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The newest packages in the Unity Asset Store.
Updated: 53 min 20 sec ago

Easy Invoke by Doofah Software

2024, June 3 - 15:31
Easy Invoke is a simple flexible framework which enables you to easily delay execution of code and perform timed operations within your scripts.

What is Easy Invoke?

Easy Invoke is a powerful and flexible tool designed to enhance scripting in Unity environments by simplifying the management and execution of coroutines and asynchronous tasks. Aimed at developers looking to streamline complex timing and task sequences in their applications, Easy Invoke provides a robust API that integrates seamlessly with Unity's native coroutine system and extends its capabilities to non-MonoBehaviour scripts.


Key Features of EasyInvoke


Delay Code Execution

Easily delay execution of parameterless and parameterized methods.


Coroutine Handling 

Allows the initiation, management, and stopping of coroutines from scripts that do not inherit from MonoBehaviour, facilitating more modular and reusable code architectures.


Task Conversion 

Can run coroutines as tasks for use in multithreaded applications, enhancing the ability to perform asynchronous operations alongside Unity's main thread.


Frame Skipping 

Offers methods to delay the execution of actions by skipping frames, providing more control over the timing and sequencing of game logic.


Chainable Methods 

Supports the creation of chains of methods and delays, which can be executed in sequence to coordinate complex sets of operations with precise timing.


Repeatable Jobs 

Enables the scheduling of repeatable tasks that can execute actions at fixed intervals, which is ideal for tasks such as polling or continuous checks within the game environment.


Easy Invoke is designed to be intuitive and easy to integrate, requiring minimal setup to get started. Whether you are developing complex game mechanics, interactive animations, or any system that requires precise timing control, Easy Invoke aims to provide a straightforward and powerful solution to manage these needs effectively.


Online documentation



Price $9.99

Inspector Comments by LombaxGuy

2024, June 3 - 15:22

Description

Adds a comment component that you can add to any GameObject or prefab. Comments can be locked to avoid accidentally changing them later on.


Features

  • Simple and easy to use. No coding or setup required!
  • Comments can be set to a few different types to display different icons.
  • Easily lock and unlock comments with the right-click context menu option.
  • Lightweight. Contains no large image files or assets, everything is written in code.

If you want to support me or my work, buy me a coffee:

LombaxGuy - Ko-Fi


Price $0.00

EzGrid by PhantomByte Entertainment

2024, June 3 - 15:20
EzGrid is a useful plugin to create games based on grid in 3D environments.

Supported Unity Versions: Unity 2019.4 and higher

Grid System: Dynamic grid system for 3D environments

Pathfinding Algorithm: A* algorithm implementation for obstacle avoidance

Collision Detection: Real-time locking and unlocking of grid cells based on collider objects

Grid Size Customization: Adjustable number of rows and columns for grid dimensions

Cell Size Customization: Control over the size of individual grid cells

Material and Shader Support: Customizable grid appearance with support for materials and shaders

Mesh Rendering: Mesh rendering for visualizing the grid in the Unity scene

URP: required

API Interaction: Provides an API for developers to interact with the grid system, allowing for custom behaviors and functionality integration.

EzGrid: Grid-Based 3D Environment Plugin for Unity


EzGrid is a plugin for creating grid-based games in 3D environments. This versatile grid system updates dynamically, automatically locking and unlocking its cells in response to collider objects.


Key Features:

  • Dynamic Grid System: EzGrid facilitates the creation of dynamic grids that seamlessly update their state based on the presence of colliders, enabling smooth interaction with your game objects.
  • Real-Time Cell Locking: Cells within the grid are intelligently locked and unlocked as objects move within the environment, ensuring accurate collision detection and efficient pathfinding.
  • A* Pathfinding Implementation: EzGrid comes with a built-in implementation of the A* algorithm, allowing you to calculate optimal paths that navigate around obstacles on the grid with ease.
  • Flexible Integration: Easily integrate EzGrid into your Unity projects to build a wide range of grid-based games, including strategy, puzzle, and simulation games.

