Worker 5 by Dmitriy Poskrebyshev
Number of textures: 83 (7: ID, 16: AO, 10:Hair, 15: for HDRP, 39: mane)
Texture dimensions 1024,2048,4096
Polygon count of Worker_5:
23464~40000 vertex,
40879~60000 tris.
Number of meshes/prefabs 9
Rigging: Yes: Humanoid
UV mapping: Yes
Types of materials and texture maps (PBR: MetallicSmoothness, extra textures for HDRP)
3D model of a worker. It includes various headgear options, morph targets for blinking and eye movement, and ID maps for color changes.
- Variety: A wide range of headgear options allows you to create unique looks for different situations.
- Morph Targets: Includes morph targets for blinking and eye movement, adding realism and liveliness to your animations.
- ID Maps: The ability to change colors using ID maps allows you to easily adapt the model to your style and brand.
- Rig Humanoid
- Extra Textures: HDRP, AO,ID.
Price $24.99
Lyndswrum Thunder by Alcaboce
- Lyndswrum Thunder
- 20200 Polygons.
- Full Rigged 1.4 MB
- Full Animated
Textures
- 4 Textures .PNG 1024x1024
- 1 Textures .PNG 640x240
- 3 Textures .PNG 512x512
- 3 Textures .PNG 300x300
- 8 Textures .PNG 256x256
- 3 Textures .PNG 128x128
- 4 Textures .PNG 64x64
- 1 Textures .PNG 32x32
Sounds
- 95 Effects Sounds .WAV
Icons
- 4 Icons .PNG 64x64
Fully animated and textured character. Its animation set features animations for Normal Behavior, Attack, Swim, Rest, and Hurt.
Includes Prefabs for their respective Attacks, such as Flamethrowers, Fireballs, Explosions, and Lightning.
It has 90 different animation clips, saved as FBX files.
Price $30.00
Stylized Control Panel by Anni
- Single 2K Texture covering the entire panel for optimized performance and consistent detail.
- 20K Vertices for a high-quality, detailed model without compromising efficiency.
- Movable and Pressable Elements, including buttons, levers, joysticks, and switches, designed for interactive gameplay.
- Fully Rigged and Animation-Ready, making integration seamless for scripted interactions.
- Optimized for Unity with support for HDRP, URP, and Standard pipelines.
Perfect for small stylized game
Price $0.00
maze generator & solver by yahya_bakour
Technical Details
- Randomized Maze Generation – Uses the Depth-First Search (DFS) algorithm to create unique maze structures dynamically.
- Multiple Pathfinding Algorithms – Supports both Depth-First Search (DFS) and Breadth-First Search (BFS) for solving mazes.
- Graph-Based System – Mazes are represented as a graph of nodes and edges, allowing efficient pathfinding and modifications.
- Showcase Scene Included – A ready-to-use scene demonstrates maze generation and AI solving in real-time.
- Customizable Parameters – Easily adjust maze size, start and end points, and randomization settings.
- Interactive Solution Visualization – AI-controlled players traverse the maze following the computed paths.
- Optimized for Unity – Designed for performance and modularity, ensuring smooth integration into any Unity project.
The Maze Generation and Solving System is a fully customizable tool for creating and solving mazes in Unity. It generates random mazes using the Depth-First Search (DFS) algorithm and solves them with both DFS and Breadth-First Search (BFS). The package includes a showcase scene, allowing you to visualize maze creation and pathfinding in real time.
This system is suitable for puzzle games, AI pathfinding, procedural level generation, and educational purposes. The code is modular and extensible, enabling easy customization of maze size, generation rules, and solution visualization.
Price $15.00
Minimal Poly Women by Yuuki Tsuji
Number of textures: 107
Polygon count of A1 model: Hair/Body=874 Wears=450
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 2
Animation type list: Stand, Walk
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps: No
Versatile, lightweight, low-poly cute 3D female models. Easy-to-use and perfect for creating custom humanoid characters with various faces, hairstyles, eyes, wears, and colors, ideal for games, animations, and VR/AR applications.
