbps).
-Both WAV and MP3 files are stereo.
-Size: 1.6GB
-50 minutes of unique music.
-20 unique tracks.
-19 loopable files.
-An additional orchestral version for one of the tracks.
TRACKLIST (44.1kHz, 24bit, Stereo):
- A Whirlwind of Emotions [3:03]
- Wellspring [2:48]
- Raining [3:25]
- Sea [4:01]
- Love Story [2:50]
- Evil Entity [4:18]
- Please Leave While I Try to Keep it Together [4:05]
- Vayoulissy's Theme (Orchestral Version) [4:34]
- Watching The Stars Together [1:40]
- Sad [0:52]
- Jumping Through A Field [1:02]
- Dance A Waltz [0:54]
- The Knight's Story [0:59]
- Running in the Wild [1:23]
- In A Hurry [1:19]
- It Goes On & On Nd' On [1:50]
- Uncertain For Sure [1:46]
- Life [1:18]
- Wait.. [1:07]
- Vayoulissy's Theme [2:28]
- Breeze [4:03]
A collection of diverse piano pieces that will take you on a journey through a range of emotions. With a mix of intimate and beautiful tracks, as well as a fair share of fierce and upbeat pieces, this pack is sure to have something for everyone.
Included in the pack are 20 unique tracks, all in WAV format (24 bit, 44.1 kHz) and MP3 format (320kbps), and stereo, for a total of 50 minutes of unique music. 19 of the tracks are also loopable. This pack also includes an orchestral rendition of one of the tracks, "Vayoulissy's Theme," for an added layer of drama and emotion.
With a wide variety of tracks to choose from, this music pack is perfect for your game, and is sure to add an extra layer of emotion and depth to your work.
So don't wait, purchase this pack today and elevate your projects to the next level!
Price $20.00
Skeleton Spear Thrower by Firadzo Assets
The package contains a rigged skeleton model, skinned armor pieces, spear, shield and animations.
Also, some helper scripts for binding armor pieces and weapons, are included.
Script for spear-throwing presented in the promo video is included.
Textures were created in substance painter (Albedo, Normal, Emission, and Metallic) all in 2048.
The skeleton body, armor set, and weapon textures are separated (the armor set uses one texture set for all pieces).
All animations are separate fbx files.
All armor pieces are rigged and stored in a separate fbx file.
Total Vertices: 24 152.
Skeleton Body Without Armour Vertices: 4 466.
Spear Vertices: 551.
Shield Vertices: 1 675 .
Animations (18):
- Idle (3 variants)
- Transition from idle to throw (3 variants)
- Walk (3 variants)
- Run (2 variants)
- Attack (2 variants)
- Spear throw(1 variants)
- Hit reaction (2 variants)
- Death (2 variants)
Modular Armor Pieces:
- Helmet
- Body
- Left Arm
- Right Arm
- Pants
- Left Boot
- Right Boot
- Quiver
- Spears In The Quiver
Price $30.00
All the 2D Effects by Grogan Software
11 effects (with variants and customisations) currently available:
- Fire particle system
- Laser shader effects
- Greyscale and silhouette shaders
- Hologram shader
- Rain and splash particle effects
- Snow particle effects (2 styles)
- Smoke particle effects (3 styles)
- Sprite outline shader effect
- Sparks particle system
- Colour replace sprite shader
- Fog particle system and shader
These 2D effects cover a wide variety of 2D game needs:
- Weather effects - wind (swaying sprites, stylised wind trails, blowing leaves), rain with splasing effects, regular and stylised snow, fog
- Fire and smoke effects that can customised between stylised and more realistic looks suitable for any game.
- Lasers - glowing laser beams, laser sword blades, and laser barriers. All customisable to get the look you want.
- Several useful 2D shaders - smooth sprite outlines, greyscale, sci-fi hologram look, UI silhouettes, colour replacement
- Sparks that spray out and light up a scene
All effects are ready to drop into your game scenes, and have plenty of customisation options via the Unity Inspector with no code required.
Price $15.00
Banana DJ Equipment - V2 by BananaBread291
The speakers in this bundle contain PBR textures.
All the meshes are UV Unwrapped.
Dimensions of textures 4096x4096px.
The speakers are Low-poly
Polygon count
- BBN 1210: 4.150
- BN MP2014: 5,924
- Launchpad Pro MK3: 1.110
- Push 2: 2.616
- BNN-1000mk2: 3,810
- BNN-S5: 7,142
- CDJ-3000: 2,493
- DJM-V10: 12,071
This package contains
- Banana BBN 1210 & BN MP2014
- Banana BNN Launchpad Pro MK3
- Banana BNN Push 2
- Banana BNN-1000mk2 & BNN-S5
- Banana CDJ-3000 & DJM-V10
This package comes with prefabs and materials set up with the standard shader and some custom shaders.
This package uses Z3Y's shader for the pictures
Price $40.00
Low Poly Weapons: RPG Swords by EMD Assets
- 1 texture
- Low poly
- 700 vertices max
- 12 models
- UV Mapped
12 Low Poly Weapons: 2 big swords, 2 Thrust Swords, Hammer, Katana, Long Sword, 3 Swords, Spear and a Knife.
Every model is less than 7000 vertices and using a simple texture palette that you can swap to any other color using any texture editing program!
Price $6.99
Slots VFX - Loop Sprite Sheet Effect by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 522 Already prefabs.
