Stylized Modular Ram by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 1
Number of Prefabs: 40(20 with PC shader & 20 with Mobile shader)
Triangle Count:
- Body: 8,028
- Horns (Style #1): 656
- Horns (Style #2): 492
- Horns (Style #3): 784
Number of Textures: 9
Texture Resolutions: 2048x2048
Number of Materials: 10 (5 PC shaders & 5 Mobile shaders)
Number of Animations: 42( 14 with root motion )
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
Various color Materials for wide customization included!
Features:
- 5 Skin Colors (including 2 Bonus Skins)
- 3 Horn Styles (Including style without Horns)
Choose between different styles:
- Brown Ram
- Red Ram
- White Ram
+Bonus Skins:
- Blue Ram
- Green Ram
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Ambient Occlusion Map
- 1 Smoothness Map
ANIMATIONS LIST:
In-place:
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_Dodge
- Combat_Unarmed_Hit
- Combat_Unarmed_Ready
- Death
- Idle
- Idle01
- Idle02
- Jump_Start
- Jump_Loop
- Jump_End
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Idle
- Swim_Death
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Root Motion:
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack02
- Combat_Unarmed_Dodge
- Run_Forward
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Price $24.99
Electronic Game Music: 1000+ Track ver. 6.3 by Brooklyn Game Audio
1000+ loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Premium Collection of over 1000+ Original Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $199.99
Electronic Game Music: 1000+ Track ver. 6.2 by Brooklyn Game Audio
1000+ loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Premium Collection of over 1000+ Original Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $199.99
Electronic Game Music: 1000+ Track ver. 6.1 by Brooklyn Game Audio
1000+ loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License, All OS Support, over 18 Total Hours of Music and Stereo Sound
Premium Collection of over 1000+ Original Electronic Music Tracks. High Quality, Studio Produced and produced as loops specifically games, all to help keep players engaged!
Genres Include:
Cyberpunk
J-Pop
Synthwave
Drum n' Bass
Trap
Electronic Cinematic
House
EDM
Quirky
Trance
Futuristic
Lo-Fi
90's and 80's Retro
Price $199.99
Pixel Heroes: Military Editor by Hippo
SPECIAL PROMOTION - write a review and we'll add a new character!
Create amazing pixel characters with Pixel Heroes: Military Editor! How does it work? Just build characters in our editor and save animation sprite sheets. Do you want to build characters on the fly, at runtime? No problem, use our character builder script! Wanna use our charactrers with different game engines? Yes, just make PNG sprite sheets and import in other software!
Need more pixel assets?
● Pixel Heroes Editor
● Pixel Monsters Animated Pack #1
● Pixel Monsters Animated Pack #2
● Pixel Monsters Animated Pack #3
● Pixel Monsters Animated Boss Pack #1
● Pixel Monsters Animated Box Pack #1
● Fantasy Tile Engine
Features:
● Character editor to generate sprite sheets with 64x64 frames
● Tons of equipment, especially weapons
● Paint parts
● Animations: Idle, Ready, Walk, Run, Crawl, Climb, Jump, Roll [NEW], Block, Push, Attack (Slash/Jab/Shot) and Die (watch example video)
● Unified animation controller (built-in, one for all characters)
● We use SpriteLibrary and SpriteResolver to swap skins at runtime
● Example scripts (character controls & switch)
● Service scripts (Window/Pixel Heroes/Sprite Library Setup)
● Sprite effects included (running and jumping dust, fire muzzle)
● Strict palette match (ENDESGA 64)
Tech specs:
● Unity 2022+
● Clean C# source code with comments
● Mobile friendly
● Ultimate performance
● Any platform (PC, Android, iOS, WebGL)
Quick start:
● Open CharacterEditor scene to generate characters
● Refer to CharacterControls.cs to learn how to control characters
● Refer to CharacterController manual on Unity website (built-in component)
● Refer to SpriteLibrary and SpriteResolver manuals on Unity website (built-in components)
● Refer to Sprite Swap manual setup
Tips:
● Textures are automatically sliced when saving to Assets
● Sprite Library Asset can be created when saving to Assets
Important notices:
● This package requires com.unity.2d.animation
● Refer to Asset Store EULA for allowed asset usage (1. Background / 1.3, 2. END-USER's Rights and Obligations / 2.2, 3. Your Use of the Unity Asset Store / 3.8)
● The asset can't be used for NFT projects (please contact us for Extended License)
Refund policy:
Your purchase can be refunded if the asset was purchased but NOT downloaded. For other cases, please contact Asset Store support.
