Assassin Hood 2 by Valeria Miller
Number of textures 27
Texture dimensions 4096x4096
Maximum polygon count 1042
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Assassin Hood 2 Contains has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male and female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality. Mask without backfase. ready for render. Mask has separeted lights and strap.
5 Skins
Assassin Hood 2 - 1042 polygons
High poly mask
Materials - 5
Textures - 27
Price $6.00
Mask Punk Smile by Valeria Miller
Number of textures 34
Texture dimensions 4096x4096
Maximum polygon count 308
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Mask Punk Smile Contains has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Emissive map, Mask map for HDRP. Game ready.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality. Mask without backfase. ready for render. Mask has separeted lights and strap.
5 Skins
Mask Punk Smile - 308 polygons
High poly mask
Materials - 5
Textures - 34
Price $6.00
Spooky hat by Valeria Miller
Number of textures 30
Texture dimensions 4096x4096
Maximum polygon count 765
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Spooky hat Contains has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male and female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality. Mask without backfase. ready for render. Mask has separeted lights and strap.
5 Skins
Spooky hat - 765 polygons
High poly mask
Materials - 5
Textures - 30
Price $6.00
Assasin Hood 3 by Valeria Miller
Number of textures 29
Texture dimensions 4096x4096
Maximum polygon count 1053
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Assasin Hood 3 contains 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male and female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Assasin Hood 3 - 1053 polygons
High poly
Materials - 5
Textures - 29
Price $6.00
Medieval Witch's Props by Red Blue Pixel
Number of meshes/prefabs: 52
Poly Count: 24 - 83k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 66
Number of Textures: 350
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Infuse your game with mystical elements using the Medieval Witch's Props pack, a collection of eerie and enchanted assets perfect for any fantasy or dark-themed setting. This pack includes everything needed to create a mysterious witch's lair or potion-making station. Inside you'll find:
- Alchemical Tools: Cauldrons, mortar and pestle, vials, and potion bottles.
- Mystical Items: Crystal balls, spell books, candles, and talismans.
- Herbs & Ingredients: Dried herbs, jars of strange ingredients, animal bones, and spell scrolls.
- Decorative Elements: Worn shelves, tables, lanterns, and charms.
- Textures & Materials: High-quality PBR textures for lifelike wood, metal, glass, and aged surfaces.
Perfect for medieval RPGs, dark fantasy games, and mystical environments, the Medieval Witch's Props pack brings an aura of magic and mystery to your game. Craft the perfect setting for your spell-casting characters with these enchanting assets!
4o
Price $19.99
Dynamic Currency Flyout UI: Seamless In-Game Currency Animation by Funfab
- Easy Integration: Plug-and-play setup with detailed documentation and example scenes.
- High Performance: Designed for maximum performance using object pooling, ensuring smooth animations even with numerous currencies.
- Full Customization: Customize every aspect of the currency animation, including scatter distance, move duration, and particle effects.
- Responsive Design: Works seamlessly with different screen sizes and resolutions, ensuring a consistent experience across devices.
- Supports UI Camera: Integrates with your existing UI camera setup for precise currency animations.
Enhance your game's user experience with the Dynamic Currency Flyout UI for Unity. This asset package allows you to animate in-game currency rewards flying from a spawn point to a target point, adding an extra layer of excitement and satisfaction for players.
Key Features:
- Customizable Scatter Modes: Adjust the scatter distance and choose between "Around" or "Upwards" scatter modes to create visually appealing animations.
- Flexible Start and End Points: Define specific start and end points for the currency animation to fit your game’s UI layout.
- Sequential Currency Animation: Spawn multiple currencies in sequence, each with individual properties and delays for a dynamic visual effect.
- Adjustable Animation Delays: Control the delay between currency spawns to achieve unique animation patterns.
- Special Particle Effects: Play unique particle effects for each currency as it reaches its target, enhancing the sense of achievement.
- Efficient Object Pooling: Utilize Unity’s Object Pool system to ensure high performance and optimal memory usage by reusing currency objects.
- Multiple Currency Types: Configure different currency types, each with its own scatter, move, and particle effect settings.
Price $39.99
Poly Cars Pack by polyperfect
📢 I M P O R T A N T
- This pack will also be a part of the Poly Universal Pack.
If you want the whole experience of our Poly Series, please check it out.
- We are starting with a low price, and each release increases the cost
- All updates are FREE for existing users
— Content —
- 270 Model Prefabs with Colliders
- Atlas texture workflow with multiple color variants ready for you.
