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Interior House HDRP by Nvoid

Asset Store newest packages - 2024, November 29 - 10:55

Texture dimensions :2048x2048

Polys count : 1,385,000

Verts count : 1,390,439

Number of prefabs : 116

UV mapping: Yes

Types of materials and texture maps : PBR

Interior House HDRP brings you a Modern Furniture,Perfect Lightting, and Beautiful Design.


Included :

Glass Shader

Clock Script

Camera Movment Script

Video Player Script

Post Processing


Unique assets number : 116

Texture type : PNG

Texture dimensions : 2K

Average poly count : 10,000

544 Textures include BaseMap,MaskMap,NormalMap for all asssets and Emissive for some.


Price $85.00

Realistic Red Dragon Animated Low-poly 3D Model by 3D-Disco

Asset Store newest packages - 2024, November 29 - 10:17
Realistic Red Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).

Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)

Texture dimensions: 4k

Polygons: 38,550

Vertices: 36,013

Rigging: Yes

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Realistic Red Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).


Technical details:

  • Polygons: 38,550
  • Vertices: 36,013
  • Textures: Color, Metallic, AO, Roughness, Normal
  • All textures are 4k resolution
  • The model is rigged and animated.
  • 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.

Price $129.99

Top Down Tank 3D - Game Template by Black Rose Developers

Asset Store newest packages - 2024, November 29 - 10:07
Explore, Aim, Shoot and enjoy physics in the game!

1.Art

Art folder is subdivided into four folders.

A. Materials

Contains subfolders with 32 various materials used in the game, which can be customized with different colours or sprites.

B. Sprites:

Contains 2 PNG (32x32 & 4x4)

C. Models:

Contains 3 models 3D FBX

D. Textures:

Contains 18 PNG textures that can be applied to materials in the game

2. Prefabs

The Prefabs folder includes nine main categories:

- Enemies: 4 prefabs of different enemies in gameplay for level design.

- Items: 3 prefabs of different items in gameplay for level design.

- Nature: 25 prefabs of different items of nature in gameplay for level design.

- Objects: 9 prefabs of different objects

- Particles: 5 unique particle effects with different materials.

- Player: the prefab of player which must be used in all levels

- Projectile: 3 prefabs of different projectiles in gameplay for level design.

- UI: 2 prefabs of the game menus.

- Weapons: 2 prefabs of different weapons in gameplay for level design.

Check the 2 pre-designed levels for understanding prefab functions.

3. Scenes

- Level-1: Sample level 1 with all prefabs used

- Level-2: Sample level 2 with all prefabs used

4. Scripts

27 Scripts are categorized into two folders, with clear names and functions to ensure easy understanding.

Top Down Tank 3D - Game Template

Command your tank in an immersive 3D environment! Utilize realistic physics to navigate, aim, and shoot down obstacles and enemies.

📂 Project Highlights:

  • Art Assets: Includes 3 FBX tank models, 32 material sprites, 18 PNG textures, and 2 UI sprites.
  • Prefabs: 54 ready-to-use prefabs for player and environmental elements.
  • Scenes: Two sample scenes for quick setup and demonstration.
  • Scripts: 27 organized and optimized scripts for easy expansion.
  • Customization: Adapt or create new assets to build unique levels and gameplay experiences.

📧 Support: For assistance, reach out at blackrosedevelopers@gmail.com.

Get started now and bring your tank to life in this customizable 3D environment!


Price $49.00

Inspector Enhancements by Nenn

Asset Store newest packages - 2024, November 29 - 10:04
Inspector Enhancements is a free collection of tools that make working in Unity's Inspector easier and more efficient; they help test, organize data, simplify complex setups, and reduce errors.

Compatible with Unity 2020.3 LTS and later.

Supports all Unity Editor platforms.

Includes six custom property attributes and drawers:

  • [MethodButton]
  • [CollectionDropdown]
  • [HideIf] / [ShowIf]
  • [HideLabel]
  • [InlineProperty]
  • [Required]

Free Tools to Empower Your Creation

Inspector Enhancements provides six easy-to-use and well-documented tools (custom property attributes and drawers) that make working in Unity's Inspector faster, simpler, and more intuitive. Whether you’re organizing data, testing functionality, or reducing clutter in your project setup, these tools help tackle common pain points in the Unity Editor.


