Arcade Game BGM #39 - Funky by B.G.M
It can also be used for game title screens or trailers.
A total of 8 tracks are included.
Concept : trailer, game title bgm, rock, funky, trumpet
Audio file types: wav
Sample rate: 48.0 kHz
Bit depth: 24 Bit
Loopable: Yes
Additional: Stereo
ArcadeGameBGM#39_01.wav / 01:04 / BPM 120
ArcadeGameBGM#39_02.wav / 00:32 / BPM 120
ArcadeGameBGM#39_03.wav / 00:56 / BPM 120
ArcadeGameBGM#39_04.wav / 01:55 / BPM 116
ArcadeGameBGM#39_05.wav / 02:08 / BPM 120
ArcadeGameBGM#39_06.wav / 01:04 / BPM 120
ArcadeGameBGM#39_07.wav / 00:32 / BPM 120
ArcadeGameBGM#39_08.wav / 00:40 / BPM 120
Price $45.00
VFX Environment Pack by M.Owers
Textures sizes:
- Fog/ Mist & Rain Ripples Texture: 2048x2048
- Fire Texture Sheet (4x4) & Leaves Texture: 1024x1024
Number of VFX:
- 14 Effects
~ All effects are easily resizable and adjusted through either the Particle System itself, or by Transform.
This Package Contains:
Campfire
- Fire
- Additional 3D Assets
Rain
- Light Rain
- Heavy Rain
Snow
- Light Snow
- Snow Storm
Leaves
- Leaves Falling
- Leaves Blowing
Lightning
- Lightning Strike
- Lightning Multiple Strikes
Small Explosion
- Small Explosion
- Big Explosion
Sand Storms
- Sand Storm Slow
- Sand Storm Fast
Fog/Mist
Price $7.99
DarkDwarf by Hit
The Optimized Character of the Lowpolygon
Professional animated action
Includes 3ds Max2021 version Character original file
> Character : 3 types
> Animations: 13
>LowPolygon : Tris
> Character : 1154~1654
> Weapon : 114~196
> Map: png
> Character : 512x512(3)
> Weapon : 256x256(3)
> 3ds Max : 2021
> Biped : Triangle Neck
Price $24.00
DwarfWarriorB by Hit
The Optimized Character of the Lowpolygon
Professional animated action
Includes 3ds Max2021 version Character original file
> Character : 3 types
> Animations: 13
>LowPolygon : Tris
> Character : 1596~2184
> Weapon : 140~316
> Map: png
> Character : 512x512(3)
> Weapon : 256x256(3)
> 3ds Max : 2021
> Biped : Triangle Neck
Price $26.00
ChyakeuramB by Hit
The Optimized Character of the Lowpolygon
Professional animated action
Includes 3ds Max2021 version Character original file
*The skirt interferes with the legs when moving. Please check before purchasing.
> Character : 3 types
> Animations: 14
>LowPolygon : Tris
> Character : 1577~1683
> Weapon : 124~208
> Map: png
> Character : 512x512(3)
> Weapon : 256x256(3)
> 3ds Max : 2021
> Biped : Triangle Neck
Price $22.00
Vases, Jugs, Amphora Props Realistic 3D Pack by Gvozdilla
Number of Unique Meshes: 17
Height: 20...110 cm.
TD: 10...23 px/cm.
Tris count: 452 ... 1878 tris
LODs: No
Number of Materials and Material Instances: 34 (2 for each mesh)
Number of Textures: 102 (Albedo + MetallicSmoothness + Normal + AO for each material)
Texture Resolutions: 512x512 , 1024x1024 , 2048x2048
Set of 3D models for your realistic game with antiquities. About knights or robbers, about princesses or scoundrels.
You can see the quality of the 3D models in the high-quality AAA images of the set.
Price $16.00
Stylized tuned car by lowpoly89
By default, the standard render is used. If you need URP, please unpack the file URP Render.unitypackage.