Support:
● GitHub - Wiki
● Discord - questions, live chat with developers
It would be super awesome if you rate ★★★★★ my asset and leave your feedback! Your reviews inspire me for creating and improving my assets, thanks!
Price $19.90
Main Battle Tank Russian by Raptor3D
Number of textures: 5 Variant texture for 2 LOD group
Texture dimensions MBT: LOD3,LOD5:2048x2048
Texture dimensions Tracks: LOD3,LOD5::1024x1024
Texture dimensions Weapon,Wheels: LOD3,LOD5::512x512
Minimum polygon count:1634
Maximum polygon count:5448
Number of meshes/prefabs: 1 Mesh and 1 Prefabs
Rigging: No
UV mapping: Yes
LOD information (count, number of levels)
LOD3:5448 triangle
LOD5:1634 triangle
Tank model ready for your game. It has 2 lod groups of models and 5 textures.
Armor plates, dynamic protection, engine protection and bulldozer nozzle. Can be added or removed in the model settings
LODS:
-LOD3:5448 triangle
-LOD5:1634 triangle
Price $4.99
2D Anima Monster - Zombie Series by GSG Artist
Technical Information:
- Decompress Folder Sizes:4.8 MB
- File Count:
- Prefab: 10
- Spine File: 10
- PNG File: 10
- Base Animation Controller: 1
- Override Animation Controller: 10
- Animation: 52
- Animation Type:
- Idle: 10
- Attack: 10
- Dead: 10
- Hurt: 10
- Walk: 9
- Run: 1
- Curl: 1
- Transform Back: 1
- Format Supported:Spine2D Binary export format
Package usage required:
- spine-unity unitypackage is needed which is easily in spine-unity Download (esotericsoftware.com). Spine Licence Support here.
Elevate Your Game with the 2D Anima Monster - Zombie Pack!
Unleash the power of engaging gameplay with our meticulously crafted 2D Spine Animation Monster Pack. Designed specifically for game developers and animation enthusiasts, this pack boasts a diverse array of unique and lively monsters, each featuring their own distinctive style and set of animations, ready to seamlessly integrate into various game settings and storylines.
Features:
- Diverse Monster Characters: From classic fantasy to modern sci-fi, our pack includes a wide range of styles and themes to cater to different gaming genres.
- High-Quality Spine Animations: Each character is intricately designed with fluid and expressive animations, enhancing the visual appeal of your game.
- Easy Integration: Effortlessly incorporate these characters and animations into any game engine that supports Spine animations, like Unity.
- Comprehensive Animation Set: Each monster is equipped with animations for walking, running, attacking, taking damage, and dying, enriching their behavioral portrayal.
- Customization Potential: Tailor additional animations or modify existing ones to fit specific game environments as per your requirements.
- Versatile for Various Game Types: Whether it's an RPG, strategy game, or platformer, these monster characters add fun and challenge to your game.
This monster pack is designed to help game developers enhance the visual and interactive aspects of their games while saving on development time and resources. Ideal for both indie game developers and large game studios, our 2D Spine Animation Monster Pack is an indispensable asset for your game development toolkit.