- Remove Clutter

Keep your Inspector clean and focused by hiding irrelevant options or organizing fields into dropdown menus. Whether you’re managing complex data or reducing distractions, tools like [HideIf], [ShowIf], and [CollectionDropdown] streamline your workspace.


- Test Functions Easily

Need to test a function without entering Play Mode? [MethodButton] lets you run methods directly from the Inspector. This is perfect for debugging, prototyping, or testing individual components of your game.


- Prevent Errors

Missing references and unassigned fields can lead to runtime errors. [Required] ensures all essential fields are assigned by showing warnings right in the Inspector, saving you from debugging headaches.


- Visualize Nested Data

Tired of drilling down into complex objects? [InlineProperty] displays nested data structures directly in the Inspector, so you can see everything at a glance.


- Decide the Selection

Simplify field assignments by providing predefined options directly in the Inspector. With [CollectionDropdown], you can replace manual input or long lists with an organized dropdown menu. Perfect for selecting prefabs, materials, or other assets without navigating through folders, ensuring consistency and reducing errors.


Documentation and Examples

Inspector Enhancements comes with documentation and a list of examples which may be found in the project's wiki.


Tools Included

- [MethodButton]: Run methods directly from the Unity Inspector. Perfect for testing, debugging, and triggering actions without entering Play Mode.

- [CollectionDropdown]: Select items from arrays and lists using a dropdown menu, reducing the clutter of large collections in the Inspector and allowing picking between multiple options easily.

- [HideIf] and [ShowIf]: Dynamically hide or show Inspector elements based on conditions, keeping your workspace clean and relevant.

- [HideLabel]: Simplify your interface by removing unnecessary labels for a cleaner look.

- [InlineProperty]: Display nested data structures directly in the Inspector for better visualization.

- [Required]: Warn when essential fields are left unassigned, helping to prevent runtime errors.


More Features in the Works

Inspector Enhancements continues to evolve with new tools to improve your Unity workflow. Here’s a preview of two features currently in the works:

- [ShowInInspector]: Display and edit non-serialized properties directly in the Inspector. Perfect for exposing calculated or dynamic properties while maintaining editability and encapsulation.

- [InterfaceImplementation]: Allow interface assignments directly in the inspector with a dropdown menu listing eligible implementations. Quickly select from non-abstract classes with default constructors for streamlined development.


Price $0.00

Realistic Green Dragon Animated Low-poly 3D Model by 3D-Disco

Asset Store newest packages - 2024, November 29 - 10:00
Realistic Green Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).

Number of textures: 6 (Color, Metallic, AO, Roughness, Normal)

Texture dimensions: 4k

Polygons: 38,550

Vertices: 36,013

Rigging: Yes

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Realistic Green Dragon Animated 3D Model includes rig & 16 animations (Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death).


Technical details:

  • Polygons: 38,550
  • Vertices: 36,013
  • Textures: Color, Metallic, AO, Roughness, Normal
  • All textures are 4k resolution
  • The model is rigged and animated.
  • 16 animations are included: Idle, Talk, Walk, TakeOff, IdleFlying, Fly, Glide, Land, FireFyling, FireStanding, Attack, Dive, Defend, GetHit, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.

Price $129.99

MutantR Collections by Andryuha1981

Asset Store newest packages - 2024, November 29 - 09:16
A very large collection of MutantR

This collection is suitable for any genre of your game, but thanks to the highest detail of the assets, everything will look very cool in your FPS, RPG, Horror, Historical games, from the first or third person


Carefully read the description of each creature separately.

Also, follow the links to the YouTube channel. You can:

1) Watch a video with an overview of the asset, its animations, grid, technical aspects

2) Find out how to get a unique skin for each creature, which will allow it to stand out in your game.

3) Ask a question that interests you, here or by means of other types of feedback.

All models are unique and made in a unique design of our studio.

Mutant1 R7

Mutant6 R1

Mutant5 R1

Mutant R4

Mutant R3

Mutant2 R1

Mutant R1


Price $200.00

Vintage Office Cabinets by SIUP

Asset Store newest packages - 2024, November 29 - 08:49

Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount:

File_Cabinet_1 - 5632 triangles

File_Cabinet_2 - 1954 triangles

Cabinet_1 - 1468 triangles

Cabinet_2- 2748 triangles

A collection of vintage-style office cabinets, including tall filing cabinets and low drawer units.