Number of textures 1 Atlas png
Texture dimensions 1024х1024
Polygon count :
tuning accessories - 6900
car - 1992
Number of meshes/prefabs 2/28
Rigging: No
UV mapping: Yes
You can use this model in your racing simulators and beyond. You also have the opportunity to upgrade the car with additional elements such as spoilers, air intakes, and engine superchargers, allowing you to make the car faster and give it a more sporty appearance.
Price $8.99
Water Sort Puzzle Color Game by Payal Vaghasiya
Please follow documation Readme.pdf file which is inside the WaterSortPuzzleColorGame folder.
We are using DOTween from unity asset store for animation. There are 1000 levels created in Resources -> JsonFiles -> AllLevels.json file. if you want to add more levels can easily update this json file.
Supported In Anroid
- 1000 Game Level
- Different Color Palettes
- Varieties of Bottles
- Varieties of Themes
- In -App Purchase
- Google AdMob Ads (Interstitial Ads, Rewarded Ads)
This is .apk file of this project.
https://drive.google.com/file/d/1P5klnDAGnsps7JP-L_ibMjwCRvKYnXOy/view?usp=drive_link
Price $25.00
Cyber Club - night club (URP) by IL.ranch
Dance Floor is modular ultra low-poly. Pack Includes:
● modular walls, floor, lights for creating dance floor;
● disco ball;
● dj place;
● table, chair;
● dj player;
● animated disco lights;
● animated disco lazer;
● simple smoke;
● PBR materials (built-in Unity shaders);
● average tris count: ~300;
● textures - 2K.
Note: This is URP variant.
Low poly modular -=Cyber Club (Dance Floor)=-
Dance Floor is modular ultra low-poly. Pack Includes:
● modular walls, floor, lights for creating dance floor;
● disco ball;
● dj place;
● table, chair;
● dj player;
● animated disco lights;
● animated disco lazer;
● simple smoke;
● PBR materials (built-in Unity shaders);
● average tris count: ~300;
● textures - 2K.
Price $25.00
Low Poly - Underwater Temple Ruins by Backrock Studios
List of assets:
Old Temple: PolyCount: 5102 Verts:2671
Ship: PolyCount:13040 Verts: 7685
Stalagmite Rocks : PolyCount: 216 Verts:117
Lich Tomb: PolyCount: 901 Verts: 952
Small Rock-1: PolyCount:814 Verts:409
SmallRocks-2: PolyCount:2320 Verts:1218
BigRock-1: PolyCount: 624 Verts:314
BigRock-2: PolyCount:1234 Verts:633
Wave Floor: PolyCount:5000 Verts: 2601
Textures:
1)
Old Temple_baseColor.png (1024 x 1024)px
Old Temple_emmisive.png (1024 x 1024)px
Old Temple_AO.png (1024 x 1024)px
Old Temple_normal.png (1024 x 1024)px
Old Temple_Roughness.png (1024 x 1024)px
2)
Rock_1_text_baseColor.png (2048 x 2048)px
Rock_1_text_Emissive.png (2048 x 2048)px
Rock_1_text_Emissive2.png (1024 x 1024)px
Rock_1_text_AO.png (2048 x 2048)px
Rock_1_text_Normal.png (2048 x 2048)px
Rock_1_text_Roughness.png (2048 x 2048)px
3)
Rock_Throne2_text_baseColor.png (2048 x 2048)px
Rock_Throne2_text_Emissive.png (2048 x 2048)px
Rock_Throne2_text_Emissive2.png (1024 x 1024)px
Rock_Throne2_text_AO.png (2048 x 2048)px
Rock_Throne2_text_Normal.png (2048 x 2048)px
Rock_Throne2_text_Roughness.png (2048 x 2048)px
4)
Ship_baseColor.png (2048 x 2048)px
Ship_AO.png (2048 x 2048)px
Ship_normal.png (2048 x 2048)px
Shi_Roughness.png (2048 x 2048)px
5)
SmallPillar_baseColor.png (1024 x 1024)px
SmallPillar_baseColor_2.png (1024 x 1024)px
SmallPillar_baseColor_3.png (1024 x 1024)px
SmallPillar_Emissive.png (1024 x 1024)px
SmallPillar_Emissive_2.png (1024 x 1024)px
SmallPillar_Emissive_3.png (1024 x 1024)px
SmallPillar_Emissive_4.png (1024 x 1024)px
SmallPillar_Emissive_5.png (1024 x 1024)px
SmallPillar_AO.png (1024 x 1024)px
SmallPillar_Normal.png (1024 x 1024)px
SmallPillar_Roughness.png (1024 x 1024)px
This 3D asset features a low-poly underwater temple, fully textured and designed for submerged environments. The temple showcases ancient architecture with worn surfaces, overgrown with aquatic plants and emissive materials giving it a mysterious,forgotten and fantasy appearance. Ideal for use in underwater adventure games, VR experiences, or stylized scenes, this asset is optimized for performance, making it perfect for mobile and low-resource applications.