Price $20.00
2D Anima Monster - Fields by GSG Artist
Technical Information:
- Decompress Folder Sizes:4.3 MB
- File Count:
- Prefab: 10
- Spine File: 10
- PNG File: 10
- Base Animation Controller: 1
- Override Animation Controller: 10
- Animation: 52
- Animation Type:
- Idle: 10
- Attack: 10
- Dead: 10
- Hurt: 10
- Walk: 9
- Run: 1
- Curl: 1
- Transform Back: 1
- Format Supported:Spine2D Binary export format
Package usage required:
- spine-unity unitypackage is needed which is easily in spine-unity Download (esotericsoftware.com). Spine Licence Support here.
Elevate Your Game with the 2D Anima Monster - Countryside Pack!
Unleash the power of engaging gameplay with our meticulously crafted 2D Spine Animation Monster Pack. Designed specifically for game developers and animation enthusiasts, this pack boasts a diverse array of unique and lively monsters, each featuring their own distinctive style and set of animations, ready to seamlessly integrate into various game settings and storylines.
Features:
- Diverse Monster Characters: From classic fantasy to modern sci-fi, our pack includes a wide range of styles and themes to cater to different gaming genres.
- High-Quality Spine Animations: Each character is intricately designed with fluid and expressive animations, enhancing the visual appeal of your game.
- Easy Integration: Effortlessly incorporate these characters and animations into any game engine that supports Spine animations, like Unity.
- Comprehensive Animation Set: Each monster is equipped with animations for walking, running, attacking, taking damage, and dying, enriching their behavioral portrayal.
- Customization Potential: Tailor additional animations or modify existing ones to fit specific game environments as per your requirements.
- Versatile for Various Game Types: Whether it's an RPG, strategy game, or platformer, these monster characters add fun and challenge to your game.
This monster pack is designed to help game developers enhance the visual and interactive aspects of their games while saving on development time and resources. Ideal for both indie game developers and large game studios, our 2D Spine Animation Monster Pack is an indispensable asset for your game development toolkit.
Price $20.00
2D Anima Monster - Flame Series by GSG Artist
Technical Information:
- Decompress Folder Sizes:6.8 MB
- File Count:
- Prefab: 10
- Spine File: 10
- PNG File: 10
- Base Animation Controller: 1
- Override Animation Controller: 10
- Animation: 52
- Animation Type:
- Idle: 10
- Attack: 10
- Dead: 10
- Hurt: 10
- Walk: 9
- Run: 1
- Curl: 1
- Transform Back: 1
- Format Supported:Spine2D Binary export format
Package usage required:
- spine-unity unitypackage is needed which is easily in spine-unity Download (esotericsoftware.com). Spine Licence Support here.
Elevate Your Game with the 2D Anima Monster - Countryside Pack - Flame Series!
Unleash the power of engaging gameplay with our meticulously crafted 2D Spine Animation Monster Pack. Designed specifically for game developers and animation enthusiasts, this pack boasts a diverse array of unique and lively monsters, each featuring their own distinctive style and set of animations, ready to seamlessly integrate into various game settings and storylines.
Features:
- Diverse Monster Characters: From classic fantasy to modern sci-fi, our pack includes a wide range of styles and themes to cater to different gaming genres.
- High-Quality Spine Animations: Each character is intricately designed with fluid and expressive animations, enhancing the visual appeal of your game.
- Easy Integration: Effortlessly incorporate these characters and animations into any game engine that supports Spine animations, like Unity.
- Comprehensive Animation Set: Each monster is equipped with animations for walking, running, attacking, taking damage, and dying, enriching their behavioral portrayal.
- Customization Potential: Tailor additional animations or modify existing ones to fit specific game environments as per your requirements.
- Versatile for Various Game Types: Whether it's an RPG, strategy game, or platformer, these monster characters add fun and challenge to your game.
This monster pack is designed to help game developers enhance the visual and interactive aspects of their games while saving on development time and resources. Ideal for both indie game developers and large game studios, our 2D Spine Animation Monster Pack is an indispensable asset for your game development toolkit.