Each model features fully functional drawers and comes in two wood color options, making them ideal for classic or retro interiors.

Perfect for detailed scenes and animations.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: FBX, TGA textures

Polycount:

File_Cabinet_1 - 5632 triangles

File_Cabinet_2 - 1954 triangles

Cabinet_1 - 1468 triangles

Cabinet_2- 2748 triangles



Price $9.89

Point of interest | On & Off Screen System & Framework by Golem Kin Games

Asset Store newest packages - 2024, November 29 - 08:49
Point of Interest (POI) System - displays on-screen and off-screen indicators for customizable points of interest. Ideal for showing allies, enemies, and objectives, with dynamic icons and colors.

Key Features:

  • Customizable POI Types: Easily differentiate allies, enemies, and objectives with unique icons and colors.
  • On-Screen & Off-Screen Indicators: Automatically display icons for visible objects and screen-edge indicators for off-screen points of interest.
  • Dynamic Scaling: Indicators adjust size based on distance, giving intuitive context for proximity.
  • Distance-Based Fading: Configurable maximum visibility distance to fade indicators smoothly.
  • Pulse Animation for Off-Screen Indicators: Optional pulsing effect for off-screen targets with customizable colors.
  • Easy Layer Filtering: Only track relevant objects with layer masking options.
  • Responsive UI: Works with Unity Canvas system for consistent performance across screen sizes.

"Point of Interest (POI) System for Unity is a powerful tool for creating both on-screen and off-screen indicators that guide players toward important points in your game world. It’s ideal for showing allies, enemies, and objectives with fully customizable indicators. With support for dynamic icons, pulsing animations, distance scaling, and color-coded indicators, this system enhances navigation and player awareness. It’s suitable for various game types, from open-world exploration to tactical games, and is easy to set up in the Unity Editor.


Key Features:

  • Customizable POI Types: Easily differentiate allies, enemies, and objectives with unique icons and colors.
  • On-Screen & Off-Screen Indicators: Automatically display icons for visible objects and screen-edge indicators for off-screen points of interest.
  • Dynamic Scaling: Indicators adjust size based on distance, giving intuitive context for proximity.
  • Distance-Based Fading: Configurable maximum visibility distance to fade indicators smoothly.
  • Pulse Animation for Off-Screen Indicators: Optional pulsing effect for off-screen targets with customizable colors.
  • Easy Layer Filtering: Only track relevant objects with layer masking options.
  • Responsive UI: Works with Unity Canvas system for consistent performance across screen sizes.

Example Uses:

  • Allies and Enemies: Distinguish friendly units from foes with color-coded icons and pulsing to alert players.
  • Objective Tracking: Display mission objectives on the screen edge for easy navigation, even when out of sight.
  • Resource Markers: Use icons to guide players toward collectible resources, with distance-based sizing to signify proximity.

The POI System is compatible with both 2D and 3D Unity projects, making it versatile for nearly any genre. The intuitive editor setup allows rapid configuration, ensuring seamless integration into existing projects. Ideal for enhancing player immersion and engagement, the POI System is your go-to solution for creating navigable and visually appealing game worlds.


Price $4.99

Basic Furniture Set by HunterCraft Creations

Asset Store newest packages - 2024, November 29 - 07:53
Furniture Bundle Pack A pack of 9 detailed 3D furniture models, desks, chairs, tables, and more. Ideal for enhancing any room or scene in your Unity project.

Number of textures : 12

Texture dimensions : 1024*1024 and 2048*2048

Vertices : 11729

Triangles : 20795

Number of meshes/prefabs : 17 / 9

Rigging: Yes/No : No

UV mapping: Yes/No : Yes

Types of materials and texture maps : Standard Material

This Furniture Bundle Pack includes 9 3D models of various furniture items, such as desks, tables, shelves, and chairs. Perfect for adding details to any scene in your Unity project, these models are fully textured and easy to use.


Price $5.99

Vintage Office Desk with hutch by SIUP

Asset Store newest packages - 2024, November 29 - 07:35

This is a vintage wooden desk with a removable hutch.

The desk features multiple drawers, while the hutch adds additional storage with cabinets and small drawers.

All drawers and cabinet doors are functional and can be opened.

The model is available in two wood finishes, providing options for different interior styles.

A perfect choice for classic or vintage themed settings.

PBR textures.