Benefits:


  • Efficiency and Performance: With EzGrid, you can create grid-based games that run smoothly and efficiently, even in complex 3D environments, thanks to its optimized performance.
  • Easy to Use: Designed with simplicity in mind, EzGrid offers intuitive controls and a straightforward interface, making it accessible for both beginners and experienced developers.


Unlock the Power of Grid-Based Gaming


EzGrid empowers developers to unlock the full potential of grid-based gameplay within Unity. Whether you're creating strategy games, maze puzzles, or simulations, EzGrid provides the tools you need to bring your vision to life with precision and ease.


Price $15.00

Folder-Based Build Scenes by olivecrow

2024, June 3 - 15:07

Limitations


1. In versions prior to 2023.2, it is not possible to register a subfolder of an already registered folder as a new root folder.

This is because starting from Unity 6, the TreeView of UIElements allows for duplicate IDs.
In versions above Unity 6, this feature is available.


2. It is impossible to exclude only some subfolders.


In Unity 6 or later, you can exclude the subfolders you wish by registering them as a new root and setting the platform to Nothing, which will exclude them from the build.


In versions prior to Unity 6, the subfolders you want to exclude must be moved to a different directory.

Is it cumbersome to add them one by one every time you create a new scene?

Tired of deleting scenes one by one from Build Settings every time you delete them?


Register only the folder containing the scene by drag & drop.

When building, all scenes under the folder are automatically added to the build!


_______


This asset only works with Unity 2023.2 and higher.

Because it uses Unity 6’s latest API, I recommend using Unity 6 or above.

_______


📒Manual


❇️❇️Features❇️❇️

1. Folder-based scene management

2. No need to worry about changes under the folder

3. Different build platforms can be defined for each folder

4. Easy to use with drag and drop

5. Automatically reset the scene right before play


_____


If you have any questions or found any bugs, Please send me an e-mail:

olivecrow.report@gmail.com


Price $25.00

Background Location Tracker Plugin for Android by This Reality

2024, June 3 - 15:03
This is a native android plugin designed to start tracking the users location when the game is in the background or the screen is turned off.

Features

Real-time GPS location tracking

Background location updates when the game is not active

Support for Android versions 12 to 14

Energy-efficient design to minimize battery drain


Supports Unity versions 2022.3.19f1 and higher

Supports Android versions 12 and higher

The location tracker plugin will send an android notification and starts to track the users location when the Unity game is either unfocused ("minimized") or the screen of the android device is turned off. 

When the game is focused again, the notification is clicked the plugin will provide Unity with a list of users locations collected in the background in coordinate system units. 

When the game is closed the tracker plugin will stop and the notification will be erased.


Price $19.99

Events Forge by Winx Production

2024, June 3 - 14:46
Efficient, intuitive, productive, high-performing, shareable across scenes and projects. Say goodbye to Signals, C# , Unity , UI , Animator , Timeline events... One solution to rule them all.

Are you tired of spaghetti references when communicating between scripts and game objects? Say hello to events. But wait, should you use UI events, Unity Events, Signals, Notifications, Animator events, Physics events, Timeline events... What a mess?

Introducing our single-solution:

**User-friendly:**

Create events easily, as new a item in the list, and simply type the name and select payload types.


**Reusable:**

Organized in the modular list, you create them once and use them in any scene or project.


**Event handling:**

Drag and drop event list. Select the event from the list and add event listeners visually.


**Quick Testing:**

Click the Invoke button on the Event to quickly test your event.


**Tracking:**

Select an Event from the list and track it in the Event visualizer or in the scene.


**Exception Handling:**

Stay informed about exceptions, such as sending events without listeners or with the wrong payload.


**Performant:**

Created at runtime, invoked by cached IL delegates only when used.


**Total Control:**

Use APIs to streamline your workflow.

Send to all listeners or specific game objects.


**More Power:**

Fuse them with Observables for even more capabilities.


**Bonus**

UnityField drag and drop everything, select property and listen changes.