Customizable
- Hair styles: 12 types
- Eyes: 7 types
- Eyebrows: 2 types
- Skin: 6 colors
- Tops: 10 color options for 2 mesh types
- Bottoms: 10 color options
- Shoes: 10 color options
- Glasses: 6 types
Humanoid Avatar System
Compatible with Unity's Humanoid Avatar system and includes full body, head (with neck), and hand articulation down to the individual fingers.
Face Customization
- Blend Shapes
Edit the values within the range of -100 to 100
- NoseHeight
- NoseSize
- EyeAreaDepth
- JawWidth
- ChinLength
- EarShape
- EarSize
- Eyes and Mouth
- Modify their Position and Scale values in the Transform component.
Minimal Poly Series:
- Minimal Poly Men
https://assetstore.unity.com/packages/slug/305975
Price $16.00
Rifle Hipfire - Mocap Animation Pack by MoCap Online
- The "RightHandMiddle1" articulates the position of the Rifle in different poses without breaking the wrist.
- Be sure to read the included docs on Rifle Attachment and Placement: Mocap Online - Unity Rifle Attachment
- Mocap Online - Unity Animation Notes
- Includes documents with Tips on Avatars and Avatar Adjustments, and "Reference" root motion.
- All Animations Humanoid
- Root Motion and In-Place
- Reference Root Motion
- All animations are .fbx format, standard fbx bone names.
- M4_Rifle_01 - A matching fully textured Rifle has been included as a separate asset .fbx file. Parenting or constraining it to the "RightHandMiddle1" finger bone in the right hand will place and animate it correctly.
View/Download Motion List Here: Rifle Hipfire - Animation List
Provided Motus Man character is copyright © Motus Digital, LLC
Building on our popular "RIFLE PRO" Pack, this is a full Pro set of HipFire Animations; an essential asset for shooter games and projects involving rifle-wielding characters. Whereas Rifle Pro contains the original Relaxed and Shoulder Aiming modes, HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs.
Containing all the movements and functionality of the "Rifle Pro" Aiming animation set, It can be used as a STAND-ALONE fully functional shooter pack, OR as a perfectly matched ADD-ON animation pack for Rifle Pro, seamlessly adding HipFire ability to the existing Relaxed and Shoulder Aiming modes.
***There is a 50% discount if you already own "Rifle Pro" or buy them both together.
Explore our 3D viewer and animation list to see exactly what's included and how it can fit into your project:
- Animation List - Rifle Hipfire
- Custom MCO Animation Player - Rifle Hipfire
- Rifle Hipfire Highlight Video
Animation Types: Shooting and Combat Movements
Idle and Transitions
Idle poses, along with various fidgets. HipFire has all animations holding and aiming the Rifle down at your side, always ready to shoot. It also includes all animated transitions and connections to Rifle Pro and the Mobility packs.
Walking and Jogging with Rifle
Complete locomotion animations—walking and jogging in 8 directions (forward, backward, lateral, and diagonal). These animations enable characters to effectively navigate environments, whether they're patrolling or actively engaged in combat.
Turning, Strafing, and Combat Movement
Turning animations for various movement states (standing, walking, jogging, crouching) at multiple angles (45°, 90°, 135°, and 180°). Strafing animations are also included for tactical lateral and diagonal movement while maintaining aim.
Crouching, Crouch Walking, and Aiming
Full set of crouching animations, such as idle, crouch walking, and turning. Crouch aiming animations are also included for accurate targeting while taking cover or moving stealthily.
Jumps and Split Jumps with Rifle
Take-off, in-air, and landing sequences for jumps, available from multiple movement states (standing, walking, jogging) while holding the rifle. Split jumps with both left and right foot variations are included to enhance realism and fluidity in combat scenarios.
Aiming, Firing, Reloading, and Weapon Handling
Comprehensive animations for aiming, firing, reloading, weapon swapping, and holstering. Aim offsets provide precise targeting in multiple directions, while faster reloads and weapon holstering ensure smooth transitions during combat.
Animation Details
- 140 ANIMATIONS - 30 AIM OFFSETS, 15 SPLIT JUMPS - Root Motion and In-Place
- 375 TOTAL ANIMATION FILES
- All Animations Humanoid
- Root Motion and In-Place
- Reference Root Motion
- Rifle attaches on the "RightHandMiddle1" finger bone, and all Animations use it to ensure seamless rifle animations without wrist distortion.