Price $4.99
VFX Graph - Cast VFX by TwoUncles
The following prefabs are included:
_Cast Axe 00,_Cast Axe 01,_Cast Axe 02,_Cast Blood,_Cast Chi 00,_Cast Chi 01,_Cast Chi 02,_Cast Fire,_Cast Ice,_Cast Lightning,_Cast Venom
11 different effects.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
Price $15.00
Tornado Transformation SFX: Pack1 by ShashiRaj Productions
- TOTAL UNIQUE SOUNDS: 189
Number of Audio Waves: 189 + 189 + 189
Sample rate / bit rate: 96kHz-24bit + 48kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: Yes, looping sounds are also included
Additional: Stereo
Minutes of audio provided: 17:09
Supported Development Platforms:
Windows: Yes
Mac: Yes
Introducing Tornado Transformation SFX: Pack 1
Despite the name suggesting this pack is tailored for tornado or typhoon-like transformation sound effects, it is versatile enough to be used for almost any type of transitions or transformations of characters or objects you can imagine.
In the immersive realms of adventure, magic, and fantasy gaming, these sound effects capture the essence of nature’s elements—fire, water, wind, and ice—as well as magical and mixed elements.
Each sound type is systematically organized into three folders:
- Full: Contains ready-to-use sounds in various lengths and variations, offering multiple options based on duration and flow while maintaining a consistent tonality.
- Loops: Provides looping options for infinite capabilities. Tip: When using loops, enhance the impact by adding various short SFX from the pack at the attack and release points to create a powerful launch and a smooth release.
- Short SFX: Mostly one-shots that can be used for various transitions, transformations, and for attack and release sounds in looping situations, with multiple variations based on duration and flow but maintaining a similar tonality.
Note: Tornado animations in the YouTube video are for presentation purposes only.
Price $14.99
Smart ID Table - Lite by Loud Mutt Games
Features
- Effortless integration
- Zero runtime performance cost
- Supports prefabs, ScriptableObjects, and Serializable classes
- Nested IDs and reference validation
- Visual Editor and documented API
This asset is the lite edition of asset Smart ID Table. You have the option to upgrade to the full version at any time. Upgrading is done by paying the difference between the standard price of the lite and full editions.
Ever had the need to connect different parts of your project via some sort of link, but strings felt too error-prone? Smart ID Table got you covered. This asset ensures seamless and robust ID validation, making it an indispensable tool for any developer looking to streamline their project management.
Key Features:
• Effortless Integration:
Simply mark your [SerializeField] string fields with an attribute, and you're ready to go. No complex setup or additional coding required.
• Visual Editor and Documented API:
Whether you're a game designer adding new IDs in the Unity Editor, or a developer connecting your visuals to a spreadsheet, Smart ID Table allows for fast and easy updates, by providing user-friendly visual editor and a thoroughly documented API, making it easy to understand and implement.
• Prefab, ScriptableObject, and Serializable Class Support:
Fully supports prefabs, ScriptableObjects, and Serializable classes, ensuring compatibility across your entire project.
Note: Upgrade to the full version to support Scene Objects.
• Zero Runtime Performance Cost:
All the work is done on the Editor side, so there's no runtime performance cost whatsoever.
• Deep-Level Validation and Update:
Automatically validates and updates ID values when renamed, regardless of the level of nesting, ensuring consistency and reliability throughout your project. If you delete an ID that is used somewhere in the project, you'll get a notification so you can quickly replace the missing value.
