Indonesian School 3D Props Pack by Solo Development
Collision: Yes
LOD: 0 to 1
Animation: (No)
Rigged: (No)
UV Mapping: Yes
Number of textures: 83
Texture Resolutions: (4096)
Number of prefabs: 53
Number of meshes: 27
Minimum polygon count: 12 Triangles
Maximum polygon count: 1276 Triangles
Texture dimensions: 2024 - 4096
Types of texture maps: Base Map, Mask Map, Normal Map
Indonesian School 3D Props Pack is a high-quality 3D asset pack featuring a total of 53 unique props and prefabs, designed to bring an authentic Indonesian school environment to life. Each object is meticulously crafted with 4K textures, ensuring stunning visual detail and realism. Whether you're creating a game, simulation, or animation, this asset pack provides everything you need to build a vibrant and immersive school setting.
This pack is fully compatible with Unity's Universal Render Pipeline (URP), allowing for seamless conversion and integration into modern Unity projects. The assets are optimized for performance while maintaining high visual fidelity, making them suitable for both mobile and desktop platforms.
Key Highlights:
- 53 Unique Props and Prefabs: Includes desks, chairs, blackboards, cabinets, books and other classroom essentials.
- 4K Textures: High-resolution textures for exceptional detail and realism.
- URP-Compatible: Easily convert and use these assets in Unity's Universal Render Pipeline.
- Optimized for Performance: Low-poly models with efficient UV mapping for smooth performance.
- Versatile Use: Perfect for school-themed games, educational simulations, VR experiences, or animations.
Price $12.99
CRT Postprocess - for URP and Legacy Pipelines by Yuichi Higuchi
The filtering process takes place in three stages.
- 1st Stage
- YIQ conversion from RGB image.
- 2nd Stage
- YIQ to RGB conversion with Cross-Talk blurring processing in the YIQ color space.
- 3rd Stage
- Scanlines and screen distortion, corner masking.
Applying this filter will produce a screen effect similar to a retro CRT display.
The screen is distorted like a CRT surface and looks like an old TV adjacent colors blur, and sometimes rainbow blurring also occurs.
Although the setup methods are different for the URP and legacy pipelines, the shaders used are the same and the same effect can be achieved.
Customizable Postprocess Parameters
The following are parameters for NTSCFeature and NTSCPostprocess.
When using URP, use the NTSCFeature parameter; for legacy, use the NTSCPostprocess one.
- Buffer Height
- Height pixel resolution for filter processing. (It will be sharper at higher resolutions, but will lose its retro-display look.)
- Output Height
- Height pixel resolution for screen output. (The number of scan lines is affected by this height.)
- Cross Talk Mode
- Method used for rainbow color bleeding using neighboring pixels.
- [None] No rainbow bleeding is performed.
- [Vertical] Rainbow bleeding is constant on the vertical axis.
- [Slant] Rainbow bleeding is slanted.
- [Slant Noise] Rainbow bleeding is slanted and flickering.
- Cross Talk Strength
- Cross-Talk (rainbow bleeding) intensity. Larger values make the image more vivid, and smaller values make it more black and white.
- Gaussian Blur Width
- The blur width using neighboring pixels. The larger the value, the more blurry the image.
- Curvature
- When turned on, the screen becomes distorted like a CRT.
- Corner Mask
- Circular mask of screen corners; turning OFF eliminates the mask, but off-screen pixels may be visible if Curvature is ON.
- Corner Radius
- Number of pixel radius for circular masks in the corners of the screen. (This value is used only when Curvature is OFF.)
- Scanline Strength
- Strength of the scan line. (0~1: the higher the value, the clearer the scan lines appear)
- Beam Spread
- Scan line beam spread intensity. (0~1)
- 1: pixels appear to be connected to other scanlines above and below if the pixel luminance is high.
- 0: pixels are not connected to other scanlines above and below.
- Beam Strength
- The larger the value, the brighter the output pixels.
- Overscan Scale
- Scale value of how much the drawing should be enlarged in relation to the screen. A value less than 1 means the drawing will be enlarged; a value greater than 1 means the drawing will be reduced.