- Awesome inspiration Scenes
- Great for third and first-person games
- More detailed than Low Poly Ultimate Pack
- Free updates and releases
- URP and HDRP
- VR/AR ready
- Simple to use, well organized
- No animations or scripts
- Scene promo images are rendered in HDRP
— Models —
🚗 Cars (x148)
- Cars City (x10)
- Cars Racing (x7)
- Cars Trucks (x7)
- Cars Variants (x124)
🛣️ Racetrack (x125)
- Fences (x64)
- Props (x14)
- Roads (x25)
- Signs (x13)
- Structures (x9)
— Scenes —
- Car Models
- Racetrack Models
- Racetrack
And the best is yet to come :) Thank you all for purchasing our pack! If you have a specific requirement for a model, we will be happy to add it! Please email us at contact@polyperfect.com or reach us on our Discord!
— Other Low Poly Packs —
Low Poly Animated Fantasy Creatures
Low Poly Animated Prehistoric Animals
— Poly Series —
— Toolkits —
— 2D Packs —
— Follow us —
— Media —
Price $40.00
RPG Worlds Endless Caves by Szadi Art.
Price $9.99
Sortify by ErZonn
- Object Color Coding: Easily identify objects in the hierarchy by assigning colors.
- Custom Notes: Add notes to objects for better project management.
- Quick Access to Components: Access frequently used components quickly.
- Basic Custom Attribute Support: Add essential project-specific attributes like toggles and headers for better data organization.
Sortify is a versatile toolset designed to enhance project organization and management in Unity. It allows you to customize your workspace, create clearer hierarchies, and add project-specific information. Ideal for both small and large teams, Sortify reduces time spent searching for resources and editing elements, streamlining your workflow.
Main features of Sortify:
- Object Color Coding – Easily categorize and identify objects with color labels in the hierarchy.
- Custom Notes – Add notes to objects for better documentation and project detail management.
- Quick Access to Components – Access frequently used components quickly for more efficient editing.
- Basic Custom Attributes – Enrich objects with essential project-specific data using basic attributes like toggles and headers.
Sortify adapts to your workflow with modular settings, allowing you to activate only the features you need. Whether managing solo projects or collaborating in teams, Sortify keeps your projects organized, clear, and efficient.
Upgrade to Sortify Pro
Unlock advanced features with Sortify Pro, including Favorites, Mini Inspector, Dedicated Inspector Window, and a full suite of custom attributes like sliders and progress bars. Get Sortify Pro here.
Price $0.00
10 Retro Game Music 27 by Retro Sound
wav/ 441Hz/ 16Bit/ Loop
mp3/128kbps/ Loop
All BGM is looped.
wave and mp3 files.
01_Future City1 0:48
02_Future City2 0:47
03_Future City3 1:04
04_Future City4 0:44
05_Future City5 1:01
06_Future City6 1:13
07_Future City7 0:44
08_Future City8 1:02
09_Future City9 0:48
10_Future City10 1:06
Price $9.00
Ultimate Video Player by Soghoxal
Technical Features
- Customizable Scripting: This package includes flexible C# scripts, making it easy to integrate and customize within your Unity project
- Custom Icons : Customized and with an easy to understand icon setting system that is compatible with all versions
- Support for Local and Streaming Files: The player can handle both local and streaming video files, with automatic quality and buffering management for seamless viewing.
- Optimized, Scalable UI: Built with Unity UI, the player’s UI is adaptable to different resolutions and aspect ratios.
This Unity package offers a fully-featured media player with a sleek and modern interface inspired by YouTube, designed to seamlessly integrate video content into your applications. The player includes all essential functions and advanced options for customized video playback control.
Official Video Player : Here
Key Features
- Intuitive and Responsive Interface: The media player’s interface includes animated buttons for play/pause, forward/rewind, and volume. Smooth animations enhance the user experience, adding a professional touch to the player.
- Volume Control: Users can adjust the volume directly via a slider. The volume bar allows precise management, from mute to max volume, with smooth animations for an optimal user experience.
- Screen Mode Options: Switch between fullscreen and windowed views. Transitions between modes are smooth, minimizing visual distraction during playback.
- Playback Speed Control: The media player supports video speed adjustments, allowing users to slow down or speed up playback. Default options include 0.5x, 1x, 1.5x, and 2x, enabling quick navigation through the video.
- Functional Progress Bar: An interactive, precise progress bar displays the current playback state. Users can click or drag to move to any point in the video, with real-time previews for easy access to specific moments.
- Cross-Platform Compatibility: The player is optimized for smooth functionality on PC, mobile, and VR/AR devices, ensuring a consistent user experience across platforms.
Play Zone 05 Video Link : https://youtu.be/hJck3mFPUTc?si=RVVyuCBNGbjHH-u9
This package is perfect for developers looking to incorporate a modern, fully-functional, YouTube-like media player into their Unity applications.