Enhance your workflow and maintain the integrity of your project with Smart ID Table – the ultimate tool for ID management and validation in Unity.
Price $0.00
Smart ID Table by Loud Mutt Games
Features
- Effortless integration
- Zero runtime performance cost
- Supports prefabs, ScriptableObjects, and Serializable classes
- Nested IDs and reference validation
- Visual Editor and documented API
Ever had the need to connect different parts of your project via some sort of link, but strings felt too error-prone? Smart ID Table got you covered. This asset ensures seamless and robust ID validation, making it an indispensable tool for any developer looking to streamline their project management.
Key Features:
• Effortless Integration:
Simply mark your [SerializeField] string fields with an attribute, and you're ready to go. No complex setup or additional coding required.
• Visual Editor and Documented API:
Whether you're a game designer adding new IDs in the Unity Editor, or a developer connecting your visuals to a spreadsheet, Smart ID Table allows for fast and easy updates, by providing user-friendly visual editor and a thoroughly documented API, making it easy to understand and implement.
• Prefab, ScriptableObject, and Serializable Class Support:
Fully supports prefabs, ScriptableObjects, and Serializable classes, ensuring compatibility across your entire project.
• Zero Runtime Performance Cost:
All the work is done on the Editor side, so there's no runtime performance cost whatsoever.
• Deep-Level Validation and Update:
Automatically validates and updates ID values when renamed, regardless of the level of nesting, ensuring consistency and reliability throughout your project. If you delete an ID that is used somewhere in the project, you'll get a notification so you can quickly replace the missing value.
Enhance your workflow and maintain the integrity of your project with Smart ID Table – the ultimate tool for ID management and validation in Unity.
Price $10.00
Advance Screen Input Manager by EpicAssetsCollection
for Mobile Controls:
Mobile Controls is designed to be used in Android and iOS, but it can also be used on PC.
In Android and iOS it works with touches only, and in PC it works with a mouse only.
It makes moving buttons with events to detect any action happed to them.
It can also make static buttons when setting MaxDistance to zero.
Some Features: 1-Change button size with changing resolution (if wish).
2-Change Border Size with Changing Resolution (if wish).
3-Change Max Distance with Changing Resolution (if wish).
4. Reach a controller by its ID from anywhere.
5-Support OnDowned, OnUped, OnDoubleClickDowned, OnDoubleClickUped, OnResolutionChange, and OnMove;
6-Get states like IsUped and IsDragging with or without changing it.
7-get pressed time.
8-Change Double Click Interval.
9-Get moved distance and angle at a time, which helps to do something like the difference between walk and run, low range and high range skills, and rotate the player to the same angle.
10-has no problem with old and new input systems
and more.
Prfabs must be in Canvas, and Scene must have EventSystem.
for:VariablePlaceMoveingButton
VariablePlaceMoveingButton is designed to be used in Android, iOS, and PC.
In Android and iOS it works with touches only, and in PC it works with a mouse only.
It makes moving buttons with events to detect any action happed to them.
Some Features: 1-Change button size with changing resolution (if wish).
2-Change Allowed Area with Changing Resolution (if wish).
3-Support Multi Buttons in Android and iOS.
4-Spawn Button On select area in screen and ability to drag it.
5-Support OnDowned, OnUped, OnHoldForminTouchDurationAndStillHold, OnDraggingBefourminTouchDuration, OnResolutionChange, OnDraggingAfterminTouchDuration, OnReleaseDragAfterminTouchDuration, OnReleaseDragBefourminTouchDurationWithFastRelease, OnReleaseDragBefourminTouchDurationWithoutFastRelease, and OnFastTouch events;
6-Get states like isTouching, isDragging, and isDraggingBeforeMinTouchDuration with or without changing it.
7-get touch duration and dragging duration.
8-Change minTouchDuration and maxFastDragDuration.
9-Get moved distance and angle at any time, which helps to do something like the difference between walk and run, low range and high range skills, and rotate the player to the same angle.