Price $4.99
Low Poly Race Kit by Too Moose Games
Car Models (Polygon count):
- Formula Car - 270
- Rally Car - 375
- Wheels - 170 to 182
Other Models - Track Pieces, Props, Trees etc (Polygon count):
- Minimum polygon count: 5
- Maximum polygon count: 375
- Average polygon count: 95.20
All Models
- Number of meshes: 174
- Number of track pieces: 74
- Rigging: No
- Animation count: 0
- UV mapping: The faces of the model are UV-mapped to specific regions of the color palette to assign different colors to each face.
- LOD information: LOD group is included on the tree prefabs with 2 LOD's
- Texture maps: No
Textures
- 2 color palette images 512px x 288px
- Dust trail image 25px x 25px
- Grass texture 64px x 64px, 128px x 128px, 256px x 256px
Low Poly Racing Kit is a modular asset pack for creating racing games in Unity. This pack includes modular track pieces - straights, curves, S-bends, curbs, ramps, and bumps - that can be quickly placed to build custom tracks.
It features two ready to drive car models; a rally car and a formula car, each available in five color variations, complete with working headlights and brake lights controlled by included scripts. The cars are set up with a custom car controller, wheel colliders and player input. The asset also includes dust and tire mark effects.
Three demo scenes showcase different racing environments: an Formula track, a forest rally track, and a snow rally track. The pack also includes spectator models that react to passing cars, along with a variety of props such as trees (with two LOD levels), rocks, fences, signs, flags, and posts. All models come with optimized colliders for performance.
Price $20.00
Fusion Audio Manager by BitWave Labs
Key Features:
- Audio Job System: Efficiently manage audio playback, pausing, stopping, restarting, and more using a job-based system.
- Fade and Delay Support: Add smooth fades and time delays to audio actions for professional transitions.
- Dynamic Conflict Resolution: Automatically handles overlapping audio jobs to avoid playback conflicts.
- Custom Audio Types: Easily define and use your own AudioType categories to suit your project needs.
- Debugging Tools: Enable debug mode to log actions, warnings, and conflicts for easier troubleshooting.
- Plug-and-Play: Drag the prefab into your scene, and you're ready to manage audio.
- Extensibility: Add new audio tracks and objects effortlessly, or extend utility classes like AudioUtilities for additional functionality.
- Volume Control: Built-in support for muting and unmuting all audio tracks.
- Optimized for Performance: Lightweight and efficient, designed to run smoothly in projects of any size.
Compatibility:
- Requires Unity 2020.3 or later
- Compatible with all platforms supported by Unity
- Works with Unity's built-in audio system
Package Includes:
- Fusion Audio Manager prefab
- Demo scene showcasing usage examples
- Complete C# source code with detailed comments
- Documentation with setup instructions and best practices
Fusion Audio Manager is your all-in-one solution for managing audio in Unity projects of any complexity.
Fusion Audio Manager is an intuitive and powerful tool for managing audio in Unity. It offers seamless playback, fades, delays, and conflict resolution, making sound management efficient and hassle-free. With features like customizable audio types, debug-friendly logging, and dynamic conflict handling, it's perfect for creating immersive experiences. Whether you're managing background music or sound effects, Fusion Audio Manager streamlines your workflow, saving time and effort in your projects.
Price $10.00
Adjustable Toon Shader Pack by Joy Tsai
Important:
-Make sure your Unity project version support shader graphs.
-Need to import Shader Graph "Procedural Patterns" from Package Manager.
Features:
-10 effects contained in the project file.
-Only support URP.
-Drag the sample material to your mesh, then enjoy the effects.
-Allow to assign your own texture. (diffuse, emission)
-Attributes are all adjustable. (outline, shadow, midtones, highlights...etc)
-No special plug-in needed to open scene.
Price $10.00
Bamao Map - Animated Fantasy Map by BamaoGi
- Map Pan and Zoom: Easily move and zoom the map around with intuitive controls.
- Element Dragging: Allow players to drag and place map elements dynamically.
- Event Triggers: Set up custom events for specific map interactions.
