Play Plus | Game Creator 2 Plugin by Dimexel
Implements the Google Play Services features using Game Creator 2 visual scripting which includes:
- Instructions
- Events
- Conditions
Note: This asset requires Game Creator 2 for it to work
Play Game Services Plugin simplifies the integration of Google Play Services features through Game Creator 2 visual scripting. It provides an easy-to-use interface for implementing leaderboards, achievements, saved games, and more, streamlining the development process and saving time for both beginners and experienced developers.
💎Currently Supported Services
- Authentication
- Achievements
- Leaderboards
- Saved Games
- Events
📃To Be Decided
- Friends
- Player Stats
🔗Links
Price $5.00
Wise Integration With Git by DevLocker
>>> GitHub | Unity Forum | OpenUPM <<<
======== Prerequisites ========
- Have git installed – install guide.
- Have git Large File Support (LFS) installed (needed for the locking features).
- Have TortoiseGit(for Windows), SnailGit (for MacOS) or RabbitVCS (for Linux) installed.
- Test if git CLI is accessible from the command line / terminal by typing "git version"
======== Features ========
- Hooks up to Unity move and delete file operations and executes respective git commands to stay in sync.
- Handles meta files as well.
- Moving assets to unversioned folder will ask the user to add that folder meta to git as well.
- Moving folders / files that have conflicts will be rejected.
- Will work with other custom tools as long as they move / rename assets using Unity API.
- Provides assets context menu for manual git operations like commit, push, pull, revert etc.
- Show overlay git status icons
- Show server changes that you need to merge (works by regularly fetching remote changes).
- Show locked files by you and your colleges (works via LFS locks).
- Show ignored icons (by ".gitignore").
- Displays warning in the SceneView when the current scene or edited prefab is out of date or locked.
- Lock prompt on modifying assets by path and type (perforce checkout like)
- If asset or its meta becomes modified a pop-up window will prompt the user to lock or ignore it.
- The window shows if modified assets are locked by others or out of date, which prevents locking them.
- If left unlocked, the window won't prompt again for those assets. Will prompt on editor restart.
- Minimal performance impact
- Survives assembly reloads
- You don't have to leave Unity to do git chores.
- Works on Windows, MacOS and Linux.
- Simple API to integrate with your tools.
- Use WiseGitIntegration.RequestSilence()and WiseGitIntegration.ClearSilence() to temporarily suppress any WiseGit pop-ups.
- Use WiseGitIntegration.RequestTemporaryDisable()and WiseGitIntegration.ClearTemporaryDisable() to temporarily disable any WiseGit handling of file operations and updates.
- Use GitContextMenusManagermethods to invoke TortoiseGit / SnailGit / RabbitVCS commands.
- Use WiseGitIntegration.*Async() methods to run direct git commands without any GUI (check ExampleStatusWindow).
======== Usage ========
Do your file operations in Unity and the plugin will handle the rest.
User git operations are available in the menu (or right-click on any asset): "Assets/Git/..."
WARNING: Never focus Unity while the project is updating in the background. Newly added asset guids may get corrupted in which case the Library folder needs to be deleted. Preferred workflow is to always work inside Unity - use the "Assets/Git/..." menus. "Assets/Git/Pull All" will block Unity while updating, to avoid Unity processing assets at the same time. This is an issue with how Unity works, not the plugin iteself. Unity says its by "design".
Price $0.00
Park Props by 71Block
Technical details
Number of Meshs/Prefabs: 14 Meshes and14 Prefabs (ready to use)
Polygon count of of all the meshes: 5,880 Poly
Triangle count of all the meshes: 5,880 Tris (all faces are triangulated)
UV mapping: Yes
LOD information (count, number of levels): NO LOD
Number and Types of materials: 1 PBR material
- Props (Autodesk Intearctive).
Number of Textures: 6 Texture
Texture dimensions: 4096x4096
Types of Texture maps:
- Albedo/Base Color (4096x4096).
- Metalic (4096x4096).
- Roughness (4096x4096).
- Normal Map (4096x4096).
- Height Map (4096x4096).
- Emissive (4096x4096).
This Park Props package includes several low poly 3D models that can enrich your park or urban environment.
