Stylized Sci-fi Chair Captain Seat Mid poly by Nachovsky
Number of textures:7
Texture dimensions:4096x4096
Polygon count of [Model Name]
Minimum polygon count:6784
Maximum polygon count:38052
Number of meshes/prefabs:1
Rigging: No
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): PBR
A futuristic and stylish mid-poly chair, designed to fit seamlessly into high-tech environments. The chair features a sleek leather seat combined with smooth plastic elements, offering a blend of comfort and modern materials. Its design showcases a very futuristic stool shape, ideal for a variety of sci-fi settings. The clean lines and ergonomic structure make it perfect for futuristic laboratories, space stations, or cutting-edge living spaces, ensuring both visual appeal and functional design. The overall aesthetic is both minimalist and technologically advanced, giving it a distinct place in any sci-fi themed scene.
Price $8.00
Goods for match & sort by AmanitaDev
The pack contains 20 different prefabs. 2 material for all prefabs. 2 texture (1024x1024) for all objects.
Avarage triangle count: 862
Highest triangle count: 3264 (Bunny)
Lowest triangle count : 206 (Pringles)
20 goods model for match and sort games. Easy to use. Compatible with HDRP and URP.
If you have any questions or any problems with the pack, don't hesitate to contact.
Price $4.99
Anti Cheat Pro - 2025 by GuardingPearSoftware
✔ Protected Memory: Protect your primitive fields or collections against cheating.
✔ Protected Data- & Blockchain: Maintain ordered data while keeping its integrity.
✔ Protected PlayerPrefs: Encrypt your PlayerPrefs.
✔ Protected Game Time: Protect your Unity Time against manipulation.
✔ Protected Device Time: Detect if a user modified the computer or system time.
✔ Protected Mobile Game: Validate if your mobile game got altered after the build.
AntiCheat is developed for you, to keep your game safe. In the world of video games, cheating is unfortunately still widespread, with individuals using various methods to gain an advantage over other players. These include the use of mods, hacks or exploits that give an unfair advantage. Be it single- or multiplayer games.
As a client-side solution, AntiCheat protects your game memory, storage, time and detects and prevents tampering attempts. It ensures the integrity of the gaming experience for you and your honest players.
🔒 PROTECTED MEMORY
Important data such as scores, positions or health are usually stored in the runtime memory, which can be vulnerable to manipulation by cheaters. AntiCheat offers protected data types to recognize, prevent and react to those memory manipulation attempts.
- Primitives: Protected data type for all primitives. This includes value types like int, float, string, ... and all Unity value types like Vector, Quaternion, ...
- Collections: Added protected versions for commonly used collections such as List, Queue and Stack.
- Data- & BlockChain: Introduced data chain classes to maintain remote synchronized ordered data while preserving its integrity.
💾 PROTECTED PLAYER PREFS
Unity's PlayerPrefs offer a simple way to save user preferences and data, but they don't provide any security or encryption, making them vulnerable to unwanted modifications. AntiCheat protected PlayerPrefs are designed to address this security issue.
- Protected PlayerPrefs: Protected implementation of Unity's PlayerPrefs to store encrypted data in the local registry.
- Protected File Based PlayerPrefs: File based alternative to store Unity's PlayerPrefs encrypted in a file of your choice.
⏱️ PROTECTED TIME
Time, whether in real time or as game time, is crucial in every game. However, it is often manipulated by cheaters by speeding up or slowing down the speed of the game or changing the device's clock. AntiCheat addresses these problems by providing a solution that safeguards against time-based manipulations.
- Protected Game Time: Protected and reliable versionzs of deltaTime, fixedDeltaTime and all other Unity Time class properties.
- Protected Device Time: Watch the player's device time and use a trusted UTC DateTime to ensure the integrity of your game.
📱 PROTECT YOUR MOBILE GAME
Mobile apps are often targets for unauthorized redistribution, with cheaters modifying them to gain advantages, bypass payment systems or even rebranding and republishing them. But AntiCheat helps you to stop that!
Android:
- Validate Installation Source: Validate the installation source, to check whether your app was installed by an official app stores and not by third parties.
- Validate Hash: Validate the entire app hash to determine whether the app has been modified in any way. Be it changed code or other resources.