- (Please see Technical Details below)
- Animation List has frame/seconds delay timings for Holster/UnHolster.
- Holstered Animations match our Mobility Pro and Pistol Pro, for integration with our other Animation Packs.
Price $49.99
Post-Baroque UI/GUI Kit by Barely Apes
The package contains:
- Buttons - 6 Menu buttons , 10 switch buttons.
- UI icons- 16 Icons in 3 colors.
- Charging bar/ Slide bar - 8 slide/charging bars, 6 handles.
- Life bar - 17 health bars
- Slots - 24 empty slots
- Panels - 30 Panels ( 9-slice grid )
- Frames - 11 Frames ( 9-slice grid )
- Skills - 63 Skills icons in ON/OFF colors
- Ps Controllers - Animated arrows, buttons and sticks in 2 colors
- Cursors - 2 assets - 2 Types of minimal cursors.
- Gems - 30 different gems
- Skill Cards - 2 deck types, 21 skill cards, 2 empty cards.
- Banners - 16 different banners
- Titles - 16 titles
The assets are based on a 32x32 grid.
This package includes everything you need to create a modular steampunk user interface. The pack contains a wide range of assets, including energy bars, UI icons, inventory icons, buttons, cards, sliders, panels, frames and much more. PNGs based on a 32x32 grid.
Price $15.00
Waypoint and Pathfinding System by Aztech Games
Technical Details
- Supported Unity Versions: 2022 LTS+
- Platforms: Windows, macOS, iOS, Android, and all Unity-supported platforms
- Scripting Backend: Supports both Mono and IL2CPP
- Pathfinding Algorithm: A* for grid-based movement, NavMesh for dynamic navigation, Bezier Curve for waypoint navigation
The Waypoint & Pathfinding System allows developers to implement advanced navigation mechanics with ease. Featuring support for A* pathfinding, Bezier Curve and Unity's NavMesh, this tool enables dynamic, efficient, and scalable movement solutions.
Key Features:
✅ Multiple Navigation Modes – Supports target-based movement, random navigation, and waypoint pathfinding.
✅ Customizable Movement Behavior – Adjust speed, loop movement, arrival thresholds, and more.
✅ Visual Debugging Tools – Customizable gizmos for real-time path visualization.
✅ Optimized for Performance – Designed to work efficiently across various platforms.
Use Cases:
- AI-controlled enemy patrols
- Player waypoint-based movement
- NPC pathfinding in open worlds
- Dynamic AI navigation in procedurally generated levels
Price $4.99
3D Game Kit-Road Pack by Ozgun_
Number of textures: 3 (Main,Brighter,Darker)
Number of materials: 1
Number of meshes/prefabs: 71
Maximum polygon count: 6,812
Minimum polygon count: 48
All FBX are inside the folder.
The center points of all models are in the correct place.
Demo Scene,
Triangles: 52,834
Faces: 24,707
Edges: 58,226
Vertices: 35,604
This is a low poly road/intersection pack designed for use in city/racing games. It is modeled using a total of 1 material and 1 color palette. Two additional variations of the same color palette are included to adjust the color lightness/darkness level of the models.
◼x19 Bridge/Bridge Part
◼x4 Pillar
◼x34 Road
◼x2 Bus Road
◼x6 Park Road
◼x12 Intersection
◼x9 Intersection Part Road
Price $5.50
Store Simulator - Supermarket Game Template by FLOBUK
Package Manager dependencies:
- Universal Render Pipeline (URP), Shader Graph
- AI Navigation
- Input System
- Unity UI, TextMeshPro
- other technical packages
Store Simulator is a template for the popular retail simulation genre, laying the foundation for any supermarket, grocery, shop and retail simulator game. It ships with several game systems which have been built in a modular way, for you to extend upon. The template comes with fully functional sample scenes. By bringing in your own models, you can make the game more unique, or even customize it to a different genre (restaurant, cinema, bakery or clothing simulator and more)! In code, each variable and method is documented, while the online documentation explains the most important concepts and components.
This is a fully playable preview release - you can shape the direction of development, bring in new ideas and help prioritize features for upcoming updates on Discord (link below)!