10-has no problem with old and new input system
11: Select custom button and line prefabs (must be in one empty game object, and you must change the line count and button count to their numbers as a child, starting from 0).
and more.
for ZoomInOut:
ZoomInOut is designed to be used in Android and iOS, but it can also be used on a PC.
In Android and iOS, it works with touches only, and in PC, it works with a mouse only.
In Android and iOS, you can rotate while zooming (if you wish).
You can choose which axis to zoom and which axis to rotate around.
You can zoom 2D and 3D cameras, UI objects, and game objects.
- Mobile controls help to make movement, skills, and combos with a high level of control
- VariablePlaceMoveingButton is a high-tech button that can make a full game with only it as a controller.
- ZoomInOut works with all types of objects and is fully controlled by the user. It supports zoom, scale, and rotation on/about any axis.
https://epicassets.blogspot.com/2024/08/advance-screen-input-manger.html
Price $4.99
Glitches: Hacked by Fronkon Games
SPECIAL PRICE FOR ITS LAUNCHING!🕹 DEMO | 📄 DOCUMENTATION | ❤️ MORE ASSETS ❤️
✓ Many parameters to configure.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Supported by all LTS versions.
💡 Unity 2021.3 or higher.
💡 Universal RP 12.1.15 or higher.
💡 Assets used in videos and demos are not included.
❤️ Write a review if you found this asset useful, thanks! ❤️
Price $5.00
Lounge Square Sofa with Pillows Rustic - BananaMonkey by Banana Monkey Studio
6 material :
Size: 4096x4096
Maps:
- Albedo
- Normal Map
- Roughness
- Metallic
- Ambiant Occlusion
All Materials and prefabs already converted to URP and HDRP
Easy to use for any production :
- Built-in
- URP
- HDRP
- Pbr Metallic Roughness. Game ready.
- Every Pillows are separated so that you can place them as you wish.
- 7 Prefabs :
- 1 (254 verts, 504 faces)
- 2 (259 verts, 514 faces)
- 3 (164 verts, 324 faces)
- 4 (219 verts, 434 faces)
- 5 (219 verts, 434 faces)
- LoungeSquare (4273 verts, 8067 faces)
- LoungeSquareWithPillows (12351 verts, 24083 faces)
- Retopology of a high poly detailed model.
- Mesh colliders.
- 6 set of materials for optimal quality and optimisation.
Price $15.00
Bedroom Furniture / Dirty-Clean Versions by Polygon Center
Number of textures 10
Texture dimensions 4K
Avarage Polygon Count 3.6K
Maximum polygon count
Number of meshes/prefabs 20
UV mapping: Yes
LOD information (Avarage 2)
Types of texture maps (tga, png)
The Package Includes
**LOD System
**10 Different Models
**20 Different Prefabs
**3.6k Avarage Polygon Count
**2 Materials(Clean and Dirty Versions)
**4K Textures
(Ambient Occlusion Map, Albedo Map, MetallicSmoothness Map, Mask Map, Normal Map)
**For every clean texture, there is a dirty version
**Demo Scene
Suitable textures for all pipelines are available within the project. The project is designed with HDRP pipelines. However, if needed, the project can be opened with different pipelines and the necessary textures can be transferred and the materials can be easily changed. Therefore, the props in the project are designed to be suitable for all pipelines.
For support discord link: https://discord.gg/xhHD6J5fM4
Price $15.00
Burger Place by Rocket Team
The kit has 40 objects low poly:
-Room wall
-Kitchen wall
-Window
-Entrance
-Tile
-Kitchen tile
-Signage
-Corner sofa
-Sofa
-Chair
-Table
-Cash desk
-Round table
-Kitchen table
-Trashcan
-Fryer
-Refrigerator
-Stove
-Floor menu
-Hanging menu
-Flowers
-Sweet water machine
-Hood
-Shelf
-Board
-Tray
-Frying pan
-Tumbler
-Glass
-Knife
-Burger
-Sauce
-Salt shaker
etc.
Average number of polygons per model 1k
Texture Sizes: 512x512
Additional textures for walls and floors
Low-poly models. A color map is used. One for all objects. Optimized for the game. Prefabs are set up to build your own unique scene
Price $4.99