- Validate Certificate Fingerprint: Validate your apps certificate fingerprint to make sure the app is shipped by you and no one else.
- Validate Libraries: A common cheat method in Unity Android apps is to insert custom libraries into your app instead of modifying the existing code. Validate against whitelisted and blacklisted libraries.
- Validate Installed Apps: Not only can a user modify or manipulate your game or app, but they can also try to gain an advantage by making changes to their device. Validate the installed apps!
iOS + Android:
- Validate Package Name: Validate the package name of the shipped app and make sure it is your app and not a rebranding.
⭐ WHY ANTICHEAT
- Proven Quality: Thousands of developers have relied on AntiCheat for nearly a decade as a comprehensive game security solution.
- Lifetime Access: As one-time purchase solution you have access to all features and future updates.
- Source Code: The package includes the full C# source code, allowing developers to easily customize and adapt to their specific requirements.
- Developed For You: Designed with developers in mind, ensuring you will get all the support you need.
📝 DOCUMENTATION
AntiCheat is packed with plenty of manuals, scripting API reference docs, and demos, enabling you to dive straight into coding!
Documentation and Scripting Api Reference
📦 PLATFORMS
All platforms Unity supports. Includes Mono and IL2CPP.
🌐 CONTACT
From developers for developers since 2017! If you have any questions feel free to ask.
Contact: guardingpearsoftware@gmail.com
Website: guardingpearsoftware.com
🔔 KEEP UP TO DATE
To stay updated on security news and upcoming Obfuscator features, follow here:
- Twitter: GuardingPearSof
🔒 MORE SECURITY TOOLS
- Protect your game source code: Obfuscator
⭐ DEV TOOLS
- Localize you game: EasyLocalization
- Optimize your performance: EasyPooling
- Monitor your performance: EasyPerformanceMonitor
=> Bundle together: Developer Essentials
Price $44.99
Glitches, Hits & Slashes by Flashy Feather Games
Awesome Impact Animations! With amazing Glitchy vibes :D
- Different level of Intensity. Hard, Middle and Light (see preview video).
- 21 prefabs.
- Slash animation, Hits and Faces with different rhythms.
- One Custom Shader for all Animations.
- Very cool stuff
Hope you like it !
HAVE FUN !
Price $10.99
Emo Robot 02 by GrigoriyArx
one PRB texture(2096) set for Body, 2 black/white textures for emotions.
3350 tris
1732 verts
1961 faces
Demo scene included!
URP package included!
10 Face emotions:
- Neutral
- Happy
- Sad
- Distrust
- Wonder
- Death
- Disgust
- Angry
- Cry
- Love
Over 50 animations:
- Emotion Angry
- Emotion Cry
- Emotion Dance1
- Emotion Dance2
- Emotion Don't know'
- Emotion Hello
- Emotion Laught
- Emotion ThumbsUp
- Emotion Looking for
- Emotion No
- Emotion Talk1
- Emotion Win
- Motions Fall front
- Motions Get hit left
- Motions Get hit right
- Motions Get hit front
- Motions Idle
- Motions Jump
- Motions Jump forward
- Motions Run
- Motions RunTurn90
- Motions Stand up from a prone position
- Motions Strafe left
- Motions Strafe right
- Motions Turn 180
- Motions Turn 90
- Motions Walk back
- Motions Walk
- Motions Walk turn 90 left
- Motions Walk turn 90 right
Price $15.00
Little Fascinating Girl (HDRP) by sallte
This character has no expression, hair, or clothing rigged. The Expression, gaze direction, etc. are implemented through Blender shape key system, which is more accurate and less prone to problems.
The skeleton system is the standard skeleton of Auto Rig Pro, with IK for hands and feet
The movement script is implemented through the character controller
When the two animator layers of expression and eyes are not used, their weights must be set to zero to prevent the shape key animation in the base layer from being overwritten
Number of textures: 23
Texture size: 1K to 4K
Number of polygons: 37516
Number of meshes: 14
Number of prefabs: 3
Bone rig: auto rig pro
Number of animations: 24
Animation type: traditional bone animation + shape key animation
UV map: all supported
Lod information: none
Type of material and texture map: standard PBR+Subsurface Scattering
This is a beautiful, cute, highly finished 3D character model asset that can be directly applied to game projects. It has beautiful materials (HDRP) and accurate bone binding. It has 14 action animations, 8 expressions, hair that can flutter, and can control the direction of the gaze.