Includes (14 Objects):
- Modular Fence (with different pieces to create what suits your environment)
- 3 meter light poles
- 6 meter light poles
- rubbish bin
- sign
- outodoor table
The Models are high quality with correct World Scale. They all share one PBR Material with 4k Texture Set including: BasicColor, Metalic, Roughness, Normal, Displacment, and Emissive. All the models are triangulated and UV wnrapped and ready to be imported into your scene.
The Skate Park and the Graffiti shown in the pictures are not included in the package, Please follow the following links if you are interested in them,
Graffiti Pack 2 | 2D Textures & Materials | Unity Asset Store
Skate Park Package | 3D Urban | Unity Asset Store
Software Used: Blender for Modeling. Substance Painter for Texturing.
Price $7.00
2D UI-Text Effects-Particles Effects by Game HUB
Technical Details:
- Texture Png/ 1920x1080.
- Texture Type: 2D and Ui.
- Psd Size: 3665x1080.
- VFX Textures Size B/W: 2048x2048.
Include
- This pack contains a dynamic collection of visually stunning and customizable text effects designed to elevate your projects into height. Perfect for games, videos or any creative endeavor. The pack is designed for easy integration, allowing creators of all levels to enhance their projects with visual effects.
Usage
- Import the package in your unity project
- Drag and drop “PopUpEffect“ prefabs one by one into your scene.
- Or enable any effect from demo where all effects are already palced and play the scene to the popup effect in an action.
- You can customize various parametes to achieve the desired visual effect including color, size, shape, textures, ,meshes etc.
- Access the inspector and adjust the settings as necessary until you achieve the desired look.
This pack contains the following folders:
1. Prefabs:
- 24 prefabs of Stylized Text Popup Effects.
2. Demo Scene:
- In Demo scene you will see all the visual effects of PopUpEffects.
3. Textures:
- It contains subfolders:
- Sprites: This folder contains 19 stylized popup text sprites.
- VFX Textures: This folder contains 12 unique textures.
4. Materials:
- It consists of 2 subfolders:
- One contains all text popup materials.
- And the other contains 12 materials for vfx textures.
Note: If you Want to add your own text sprites into any VFX effect then set their 3D size according to your png dimensions.
Price $4.99
Realistic Mobile Car #03 by Surdov Vadym
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Technical Details:
4 LOD's:
Car:
-A LOD0: 30980tris B LOD0: 37392tris
-A LOD1: 20800tris B LOD1: 24977tris
-A LOD2: 10240tris B LOD2: 12548tris
-A LOD3: 2512tris B LOD3: 2955tris
-A LOD4: 110tris B LOD4: 272tris
Wheel:
-LOD0: 2898ris
-LOD1: 1334tris
-LOD2: 507tris
-LOD3: 86tris
-LOD4: 20tris
A - Stock body
B - Modified body
Texture sizes:
RMCar03Body 4096x2048px
RMCar03PaintAo 2048x2048px
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
-Emissive map
- Compatible with Unity Vehicle, Edy's and other systems
- Additional modified car body and spoiler
- The doors are separated
- Steering wheel
- PBR textures
- Collision
- 4 levels of LOD's
- Very detailed interior
- Dashboard ready for animation
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- Optimized geometry
Please, rate and comment.
For all questions: pro3dmodels@ukr.net
Price $16.00
Stylized Materials - Wood Veneer 2 by Laali Unit
Number of Materials: 16
Number of Textures: 112
Texture Resolutions: 2048x2048
Texture maps: Base Color, Normal, Mask, Height, Metallic, Occlusion, Roughness
Supported Development Platforms:
Windows: Yes
Mac: Yes
This package contains 16 wood veneer stylized PBR materials.
Texture maps:
- Base Color
- Normal
- Mask Map
- Height
- Metallic
- Occlusion
- Roughness
Features:
- 16 high quality PBR materials
- PNG format
- Seamless tileable material and textures
Price $15.00
Celestial Candy - Kawaii Future Bass by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit.
- Loopable: No.
- Additional: Stereo.
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: None.
Celestial Candy - Kawaii Future Bass is a vibrant and energetic sound pack tailored to bring a unique and playful atmosphere to your game projects. This collection blends the adorable aesthetics of Kawaii with the dynamic and rich soundscapes of Melodic Future Bass, providing an immersive auditory experience that enhances the overall player engagement.
Key Features:
- Kawaii Aesthetic: Add a touch of cuteness and charm to your game with playful and endearing sound elements.