Texture size: 2048x2048

Textures: AO, Color, Metallic_Smoothness, Normal

UV mapping: Yes

Includes formats: blend, FBX, OBJ, TGA textures

Polycount:

Desk 2864 triangles

Hutch 3826 triangles



Price $9.89

Tennis Anim Set by MotionDezire

Asset Store newest packages - 2024, November 29 - 07:23

Number of Animations: 94

Animation Types (Root Motion/In-place) : In-place

Discord :- Link


Animation List :-

Emote - 7

Fast Backhand - 6

Fast Forehand - 4

Forward Backhand - 2

Forward Forehand - 2

Ground Backhand -

Ground Forehand - 12

Idle - 1

Movement - 11

Service - 10

Smash - 4

Taunt - 1

Test - 2

Volley Backhand - 4

Volley Forehand - 4

Conversation - 10


Price $20.00

Stylized Water Shader Graphs by Pixagonal Games

Asset Store newest packages - 2024, November 29 - 06:01
This pack contains several stylized water shader graphs for flowing water and also for waterfalls. It also includes some particle FX for them.

TODO:

  • Shader settings
  • Troubleshooting (waves not matching on neighboring meshes, check they have same wave settings on both, check UVs, check meshes are same width where they meet, you may also need to smooth the faces on your mesh [a cube will have this problem where faces split apart when waves are on]--in Blender Mesh->Shading->SmoothFaces)

Note about the water shader graphs:

For the depth coloring to work, you need to have the Depth Texture option enabled in either your rendering pipeline assets, or on your camera. Likewise, for the refraction effect to work, the same is true of the Opaque Texture option.


The Water Depth option on the water shader sets the depth at which it will fade from the shallow color to the deep water color. It is default to 5. So imagine a ray coming out of the camera lense. If the distance from the point at which the ray hits the surface of the water to where it hits something else is bigger than that, then it will fade into the deep water color. In other words, its how far you can see through the water before there is an opaque object such as the bottom.


The water shader graphs are all transparent. Thus they have the same quirks as any transparent shader.


Note about water shader foam effect:

You will most likely need to adjust the Foam Scale setting on the water shader if you think it looks to big or small. It is defaulted to 100 just because the water meshes in the sample scenes are large. So if you throw it on a cube, the foam will probably look too small until you decrease the foam scale. That setting determines how much noise is used to apply foam to the entire mesh, so the bigger the value the more fine-grained the foam will be.


The 2-material variants of the triplanar shader graphs simply use one texture for x and z axis aligned faces, whereas the 3-material variant lets you have different ones.


Note about the waterfall base ripples shader graph:

This shader is a special one that works with the provided prefab mesh, which is created in a special way so the effect will radiate out from the center. You can scale this prefab to change the size however you like, so it's not much of an issue.


Note about waves:

These water shader graphs have the option to use vertex manipulation to make the surface have 3D waves. Your mesh needs to have enough vertices for this to work well, so you may need to subdivide it more if there aren't enough. You can disable waves by simply setting the WaveHeight setting to 0.

I originally created these shader graphs for a project of mine. You can change the water color (both deep and shallow colors), and adjust i's opaqueness anywhere from completely opaque to transparent.


Below is what's included in this pack:


Water Shader Graphs (lit and unlit variants):

  • Flowing water
  • Standing Water
  • Waterfalls
  • Waterfall Base Ripples

Terrain Shader Graphs:

  • Triplanar 2-material variant
  • Triplanar 2-material variant with side UV projection
  • Triplanar 2-material variant with splat map support
  • Triplanar 2-material variant with vertex color blending support
  • Triplanar 3-material variant
  • Triplanar 3-material variant
  • Triplanar 3-material variant with splat map support
  • Triplanar 3-material variant with vertex color blending support

Particle FX:

  • Waterfall top foam particles prefab
  • Waterfall base foam particles prefab

Sample Scenes:

  • Opaque water lit
  • Opaque water unlit
  • Transparent water lit
  • Transparent water unlit

Scripts:

  • WaterColorChangeSample.cs

The above script is just a demo that lets you set which water color will be used when you run the scene. You could use this same technique to change other stuff dynamically, like wave height at run time to simulate a storm moving in, etc. This script is on the WaterColorChanger prefab. It also has a mode that will fade through all the colors specified by the inspector.