(I also kindly gave you two large house assets for free, which can be used for scene production)
- These animations are:
idle;
walk;
run;
fast run;
pick up;
jump;
stand to sit;
sit;
dance;
dance2;
squat;
salute;
throw;
death;
- These expressions are:
afraid;
angry;
filrting;
suprised;
smile;
full smile;
frown;
shock;
A total of 28 animation clips have been connected in the animator controller and can be directly controlled by parameters.
He also has a simple first-person and third-person switching movement control c# script that can move and jump.
Price $28.00
Spaceship Flying By by Master of Dreams
- 450 WAV files
- 96kHz/24Bit
- Minutes of audio provided: 129 min
These sounds convey the feeling of dynamic and fast spaceship flights, immersing the listener in the world of intergalactic adventures.
Spaceship Flying By includes flybys of 30 spaceships.
There are 3 variations of sound duration: 5, 15 and 30 seconds (+- 2 sec.), including 5 variations of spaceship movement in position in the stereo image, namely:
1. Main (Stereo)
2. Flying from left to right
3. Flying from right to left
4. Mono To Stereo (flying towards the viewer)
5. Stereo To Mono (flying away from the viewer)
As a result, each spacecraft has 15 options for flying past.
The total number of sounds in Spaceship Flying By is 450 files in WAV 24 Bit, 96 kHz format.
Demo files for review (5, 15 and 30 second versions of the spaceship flybys "Stereo To Mono") from the sound set "Spaceship Flying By" in mp3 format with watermarks can be downloaded from this link.
Price $14.99
STYLIZED Medieval Exterior Props - 3D Assets by FrostyFroggs by FrostyFroggs
Number of textures : 33
Texture dimensions : 2048*2048
Polygon count : 8 - 24386 triangle
Number of meshes/prefabs : 172 meshes, 541 prefabs
UV mapping: Yes
LOD information : Yes, with custom hand-made LODs
Number of Materials and Shaders : 60 Materials and 3 Shaders
FrostyFroggs Discord Community
Join our Discord to Share with our community and Talk with the FrostyTeam 🐸 !
FrostyFroggs presents :
STYLISED - Medieval Exterior Props ⚱️
Our Stylized Medieval Exterior Props Asset Pack is a must have for anyone looking to create eye-catching stylized medieval environments.
This Pack is carefully Handcrafted by FrostyFroggs and Optimized to match every Project and Ideas of our community.
This package has been optimized for PC and consoles but is also suitable for Mobile and VR Projects !
OVER 172 Assets are included with this pack!
► Key Features
- 172 Assets that will bring your project to the next level and help you to create beautiful stylized Temple Ruins with eye-catching visuals !
- 30 Physics Assets ready for destruction, adding a touch of life and interactivity to your sets.
- 4 Cover Variations Neutral/Moss/Snow/Sand with fully customizable material to cover even more possibilities and fit the look and feel of your game !
- Custom Shaders made with Shader Graph including Vertex Painting to fully adapt your assets to your needs !
Effects Available with Vertex Color:
- Red (Black): Add Whitening
- Green (Black): Remove YUp Textures (Moss/Snow/Sand/…)
- Blue (Black): Add Wetness
- Alpha (Black): Add YUp Textures (Moss/Snow/Sand/…)
- Demo Showcase + Demo Physic Showcase Scenes that show examples of the assets ready to use in your projects !
