MasterCraft - Wood Props and Textures by Gruuvie
- Number of Textures : 30
- Texture Dimensions : 512x512 to 2048x2048
- Texel Density : 2.56
- Total Tri Count Count : 2452
- Minimum Tri Count : 2
- Maximum Tri Count : 256
- Number of Individual Meshes : 12
- Number of Prefabs : 40+
- UV Mapping : Yes
- Materials : PBR
Wood Props and Textures :
Stylized wood assets with PBR materials. Suitable for anyone building their dream stylized game that needs anything from a couple crates to entire villages! Anything and everything built out of wood at your fingertips, modeled and optimized for both Mobile and PC!
Feel free to also take away the PBR materials and use just the base color for a more 'handpainted' feel. Textures are in the package, and smartly laid out for easy customization!
All the Wood Prop assets are packaged together as groups with different sized texture sheets. This ensures that all the assets in this package have a similar / same texel density and means that the look of YOUR game will be much more coherent! Consistency.
Currently everything is built using the 'newer' lighter version of the planks. Feel free to swap them out for the darker one for a more old/stained/broken look! All the props where built to a larger scale so that they can be downscaled with ease. Downscaling is better than upscaling!
The prefabs I created for you are an example of what is possible with the asset pack. A little imagination and you will be able to create 1000s more variations!
Price $6.99
Pixel Sci Fi Characters by Ismartal
Sprite dimensions (all sizes are in pixels):
All cells are 32x32
Bullets_all 256x320
Weapons 320x320
Hands_on_weapons 320x192
All character sprites, heads, hairstyles, bodies and headwear 192x640
Head_back_all 192x32
Headwear_back and Headwear_Idle 192x320
Hands 192x832
Cast_shadow_all 32x32
Death_animation 224x32
Important: These characters are modular, the sprites are divided into different parts of the body, these parts need to be assembled to create the complete character. The package only includes graphic assets, the assembled characters that appear in the video and the images are just some samples and are not included in the package.
The animations mentioned refer to the sprites, no animations or scripts have been created using the engine.
All sprites have a resolution of 32x32 pixels, character sprites include Idle and Run animation.
Content:
- 100 heads in 6 different skin tones
- 100 hairstyles with 10 different colors
- 100 bodies with a variety of design and colors
- 100 headgear items with different designs and colors, helmets, hats, glasses, masks...
- 100 weapons
- 100 visual effects, including bullets, projectiles and impacts in 6 different colors
Additional content:
- Hands in different skin tones and outfit colors, animated and to be used on weapons.
- Cast shadows to use characters in top-down perspectives.
- An animated death effect.
Price $45.99
Fantasy Bundle - Low Poly Nature - Winter Pack by Poly Ninja
- URP pack included in download
- Scenes use realtime lighting
- 139 textures 1k/2k/4k
- 7 skybox textures 8k
- Meshes are low poly and some have LODs, other have LODs only for culling
- Min Triangle Count 43
- Max Triangle Count 10336 ( Tavern LOD0 )
- 598 Meshes
- 586 Prefabs
- UV Mapping - Non Overlapping / Overlapping
- Toon shaders
- As presented in the two 1x1km fully build demo scenes, Winter Realm, and Spring Realm, this bundle of assets can be used to create amazing level designs, from vast forests, green grassy fields, snowy mountain highlands, fantasy villages, houses with interiors,temples, and deep caves and dungeons. Every demo scene has 3 light scenarios, daylight, sunset, night. Winter Realm also has a snow storm demo scene, where all the included particle systems are put to good use.