NOTE: The textures you see on the terrain in the sample scenes are free CC0 textures by Lynocs.



Price $9.99

Desert Race Track: High-Speed Car Racing Environment for Rallying and Drifting by Kimura Games

Asset Store newest packages - 2024, November 29 - 05:57
Desert-themed race track with stylized sand dunes, rocky terrain, and desert flora. Perfect for racing and adventure games. High-quality, game-ready asset with optimized textures.

Number of textures: 19

Texture dimensions: 2048x2048

Total polygon count: 55,824

Total polygon count (without colliders): 40,456

Total triangle count: 100,807

Total triangle count (without colliders): 75,848

Number of meshes: 62

UV mapping: Yes

Types of textures:

- Albedo

- Normal

- Metallic

- Roughness

🏜️ DEMO AVAILABLE! 🏜️ Take a test drive through the sunbaked desert in this immersive desert-themed race track RIGHT HERE! Get an up-close look at every sandy curve and rocky pass in real-time, and experience how this game-ready track performs before adding it to your game! 🚗💨


Level up your racing game with this fully optimized desert race track environment. With every detail meticulously crafted, this track offers the perfect setting for intense races, off-road challenges, and sun-scorched scenery in games set in the desert and arid environments.


Game-Ready Race Track Features:

  • Key Features: Sand dunes, rocky outcrops, scattered desert flora, and worn tracks to enhance authenticity.
  • Props: 39 desert themes race props (buildings, ruins, abandoned cars, signs and more)
  • Plants: 20 desert themed plants (cacti, bushes, trees and more)
  • Poly Count: Approximately 55,000 triangles for smooth visuals and performance.

Textures and Materials Included:

  • Albedo
  • Normals
  • Roughness

Each texture is designed to provide a high level of detail and realism, seamlessly blending into the desert theme and giving developers a ready-to-go asset that saves time and enhances visual appeal.


Perfect for:

  • Racing Games: Create high-speed thrills with a challenging desert track.
  • Open World Games: Add depth to desert regions and arid landscapes.

Rev up the excitement with this stylized desert race track, designed to bring your game’s 3d environment to life!


Price $19.99

Penguin ARPG Toolkit by patpat

Asset Store newest packages - 2024, November 29 - 05:55
Penguin ARPG Toolkit is a powerful action game framework which provides a general solution for all kinds of combat-heavy games. To use this asset, you must have basic knowledge of Unity engine.

Supported platforms: Windows, Mac, Linux


Documentation: [LINK]


Main Features:


- Dynamic state machine based on pTag system


- General solution for character locomotion capable with any preferred physics system (RigidBody, Character Controller, Kinematic Character Controller...)


- Highly-customizable character action system with more than 30 sample modifers provided


- Resuable weapons and characters


- Basic enemy AI logic capable with pCharacter


- Complete documentation and tutorials


Who is it for?


Experience with the Unity Editor and fluency in C# are required to use this package. PAT is designed for users who want full freedom to create custom game-specific controls and actions while relying on a robust infrastructure. You’ll be expected to provide your own assets and write custom input, animation, and action modifier code.

Non-programmers are welcome to use PAT but it is designed for extensibility and customization.


How is it used?


[Tutorial Link]


You add a Character component, a Character Locomotion Base component, a Locomotion Motor component of your choice and a capsule collider or any other components required by your Motor to your Game Object. Then put your character model with ModelHandler component under your character Game Object, also drag LocomotionSets prefab and create your own action states as needed.


Price $0.00

Mesh2Sprite by Kevin Foley

Asset Store newest packages - 2024, November 29 - 05:45
Easily convert animated 3D meshes into directional sprites.
  • Adjustable animation framerate (1.0 - 60.0 FPS).
  • Adjustable number of camera angles (1 - 36).
  • Adjustable camera distance and height.
  • Real-time preview of exactly how your sprites will look.
  • Automatically sort sprites into folders, with adjustable settings (all in one folder, by animation, or by camera angle).
  • Automatically generate sprite atlases, with adjustable settings (no atlas, all in one atlas, by animation, or by camera angle).
  • Export a single frame, a single animation, or all animations, each with a single click.
  • Lightning-fast export; on a decent computer, you can export hundreds of low-resolution sprites in seconds.
  • Pixels-per-unit calculated and set automatically.
  • Sprite pivot point calculated and set automatically (to be aligned with ground).
  • Fully extensible codebase.