► Content
- Wood Bridge (x5 Assets x4 Variations*)
Bridge (x2), Bridge Curve (x3)
- Wood Construction Set (x17 Assets x4 Variations*)
Pillar (x4), Pillar Long (x2), Pillar Big (x2), Plank (x5), Plank Round (x4)
- Wood Fence (x6 Assets x4 Variations*)
Fence (x6)
- Wood Panel (x3 Assets x4 Variations*)
Panel (x3 + Fully customizable Text)
- Wood Barrel (x6 Assets x4 Variations*)
Barrel (x2), Broken Barrel (x3), Barrel Lit (x1)
- Wood Barrel broken part (x32 Assets)
- Wood Box (x6 Assets x4 Variations*)
Box (x2), Broken Box (x3), Box Lit (x1)
- Wood Box broken part (x33 Assets )
- Pot (x44 Assets x4 Variations*)
Pot Basic (x7), Pot Basic Lit (x1), Pot Basic Broken(x14)
Pot Paint (x7), Pot Paint Lit (x1), Pot Paint Broken(x14)
- Torches (x11 Assets x4 Variations*)
Torches (x4), Torches Burning (x4), Torch Holder (x1), Brazier (x1), Brazier Burning (x1)
- Ropes (x2 Assets x4 Variations*)
Rope Pile (x2)
- Cart (x2 Assets x4 Variations*)
Cart (x1), Cart Wheel (x1)
- Boat (x2 Assets x4 Variations*)
Boat (x1), Paddle (x1)
- Miscellaneous (x1 Assets x4 Variations*)
Bucket (x1)
- Physics Pot (x24 Assets x4 Variations*)
Pot Basic (x12), Pot Paint (x12)
- Physics Barrel (x3 Assets x4 Variations*)
Barrel (x3)
- Physics Box (x3 Assets x4 Variations*)
Box (x3)
*All of those Assets are available in Neutral/Moss/Snow/Sand Versions !
- FX (x2)
Fire FX (x2)
- Scene (x2)
Demo Showcase, Demo Physic Showcase
► Compatibility
- Universal Render Pipeline (URP)
- Shader Graph for all custom shaders
Follow us to catch our new releases, updates, promotions & tutorials !
DISCORD | FACEBOOK | YOUTUBE | X (TWITTER) | LINKEDIN
Price $24.99
Dungeon Floors and Walls 150 Textures Pack 6 by Dragyn's Pixel Art
Includes URP PBR materials and maps that can be imported via extra "URP Materials.unitypackage" with: Albedo, Ambient Occlusion, Height, Normal, and Smoothness maps.
Includes HDRP Materials that can be imported via extra "HDRP Materials.unitypackage" with Mask Maps.
Contains 150 High quality HD 2048x2048 pixel images mapped to materials in a "photorealistic" artistic style in a variety of colors.
That's less then $0.04 per texture/material in USD!
Seamless textures of rock and stone dungeon floors and walls that can repeated and tiled without any seams.
Includes URP PBR materials and maps that can be imported via extra "URP Materials.unitypackage" with: Albedo, Ambient Occlusion, Height, Normal, and Smoothness maps.
Includes HDRP Materials that can be imported via extra "HDRP Materials.unitypackage" with Mask Maps.
Can be used as a material to texture the walls and floors and other objects in a 3d game.
Suitable for fantasy, historic, modern, or futuristic games.
Can be used as sprites for 2d tile-based games with seamless edges.
Art assets are created by a human with the assistance of software powered by Artificial Intelligence, such as Stable Diffusion and Flux.
Price $4.99
Fast Parallax by memiczny
- Supports horizontal and vertical parallax movement
- Infinite tiling for seamless backgrounds
- Automatic tile-size detection from sprites
- Easy layer management: add, remove, reorder, and rename
- User-friendly custom inspector
- Compatible with built-in pipeline and should work with URP/HDRP
- Works with standard sprites
Fast Parallax makes it simple to add dynamic depth to your 2D scenes. Perfect for platformers, sidescrollers, and top-down games, it supports infinite tiling in both horizontal and vertical directions, customizable speeds, and automatic tile-size detection from sprites. Easily manage layers to craft rich, immersive backgrounds that enhance your game's atmosphere.