Price $20.00
2D Anima Monster - Ice Series by GSG Artist
Technical Information:
- Decompress Folder Sizes:7.0 MB
- File Count:
- Prefab: 10
- Spine File: 10
- PNG File: 10
- Base Animation Controller: 1
- Override Animation Controller: 10
- Animation: 52
- Animation Type:
- Idle: 10
- Attack: 10
- Dead: 10
- Hurt: 10
- Walk: 9
- Run: 1
- Curl: 1
- Transform Back: 1
- Format Supported:Spine2D Binary export format
Package usage required:
- spine-unity unitypackage is needed which is easily in spine-unity Download (esotericsoftware.com). Spine Licence Support here.
Elevate Your Game with the 2D Anima Monster - Ice Series Pack!
Unleash the power of engaging gameplay with our meticulously crafted 2D Spine Animation Monster Pack. Designed specifically for game developers and animation enthusiasts, this pack boasts a diverse array of unique and lively monsters, each featuring their own distinctive style and set of animations, ready to seamlessly integrate into various game settings and storylines.
Features:
- Diverse Monster Characters: From classic fantasy to modern sci-fi, our pack includes a wide range of styles and themes to cater to different gaming genres.
- High-Quality Spine Animations: Each character is intricately designed with fluid and expressive animations, enhancing the visual appeal of your game.
- Easy Integration: Effortlessly incorporate these characters and animations into any game engine that supports Spine animations, like Unity.
- Comprehensive Animation Set: Each monster is equipped with animations for walking, running, attacking, taking damage, and dying, enriching their behavioral portrayal.
- Customization Potential: Tailor additional animations or modify existing ones to fit specific game environments as per your requirements.
- Versatile for Various Game Types: Whether it's an RPG, strategy game, or platformer, these monster characters add fun and challenge to your game.
This monster pack is designed to help game developers enhance the visual and interactive aspects of their games while saving on development time and resources. Ideal for both indie game developers and large game studios, our 2D Spine Animation Monster Pack is an indispensable asset for your game development toolkit.
Price $20.00
Wild Harvest: Herbs by NV3D
- 6x Herb species.
- 6x Collectible herb bunches.
- 6x Sprite textures for each herb bunch.
- Ready-to-play script graph system to grow and harvest each herb.
- PFX systems included to support the harvest and spawn FX.
Number of Unique Meshes: 55
Collision: Yes
Vertex Count: 400-2700
LODs: No
Number of Materials: 8
Shaders: 1 custom foliage shader
Number of Textures: 24 textures + 6 sprites
Texture Resolutions: 2048x2048textures, 1024x1024 for sprites
Elevate your game's world-building with Wild Harvest: Herbs. Explore a rich selection of vibrant herbs and flowers, each crafted and ready for seamless integration into your projects. With our innovative plant growth and harvesting features, you can bring your virtual gardens or wilderness to life effortlessly.
Ready-to-play FX for growing and harvesting 6 different herbs.
Easily customize colours to create endless variations on each herb.
UI sprites for each herb bunch are included to give you a head start on implementing your new gathering feature!
Includes a soil patch mesh wet/dry toggle to support watering mechanics.
Whether you're creating a serene herbal garden or a frontier wilderness, these meticulously crafted assets offer versatility and visual appeal.
// Follow or Subscribe for future updates - including sales and new releases! //
Price $24.99
Flashes and Hits VFX by VFXmania
29 Textures (Most textures have dimensions of 2048*2048. You can change their Max Size in settings to achieve the best performance).
29 Materials (Settings allows to make chromatic aberrations, change emissive and depth fade).
1 Custom Shader.
Color and Scale control.
Build-in RP and URP supported.
This pack contains common effects for all types of games. 23 Effects Prefabs.