Price $29.99

Simple Text Gizmos by LombaxGuy

2024, June 3 - 14:31

How to use

The tool is designed to functions just like Unity's build-in gizmos and thus you call the draw function from either 'OnDrawGizmos' or 'OnDrawGizmosSelected'.

To draw a text gizmo simply use the namespace 'LombaxGuy.STG' and call the 'TextGizmos.Draw' method! You can even change the color of the text by simply setting the gizmo color before drawing the string.

This tool provides a simple and easy way to create text gizmos in the scene view. In contrast to the build-in 'Handles.Label' these gizmos are much simpler and doesn't take up as much of the screen.


Features

  • Text gizmos can be positioned, rotated and scaled in world space.
  • Various options to cull text gizmos for better performance in the editor.
  • Supports the most common english characters, including letters, numbers and symbols.
  • Each character is defined as a point array, making it possible to change the appearance of any character or even add new ones.
  • Lightweight. Contains no large image files or assets, everything is written in code.

If you want to support me or my work, buy me a coffee:

LombaxGuy - Ko-Fi


Price $0.00

Loot Drops by TvitchiVFX

2024, June 3 - 14:14
A comprehensive package with 3 types of effects, each containing 5 effects, ready-to-use and fully customizable.

Asset Include:

- 15 unique effects

- open/close script

- addtional textures 

- 15 ready to use effects


Loot Drops is a ready-to-use pack of 15 unique effects that are fully customizable. The asset also includes additional textures to edit these effects. 


There are 3 types of effects:

  • Simple Loot Drop
  • Star Loot Drop
  • Trail Loot Drop

Documentation Here: https://tvitchi-vfx.gitbook.io/loot-drop-pack/



Price $15.00

Armored Ghoul by Focree

2024, June 3 - 14:06
The game character is ready for PC projects, the character is ready for mobile projects too.

Rigged: (Yes)

Animated: (no)

Number of characters: 1

Vertex counts of characters: 19.000

Number of Textures: 7

Texture Resolutions: 4k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: yes

Important/Additional Notes: no

Armored Ghoul - this is a character that you can use in your cool projects, it can be (Horror, RPG, Action, Fighter) this character fits any style so you can safely use it.


The character has only 3 blenshapes


SHADERS READY URP. HDRP. BUIL-IN

URP. HDRP. not included

Rigged character - Mixamo ready asset


HUMANOID READY/ GENERIC READY


- No animations

- Demo scene Built-in


Attention! Rig is included, animation are not includet suitable for any humanoid animations on asset store or mixamo.com or any other humanoid animations!


Price $24.99

RPG Four Main Characters by Futuretech

2024, June 3 - 13:47
Ready to use, 4 low-poly main characters, Ideal for Mobile games!

Ready to use, 4 low-poly main characters, Ideal for Mobile games!


It has the necessary 5 animations for games. Mobile Friendly!


This model has 2900~3100 polycount and texture size is 1024*1024(BMP).


Rigged and Animated - 5 animations(legacy type):

- attack

- damage

- die

- idle

- run


** Before purchasing this package, we recommend that you download the free package, "RPG Monster Latina" first.

If "RPG Monster Latina" package is suitable for your game, then purchase this package.

> "RPG Monster Latina" https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/rpg-monster-latina-281539


Price $40.00

CarToon_Island_1.01 by Blues. Dai

2024, June 3 - 11:26
A stylized island, hoping to provide some inspiration for game developers.

Number of Prefabs: 40

- 4 sets of 16 rocks of different sizes

- 8 groups of different types of plants, totaling 19

- 5 related props

Number of textures : 11

Texture dimensions:64*64 ,128*128 ,128*4,256*256, 512*512, 1024*1024.

Minimum polygon count:10

Maximum polygon count:1114

Polygon count of Rock: 10-690

Polygon count of Plant: 3-750

Polygon count of Boat: 1114

Polygon count of Tower: 101

This package is designed for stylized/fantasy games.

Suitable for themes such as RPG, open world, survival, etc.