Assets from example scene: https://assetstore.unity.com/packages/2d/environments/free-2d-cartoon-parallax-background-205812
Price $4.99
1960s Muscle Car #12 Variant by TheKnightsKing
This Asset includes:
-A car model (of .dae type)
-A prefab for the car (1960sMuscleCar#12.prefab)
-All the textures for the car (25)
-All the materials for the car (20)
-A demo scene for visual showcasing
Asset Features:
-UV unwrapped body with backup texture
-Low poly generic 60s interior
-Detailed undercarriage
-Functional Doors
-Separate Steering Wheel
-Ambient Occlusion baked texture for body and rims
Separate body parts:
-Doors
-Wheels
-Steering Wheel
All Texture Details:
8x8:
-shadow_TEXTURE.png
1024x512:
-numberplate_TEXTURE.png, numberplate_NRM.png
512x1024:
-undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png
1024x1024:
-grill_TEXTURE.png, grill_NRM.png, interior_TEXTURE.png, interior_NRM.png, interior_METAL.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png
4096x4096:
-bodymap_TEXTURE.png x 2
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Mesh Details: Prefab has 4 LOD States
-LOD_1 (Detail): 56,235 tris
-LOD_2: 50,675 tris
-LOD_3: 19,766 tris
-LOD_4: 13,642 tris
Third-Party file license notices:
-Asset uses 1960sMuscleCar#12.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses bodymap_TEXTURE.png, grill_TEXTURE.png, grill_NRM.png, interior_TEXTURE.png, interior_NRM.png, interior_METAL.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png, shadow_TEXTURE.png, numberplate_TEXTURE.png, numberplate_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png; see Textures_license_notice.txt file in package for details
Price $7.99
1950s Classic Car #5 Variant by TheKnightsKing
This Asset includes:
-A car model (of .dae type)
-A prefab for the car (1950sClassicCar#5.prefab)
-All the textures for the car (26)
-All the materials for the car (19)
-A demo scene for visual showcasing
Asset Features:
-UV unwrapped body with backup texture
-Low poly generic 50s interior
-Detailed undercarriage
-Functional Doors
-Separate Steering Wheel
-Ambient Occlusion baked texture for body
Separate body parts:
-Doors
-Wheels
-Steering Wheel
All Texture Details:
8x8:
-shadow_TEXTURE.png
1024x512:
-numberplate_TEXTURE.png, numberplate_NRM.png
512x1024:
-undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png
1024x1024:
-interiorred_TEXTURE.png, interiorblue_TEXTURE.png, interiorbrown_TEXTURE.png, interior_NRM.png, interior_METAL.png, grill_TEXTURE.png, grill_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png
4096x4096:
-bodymap_TEXTURE.png x 2
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Mesh Details: Prefab has 4 LOD States
-LOD_1 (Detail): 47,260 tris
-LOD_2: 41,404 tris
-LOD_3: 17,478 tris
-LOD_4: 10,882 tris
Third-Party file license notices:
-Asset uses 1950sClassicCar#5.dae, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses bodymap_TEXTURE.png, interiorred_TEXTURE.png, interiorblue_TEXTURE.png, interiorbrown_TEXTURE.png, interior_NRM.png, interior_METAL.png, grill_TEXTURE.png, grill_NRM.png, trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_TEXTURE.png, undercarriage_NRM.png, underchrome_TEXTURE.png, underchrome_NRM.png, windows_TEXTURE.png, shadow_TEXTURE.png, numberplate_TEXTURE.png, numberplate_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png; see Textures_license_notice.txt file in package for details
Price $7.99
Swords PBR - Metals by Arigasoft
High-quality meshes but very optimized in poly-count :
- Copper Sword : 97 Vertices | 80 Faces | 156 Tris
- Iron Sword : 203 Vertices | 173 Faces | 368 Tris
- Silver Sword : 367 Vertices | 362 Faces | 700 Tris
- Gold Sword : 581 Vertices | 587 Faces | 1070 Tris
- Clean mesh, only planar quads and tris
- Smoothing group already set
- Pivot point already set
- Position/Rotation/Scale already set
- Real-size object
1 PBR Material for each sword
4 Textures in 2k resolution for each sword :
- Albedo/Diffuse/Color map
- Metalic/Roughness map
- Normal map
- Ambient Occlusion map
UV Map clean and no-overlapping.
All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)
Enhance your best survival/crafting/rpg projects (game, render, advertising, design visualization, VR/AR...) with these awesome metal swords :
- Copper sword
- Iron sword
- Silver sword
- Gold sword
Game-ready !
Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !
PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)
Real size model, with pivot point and scaling already set.
For any more informations, don't hesitate to contact me !