______________________________________________
Soghoxal : Made By Cittadino Angelo Mattias
♠ @SoghoxalUnity2024 ♠
_______________________________________________
Price $4.99
Volleyball Girls - Sky Strikers by Visutronik
Each girl has:
- 3 fbx
- between 15 and 25 textures for each custome
- 3 meshes
- emotions
Texture size between 512x512 and 2048 x 1024
Polygon between 18,000 and 40,000 vertices
No animations
You will get 10 different Anime highschool girls. They are in the volleyball team "Sky Strikers" of the school.
Each girl has 3 different outfits:
- "Sky Strikers" team outfit
- school uniform
- freetime outfit
They don't have any animation but they should work with animations for humans, like:
- Dance animation from Kevin Iglesias
- Basic Motions from Kevin Iglesias
- MC Sample - Believable 3D Animations from Mocap Central
- Kung-Fu animations (Motion Cast#06 Vol.1) from Motion Cast
- Melee Axe Pack from Mixamo
You can test your animations with our characters with the free version of the "Sky Strikers":
https://assetstore.unity.com/packages/slug/301103
Price $18.99
Volleyball Girls - Sky Strikers Free by Visutronik
Each girl has:
- 3 fbx
- between 15 and 25 textures for each custome
- 3 meshes
- emotions
Texture size between 512x512 and 2048 x 1024
Polygon between 18,000 and 35,000 vertices
No animations
You will get 2 of 10 different Anime highschool girls. They are in the volleyball team "Sky Strikers" of the school.
Each girl has 3 different outfits:
- "Sky Strikers" team outfit
- school uniform
- freetime outfit
They don't have any animation but they should work with animations for humans, like:
- Dance animation from Kevin Iglesias
- Basic Motions from Kevin Iglesias
- MC Sample - Believable 3D Animations from Mocap Central
- Kung-Fu animations (Motion Cast#06 Vol.1) from Motion Cast
- Melee Axe Pack from Mixamo
You can get here all 10 girls:
https://assetstore.unity.com/packages/slug/301087
Price $0.00
VFX Graph - Warriors Flame by TwoUncles
The following prefabs are included:
WarriorsFlame,WarriorsFlame (1),WarriorsFlame (2),WarriorsFlame (3),WarriorsFlame (4)
1 effects 5 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
https://skfb.ly/oPy7H by plazma019 is licensed under Free Standard
Price $4.99
VFX Graph - Weapon Loot by TwoUncles
The following prefabs are included:
_StatBook_Common,_WeaponLoot White,_StatBook_Common,_StatBook_Epic,_StatBook_Legendary,_StatBook_Mythic,_StatBook_Rare
1 effects 7 colors.
All of them can change color.
This effects made with VFX Graph, which will lead to better visuals and performance.
All color parameters have been opened, creating your own Color effect.
HDRP is not adapted, you can try tweaking ShaderGraph to make it work properly on HDRP.
"com.unity.render-pipelines.core"
"com.unity.render-pipelines.universal"
"com.unity.shadergraph"
"com.unity.visualeffectgraph"
Install the latest version in unity's Package Manager yourself.
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.
Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in TwoUncleVFX\_Effect\_VfxGraph. When opened in the Visual Effects Graph, the assets are forced to recompile. This should be fixed in Unity 2022.3.6 and newer.
Warn! Please create a new created project or back up your project files before you test it!
If the project doesn't look normal,please check the following points:
1.Click Edit->Project Setting->Graphics,then check the Sciptable Render Pipeline Settings if is none, try select TwoUncleVFX_URP-Balanced to fix it.
2.Click Edit->Project Setting->Quality,then check the Render Pipeline Asset if is none, try select TwoUncleVFX_URP-Balanced to fix it.
3.Fix your Universal RP and Visual Effect Graph version to your ever used version or update it to last version In Package Manager.
if it is ok,try change the settings to your self settings,make sure your have a right URP Settings.
If you want to know more details, add our discord to communicate.
"Magic Pink Book" (https://skfb.ly/6WpO6) by sakhrynandrii is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"Book" (https://skfb.ly/orBsV) by barism09 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Price $4.99
GameDev Essentail Kit - In-Game Collectables [Complete Edition] by AssetHunts!
✔Demo Scene: 1
✔Avarage Polygon Count: 40 - 3K Tri
✔Number of Textures: 1
✔Texture Dimensions: 1024x1024
✔Number of Meshes: 125
✔Number of Prefab: 125
🟨Intro
AssetHunts - GameDev Essential Kit - In-Game Collectables [Complete Edition] contains 125+ Game-Ready Collectables to fill your game level.