- 522 Effects ( Six main Colors: Blue, Purple, Green, Yellow, White and Red)
This pack inclues:
+ 138 Circle Effects.
+ 114 Hexagon Effects.
+ 150 Rectangle Effects.
+ 120 Square Effects.
These are the Loop Sprite Sheets.
- 526 Textures :(4 Simple Texture: Item Icon Demo 512x512 Pixel) and (522 Sprite Sheets with the high quality: 2048x2048 Pixel.)
- 526 Materials.
- 1 Readme document.
- 1 Sample scene.
- 1 Backgound demo.
Price $59.99
Modular Character: Stylized Male Base Pack by Stephanie Maslen
General Features:
- Full system for managing clothing, hair and attachment slots (export to prefab, set object, or json file)
- 2048 x 2048 Textures (Albedo, Metal/Roughness, Normal, AO)*
- 12 Face Morphs
- 10 Body Morphs
- Expression/Viseme shapes
- Demo Scenes featuring a full user interface
- Editor helpers for quick character creation without entering playmode
- Easily incorporate add-on packages for more clothing, hair and style options!
*Package size is mainly due to the volume of textures included. They can be compressed as needed.
Includes the Following Clothing, Cosmetics, Hair, and Attachments:
* Triangle count includes skin (e.g. 'Chino Shorts' tris count includes legs)
- Base Body (Hands, Feet, Chest, Legs)
- 5 Face options
- 12 Eye Colours
- 4 Eyebrow Styles
- 3 Skin Tones
- 4 Makeup Options (aged, dramatic, stubble, mustache)
- Messy Volume Hairstyle (11 materials, 1580 tris)
- Side-part Hairstyle (11 materials, 1406 tris)
- Middle-part Hairstyle (11 materials, 2308 tris)
- Backpack (7 materials, 2300 tris)
- Stud earrings (2 materials; single stud: 48 tris, double studs: 96 tris )
- Hoop Earrings (2 materials; single hoop: 188 tris, double hoops: 376 tris)
- Round Glasses (6 materials, 290 tris)
- Structured Glasses (6 materials, 375 tris)
- Cardigan (8 materials, 3050 tris)
- Leather Jacket (3 materials, 2530 tris)
- Tank top (9 materials, 4002 tris)
- TShirt (9 materials, 3376 tris)
- Hoodie (9 materials, 3556 tris)
- Sweatshirt (8 materials, 3502 tris)
- Polo shirt (8 materials, 3775 tris)
- Collared shirt (8 materials, 3597 tris)
- Loose jeans (3 materials, 3088 tris)
- Skinny jeans (7 materials, 2478 tris)
- Cargo pants (6 materials, 2820 tris)
- Sweatpants (7 materials, 2674 tris)
- Chino shorts (6 materials, 3100 tris)
- Sneakers (6 materials, 2948 tris)
- Dress shoes (3 materials, 1876 tris)
- Sandals (7 materials, 2236 tris)
- Loafers (3 materials, 2000 tris)
- Ball cap (7 materials, 432 tris)
- Basic Leather Belt (3 materials, 418 tris)
The Stylized Male Base Pack is part of the Modular Character series from Stellar Game Assets -- a collection of eye-catching base characters and add-on packs, which can be customized to effortlessly create endless combinations. Each base character features a selection of demo scenes and tools to easily save character prefabs and presets without touching a line of code, but the System is powerful enough to be extended for custom use as well.
This package is a Base Pack, which means it comes with the feature-rich Modular System, including fully working demo scenes. When you're happy with your character configuration, save it as a prefab or a clothing set for quick-equipping later.
The System uses a slot-based process to allow you to mix and match parts, adjust body and face morphs, change materials, and more!
Features:
- Create or buy additional clothing packs to add to this base character for even more options! It's only a few simple steps to add more clothing options.
- Choose how you want to manage clothing and hair slots. Do you want to instantiate/destroy for a clean rig, or enable/disable a series of mesh renderers? The System allows you to do either.
- Account for variations of clothing items. For example, if a pair of jeans needs a tucked in version of a shirt, the System will account for that automatically.
- Never accidentally delete a required part. Default parts are automatically swapped in when clothing is removed.
- Allows you to add hairstyles that include their own custom bones
- Adjust morphs on all equipped parts at the same time. The system syncs all of the currently equipped skinned meshes.
- Incorporate the System into your own equipment managers, inventory systems or Character Creators with easy-to-use public functions.
- Demo Scenes for both Editor and Runtime use included.
The package also includes editor helpers for times when you want to quickly add clothing, hairstyles, attachments, or pre-configured Wearable Sets.
Price $75.00
Alien Twinkle Cute Series by Meshtint Studio
More than 500 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series assets are cartoony and cute looking. They are easy to use and affordable!
Cute series modular character packs are modular. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Most Cute Series 3D robots, aliens and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Cute series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
____________________________________________________________________________________
Alien Twinkle Cute Series
This pack contains 1 x 'Evolution 2' monster: Alien Twinkle. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 1148 triangles. Rigged and animated. Generic mecanim rig set up. Total 16 animations.
Animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root motion
- Turn left
- Turn right
- Projectile attack
- Blast attack
- Machine gun attack loop
- Roll attack
- Spin shoot attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 500 game models for your game development. CLICK HERE to see more on store list!
Price $7.90