Price $4.99
Game RPG Strategy Sci Fi Space Wars by GooseLi Games
Texture dimensions - 2048
Rigging: No
UV mapping: Yes
LOD information - No
Types of materials and texture maps - PBR
8 - Sci-Fi Houses<br>
3 - Tents<br>
1 - Big Excovator<br>
3 - Turret<br>
1 - Protective Tower<br>
2 - Tanks<br>
2 - Combat Jeep<br>
2 - Combat Mech<br>
8 - Weapon to Mech<br>
1 - Boeing CH-47 Chinook<br>
Each model has a destroyed model<br>
Props:<br>
6 - Vehicles<br>
2 - Container<br>
3 - Crush Vehicles<br>
5 - Trees<br>
3 - Road<br>
1 - Post<br>
1 - Town Hall<br>
Scripts;<br>
CameraControllerGame<br>
Anim_tracks<br>
Game Pictures;<br>
Icons<br>
Icons GameObject<br>
Icons Units<br>
Players<br>
User Interface<br>
Using "Game RPG Strategy Sci Fi Space Wars", you can easily create a prototype of a fantasy world in the rpg genre and in the style of "Sce_Fi"! In addition, there are props that diversify your location. Images for the interface and for game management. There is also a script that will help you control the camera. All models have a destroyed version of the model. All models are optimized!
Suitable for mobile games! Games in 2.5D format and RPG
Price $39.99
3D sci-fi spaceship #12cc by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Spaceship - Tris 6692 without collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
Car Showroom Essentials by SkyHigh
Details:
- Textures: 26 (varied resolutions for different assets)
- Prefabs: 15 ready-to-use prefabs
- Platform Compatibility: Mobile, PC
Scene Details:
- Tris: 11.4k
- Verts: 24.2k
This package includes a high-quality, low-poly car showroom scene designed for use in mobile, PC projects. It offers a versatile environment that can be adapted for various use cases, such as vehicle showcases, exhibition halls, or background settings for menus and interfaces.
Main features:
- Low-poly
- Lightmap Support
Price $28.56
Low Poly 3in1 - Refreshed by RG Poly
- 3 scenes (Demo,)
- 63 materials [5 main (with textures) The rest Standard materials to diversify the asset ]
- Water Shader
- 3 textures with resolution 64x64, 1 texture 128x128, 2 floor textures 1920x1080
- 572 unique meshes
- 572 Prefabs
- Average polycount ~ 300
The Low Poly Megapack 3in1 is the ultimate asset pack for game developers and designers who want to create a low poly style game. With over 572 prefabs and 3 demo scenes, this pack includes everything you need to build an immersive and diverse game environment.
This pack combines three other assets, including buildings, weapons, characters, plants, and many other low poly models. This pack contains everything you need to get started on your next project.
Whether you're a seasoned game developer or just starting, the Low Poly Mega Pack is a must-have asset pack that will save you time and effort in creating a game environment. With its huge selection of prefabs, you can easily mix and match to create your unique look and feel.
Package includes:
Pirate Island Megapack - Low Poly URP - Refreshed
Low Poly Medieval Village - URP Refreshed
Low Poly Aztec Jungle - URP Refreshed
- 3 scenes (Demo)
- 4 Particles and VFX:
- Falling leaves
- Dandelions flying in the wind
- Sun Rays with dust
- Flying Butterflies
- Lens Flare
- 78 materials [5 main (with textures) The rest Standard materials to diversify the asset ]
- Water Shader
- 29 textures with resolution from 64x64,to 2048 x2048
- 575 unique meshes
- 606 Prefabs
- Average polycount ~ 300
Price $45.00
Interactive VR Go-Kart Garage by TetianaAndronova
Materials
Number of materials — 19
Textures
Number of textures — 31
Prefabs
Number of prefabs — 25
Meshes
Number of meshes — 20
Polygon count meshes
base_kart — 10146 triangles
BeamBracket01 — 80 triangles
BeamBracket02 — 80 triangles
body_kart_part1 — 386 triangles
body_kart_part2 — 386 triangles
body_kart_part3 — 780 triangles
body_kart_part4 — 1058 triangles
body_kart_part5 — 974 triangles
body_kart_part6 — 876 triangles
Floor — 28 triangles
Podium — 1102 triangles
SupportCeiling_01 — 24 triangles
SupportCeiling_02 — 24 triangles
SupportCeiling_03 — 24 triangles
SupportWalls_01 — 174 triangles
SupportWalls_02 — 184 triangles
Wall — 12 triangles
wheel_kart_01 — 1725 triangles
wheel_kart_02 — 1725 triangles
Сeiling — 12 triangles
UV mapping — Yes
PBR materials
Modular Assembly System: Build your go-kart piece by piece, offering a hands-on experience.