- The pack can be used on mobile and desktop platforms, and with the help of GLEY, I've also included a special tool for optimizing levels, called CameraCulling, that will allow you to set different culling distances for layers and lights. Also a special thanks to SICS Games for the URP Toon Shader
Included in the pack :
- Winter Realm Demo Scene - A snowy 1x1km ready to use winter landscape, that has 3 villages and many other locations for you to explore
- Snow - The snow on the assets is created by using separate meshes with LODs, all the snow meshes use a single toon material
- Spring Realm Demo Scene - A totally different scene and season with grassy fields, flowers and tall trees inspired by anime
- Mobile Scenes - Both demo scenes have mobile ready examples, just make sure you use the provided settings , and Camera Culling to get the best performance
- 86 Exterior Props - Barrels, wood piles, fences, bridges ,
- 41 Interior Props - food, candles, chairs, tables, shelves, pottery etc
- 8 Buildings - small and large houses, stone cabin and a tavern with snow variants and with full interiors
- 159 Rocks, Cliffs and Boulders - from small to large, from short to tall, stairs, enough to create a rocky landscape
- 117 Trees / Pine Trees - Tall and short, small and large, green, colorful or snowed, with LODs
- 47 Temple Props - Modular elements and pre built temples
- 17 Mountains / Canyons / Hills - Low poly geographical formations with snowy variants
- 21 Particle and Weather Prefabs - Optimized snowfall, snowstorm, falling leafs, ground fog, fire, smoke, sparks etc
- Dungeons and caves - Hidden underground tunnels, compatible with the mountain assets, decorated deep treasures
- Toon Shaders - Most of the assets use a toon SRP / URP shaders, that will unfortunately look slightly different on each platform
- Camera Culling - A special tool for optimizing open world levels, check documentation
- 110 Materials - Ceramic, wood, metal etc , most use hand painted tileable textures, while the trees and vegetation use packed textures
- 7 Skybox Textures - 7 different skyboxes for 7 different light scenarios
- Post Processing Profiles - 7 different assets, for SRP and URP, custom made for each light scenario
Price $79.99
Simulator Game Sound Pack by LegroSFX
Audio file types: .Wav
Sample rate: 44,100Hz Sample Rate
Bit depth: 320Kbps Bit rate
Number of Audio Waves: 1941
Additional: Stereo
Do Sound Fx Loop: No
Windows and Mac:Yes
Support Dev Platarform: Yes
-Dynamic sound
-Well ogranized
Introducing the "Simulator Game Sound Pack," featuring a comprehensive collection of 1941 sound effects tailored specifically for simulator games. Dive into 664 meticulously crafted sounds designed to enhance the immersive experience of your simulator game. Additionally, the pack includes 50 ambient sounds, 200 door and window effects, 390 variations of footsteps, human effort vocalizations, 260 whoosh effects, and a menu UI sound set comprising 264 elements. Whether you're developing a flight simulator, driving simulator, or any other simulation game, this pack offers an extensive array of audio assets to enrich your project.
Price $29.99
Game Beats Music Pack by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit
- Loopable: No
- Additional: Stereo
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: Yes (Skyscraper Seven)
Description For The Game Beats Music Pack
Track List:
1) Game Type Beat - Chill Space
2) GAME TYPE BEAT - DIMA GAME
3) CATCHY X PIANO TYPE BEAT - EVERYTHING IS TRANSIENT
4) Piano Bells Type Beat - Like Old Days
5) GAME TYPE BEAT - LOSE THE GAME
6) Game Type Beat - Magic Tube
7) DARK PIANO BELL TYPE BEAT - NO SLEEP
8) GAME TYPE BEAT - RUN
9) Game Type Beat - Where I Am?
10)Sad Piano Type Beat - Romantic Town
Price $19.99
Paris 02 Stickers by KingGameAssets
Features:
- 100 Single 1024x1024 PNG files
- 100 Single 1048x1048 PNG files
Animated: No
File Count: 200 files
Texture Resolutions: 1024x1024, 1048x1048
Bonjour, fellow developers!
Embark on another exploration of Parisian life with this extended collection of impressionistic stickers. Building upon the charm of the first set, each sticker in this collection further encapsulates the essence of Paris, offering additional options for general icons, map markers, or decorative elements.
Designed with the same dedication to evoke the beauty and romance of Paris, these stickers continue to capture its iconic landmarks and bustling streets in a unique artistic style. Expand the allure of the City of Light in your projects with these enchanting icons.