- Animation Switcher: Easy control each map element by animation component.
- Cloud Weather: Controll the cloud weather and number
- Dialog Panel: Pop out a cute dialog panel when click on object
- Creature Movement: Moving the creatures to a certain direction backwards.
- Easy Sound Effect: Easy control the sound effect when clicking element.
🪶 Bamao Fantasy Map is a Unity plugin for creating fantasy-style maps.
It lets you easily place map elements in the Unity Editor and comes with ready-to-use scripts for pan and zoom, animated sprited, dialog, tooltip, cloud control, and so on.
🔸 -- Highlight Features -- 🔸
✨ 1. Fully Handcrafted Map Asset
We carefully designed over 100 unique map elements to bring your fantasy maps to life. This collection contain backgrounds, bridge, castle, cave, cloud, creatures, hill, house, lake, land, mountain, pond, route, symbol, trees, and other special decorative elements.
✨ 2. Ready To Use Code
We provided pre-built scripts to handle different map interactions features:
- Pan and Zoom: Easily dragand zoom the map around with pointer.
- Object Dragging: Allow to drag and place map elements at runtime.
- Easy Animation: Control each map element by sprite switching.
- Cloud Weather: Control the cloud weather and number.
- Dialog Panel: Pop out a cute dialog panel when clicked.
- Creature Movement: Moving the creatures to a certain direction area.
- Easy Sound: Easy playing the sound effect when clicked.
- Easy Event: Set up custom events for specific map interactions.
These tools are designed to work out of the box
Making your development process faster and easier.
✨3. Animation Ready
We create frame-by-frame animations for map elements and integrate them into Unity component scripts.
✨ 4. PSD Included
We included the original source files in PSD format for complete customization.
🔸 -- Package Included -- 🔸
All images visible in the demo scenes are included as PNG files.
The size of the PNGs matches the size displayed in the demo scenes.
PNG Sprites
460+ PNG files (including animated)
All images visible in the demo scenes are included as PNG files.The size of the PNGs matches the size displayed in the demo scenes.
Prefabs
119 prefabs which contain Background, Bridge, Castle, Cave, Cloud, Creatures, Hill, House, Lake, Land, Mountain, Pond, Route, Special, Symbol, Tree, Dialog, Tooltip, and Pin
🔸 -- Feedback is welcome :) -- 🔸
Feel free to leave your comments in our Discord.
We will continue to update more animations and maps, such as snow, desert, underwater, etc.
Price $35.00
Safehouse Towers Free by AP3X Models
PolyCounts -
SafeTower 1 : 14700+
SafeTower 2 : 36000+
Table and Stool : 1000
Textures Size and Counts : 2048 and 35+ Textures
Safehouse Towers contains two towers with shelter, which also can be used as the watch tower. Suitable for games like survival or shooter, where players can strategically hide and monitor their surroundings.
Price $0.00
Tart Cake Set (Strawberry, Berry, Chocolate, Caramel, Fruit, Matcha) by YOWATARI JAWS
Number of textures: 17
Texture dimensions: 2048x2048
Tart name/Number of meshes/prefabs/Polygon count:
Strawberry /3/4/4,777
Berry /3/7/4,632
Chocolate /3/4/9,956
Caramel /2/3/4,798
Fruit /7/5/7,744
Matcha /3/4/9,956
Dessert plate 1/1/3,840
Each whole tart on a dessert plate /4~8/6/4,632~9,956+3,840
Rigging: No
Animation count: 0
UV mapping: Yes
This is a 3D model set of tart cakes featuring six delicious varieties: Strawberry, Berry, Chocolate, Caramel, Fruit, and Matcha. The glossy napage topping is carefully recreated using detailed textures.
The package includes:
- Individual tart cakes
- Tart cakes served on plates
- Tart cake parts
Both Scenes and Prefabs are provided, making it easy to integrate into your project. Perfect for bakery, café, or dessert shop scenes!