Questions/Support: Unity Forum Thread, Discord
Documentation/API Reference: GitLab Page
✅ Player Controller (Desktop Input support)
✅ Interaction System: Define actions on objects
✅ Storage: Purchase and place different types of storage
✅ Products: Purchase and restock products into shelves
✅ Market Economy: Manage selling price for all products
✅ Customers: Watch them collect products and queue up
✅ Cash Desk: Do card or cash checkouts and give change
✅ Experience: Unlock new products when leveling up
✅ Day Cycle: Open and close your store at day end
✅ Events: React to random customer and price changes
✅ Upgrades: Purchase licenses and extend store space
✅ Save Game: Persist and continue on previous progress
✅ ScriptableObject Data Containers
Planned:
☑️ Mobile Input
☑️ UI Notifications
☑️ Audio Manager
☑️ Unhappy Customers
☑️ Your idea here!
Price $90.00
Bus Driving & Passenger Animation by SoraKazeStudio
Number of Animations: 128
Animation Types : In-Place / Root Motion
Bring your bus simulation or driving game to the next level with this expansive 128 Animation Pack, designed for both drivers and passengers. Perfect for realistic bus simulations, action-packed driving games, or any project where lifelike bus interactions are essential. With a diverse set of animations for various driving and passenger behaviors, this pack ensures your in-game bus and characters will come to life in a way that feels immersive and dynamic.
Key Features:
Comprehensive Animation Set: This pack includes a complete set of 128 high-quality animations, covering a range of actions for both the driver and passengers. Whether you’re creating a detailed simulation or adding interactive elements, you’ll have all the animations you need to enhance your game’s realism.
Driver Animations (71): Includes animations for key bus driving actions such as:
- Starting and stopping the bus
- Steering and gear shifting
- Operating indicators, wipers, and air conditioning
- Using the horn
- Entering/exiting the bus
- Interacting with the bus display and bus-related controls
- Reacting to traffic conditions and adjusting speed
- Driving in both left-side and right-side traffic configurations
Passenger Animations (56):
- Sit Passenger Animations (16): Includes realistic seating behaviors such as adjusting positions, interacting with fellow passengers, and reacting to bus movements.
- Stand Passenger Animations (40): Includes a range of actions like standing, talking, looking around, and moving around inside the bus.
- Emergency Exit Animation (1): A dramatic and realistic animation for passengers exiting the bus in case of emergency.
Bus Interaction Animations:
- Open/close bus doors
- Interact with bus-related features like air-conditioning and controls
- Passenger movement (boarding, disembarking, etc.)
Advanced Driving Mechanics:
- Includes highly detailed driving mechanics, such as steering, shifting gears, and looking around (left, right, and behind) for both left- and right-side driving scenarios.
Passenger Reactions:
- Includes realistic reactions to bus acceleration, braking, and turning, adding an immersive feel to passenger movements.
Special Animations:
- Emergency exit (passenger)
- Passenger standing, looking around, and adjusting seat positions
- Detailed bus movement animations (accelerating, braking, turns)
Why Choose This Pack?
This animation pack is perfect for indie developers and larger studios alike, offering a high-quality, ready-to-integrate solution for bus driving simulations and interactive game experiences. Save time and effort with a comprehensive library that covers all essential driving and passenger actions needed for realistic gameplay. Whether you’re creating a bus simulator, adventure game, or racing game, this pack will ensure your game is engaging, dynamic, and immersive.
Perfect for:
- Bus simulations
- Racing games with bus vehicles
- Adventure games with realistic in-vehicle interactions
- Games that require lifelike passenger and driver movements
Video Map & Screenshot Background & Model is Not Included in Project.
Price $49.00
Visor cap by Valeria Miller
Number of textures 23
Texture dimensions 4096x4096
Maximum polygon count 868
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Visor cap Contains 5 skins, Low/High poly, textures 4096x4096 and materials. PBR, Metall/Rough, include AO, Height map, Mask map for HDRP. Game ready. Suits for male/female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality.