- 100 RAW 1024x1024 PNG files
- 100 White Bordered 1048x1048 PNG files
Price $4.99
Pixel Art Nature by Joao Studios
- 16x16, 32x32 and 64x64 Tileset sizes
- Sample Scenes included
- PNG files
- 3 Background Images in 1920x1920 resolution
- 4-direction animations
- Spritesheets included
- Animated: Yes
Nature Tiles, Characters, Buildings, Objects, Furnitures, Portraits and much more for your project!
- Nature Tiles, Objects, Houses and more!
- 6 Types of biomes (3 Natures, 2 Deserts and 1 Snow)
- 16x16, 32x32 and 64x64 Tileset sizes!
- 2 Characters (boy and girl) with 4-direction animations
- Boy, Girl, Cat and Dog Character Portraits
- Multiple Icon Objects (foods, weapons, ores, crafts and coins)
- 4 Background Images in 1920x1920 resolution, useful in your menu scenes! (2 Farms, 1 Night and 1 Snow)
- 2 Pixel Art Animals (cat and dog) with 4-direction animations
- Pixel Art Interior House Tiles and Furniture Sprite Objects!
- Sample Scenes included
- Farm Animations
Dialogue System other systems are not included! Only the artwork listed above is included!
Price $20.00
Voxel Female Slave Character - 3D Lowpoly Model by MrMustache
Technical details :
- Triangles: 1.3k
- Number of textures: 34
- Texture dimensions: 16x16 - 128
- Animations: 0
Introducing the Voxel Slave Character: a poignant character embodying resilience in the face of adversity, meticulously crafted in voxel artistry. Clad in tattered garments and bearing the weight of chains, this character tells a story of struggle and perseverance.
Perfect fit for Low Poly Voxel Games.
This character will be included on Voxel Egypt Pack
The model comes in T-pose and is rigged as Humanoid!
Animations are not included!
*With a Generic rig, the model works with all animations from VoxEdit!
Explore more voxel creations and discover the world of voxels like never before!
---------------------------- Voxel Collection Pack ----------------------------
Thank you
MrMustache
Price $5.99
Loader Model v2 by Rusik3Dmodels
THE VIDEO DEMONSTRATES HOW IT IS POSSIBLE TO USE THIS ASSET (NOT BEING A SIMULATOR JUST A SET OF MODELS)
But for your convenience, I offer a control controller “If you need it” (sounds are not included in this asset)
Render Methods(URP)
Material Shaders(Shader Graph)
Possibility to customize any color of the models with the exception of some interior parts.
SET OF MODELS
15 attachment models, two loader boom options, and two bottom cover options.
Loader 137.291 poligon.
Ladle 12.748 poligon.
Trencher 13.575 poligon.
Ticks 12.349 poligon.
TicksGH 19.972 poligon.
Snow Plow 13.753 poligon.
Shredder 24.721 poligon.
Rotary Blade 8.420 poligon.
Ladle M 1.982 poligon.
Jackhammer 6.096 poligon.
Grooved skating rink 7.101 poligon.
Forklift 7.635 poligon.
Flat skating rink 6.009 poligon.
Flares With Support 9.199 poligon.
Excavator 43.511 poligon.
Bucket with Grab 13.669 poligon.
To display text on the panel you need(TextMeshPro) TEXTURE
Diffuse Normal Specular Occlusion 2048x2048
Price $99.99
FPS Assault Rifle - 3 Texture Variation by Chpndl
One Texture Map: 4096x4096
Physically-Based Rendering: Yes
Vertex Count: 20721
Polygons Count: 40484
LODs: None
Number of PBR Textures: 5 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion)
Intended Platform: Desktop
Naming Conventions:
WPN_ = Weapon Mesh
WPNM_ = Weapon Material
WPNT_ = Weapon Texture
Model presented in a slightly worn condition.
Polycount is equal to current generation games.
Material, meshes and textures names follow an easy to understand naming convention.
The structure of the model allows you to create the following animations: shooting, reloading, switching the fire mode, folding the butt, increasing its length or completely remove it.
You can also add your custom scope, grip or whatever.