Price $4.99
Broken Tree Stumps 01 by Baldinoboy
Face Count:
- BrokenTreeStump01- 32,732 (LOD0) - 503 (LOD6)
- BrokenTreeStump02- 31,691 (LOD0) - 494 (LOD6)
- BrokenTreeStump03- 47,731 (LOD0) - 738 (LOD6)
- BrokenTreeStump04- 18,948 (LOD0) - 294 (LOD6)
- BrokenTreeStump05- 9,635 (LOD0) - 149 (LOD6)
Also includes LOW Model and LOD versions that are around half the tri count of the base models for those needing even more performant models.
Scale:
- BrokenTreeStump01- 1.87m Height
- BrokenTreeStump02- 1.49m Height
- BrokenTreeStump03- 2.51m Height
- BrokenTreeStump04- 1.84m Height
- BrokenTreeStump05- 2.31m Height
Maps Included:
- ALBEDO
- AO
- GLOSS
- HEIGHT16 (16Bit Height Map)
- MASK (Metallic(R), AO(G), & GLOSS(A) maps in their own channels on this one map)
- METALLIC
- NORMAL
- SPECULAR
All texture maps are PNGs. All maps are 4K with an additional 8K Albedo & Normal
Realistic Broken Tree Stump Scans cleaned and optimized with LODs. Professionally photoscanned using Cross-Polarized Ring Lighting and Linear Color Calibration for a detailed De-Lit Albedo Map.
PBR texture maps with ALBEDO & NORMAL up to 8K with all other maps at 4K. All 5 Stumps are packed into one UV Map and share the same textures.
Setup in HDRP with URP & BIRP packages for compatibility. Prefabs have LODs setup. Inlcudes collider models setup with each model.
Join Discord for questions & support.
Price $12.00
LED Light Tubes by Kyūb Games
- Shader made in Shader Graph, making it compatible with HDRP, URP, and Built-in Render Pipeline.
- Animations managed as Scriptable Objects for reusability and flexibility.
🎛 C# Procedural Animations – Create dynamic light effects with scriptable procedural animations, perfect for interactive and reactive lighting.
🔧 Inspector-Playable Animations – Easily preview and tweak animations directly in the Unity Editor without entering Play mode.
⚡ Real-Time Texture Generation (CPU) – Generate and update animated textures on the fly for seamless, high-performance effects.
🎮 Interactive Animation Potential – Ideal for music-reactive visuals, UI feedback, game environments, and immersive installations.
Perfect for interactive installations, futuristic environments, and dynamic lighting setups. Elevate your projects with highly flexible, real-time animated LED tubes!
Asset uses ambiantCG materials under Creative Commons CC0 License and Pixabay music under Pixabay Content License; see ThirdPartyNotices.txt file in package for details.
Price $15.00
V3 Capsule Humanoid Animal Characters Volume 3: 15 Unique Humanoid, Matcap Magic by DOGANINDS
- 15 Unique Animal Characters: Diverse, cute, and humanoid characters to enhance your game projects.
- Low-Poly Design: Optimized with a low polygon count for high performance and minimal system requirements.
- Mobile Compatibility: Characters are tailored for mobile devices, expanding your potential player base.
- Single Merged Textures: Maintain visual quality while boosting performance with only a single 512x512 texture per character.
- Toon Matcap Shader Graph: Stylize your characters using a custom shader compatible with the Unity Universal Render Pipeline.
- Skeleton (Rig) Support: Each character is equipped with a humanoid rig for easy animation integration.
- Character Variety: Choose from 15 different characters to enrich the atmosphere of your project.
- Gradient Skybox Shader: Enhance your game world's ambiance with a custom sky effect.
- Animation Support: Compatible with all humanoid animations available for download from Mixamo.com and the Unity Asset Store.
- Performance-Oriented Optimization: Each character is optimized with approximately ~5k (with outline ~10k) triangles for smooth operation of high-quality characters.