Price $15.00

Stylized Ships by Curious Monster

2024, June 3 - 11:16

Number of textures: 1

Texture dimensions: 512x512

Minimum polygon count: 100

Maximum polygon count: 2804

Number of prefabs: 17

Rigging: No

Types of materials and texture maps: Universal Render Pipeline - PSD

Pack of stylized 3D Ships that you can use for your games

Features

1 Demo scene that includes all models.

Material Folder that was created using Unity to make it easy to change the colors of anything.

17 Unique Models.

17 Prefabs.

Ships have a particles


Price $30.00

ZombieBiker by Andryuha1981

2024, June 3 - 11:08
Low-poly model of the character Zombie Baker+ ZombieBike Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096

three skins zombies and three skins zombie moto

19 materials zombie

3 materials moto

61 textures (zombie+moto)


extra bones zombie

Eye_joint_L

Eye_joint_R

Jaw_joint

body_kit2 by body_kit2_10

body_kit1 by body_kit1_1

body_kit3 by body_kit3_7



The model contains 21 ZombieBaker animations

attack (x5)

walking (x2)

Straif LR (x2)

idle (x3)

death (x3)

gethit(x3)

rage 

run

BoardingBike


Zombie BIke It has no animations



Zombie Biker Motorcycle      

faces 29584 faces 23914

verts 30850 verts 23173

tris 58170 tris 42601


Price $100.00

Realistic Explosions and Fire by RVFX

2024, June 3 - 11:08
Realistic Explosion/Fire VFX (Shuriken system) suitable for mobile and PC. The package contains: Ground Explosion Effects Aerial Explosion Effects A Fire Effect
  • Shuriken system
  • Contains multiple textures + shaders
  • It is compatible with URP only at the moment.

Realistic Explosion/Fire VFX (Shuriken system) suitable for mobile and PC games across multiple genres.


The package contains:

  • Multiple textures + shaders
  • Ground Explosion Effects
  • Aerial Explosion Effects
  • A Fire Effect

It is compatible with URP only at the moment.


Price $15.00

GAMWILL Monster: Bionic cartoon zombie gorilla by GAMWILL

2024, June 3 - 11:07
Gamwill prezents: Monster - Bionic cartoon zombie gorilla This is cool cartoon zombie gorilla for your game project: runner, survive or zombie game. Mobile ready!

Mobile ready model

Vertices - 13687

Triangles - 26102

Textures - 2048x2048

Meet Hugo, the bionic zombie gorilla. They were experimenting on him in the laboratory and he escaped. He has a titanium skeleton and a mechanical heart. This is a funny character for your game or cartoon.

Polygonal Series stylized 3D model zombie gorilla.

Contains one fully textured, rigged and animated low poly character.

Comes with 11 high quality custom made animations!


Complete list of animations:

  • Dash
  • Death
  • Idle_1
  • Idle_2
  • Idle_3
  • Idle_4
  • Jump
  • Run
  • Run_Attack
  • Run_Attack_Left (Damage)
  • Run_Up_Attack

For any questions info.gamwill@gmail.com


Price $9.99

Orbital Camera by Mini Tools

2024, June 3 - 10:49
Orbital Camera will help you set up a fully automated camera that can rotate around interest points while ensuring none of them goes out of the camera's field of view.

🤔 What it does


  • Orbital Camera is the perfect tool to create a smart and automated camera for your third person game.
  • It calculates in real time the smallest sphere which encapsulates interest points and places itself at the best possible distance to film it, regardless of the field of view of the camera, its format and its resolution.
  • It is then possible to rotate the camera while ensuring that all of these points stay on screen.

🎥 A customizable camera behaviour adapted to your needs


  • The Orbital Camera component offers several customization options. Feel free to manipulate them to find the behaviour that suits you best.
  • Gizmos have been carefully designed to best show you how your orbital camera and its points of interest behave. As always, I made them as pretty as I could, because aesthetics matter.

Going further


  • While this tool is meant to help you out setting a functional camera relatively fast, you are free to extend its behaviour.
  • By changing the interest points focus distance or enabling/disabling them at runtime, you can create advanced behaviours such as a lock system for an action RPG combat camera, for example.
  • Be creative, and make the best camera your game deserves!