Features:
- Model created in Blender 4.0;
- Preview rendered in Marmoset Toolbag 4;
- Textures created in Substance 3D Painter;
- One 4k texture set is used for the model;
- Optimized and clean topology is represented by triangles;
- 5.56 caliber is included in the model and textured set;
- Created as close as possible to the original prototype;
- Lights, cameras animations and render/scene setup are NOT included;
- Materials may look different depending on your lighting setup and the render engine;
- 3 color options: Flat Dark Earth (FDE), Black and custom Black with Yellow Paint (BYP).
If you have some problems, questions or wishes, you can always contact me here or at my ArtStation.
Price $21.00
Ultimate Cartoon Glasses Pack by Blend Pixel Studio
Number of textures : 0
Polygon count: Between 348-1058
Number of meshes: 12
Rigging: No
UV mapping: Yes
If you liked this Pack, please rate it, it is extremely important for us!
Ultimate Cartoon Glasses Pack
Package contains 12 Glasses, They are low poly and great to use for Games/AR/VR.
Each model is in prefab and ready to be added to the game.
This Pack includes Models, Prefabs and materials.
Price $15.99
Warehouse Industrial by Hipernt
Models:
There is total 07 different Building Models.
Here is the Poly-count of every single prefab:
Models - Triangles - Vertex
- Cyber_Building_01 38.8K 72.4K
- Cyber_Building_02 66.7K 118.3K
- Cyber_Building_03 22.7K 41.5K
- Cyber_Building_04 32.8K 58.3K
- Cyber_Building_05 17.7K 32.2K
- Cyber_Building_06 46.0K 80.2K
- Cyber_Building_07 44.7K 83.5K
Textures:
All the Diffuse and Normal Maps are in .png format Here is the list of textures and their details:
Maps - Dimensions
- Grid_01_BaseMap 1024x1024
- Grid_01_Emissive 1024x1024
- Grid_01_Normal 1024x1024
- Grid_00_BaseMap 1024x1024
- Grid_02_BaseMap 1024x1024
- Scroll 1080x3240
- Square 512x512
- Tex 1024x1024
This package contains a warehouse area based on modern first person shooting game theme. This is mobile optimized having low draw calls and low triangle count. It is easy to use.
Objects reuse materials as much as possible using trim and tiling textures in order to reduce draw calls and increase performance.
Price $14.99
5 Pants - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,741
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,429
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 14,464
Triangles: 28,706
Poligons : 15,925
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
4 Jacket - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,921
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 31,669
Triangles: 62,299
Poligons : 35,995
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
3 Gloves - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,825
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,265
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 9,884
Triangles: 19,670
Poligons : 9,860
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $14.99
1 Jumpsuit - Male/Female - Rigged Humanoid Skeleton by Nice Pictures
- Rigged:(Yes)
- Rigged: to Humanoid:(Yes)
- Morph-targets: (52 ARKit facial Blendshapes)
- Animated:(Yes)
- Cloth Simulation (No)
- Number of Animations:(18)
- Animation types (Root Motion/In-place): In-place
- Number of meshes/prefabs: 6 / 6
- UV mapping: Yes
- Number of scripts: 2
Geometry:
Man
Vertices : 84,825
Triangles: 124,648
Poligons : 62,325
Woman
Vertices : 123,509
Triangles: 163,776
Poligons : 81,889
Outfit
Vertices : 32,145
Triangles: 63,513
Poligons : 36,676
Number of PBR Materials: 17 (built-in) + 17 (URP) + 17 (HDRP)
Number of Textures: 24
Textures Resolutions:
- 1024x1024 (Eyeball textures)
- 4096x4096 (other)
Supported Development Platforms:
-Windows:(Yes)
-Mac:(Yes)
Important!
1. There is a scene in the project configured for a built-in render pipeline by default. If you
intend to use our assets
in other render pipelines, then you should use the materials configured for them from the
corresponding subfolders
in Material folder (URP, HDRP) or you can use our script for quick change the materials of
our assets.
2. There two C# in project:
- CharacterSetup.cs - perform selecting animation from inspector.
- NicePictures.cs - creates additional menu-item in top menu-bar with three nested options
to change materials for selected objects in scene.