🟨Features✦
⦿ 125+ Models
⦿ All Assets are Carefully Crafted
⦿ Game-Ready & Optimized
🟨Community✦
Assethunts GameDev Community
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $9.99
Low-poly grocery store by Yodah_the_cat
Number of meshes/prefabs 158
Number of textures 3 (Colour, Roughness, Metallic), Roughness & Metallic can be discarded from the material if not needed.
Texture dimensions 256х256p
Material use Autodesk Interactive Shader
All meshes polygon count 64 991 faces / 117 917 tris
Minimum polygon count 11 faces / 22 tris (Shelf2)
Maximum polygon count 4085 faces / 7152 tris (BrownEggs25, WhiteEggs25)
Average polygon count per item is about 400 faces / 750 tris
Collection of 158 low-poly, stylized prefabs ready for use. This pack is designed to look great with various types of shading, including flat shading, to match your preferred style.
All models feature the same material, logical naming, good topology and the real-world scale (with some alterations for more stylized look).
I use the same 256x256p palete-textures throughout all my packs identified by Yodah_the_Cat_material to make them easy to combine with each other. You can easily change the material attributes of assets via the UV map.
This pack contains:
- Storage (15 prefabs)
- Cashier with money (6 prefabs)
- Whole & cut cheese (35 prefabs)
- Whole & cut fish (7 prefabs)
- Raw & cooked meat, sausages, bacon (26 prefabs)
- Eggs and egg dishes (16 prefabs)
- Different kinds of dumplings (raw & cooked) (15 prefabs)
- Sandwiches (4 prefabs)
- Honey (3 prefabs)
- Canned food (4 prefabs)
- Flour bags (2 prefabs)
- Kitchen utensils (21 prefabs)
- A charcuterie board, an oil bottle, a shopping cart, and a shopping basket.
This pack includes Demo-Scene
Most items have polygon count of about 300 faces / 500 tris
I hope you will find this pack useful!
If you'd like to modify my models yourself, I can provide you with the .blend file. Just reach out to me at yodah.the.cat@gmail.com
Price $10.95
ProMeshCombiner by Jacob Vigso
Technical Details:
- Key Features:Combine multiple meshes and materials within a prefab into a single mesh asset.
Supports both MeshFilter and SkinnedMeshRenderer components.
Automatically sets up submeshes to maintain material assignments.
Utilizes 32-bit index format to handle large, high-vertex-count meshes.
Integrated directly into the Unity Editor as a custom menu item.
Saves combined meshes as new assets, preserving the original prefab.
No external dependencies or Asset Store packages required. - Ideal For:Optimizing performance in large scenes or complex prefabs.
Reducing draw calls for enhanced rendering efficiency.
Creating custom, static meshes for level building.
The Mesh Combiner Tool provides a straightforward, customizable script for combining multiple meshes in a prefab into a single, optimized mesh asset. This tool is ideal for developers looking to improve rendering performance by reducing draw calls and organizing complex prefabs. It’s especially useful in performance-intensive projects, such as large-scale environments or high-detail scenes, where draw call reduction is essential.
This tool is easy to integrate into any Unity project without additional dependencies. Simply add the script to your project’s Editor folder, select a prefab, and run the tool from the Unity menu. The tool will automatically combine all meshes (including support for SkinnedMeshRenderers in static form) while preserving material configurations as submeshes.
Price $4.99
Candy canes and Christmas sweets by Gilded8
Vertices: 35482
Minimal vertex count: 482
Maximum vertex count: 4724
This is high quality low/mid-poly game asset for first-person games or third view.
4K textures/1 material.
Here are five types of candies, each in a different colour. In total, there are 17 unique candies.
All assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
Each lollipop can be used separately. One texture atlas for all candies. High 4K detail.
Can be easily converted to HDRP and URP according to the instructions.
Minimal vertex count: 482
Maximum vertex count: 4724
Price $24.99
Basic Tutorial Message by QL GameDev
Requires: TextMeshPro. Please import the Unity TextMeshPro first before using this asset.
If you need to change the font or the font size or something like that, you could change them in the prefab, and it should still work.
This tool allows you to create a tutorial message pointing to any world position or screen position with an arrow sprite and a dynamic-sized text dialog. The size and position are calculated automatically, and all you need to do is provide the position, the pointing direction, and an offset. You can also dynamically replace the arrow sprite if you need. With this, you can start to create step-by-step tutorials for your players.
Third-party content usage:
This asset uses "Cursor Pack" images under Creative Commons CC0; see Third-Party Notices.txt file in the package for details. This asset also use TextMeshPro.
Price $0.00