Price $15.00
Simple Vehicles - Cartoon Assets by Imaginary Gambit
- air_plane: 1634 vertices, 1066 polygons
- boat: 740 vertices, 392 polygons
- car_ambulance: 1865 vertices, 1170 polygons
- car_bus: 2145 vertices, 1346 polygons
- car_family: 1732 vertices, 1082 polygons
- car_fire_service: 3133 vertices, 1854 polygons
- car_police: 1484 vertices, 898 polygons
- car_rubbish: 2042 vertices, 1192 polygons
- car_sedan: 1380 vertices, 824 polygons
- car_taxi: 1646 vertices, 984 polygons
- car_ute_01: 1607 vertices, 970 polygons
- car_ute_02: 1882 vertices, 1106 polygons
- car_van: 1738 vertices, 1024 polygons
- helicopter: 1358 vertices, 808 polygons
Total : 24402 vertices, 14716 polygons
Average: 1743 vertices, 1052 polygons
image size: 256x256
Vehicle pack contains:
1. Ambulance
2. Police car
3. Taxi
4. Ute
5. Family car
6. Van
7. Bus
8. Fire truck
9. Boats
10. Rubbish truck.
11. AirPlane
12. Helicopter
Price $4.99
Wood style Puzzle Game GUI Pack by Imaginary Gambit
Wood Style Puzzle Gui Pack:
1. Background items - 05
Size Variation - 02 (1920x1080,3840x2160)
2. Buttons items - 08
Size Variation - 04 (128 Px, 256 Px, 512 Px, 1024 Px)
3. Card items - 04
Size Variation - 03 ( 512 Px, 1024 Px, 2048 Px)
4. Other Asset items - 12
Size Variation - 03 ( 256 Px, 512 Px, 1024 Px)
5. Frame items - 05
Size Variation -03 (512 Px, 1024 Px, 2048 Px)
6. Icons items - 34
Size Variation - 04 (64x64 Px, 128x128 Px, 256x256 Px, 512x512 Px)
7. Riboon item- 01
Size Variation - 04 ( 512 Px, 1024 Px, 2048 Px)
8. Scene - 07
Prefabs-
Background, Buttons, Cards ,Frame, Icon_field, Scene
Price $4.99
FN Herstal HMP400LC Machine Gun Pod by Pukamakara
Textures (*.PNG):
=========================
Main 4096x4096:
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Normal
- - Ambient Occlusion
-Asset contains
- 2 887 polys
- 5 478 tris
- 2 879 verts
Low poly
Real world scale
Units used: meter
- The model has trialngular and quadrangular polygons only (3.4% tris and 96.6% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
machine gun herstal fn hmp400lc hmp 400 hmp-400 lc pod wing fixed helicopter aircraft weapon equipment armory m3p hmp250lcc 250 lcc rmp cannon fire arm
machine,gun,herstal,fn,hmp400lc,hmp,400,hmp-400,lc,pod,wing,fixed,helicopter,aircraft,weapon,equipment,armory,m3p,hmp250lcc,250,lcc,rmp,cannon,fire,arm
Price $10.00
Missile Pars 3 LR Launcher X2 by Pukamakara
Textures (*.TGA):
=========================
Main 4096x4096:
- - Diffuse
- - Specular
- - Glossiness
- - Base color
- - Metallic
- - Normal
- - Ambient Occlusion
- Asset contains
- 2 719 polys
- 5 146 tris
- 2 770 verts
Low poly
Real world scale
Units used: meter
- The model has trialngular and quadrangular polygons only (3.4% tris and 96.6% quads)
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular and Metalness workflows
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
Tags:
machine gun herstal fn hmp400lc hmp 400 hmp-400 lc pod wing fixed helicopter aircraft launcher missile rocket weapon equipment armory m3p hmp250lcc 250 lcc rmp cannon fire arm
machine,gun,herstal,fn,hmp400lc,hmp,400,hmp-400,lc,pod,wing,fixed,helicopter,aircraft,launcher,missile,rocket,weapon,equipment,armory,m3p,hmp250lcc,250,lcc,rmp,cannon,fire,arm
Price $10.00
Low Poly Boats - Ultimate Pack by Stefan3D
The package contains:
x1 texture 1024x1024
2s rowing: 946 tris
2s sculling: 1490 tris
4s rowing: 1682 tris
4s sculling: 2770 tris
8100 TD: 1288 tris
Akula: 1532 tris
Alligator: 2452 tris
Alvin : 2698 tris
Arktika: 2577 tris
Baochuan: 1042 tris
Barracuda Class: 881 tris
Batavia: 2955 tris
Birreme: 1218
Bismark: 1834
Boat: 410 tris
Bonny Read: 1136 tris
Canoe boat: 656 tris
Cape: 3168 tris
Cargo ship: 3596 tris
Catamaran sport: 410 tris
Costa concordia: 1715
CSS Hunley: 1048 tris
Titanic: 1598 tris
Cymba: 1860 tris
Drakkar: 2720 tris
Dromon: 1520 tris
Earthrace: 990 tris
Fantasy Evil 1: 1184 tris
Fantasy Evil 2: 1316 tris
Fantasy Evil 3: 2797 tris
Fantasy Evil Dreadnought: 2456 tris
Fantasy good: 2828 tris
Fantasy good 2: 1882 tris
Fantasy good 3: 1771 tris
Fantasy neutral 1: 1821 tris
Fantasy neutral 2: 1566 tris
Firefighter SCDF: 2105 tris
Fishing boat: 1552 tris
Fishing boat 2: 1783 tris
Fishing kayak: 1372 tris
Flying dutchman: 3503 tris
Galleon: 2486 tris
Gayassa: 494 tris
Gondola boat: 1844 tris
HMS Hunt: 2078 tris
HMS Victory: 4198 tris
Hovercraft: 1572 tris
Jet Capsule: 778 tris
Jet ski: 832 tris
Jet ski 2: 586 tris
Juan Sebastián Elcano: 2781 tris
Junk: 1682 tris
Kobukson: 1601 tris
Kogge: 1393 tris
Kormaran k7: 1495 tris
Landing craft Infantry: 2644 tris
Liburna: 1530 tris
Life raft: 670 tris
Mikasa: 4582 tris
Minas Geraes: 5946 tris
Motorboat: 930 tris
MS Dixie: 5847 tris
Narkse Jet Ski: 719 tris
Nautilus submarine: 1530 tris
Nimitz: 935 tris
Novgorod: 2511 tris
Ocean Gate Cyclops 2: 1540 tris
Ocean Sirius: 1968 tris
Oil cargo: 2267 tris
Olympic: 1623 tris
Pedal boat : 1176 tris
Pedal boat 2: 924 tris
Police boat: 1556 tris
Rafting boat: 1028 tris
Sagres: 4285 tris
Sailboat: 622 tris
Seabreacher Y: 1497 tris
Sejong the great: 3652 tris
Shandong: 1872 tris
Shinyo: 1202 tris
Single sculling: 850 tris
Skjold: 1893 tris
Small submarine: 668 tris
Speedboat1: 844 tris
STM-500: 864 tris
Submarine fantasy: 884 tris
Sub fantasy 2: 1227 tris
Survival raft: 1477 tris
Treasure ship: 3826 tris
Triton: 1842 tris
Turtle submarine: 1436 tris
Type 055: 1283 tris
U.S. SOCOM Boat: 543 tris
U-Boat: 1470 tris
USS. Monitor: 2132
USS Zumwalt: 1080 tris
USS Constitution: 5410 tris
Yacht1: 1048 tris
Yamato: 2719 tris
Zodiac: 1128 tris
This asset pack has a total of 100 unique boats, low poly styled and optimized for mobile, 1 1024x1024 texture, they are mostly recommended for top-down action,all of these assets can be used personally and commercially.
Most of these boats are historical and famous, only a few of them are originally produced.
This package doesn't include interiors, rig and animations.