Mesh2Sprite is a fast, easy-to-use, and powerful utility for converting animated meshes into sprites. Just drop your mesh into a scene, adjust a few settings, and click "Export"!


Remember 1990s games where sprites were pre-rendered from 3D models? Mesh2Sprite helps you easily recreate that authentic retro look by rendering your mesh into sprites. No 3D modeling experience or software needed; set up your mesh and lightning using the Unity workflow that you're comfortable with (use any render pipeline) and Mesh2Sprite will show you a preview of exactly how each frame of your animations will look from each camera angle. You specify the animation framerate, resolution, number of camera angles, and camera distance/height, then let Mesh2Sprite take care of the rest!


When you export, Mesh2Sprite takes care of all of the tedious work for you, automatically naming your sprites, organizing them into folders, setting the pivot points, pixels-per-unit, and filtering mode settings, and even packing your sprites into atlases! Don't like the default settings? No problem, most settings can be adjusted with a simple interface!


But wait, there's more! Mesh2Sprite also comes with a simple runtime component for rendering your directional sprite animations in-game! Load an animation set into the Mesh2SpriteAnimator and tell it which animation to play, and the component will automatically change the sprite's apparent direction based on the relative position of the camera!


Mesh2Sprite is not only useful for retro games. Turn on anti-aliasing and increase the resolution, and you can use it to render out high-quality sprites for background characters, UI images, low LODs, or anything else you might think of.


Price $19.99

U.Ko. 3Dscifi Base-Constructionkit by Uwe Korsing

Asset Store newest packages - 2024, November 29 - 05:29
With this 3D kit you can build simple, small but also complex, large Sci - Fi bases.

All objects are lowpoly, the mesh resolution ranges from objects with about 16 to objects with about 2000 triangles.


Textures have a size of 1024 x 1024 pixels.

PSD-Sourcefile is included.


There is one Color Texture and one Emit Texture.


There are three materials, one material for the basecomponents, one for the glass and one for the scene background.


The Doors are animated and a simple script to open and close the doors is included.


Images and videos to be seen were all created using

the Universal Render Pipeline.


There is no LOD integration.

The existing demo scenes only serve to illustrate the included assets and are not optimized for game development.


The individual objects / components offer a wide range of individually

combinable possibilities.


All objects are coordinated with each other.


With the snap-in function activated, the individual components can be easily

put together.


A certain number of prefabricated assemblies / assets are included.


HDRP - Package is included


The seen Character is from Unity and not part of the assetpack.

It is part of the free Unity Starter assetpack.

The settings and dimensions of the Unity third-person controller, along with the character model used, served as a reference for the creation of this asset pack.


Price $38.90

KINGDOM : Stylized Modular Castle Environment by Polyart Studio

Asset Store newest packages - 2024, November 28 - 23:46
Step into the next chapter of the Dreamscape series with our most ambitious release yet – a stylized fantasy castle environment megapack!

Number of textures: 646

Texture dimensions: 64x64 up to 4096

Minimum polygon count: 2

Maximum polygon count: 32000

Number of meshes/prefabs : 1567

UV mapping: Yes

LOD information : Yes, varies depending on the asset.


TRAILER


Polyart Studio Guarantee - Everything we make is crafted from scratch by our team — no AI, no shortcuts, no copyright issues. Just original, high-quality assets you can trust. Issues? Join our discord server linked above! We also offer full refunds if we can't help you solve your issue.


Step into the next chapter of the Dreamscape series with our most ambitious release yet – a stylized fantasy castle environment megapack!


This collection gives you everything you need to create the ultimate castle experience, both inside and out. With nearly 1,600 handcrafted assets, you can build your ultimate fantasy kingdom!


Let's build the next pack together!

Discord | Facebook | Youtube | Twitter


Optimized for all platforms!

Standard RP - Unity 2022.3 +

Universal RP - Unity 2022.3 +


Key Features:

  • Modular Buildings with Interiors: Design grand castles and detailed interiors with ease.
  • Gothic Cathedral + Crypt : Fully modular cathedral and crypt with fully desgined interiors.
  • Mountain Environment: Vast and lush mountain environment with cliffs, bushes, several variations of trees and wildflowers.
  • Custom Water Shader: Customizable and high quality water shader with caustics, refraction and foam.
  • Charming Shops: Features a blacksmith, general shop and alchemist (with interiors).
  • And much much more. With over 1560 prefabs, the pack contains everything you might need to build anything from small forts to giant imperial cities.