- Melodic Future Bass: Enjoy lush, layered tracks that offer a modern, high-energy feel, perfect for captivating your audience.
- Pluck Intros/Outros: Seamlessly integrated polished intros and outros enhance scene transitions and add a professional touch.
- Energetic Loops: Ensure a continuous and engaging experience with high-energy, loopable tracks that maintain player immersion.
- Versatile Application: Suitable for a variety of game genres, from casual and puzzle games to action and adventure titles.
Price $15.00
BrownStone Modular Building by Domenico Bianco
I recommend using the snap grid set to 1 for better fitting precision of the various pieces
Number of textures: 52
Texture dimensions: 4096x4096
Minimum polygon count: 246 tris
Maximum polygon count: 22,328 tris
Number of meshes/prefabs: 27 + 3 Prefabs example
Meshes Names:
SM_Brownstone_BackStairs.fbx
SM_Brownstone_Chimney.fbx
SM_Brownstone_Door_01.fbx
SM_Brownstone_FirstFloor_01.fbx
SM_Brownstone_FirstFloor_02.fbx
SM_Brownstone_FirstFloor_03.fbx
SM_Brownstone_FirstFloor_04.fbx
SM_Brownstone_FlatRoof_01.fbx
SM_Brownstone_FlatRoof_02.fbx
SM_Brownstone_FlatRoof_03.fbx
SM_Brownstone_FlatRoof_04.fbx
SM_Brownstone_Foundation.fbx
SM_Brownstone_Foundation+BackStairs.fbx
SM_Brownstone_IronRailing.fbx
SM_Brownstone_Ornament_01.fbx
SM_Brownstone_Ornament_Angle.fbx
SM_Brownstone_Ornament_Capital.fbx
SM_Brownstone_Ornament_Tile.fbx
SM_Brownstone_Ornament_Tile_01.fbx
SM_Brownstone_Roof.fbx
SM_Brownstone_Roof_Tile.fbx
SM_Brownstone_Stairs.fbx
SM_Brownstone_TileFloor_01.fbx
SM_Brownstone_TileFloor_02.fbx
SM_Brownstone_TileFloor_03.fbx
SM_Brownstone_TileFloor_04.fbx
SM_Brownstone_Window_01.fbx
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Brownstones are typical urban houses in American cities, mainly in historic neighborhoods like Brooklyn and Manhattan in New York City. They are distinguished by their characteristic brownstone facades with elaborate architectural details.
The 3D model I created consists of a series of modular pieces to offer flexibility and ease of use in creating buildings of different sizes. The modular set includes a variety of elements divided into floors, with each floor featuring different characteristics.
Price $14.99
Iron Fire Dragon by Trextor15
Number of textures 23
Texture dimensions 8192x8192 -2048x2048 - 1024x1024
Polygon count of [Model Name] 56180[Iron Fire Dragon]
Minimum polygon count 56180
Maximum polygon count 56180
Number of meshes/prefabs 1/8
Rigging: Yes/No Yes
Animation count 66
Animation type list -
UV mapping: Yes/No Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) Standart Material / PBR
- Iron Fire Dragon
- .Animations I increased it to ultra realistic level.
Animations - Muscle Motion - Jiggle Effects
- .Iron Fire Dragon Model.
- .I have tried to add sense of reality. Supports pbr.
-. Polygons = 56180
-. Vertex = 56247
-. Tris = 112136
- .World Scale (cm) . Model is scaled correctly 25 m
- . Bonus anims Roar Flight - Fly Animations
-9 Different Skin
Total: 66 animations
---------------------------------------------------
---------------------------
-. Textures Type PBR Unity
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . 26 items Format: PNG
-.Resolution: 8192x8192 -2048x2048 - 1024x1024
- .Albedo
- .Normal
- .Metallic
-. Real Size 25 meter(CM)
---------------------------------------------------
-. ** - Formats : **
-. unitypackage - Unity
- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.