Capsule Toon Humanoid Animal Charcaters Volume 3 Pack is a versatile and comprehensive package designed to bring your projects to life with high-quality, customizable humanoid Animal models. This pack is perfect for developers working on games, simulations, or any interactive 3D experience. Here's what you get:
WebGL Demo: Experience the full potential of this package directly in your browser with our WebGL demo. Click the link to see the robots in action! https://www.doganinds.com/capsulehumanoidanimalsvolume3
This package offers game developers 15 unique low-poly humanoid animal characters, each equipped with a humanoid rig. Each character is optimized for mobile devices, featuring a single 512x512 texture to enhance visual appeal without sacrificing performance. Additionally, it includes a custom Toon Matcap Shader Graph, tailored for compatibility with the Unity Universal Render Pipeline, allowing you to stylize your characters.
The package includes the following characters:
- Hyena Character
- Wolf Character
- Boar Character
- Antelope Character
- Sloth Character
- Lemur Character
- Otter Character
- Sheep Character
- Shiba Dog Character
- Crocodile Character
- Griffe Character
- Lion Character
- Donkey Character
- Siamese Cat Character
- Eagle Character
This pack is the ultimate solution for developers seeking high-quality humanoid animals, offering flexibility, performance, and stunning visuals. Whether you're working on a mobile game or a desktop experience, Capsule Toon Humanoid Animal Charcaters Volume 3 Pack has everything you need to elevate your project.
Price $15.00
Medieval Witch's Store by Red Blue Pixel Studio
Number of meshes/prefabs: 137
Poly Count: 24 - 83k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 181
Number of Textures: 547
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Medieval Witch's Store – A Mysterious & Enchanting Shop!
Step into the realm of magic with the Medieval Witch's Store, a beautifully crafted asset perfect for fantasy worlds, RPGs, and dark medieval settings. This eerie yet captivating shop is filled with mystical charm, making it an ideal spot for witches, alchemists, and potion masters.
Key Features:
✅ Authentic Medieval & Fantasy Design – Perfectly fits dark magic and fantasy themes.
✅ Intricate Details – Enchanting elements like potions, herbs, and mystical decor.
✅ Game-Ready & Optimized – Designed for seamless integration into any project.
✅ High-Quality PBR Textures – Rich and immersive details for a realistic feel.
Whether it’s a hidden apothecary, a mystical potion shop, or a witch’s lair, the Medieval Witch's Store brings an air of mystery and magic to any fantasy environment!
4o
Price $29.99
Medieval Alchemist Store by Red Blue Pixel Studio
Number of meshes/prefabs: 94
Poly Count: 375 - 19k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 151
Number of Textures: 595
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Medieval Alchemist Store – A World of Mystical Potions and Secrets!
Step into the world of alchemy and magic with the Medieval Alchemist Store, a beautifully detailed asset perfect for fantasy and medieval-themed projects. This store is filled with intriguing items, from bubbling potions and rare herbs to mystical artifacts and arcane tools. Ideal for RPGs, fantasy games, or medieval villages, this alchemist's shop offers a mysterious atmosphere for your players to explore.
Key Features:
✅ Authentic Medieval Design – Carefully crafted with medieval and alchemical influences.
✅ Intricate Detailing – Includes alchemical equipment, magical items, and potions.
✅ Game-Ready & Optimized – Seamless integration into your project with smooth performance.
✅ High-Quality PBR Textures – Realistic materials for an immersive experience.
Whether used as a secretive potion shop or a busy alchemist’s workspace, the Medieval Alchemist Store adds depth, mystery, and magic to any environment. Perfect for creating immersive fantasy worlds!
Price $29.99
Medieval Boutique Store by Red Blue Pixel Studio
Number of meshes/prefabs: 62
Poly Count: 184 - 36k
LOD information (3, LOD0,LOD1,LOD2,)
UV mapping: Yes
Number of Materials: 94
Number of Textures: 353
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Step into a world of elegance and craftsmanship with the Medieval Boutique Shop, a beautifully designed asset perfect for enhancing historical and fantasy environments. This boutique captures the charm of medieval trade, offering a richly detailed setting ideal for bustling towns, vibrant marketplaces, or role-playing adventures.
Features:
- Authentic Medieval Design – Intricate architecture and decor inspired by medieval craftsmanship.
- Versatile Integration – Ideal for RPGs, open-world games, and fantasy settings.
- Game-Ready & Optimized – Designed for smooth performance in any project.