5 Skins
Visor cap - 868 polygons
High poly
Materials - 5
Textures - 23
Price $6.00
Farm Crops 02 by Luceed Studio
Number of textures: 1 handpainted texture
Texture dimensions: 512x512
Total tris count: 87k tris
Average tris count: 1550 tris
Min tris count: 76 tris
Max tris count: 5832 tris
Number of FBX: 63
Number of prefabs: 63
Rigging: No
Animation: No
UV mapping: Yes
LOD: No
Colliders: No
This farm crops asset pack contains 50+ cute and stylized vegetable prefabs with handpainted texture. Each fruit/vegetable has 9 stages of development (from seed to death) to show a great graduate evolution of the plant. Those low-poly models are perfect to bring life and nature into your farm scenes and games.
Low-poly assets for real-time use.
50 preset props of 5 different fruits/vegetables species (with 9 states of development each and the whole fruit/vegetable) :
- Carrot
- Zucchini
- Sweet Potato
- Pumpkin
- Cucumber
+ 5 modular soil assets to create your own pattern of vegetable garden
+ 8 preset soil assets
+ wind effect shader
Go check out our other assets and tools!
Price $15.99
Tractor wheel by CGindi
Types of materials / texture maps : PBR / Albedo+NormalMap+Occlusion+Metallic+Roughness
Number of textures : 5
Texture dimensions : 2048X2048
Number of meshes/prefabs : 2/2
Polygon count of wheel : 1,712 faces
Polygon count of wheel (no rim) : 1,216 faces
UV mapping: YES
LOD information ; NO LODs
Tractor wheel model for use as a static object or customization of your truck, tractor model in driving simulator. Please note: RAW scan is not included in this set, only low poly model.
Price $5.00
Image Sequencer by Dauntless XR
Requires a sprite renderer as the target object for rendering the playback. No methods are provided for integrating realtime data streaming however it has been used in this manner.
Use this simple yet effective tool to easily turn your image sequence into a playable video! Load images via the inspector or procedurally during runtime and play them using the flexible playback controls.
+ XR Ready: this was designed for use in XR applications, providing an effecient solution for playing an image sequence in 2D, 3D, or XR projects alike
+ Drag-and-Drop: ease of use was a primary focus with the design, allowing for use without any coding knowledge
+ Highly customizable: lightweight and cross-platform compatible, providing a framework for further expansion or customization to suit your needs
Price $0.00
Cartoon Ride Car Pack by Natural creative
Number of textures: 15 (Color map,Normal map,MetallicSmoothness and Emission Map)
Texture dimensions: 2048*2048
Polygon count of: 12212 [Cartoon Ride Car]
Number of meshes: 3
Number of prefabs: 3
Rigging: Yes
Animation count: No
UV mapping: Yes
Cartoon Ride Car with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.Use unity standard material.
Price $20.99
The Middle East - An Arabic Persian Environment, Building Kit by PolyGo Studios
- Number of Textures: 247 Textures
- Texture Resolutions: 1024, 2048, 4096
- Number of Materials: 108 Materials
- Number of Prefabs: 141 Prefabs
- Tris: 4 - 850000
"The Middle East" is an ancient Middle Eastern themed photorealistic pack inspired by Arabic, Persian, and Assyrian architecture.
This product includes:
- Pre-built buildings ready to use out-of-the-box
- Modular meshes that you can use to create your custom buildings
- Pre-built prop prefabs
- Foliage assets
- Palm trees
- Canopies and fabrics with themed patterns
- Jugs
- Facade decorations
These assets will help you create your own vibrant Middle Eastern photorealistic environment in no time!
Key Features
- The pack includes sets of textures for red plaster walls, white plaster walls, and concrete walls. This will help add variety to your environments.
- The buildings are completely modular, so that you can create your own buildings easily with the wide choice of available assets.
- All the buildings have interior spaces (empty, not decorated).
Price $94.99
European Buildings 50+ by Stylised generation
Textures = 1024x
Number Of Prefabs = 56
polygon count(range) = 5,000-40,000
Number of textures = 115
UV mapping = Yes
Materials: 65
50+ European Style buildings with many types of variation for each building and structure.
Features:
- Edit Colors & Textures using Photoshop.
- All Textures are PNG & TGA format.
- Diffuse - Normal Maps, alpha maps
- Clean and optimized topology.
- Complete props.
- Optimized for all types of devices.
-The Model is built to real-world scale - Units: m.
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
For any inconvieniances let us know
Price $19.99