Price $99.99
African environment buildings and forest by Modelsforyou
Number of textures: 28
Texture dimensions:
1024x2048
2048x2048
2048x4096
Polygon count of From 1927 to 9480
Minimum polygon count :1927
Maximum polygon count : 9480
Number of meshes/prefabs: 53
Rigging: No
UV mapping: Yes
LOD information No
Types of materials and texture maps :PBR
African environment buildings and forest
53 meshes
Price $20.00
VFX Collection (Flying Birds, Smoke and Music Notes) by COMICOMI
Number of textures: 4
Number of materials: 4
Number of shader: 1
Texture dimensions: 128 ~ 1024
Number of meshes/prefabs: 1 mesh 3 prefab
UV mapping: Yes
VFX Collection (Flying Birds, Smoke and Music Notes)
This package includes the three particles based VFX (Flying Birds, Smoke and Music Notes) and a 2D image of a blue sky.
VFX Collection (Flying Birds, Smoke and Music Notes) is designed and developed by COMICOMI.
This VFX collection is for any stylized, anime, steampunk or metaverse related environment which can help you build your metaverse or game experiences.
For the flying birds VFX, it can be used in stylized or anime environment whether its 3D or 2D. In the 3D environment, it can be used as mid vista asset in the sky. In the 2D environment, combining the 2D image of a blue sky, they can form a beautiful background for you to place other 2D assets.
For the smoke VFX, you can use it on a chimney in a 2D or 3D steampunk environment.
For the music notes VFX, you can use it on a gramophone or music player in a 2D or 3D stylized environment.
Because all the VFX are particles based, you can change the original texture image or change how the particles are moving to suit your specific needs. With the help of these particles based VFX, you can make your asset or environment more dynamic and beautiful.
There is no LOD for this environment asset. This Package works only in Unity version 2022.3.6f1 and higher.
The first release only includes the URP version.
This VFX collection is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)
For information about triangle count please read ‘Technical Details’ down below.
Price $9.99
Winter villa by MOFU
〇3D model
・Unitypackage format (2022.3.22f1)
・Winter villa fbx format (Number of polygons: 584,357)
〇Texture
Data format: png
image size: 1024×1024
*Ceiling, floor, and roof textures are 4096×4096
Maps:Diffuse, normal, rougness, metalness,
〇 Production environment
・Blender3.5
・Unity 2022.3.22f1
This is a 3D model inspired by a winter villa.
Although it was created for the Metaverse, it can also be used for other purposes.
(Please read the Terms of Use for details)
Price $10.00
Acoustic Music by Dr. B.A. Ferguson by Gotcha Gotcha Games
17 BGM
- 1 Introduction Cue
- 1 Menu Cue
- 4 Story Cues
- 2 Field Cues
- 3 Dungeon Cues
- 4 Town Cues
- 1 Shop Cue
- 1 Ending Cue
Enrich your game with live recorded, acoustic guitar music! Each of the 17 tracks were composed with influences from the JRPG composers to flamenco artists. This DLC was recorded with a Godin Multiac Deluxe guitar, and it is all composed and performed by Dr. B.A. Ferguson.
Price $8.99
Bugs Collection Pack by Gotcha Gotcha Games
Content:
● IconSet:1 sheets(100 bugs)
● Tilesets:1 sheets(96 bugs)
This is a collection of retro pixel art graphics of various insects, beetles, butterflies and much more. Have you ever thought of giving your player an insect catching net in your game?
With this pack you can create the perfect insect catching game for your game.
Not only icon size but also tile size is included so that they can be placed directly on the tiles!
Price $8.99
MEGA FANTASY Walking Monsters and Faces by Gotcha Gotcha Games
<Contents>
83 monster types x 4 different color patterns = 332 monsters
・characters
・faces
■About MEGA FANTASY Walking Monsters and Faces
This is a collection of assets created with the restriction of using only the "9-bit color" palette of 512 colors, which was commonly utilized in nostalgic home 16-bit game consoles. It employs a color scheme based on units of 15 colors per palette.
■Fully compatible with MEGA FANTASY Pixel Monster Pack
Walking monsters and their facial graphics are fully compatible with the MEGA FANTASY Pixel Monster Pack, sold separately.
Price $17.99
Perfume bottles by Ninoshik
Features:
- 2d icons
- Transparent background
- .png format
Number of Textures: 205 items
Texture Resolutions: 1024*1024px
Elevate your projects with our stunning collection of 2D perfume bottle assets. These intricately designed bottles bring a touch of elegance and luxury, perfect for games, animations, and visual designs. Each bottle boasts unique artistry, ensuring your creations stand out with sophistication and style
If you have specific requests for exclusive materials, you can contact me via e-mail: info@nino-lavrenkova.com
Price $8.99
Fish In VR by Intuitive Gaming Solutions
- *Demo content uses the new input system.*
- *Works on all render pipelines.*
- *Supports Unity 2019.4 or newer.*
An all-in-one solution to fishing in Unity that provides all the features you need to make a fishing game as advanced or simple as you'd like.