Don't hesitate to ask if you need some model variations, or any kind of help to integrate them, feel free to contact me! sroca9897@gmail.com
Also you can find me here!
https://www.instagram.com/stefanr_121/
Price $26.99
On Screen Pointer/Indicator for Game Objects by MiBit Studio
Setting up this system is pretty straight forward.
- There are a total of two script OnScreenPointerController and OnScreenPointerObject.
- OnScreenPointerController is a singleton. This script mainly contains enviroment info needed for this plugin.
- OnScreenPointerControllerneeds two references. Camera related to player and ui RectTransform .
- RectTransform will contain all the pointers. Purpose is to have one place for managing all pointers.
- OnScreenPointerController has Camera reference. If it is null, plugin will try to find Main Camera and use it.
- OnScreenPointerObjectis attached is to target game object whose position we intend to track in realtime during our gameplay session.
offset_local is normalized screen size in x andydirection. During final result calculation, offset_local.x is multiplied with screenWidthand result is the padding from screen edges. (same process repeats for yandscreenHeight).
MoveInCicle is use to place pointer at a fix distance from screen center. Smaller dimension is choosen from screen size and pointer is placed along that angle. Distance from center is controlled by circleSizeNormalized. Example: pointer is placed at a mid-way from screen center to screen edge when circleSizeNormalizedis 0.5
inScreenSprite: Pointer Image when object is with in screen area whether visible or not.
outScreenSprite: Pointer Image when object is not in screen. Object may be infront of player but not in periphery of camera view. Object may be in back of player/camera.
uiImagePrefab: Prefab configured for inScreenSprite/outScreenSprite. Can be a complex assembly of views chained togather. However, current implementation has the assumption that parent Prefab will have a Image component.
The purpose is to simplify the on-screen direction indicator common in 3D games where an arrowhead points toward a game object, the next waypoint, an enemy or an objective.
The minified demo is included in the package to save size.
Price $0.00
Jet Fighter - Game Creator Collection by Akıllı Mum
Samples are created with URP but 3d models and sounds can be used on any pipeline!
Models, effects, sounds and scripts to start to create your jet fighter game.
Please see the WebGL demo here: DEMO
Sample APK is here: APK
- 10 aircratfs models and an aircraft carrier model
- 4K clean textures for aircrafts (Diffuse/Normal/Roughness)
- Aircrafts are ~40K poly each and carrier is 60K poly. They are all suitable for mobile, PC and console
- Separated parts for rudders, elevators, ailerons, flaps and landing gears
- Ready to use prefabs for aircrafts (Loaded, Empty and Fly states)
- Jet engine and missile (fire-smoke) particle effects
- High quality sounds including jet engine, alert, warning, flap, cannon, machine gun, rocket etc.
- Ready prefabs for more than 15 missiles and bombs
- Scaled for real world size
IMPORTANT: If not described above, other models, scripts, shaders or demo scenes are not included in the package (like sea etc.)
Price $145.00
Treasure Prop Pack by Coreb Games
Features:
- 41+ Treasure and 12+ Egyptian Props
- 12+ Egyptian Level Design Module Parts
- 248+ 2K Textures
- 80+ Materials
- 4+ Frame Styles with 12+ Pictures
- 5+ Gem Cutting Styles
- 7+ Gem Shader Materials ( Amethyst, Diamond, Emerald, Garnet, Ruby, Sapphire, Topaz )
- Customizable (Part Reorganization, Color, Texture, etc. )
Collision: Yes
LODs: No
Number of Images and Textures: 248
Number of Materials: 86
Number of Static Meshes: 65
Disclaimer:
*Renders and showcase were recorded in HDRP project.
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
This is a fully functional and customizable Treasure Prop Pack. Our latest release includes 41+ Treasure Props, 12+ Egyptian Props, 12+ Egyptian Level Design Module Parts, 248+ 4K Textures, 77+ Materials, 4+ Frame Styles with 12+ Pictures. 5+ Gem Cutting Styles with 7+ Gem Shader Materials. With this pack, you can easily create new treasures and egyption level design.
Price $49.99