Price $149.00

[URP][HDRP] Pack Sea Textures by Lord Enot

Asset Store newest packages - 2024, November 28 - 16:14
These textures are a version of URP and HDRP. This is a seamless pbr textures. Contains 15 Unique Textures.

This pack contains the following maps ready for any game in .tga format:

- Base Color 2048x2048;

- Roughness 2048x2048;

- AO 2048x2048;

- Normal 2048x2048;

- Mask 2048x2048;

- Height 2048x2048.

These textures are a version of URP and HDRP.

This item should be free to you if you purchased any of the following items:

Pack Sea Textures

Super Pack Textures 5

[232] Mega Pack Textures 2

Ultra Pack Textures


Price $15.00

2D Character Witch/Wizard by yuliialis

Asset Store newest packages - 2024, November 28 - 16:00
A fully animated 2D pixel art character for your game!

File count:

28 Spritesheets, 10 additional Spritesheets for loops seperately (Animations in Unity: 51)

Animated:

Yes

Animation type list:

Frame-by-frame

Additional:

Pixel based

Image Dimensions:

Small sprites ranging from 514x53 to 981x53 pixels and bigger from 1019x53 to 1889x53 pixels

Color Depth:

32-bit color depth for vibrant and detailed visuals.

Transparency:

All assets support alpha transparency (RGBA format), ensuring seamless integration with any background.(PNG)

All animations feature front, back, and side directional variations, except for the climb and bonus animations.

  • Idle - 8 frames
  • Walk - 10 frames
  • Run - 10 frames
  • Climb - 10 frames
  • Bonus - 15 frames (Loop inside 9 frames)
  • Death - 16 frames
  • Hurt Normal - 7 frames(Loop inside 5 frames)
  • Hurt after magical defense is broken - 7 frames
  • Defense physical - 6 frames
  • Defense magical - 18 frames (Loop inside 7 frames)
  • Attack One - 13 frames
  • Attack Two - 12 frames
  • Attack Three - 12 frames
  • Attack Wave - 20 frames (Loop inside 16 frames)

The bonus animation can be used for a variety of actions—charging, healing, or casting magic. Your choice!


Attack animation comes in 2 variations: as a sequence of 3 animations in a row and as individual animations. You can choose to use either the looped versions or the individual ones. I made sure each attack animation exists separately.


Some animations include loops inside them. I created separate sprite sheets for these loops to make them easier to identify and use, but you don’t have to use them separately if you don’t want to; the loops are already built into the animations.


The alternate side direction is essentially a mirrored version, so you can flip them in your game or use the included sprites.



Feel free to modify these assets however you like. This pack can be used in both free and commercial projects, and credit is highly appreciated but not required!


You may not redistribute, resell, or claim to have created these assets.


Price $15.00

Modular man low-poly stylized by Agor2012

Asset Store newest packages - 2024, November 28 - 12:58
Modular man character in casual clothes. Customizable color of all individual parts. Suitable for arcade, RPG and other third-person games in a cartoonish polyart style.

The set includes:

  • 6 heads with different beard styles
  • 7 different hairstyles
  • 3 hats
  • 7 torsos in different clothes
  • 6 legs in pants of different styles
  • 3 steps (boots, sneakers, bare feet)
  • 2 glasses

Materials: customizable


Skeletal Rig Epic Skeleton:

17 animations (see in the video preview)

  • Idle_1
  • idle_2
  • Walking
  • Crouching
  • Runing
  • Falling_looped
  • Landing
  • Jumping
  • Fight_idle
  • Jab
  • Hook
  • Head_hit
  • Leg_kick_1
  • Leg_kick_2
  • Dying_1
  • Dying_2
  • Dying_3

Modular man character in casual clothes - over 30000 unique combinations possible. Customizable color of all individual parts. The game model are made on the basis of an Epic skeleton.


Included 17 animations.


Modular man character is included! Interior and other props and scene is only used in the screenshot and is not included!


Polycount:

  • Vert 2445-3731
  • Faces 2319-3551
  • Tris 4574-7002

If you have any problems with files or any questions, feel free to contact me - I am always ready to help.


Price $19.99

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