The most realistic fishing simulation around. Completely physics based. Simulates line tension, snapping, stripping, and more. Lower the drag, or unlock the bail, on your rod to allow big fish to strip line, tire themselves out, and avoid breakage. Many advanced yet easy-to-use features to make your fishing game just the way you want it.
Features:
- 🐟 Fish AI with vision, alertness, curiousity, smell, and more.
- 🧠 Customizable fish behaviours, attractions, fears, dive tendencies, and more.
- 🦐 Baits (smell), lures (vision), and more.
- 🎣 Realistic fishing rod simulation with bending, tension, line stripping, bail control, drag control, and more. Realistic casting.
- ⚙️ Tunable prefered 'hook motion' settings on a per-fish basis. (Some fishes may prefer soft/no jigging, some may prefer more aggressive jigging or reeling.)
- 😴 Fish exhaustion and resting while fighting.
- 🧵 Line tensioning, stripping, and snapping system.
- 🌊 Water detection system that can be extended to work with any water system.
- 📚 Physics based fish hooking & fighting system.
- 🥅 Fish boundaries to keep schools of fish in a desired sphere or rectangle of influence.
- 🪝 Change fishing hooks and create different hooks with different properties.
- 🪢 Realistic casting and bail control.
- 🤚 Grab shallow or out-of-water fish to pick them up and/or unhook them.
- 🎲 Random hook 'spitting'/releasing with odds customizable per-fish for a tensioned and untensioned line.
- 🔊 Customizable fishing rod, reel, and water splash sounds.
- 📳 Advanced adaptive haptics for line tension, fish biting, and more.
- 🖌️ Extremely customizable.
- 👨🏫 Great for beginners and professionals.
- 📝 Hand written documentation and auto-generated API reference included.
- 📧 Fast support anytime by contacting us at intuitivegamingsolutions@gmail.com
Extra Features:
- 🤳 VR twist knob gadgets. (Used for drag control on front of rod.)
- 🔧 VR lever gadgets.
- 💦 Splash visual and sound effects.
- 🐬 Rigged, textured, and animated fish model with hand-painted weights.
- 🌊 Fishing line water surface ripple visual effect.
Upcoming Features:
- 🚧 Fish obstacle avoidance.
- 🎥 Underwater fish camera.
- 📡 Fish finder gadget.
Easily deployed. Build and deploy your game on any Unity supported VR platform, operating system, or build mode thanks to careful design.
Fast setup. Easy to understand setup with clear documentation. Get your fishing game working in minutes with an easy to understand workflow. Simply import the package and you are ready to go.
Well structured. Organized neatly into 'Core' and game/demo content to allow for easy navigation and modification without breaking any core features.
Well documented. Comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.
Other Assets:
Physics Hand - An advanced VR physics hand that works as a drop-in replacement for the demo controller hands in Fish In VR and many of our other assets.
Adaptive Hands - An easy to use tool for creating adaptive hands that conform to the world using easy-to-use visualizations and tools like hand symmetry.
Damage System - An advanced damage and weapon system for your game.
Drive In VR - A complete VR driving solution.
Documentation:
Documentation - Fishing System
*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*
Price $120.00
Low Poly Sci-Fi Cyberpunk City by JustCreate
This pack is a collection of 290 low poly models to easily create your top quality Sci-Fi City game. DEMO SCENE included!
Optimized for:
- Standard RP - Unity 2021.3+
- High-Definition RP - Unity 2021.3+
- Universal RP - Unity 2021.3+
Models:
- Buildings: 71pcs
- Building Parts: 62 pcs
- Props: 57 pcs
- Food: 44 pcs
- Floor: 24 pcs
- Vehicles: 12 pcs
- Nature 20 pcs
Featured Assets:
- Low Poly House Interior & Exterior
- Low Poly Cartoon House Interiors
Follow My Social Media:
Twitter - Daily Asset development blog and news.
Discord - Gamedev community where you can share your works, announcements and customer support.
oleh.lila@gmail.com - customer support
Price $19.99