- High-Quality PBR Materials – Ensuring realistic textures and stunning visual appeal.
Bring your medieval world to life with the Medieval Boutique Shop, a must-have for creating immersive and dynamic marketplaces!
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $29.99
Medieval Jewelries Shop by Red Blue Pixel Studio
Number of meshes/prefabs: 70
Poly Count: 164 - 23k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 95
Number of Textures: 384
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Medieval Jewelry Shop – A Treasure Trove of Elegance!
Step into a world of luxury and craftsmanship with the Medieval Jewelry Shop, a beautifully designed asset perfect for fantasy and historical settings. This charming store is filled with ornate treasures, rare gemstones, and masterfully crafted accessories, making it an essential addition to any medieval marketplace, noble district, or trade hub.
Key Features:
✅ Authentic Medieval Design – Inspired by historical jewelry shops with intricate details.
✅ Rich & Elegant Atmosphere – Perfect for noble markets, artisan districts, and fantasy towns.
✅ Game-Ready & Optimized – Designed for seamless integration into any project.
✅ High-Quality PBR Materials – Stunning textures bring realism and depth to every detail.
Whether it’s a royal jeweler’s boutique or a bustling market stall, the Medieval Jewelry Shop adds wealth, charm, and storytelling to your medieval world!
Price $29.99
Desert Village & Bazaar by Drunken Fool Games
This package contains:
- 29 unique structures, including 27 houses, 1 tower, 1 mosque.
- 20 props, including 3 fruits, 1 table, 1 stall, 2 rugs, 3 pots, 4 books, 1 barrel, 1 crate, 1 basket, 2 bottles, 1 lantern
- 3 weapons, two daggers, and a rifle.
- 10 nature assets which include: 2 rocks, 2 trees, 6 terrains.
- Contains modular city wall structures which are divided into 4, a wall, an end, a corner, an entrance
- Most houses range between 1,000-3,000 polygons, while the mosque has 9626 triangles which is the maximum count in the package.
- This package only comes with a single material and texture that applies to every model included, the texure is a 16x64 color palette.
- Due to the simplicity of the package, there is no LOD provided.
This simple Arabian desert village and bazaar theme has drag-and-drop buildings and props ready for use. It could be used in many game genres, from fantasy point-and-click games to historical low poly first-person shooter types.
DISCLAIMER: The Post-Processing in the content displayed and the weather effects aren't included and are only used for promotional purposes and are credited to UniStorm.
Price $9.99
Mushroom Buddies by Mystical Bento Box
Number of textures:
- 1x Diffuse Map for the Body
- 1x Diffuse Map for the Hats
- Hats Normal Map
Texture dimensions: 1024x1024
Polygon counts:
- Mushroom Flat: 872 Triangles
- Mushroom Morel: 1000 Triangles
- Mushroom Small: 872 Triangles
- Mushroom Cartoon: 1000 Triangles
- Mushroom Long: 936 Triangles
- Mushroom Bolete: 872 Triangles
Number of meshes/prefabs:
10 FBX files, but technically only 6 different 'shapes'.
Rigging: Yes (all use the same rig) - Mixamo Compatible!
Animation count: 7
Animation type list:
- 3 Idling animations (Breathing, cute bobbing and swaying back and forth)
- Jump Cycle (Start and in air)
- Running Forward
- Walking Forward
UV mapping: Yes (same for all mushrooms)
Types of materials and texture maps (e.g., PBR):
2x URP/Lit materials (Body and Hat) - Use a Diffuse map and for the hat Diffuse AND Normal Map.
In this set you'll find a total of 10 humanoid mushrooms:
- Morel Mushroom (1x)
- Flat-headed Mushroom (1x red, 1x shiitake)
- Bolete Mushroom (1x red, 1x Shiitake)
- Cartoon-ish mushroom (1x red)
- Long Mushroom (1x red, 1x Shiitake)
- Normal Mushroom (1x red, 1x Shiitake)
It also comes with a Demo Scene, where you'll find 7 starter animations:
- 3 Idling animations (Breathing, cute bobbing and swaying back and forth)
- Jump Cycle (Start and in air)
- Running Forward
- Walking Forward
All of them are rigged with Mixamo in mind!