💪 Performance / Optimization


  • The algorithm used has been carefully designed to generate no GC alloc, which makes it extremely efficient even for mobile development.

📖 Documentation & example assets


  • A clear documentation + an example scene and an example script are provided in this package.
  • If the documentation is not clear enough to you, take a look at the example assets to get a better idea of how to proceed and to understand the full potential of this tool.

Price $19.99

Stylized Ground Impact Texture Pack by RVFX

2024, June 3 - 10:15
Stylized ground impact/crack textures for decals and game effects. -2048 x 2048 Textures -Emission Maps -Normal Maps -Albedo Maps
  • 2048 x 2048 Textures
  • Emission Maps
  • Normal Maps
  • Albedo Maps

Stylized ground impact/crack textures for decals and game effects.


  • 2048 x 2048 Textures
  • Emission Maps
  • Normal Maps
  • Albedo Maps

Price $15.00

Stylized Road Texture Pack by RVFX

2024, June 3 - 10:13
The package includes multiple stylized road textures suitable for any genre of game.

The package includes multiple stylized road textures suitable for any genre of game. The textures are 1024 x 1024 and tileable. The package contains:

  • Albedo textures
  • Ambient Occlusion textures
  • Height textures
  • Metallic textures
  • MetallicSmoothness textures
  • Normal textures
  • Roughness textures

The package includes multiple stylized road textures suitable for any genre of game. The textures are 1024 x 1024 and tileable. The package contains:

  • Albedo textures
  • Ambient Occlusion textures
  • Height textures
  • Metallic textures
  • MetallicSmoothness textures
  • Normal textures
  • Roughness textures

Price $4.99

Speed/Wind Screen Effect by RVFX

2024, June 3 - 10:12
Wind/Speed/Speedline UI Effect Shader. Easy to use and compatible with all rendering pipelines. Lightweight and mobile-friendly.

Contents:

  • 1 Material
  • 1 Shader
  • 1 Texture (256x256)
  • 1 Prefab

UI Wind/Speed EffectWind/Speed UI Effect Shader:

Simple to utilize and compatible with all rendering pipelines.


Controls

  • Tiling
  • Direction Change
  • Scroll speed
  • Opacity control
  • Center offset
  • Center radial mask
  • Color

Compatibility

  • Default
  • URP
  • HDRP
  • Mobile-friendly

Contents:

  • 1 Material
  • 1 Shader
  • 1 Texture (256x256)
  • 1 Prefab


Price $5.00

Buzz Box TV Studio by DEXSOFT

2024, June 3 - 10:03
Modular TV Studio with 43 unique meshes. Example scene included. URP version only.

Features:

  • 43 Unique Meshes
  • Interior Only
  • Example Scene Included
  • URP Version Only

Technical Details:

  • Number of Meshes: 43
  • LOD stages: 1-4 per model
  • Number of Prefabs: 47
  • Number of Materials: 51
  • Number of Textures: 101
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Poly-Count Examples (LOD0):

  • Camera Crane: 34490
  • Camera: 45113
  • Desk: 1364
  • LCD Panel: 1090
  • Prompter: 6920
  • Studio Lights: 1002
  • Soft Light Box: 5693
  • Support Wall: 108
  • Standing Microphone: 5884
  • Table Microphone: 2938

URP Version Only!


Scene:

The example scene shown in the images and video is included in this pack. The studio environment is completely modular. You can further design yours as you like with controllable materials, lights and constructive props.


Meshes:

43 unique meshes in total, including studio elements like cameras, spotlights, microphones, displays, tables, chairs, pipes, wall blocks and other.


Contact:

email: info@dexsoft-games.com

join Discord Server


Note:

Images used for TV screens are taken from free image source (www.unsplash.com). All can be switched and replaced with your images in material settings. The logo has our original design. Textures used for some materials (metal, marble, concrete, plastic) are taken from free PBR sources (www.ambientcg.com)




Price $29.99

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