- PBR Materials (BaseColor, Roughness, Metallic, Normal)
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
Price $19.99
Universal Cloud Layers by Hipernt
Models:
Here is the Poly-count of the SKySphere
Models- Triangles - Vertex
- SkySphere - 480 -257
Textures:
All the Diffuse and Normal Maps are in .png format. Here is the list of textures and their details
Maps - Dimension
- CloudMap - 2048x1024
- Sand - 2048x2048
- Sand_Normal- 2048x2048
- Mud - 2048x2048
- Mud_Normal - 2048x2048
- Rock - 2048x2048
- Rock_Normal - 2048x2048
Additional Cloud Map Textures:
All There is a total 8 Cloud Map texture. all of them are 8K resulation. But you can compress them for optimization purpose.
Maps - Dimension
- CloudMap_01_8k - 8192x4096
- CloudMap_02_8k - 8192x4096
- CloudMap_03_8k - 8192x4096
- CloudMap_04_8k - 8192x4096
- CloudMap_05_8k - 8192x4096
- CloudMap_06_8k - 8192x4096
- CloudMap_07_8k - 8192x4096
- CloudMap_08_8k - 8192x4096
Procedural and Texture based Cloud Layers made for the Universal Render Pipeline.
Features:
- Multiple Cloud Layers
- Custom Cloud Shape
- Highly Customizable Proedural Clouds
- Texture based Clouds
- Procedural Cloud Distortion
- Drag and Drop
Price $16.99
Halftone Select Shader by Hipernt
Models:
There is total 07 different Building Models.
Here is the Poly-count of every single prefab:
Models - Triangles - Vertex
- DemoWeapon - 15K - 8K
- Studio - 292 - 222
Textures:
All the Diffuse and Normal Maps are in .png format Here is the list of textures and their details:
Maps - Dimensions
- DemoWeapon_D2844x2844
- DemoWeapon_N5689x5689
- Dot1024x1024
- Dot120x20
- Dot220x20
- Dot320x20
- Dot4100x100
- Dot5100x100
- Dot6100x100
This halftone shader mainly inspired by those AAA Shooter Video Games weapon selection shader. You can change the halftone texture, change the color and the shading side, also Outline color and thickness can also be adjusted. Just drag and drop and add texture.
Price $6.99
Spatial Live by Mirror in inc.
- Create a folder in Drive with your Google account.
- Upload the music you want to play in your world in a folder.
- Create Google SpreadSheet.
- Create "Apps Script" from the created SpreadSheet.
- Paste the code.
- Run and save the script.
- Get the shared URL of Spread Sheet in csv format.
- In Unity, paste the shared link of the Spread Sheet you just obtained into the Spreadsheet Url of the "MusicPlayer" Script.
Completed! Update the folder and run the script and Unity Script will automatically retrieve the song.
XRで使える音楽配信ソフトを配布する。
Web上に用意された音源データとUnity上のAudioオブジェクトのAudioSourceを連携させ、空間内の音源管理を容易にするソフトウェアです。
これにより、Web上からXR空間内の音楽体験をリアルタイムにコントロールできる。
Distribute music distribution software that can be used on the XR.
This software links sound source data prepared on the web to the AudioSource of an Audio object in Unity, making it easier to manage sound sources in the space.
This allows for real-time control of the musical experience within the XR space from the web.
Price $0.00
9mm SMG with folding stock by Project Zima
Skeleton: Fully compatible with Unity and other game engines
Videos: Possible animations preview and turntable
Visuals & Art:
6 different skins: New, Worn, Dirty, Winter/Desert/Forest camo
4k textures included
Low Poly model - 10,908 triangles and 12,399 vertices
Technical details for each pipeline:
Number of Unique Meshes: 1
Number of prefabs: 6
Number of Materials and Material Variations: 15
Number of Textures: 23
Texture Dimensions: (4096X4096)
Texture Maps: Basecolor, Occlusion, Smoothness, Metallic, Normal, Opacity
Rigging: Yes
UV mapping: Yes
Materials and textures are PBR
Important/Additional Notes: OpenGL normalmap is used, for DirectX please dont forget to flip green channel
Price $19.99