While it may look a tad derpy as they're obviousy very big, most of them work relatively well with most animations! You may need to tweak them a bit though!
But, if you like to create your own animations, note that I've also supplied both FBX and Blender files!
For the faces, I've made sure to include some helpful Blendshapes/shapekeys to make things easier:
- Eyes - Closed
- Face - Sad
- Face - Happy
- Face - Angry
- Mouth - Sad :(
- Mouth - Open :o
- Mouth - Smile :)
- Mouth - Curl :3
- Mouth - Chevron :<
All Mushrooms also come with a "Hat" and "Body" Material! I made sure to keep it limited over all mushrooms, so you don't have a billion materials to worry about 😉
While originally made in URP, should be easily convertable to the other pipelines.
Tested on the Third Person Controller set! While not included in the Demo scene nor the project, I figured it's good to mention at least!
Price $15.00
Lowpoly Japan City by Kameworks
UV mapping: Yes
Polygon count:
Building: 14 models
Building_001: ~400 Tris (LOD0); 52 Tris (LOD1)
Building_001_high: ~550 Tris (LOD0); 250 Tris (LOD1)
Building_002: ~600 Tris (LOD0); ~300 Tris (LOD1)
Building_003: ~800 Tris (LOD0); ~150 Tris (LOD1)
Building_004: ~300 Tris (LOD0); ~100 Tris (LOD1)
Building_005: ~350 Tris (LOD0); ~100 Tris (LOD1)
Building_006: ~450Tris (LOD0); ~100 Tris (LOD1)
Building_007: ~100 Tris (LOD0); ~50 Tris (LOD1)
Building_008: ~250 Tris (LOD0); ~60 Tris (LOD1)
Building_009: ~1350 Tris (LOD0); ~450 Tris (LOD1)
Building_009_high: ~1950 Tris (LOD0); ~550 Tris (LOD1)
Building_010: ~900 Tris (LOD0); ~400Tris (LOD1)
Building_011: ~450 Tris (LOD0); ~200 Tris (LOD1)
Building_012: ~550 Tris (LOD0); ~200 Tris (LOD1)
Building_013: ~400 Tris (LOD0); ~100 Tris (LOD1)
Building_014: ~550 Tris (LOD0); ~200 Tris (LOD1)
Textures: Custom Shader Graph and texture for Building change texture for wall and roof.
Texture size: from 2048 ->4096.
_BC: for baseColor
_MME:
R channel: mask1 for wall,
G channel: mask2 for roof.
B channel: for window
_N: normal map
_SMAD: Smoothness, Metallic, AO, Dirt
Lowpoly Japan City
Standard Material:
-Diffuse Map, Normal Map, Glossiness, Metal, mask map.
Custom Shader Graph for change wall color and texture of Building like video.
Create your own city:
- 14 Buildings: have change wall and roof texture and color.
- 28 Items
- Road: 8 types for customize.
- 3 Trees
sky Texture ía not inclused
Price $99.99
Wizards Study Essentials by Red Blue Pixel Studio
umber of meshes/prefabs: 48
Poly Count: 8k - 140k
LOD information (3, LOD0,LOD1,LOD2,)
UV mapping: Yes
Number of Materials: 54
Number of Textures: 353
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Unveil the mysteries of the arcane with the Wizard's Library, a mesmerizing addition to any magical or fantasy-themed environment. This detailed asset captures the essence of an enchanted library, perfect for storytelling, exploration, and creating immersive scenes.
- Enchanting Design: Crafted to evoke the ambiance of a mystical library, filled with ancient tomes and magical artifacts.
- Versatile Integration: Suitable for wizard towers, magical academies, or fantasy RPG environments.
- Intricate Detailing: Includes realistic textures and magical props to enhance visual storytelling.
- Optimized for Performance: Game-ready assets ensure smooth integration and excellent performance.
- PBR Materials: High-quality materials bring depth and realism to every element.
The Wizard's Library is the perfect choice for creating captivating environments that transport players into a world of magic and wonder.
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $19.99