Customizable Components: Change colors, materials, and styles to suit your vision.
Create, customize, and race with the Interactive VR Go-Kart Garage
Price $20.00
Office Space 01 by TetianaAndronova
Materials
Number of materials — 47
Textures
Number of textures — 58
Prefabs
Number of prefabs — 97
Meshes
Number of meshes — 59
Polygon count meshes
armchair_01 — 288 triangles
bench_01 — 196 triangles
cabin_01 — 236 triangles
cabin_01_door — 214 triangles
chair_01 — 2500 triangles
chair_02 — 2046 triangles
chair_03 — 1928 triangles
column_01 — 8 triangles
column_02 — 36 triangles
decoration_01 — 996 triangles
decoration_02 — 248 triangles
decoration_03 — 42 triangles
door_01 — 216 triangles
door_02 — 372 triangles
door_frame_01 — 30 triangles
door_frame_02 — 24 triangles
elevator — 157 triangles
entrance — 26 triangles
floor_01 — 42 triangles
floor_02 — 24 triangles
lamp_01 — 392 triangles
lamp_02 — 92 triangles
lamp_03 — 480 triangles
lamp_04 — 192 triangles
lamp_05 — 936 triangles
lamp_06 — 68 triangles
mirror — 26 triangles
monitor — 235 triangles
office_1 — 24 triangles
office_2 — 40 triangles
office_3 — 1004 triangles
painting — 68 triangles
pedestal — 42 triangles
plinth_01 — 20 triangles
reception — 592 triangles
roof — 76 triangles
shelving_01 — 216 triangles
shelving_02 — 332 triangles
shelving_03 — 122 triangles
sink — 969 triangles
skulpture_01 — 88 triangles
skulpture_02 — 81 triangles
sofa_01 — 288 triangles
stairs_part3 — 64 triangles
stairs_part4 — 6 triangles
stairs_part_1 — 222 triangles
stairs_part_2 — 146 triangles
street — 40 triangles
table_01 — 174 triangles
table_02 — 224 triangles
table_03 — 288 triangles
towel_holder — 312 triangles
wall_01 — 4 triangles
wall_02 — 8 triangles
wall_03 — 2 triangles
wall_04 — 6 triangles
wall_05 — 2 triangles
wall_corner — 16 triangles
wall_window — 100 triangles
UV mapping — Yes
Create stunning and customizable office environments.
Realistic and meticulously crafted assets to create a professional office atmosphere.
Easily customizable components to fit various layouts and styles.
Designed to work seamlessly with Unity’s lighting systems, including baked lighting and lightmaps.
High-resolution textures for a polished and realistic look.
Price $40.00
TopDown HD Enemy pack by SmallScale Interactive
Animated: Yes
Sprite sheets: Yes
Sprite dimensions: 128 x128
nr of sprites per animations: 15
Additional: pixel based
A large Character pack for your next top down 2D game.
Each character have variations of the following animations in 8 directions:
- Idle
- Idle2
- Run
- Walk
- Taunt
- Die
- Take Damage
- Attack1
- Attack2
- Attack3
- Attack4
The asset includes 13 characters and they are:
- Hammer
- Shooter
- Brawler
- Bruiser
- Sniper
- Assassin
- Foot Soldier
- Arcane element
- Guard
- Shepard
- Commander
- Crusader
- Caster
The Asset includes a number of projectiles and AOE abilities.
The asset also includes a Example scene with a map, an example animator controller for each character, 12 character portraits and some ui Elements.
The example scene in the video is included, but is mainly meant for demonstration purposes and is not completly game ready.
Price $19.99