MediaPipe for Unity Web | AI, Face Tracking, Computer Vision & AR by Marks
🔧 Input Type Support
👁 Vision Tasks
When using the Vision library, the following Unity types are supported out of the box:
🎥 Video & Camera Input
Vision tasks support real-time analysis from:
This enables analysis of:
- Live webcam feeds
- Pre-recorded video files
- Dynamically rendered content
🔊 Audio Tasks
When using the Audio library, the plugin supports:
📝 Text Tasks
When using the Text library, the plugin supports:
📘 Familiar API & Official Example Parity
The plugin mirrors the official MediaPipe Tasks for Web API structure, allowing you to follow the official documentation and examples directly when building your experiences.
All official Web examples have been implemented, with additional extended samples included for Unity integration.
For example, to reference the Object Detection example:
- Open the MediaPipe Solutions Guide
- Navigate to Object Detection → Web
- Open the Code Example (CodePen)
The corresponding functionality and structure are available within this Unity package, making it easy to translate official JavaScript examples into Unity Web workflows.
⚠️ Editor Limitation
The plugin does not run inside the Unity Editor.
It works only in the actual build.
This is due to browser/WebAssembly and runtime-specific dependencies that are not available in Editor mode.
Integrate MediaPipe Solutions Tasks for Web directly into Unity and bring real-time machine learning to your Web projects. Access powerful AI capabilities across computer vision, audio processing, and text analysis — all running directly in the browser.
Build advanced augmented reality effects, gesture-driven interactions, face and body tracking systems, intelligent object detection pipelines, and language-aware features inside Unity Web.
✅ Designed for Web
Built specifically for Unity Web, the plugin bridges Unity and the MediaPipe Web runtime efficiently and cleanly.
✅ Official API Structure
The architecture mirrors the official MediaPipe Solutions Tasks JavaScript API, making the integration largely self-documenting. Developers can leverage existing documentation, examples, and established patterns to accelerate development.
✅ High Performance & Low Overhead
Built with performance and memory efficiency as core priorities, the plugin is optimized for real-time browser-based applications. It delivers fast execution and remains lightweight enough for mobile web deployments.
✅ Broad Task Support
The plugin currently supports a comprehensive range of MediaPipe Solutions Tasks for Web across three primary domains:
🔊 Audio
📝 Text
👁 Vision
- Object Detection
- Image Classification
- Image Segmentation
- Interactive Segmentation
- Gesture Recognition
- Hand Landmark Detection
- Image Embedding
- Face Detection
- Face Landmark Detection
- Pose Landmark Detection
What Can You Build?
• Browser-based AR face filters and visual effects powered by face detection and landmark tracking
• Gesture-controlled interfaces using real-time hand landmark detection and gesture recognition
• Pose-driven character animation and interactive avatar systems
• Object detection overlays and intelligent scene-aware interactions
• Background removal and segmentation-based visual effects
• Image and text classification workflows running entirely client-side
• Audio classification systems for browser-based applications
• Language detection and embedding-powered text features
Asset uses MediaPipe under Apache 2.0 License; see Third-Party Notices.txt file in package for details.
Price $250.00
Cozy Potted Plants by Little Leaf
Technical Details
- Fbx files - 11 meshes
- Textures for all plants (Albedo, Normal, AO)
- Just using albedo will still look great!
- Texture dimensions: 32x32 up to 128x128px
- Prefabs for all plants
- UV mapping: Yes
- Rigging: No
- Total tris count of all assets: 27,651 tris
- Tris count for each specific model:
- Plant_AmpelLily: 1,204 tris
- Plant_Bamboo: 5,976 tris
- Plant_HangingLeafy: 5,580 tris
- Plant_Monstera: 4,848 tris
- Plant_PaletteLeave_Purple: 1,232 tris
- Plant_PaletteLeavesGreen: 1,580 tris
- Plant_PaletteLeavesPink: 1,528 tris
- Plant_Tiny001: 956 tris
- Plant_Tiny002: 1,140 tris
- Plant_Tiny003: 784 tris
- Plant_WickerBasketSnakePlant: 2,823 tris
Low poly assets with a pixelated feeling, inspired by games we love.
Use these plants in a cute decorating game, or why not in a survival game? They all blend in well togheter and create a nice cozy feeling. Have fun!
11 Meshes
Textures are small, from 32x32 up to 128x128, albedo, normals and ambient occlusion, but only albedo will still look good!
Price $4.99
Modular Racing Circuit Lowpoly by Paddy Productions
Content
- 1 ready car prefab with colliders
- 79 modular track pieces
- 3 extra World props
- 3 extra World Textures / Materials
Car
- Japanese Sports Car 20.750 Triangles
Track Pieces
Straight
- Long Straight | 6 Triangles
- Long Straight curb | 12 Triangles
- Long Straight Start | 66 Triangles
- Medium Straight | 4 Triangles
- Medium Straight curb | 8 Triangles
- Medium Straight Start | 44 Triangles
- Small Straight | 2 Triangles
- Small Straight curb | 4 Triangles
- Small Straight Start | 22 Triangles
Turn
- Long Turn | 46 Triangles
- Long Turn curb | 92 Triangles
- Medium Shicane Turn | 32 Triangles
- Medium Shicane Turn curb | 64 Triangles
- medium shicane Turn Left | 46 Triangles
- medium shicane Turn Left curb | 92 Triangles
- medium shicane Turn Right | 46 Triangles
- medium shicane Turn Right curb | 92 Triangles
- Medium Turn | 36 Triangles
- Medium Turn curb | 72 Triangles
- Small Turm | 26 Triangles
- Small Turm curb | 52 Triangles
U-Turns
- angled U-Turn Left | 36 Triangles
- angled U-Turn Left curb | 61 Triangles
- angled U-Turn Right | 36 Triangles
- angled U-Turn Right curb | 61 Triangles
- medium U-Turn | 56 Triangles
- medium U-Turn curb | 112 Triangles
- small U-Turn | 46 Triangles
- small U-Turn curb | 92 Triangles
Pitlane
- Long Pit Buildung | 492 Triangles
- Long Pit Buildung Roof | 242 Triangles
- Long Pit Straight | 6 Triangles
- Long Pit Straight to Pitlane left | 22 Triangles
- Long Pit Straight to Pitlane right | 22 Triangles
- Long Pitlane | 76 Triangles
- Medium Pit Straight | 4 Triangles
- Medium Pitlane | 52 Triangles
- Pit entry left | 33 Triangles
- Pit entry left curb | 57 Triangles
- Pit entry right | 33 Triangles
- Pit entry right curb | 57 Triangles
- small Pit Straight | 2 Triangles
- small Pitlane | 28 Triangles
Chicane
- Medium Chicane Left | 30 Triangles
- Medium Chicane Left curb | 60 Triangles
- Medium Chicane Right | 30 Triangles
- Medium Chicane Right curb | 60 Triangles
- Small Chicane Left | 26 Triangles
- Small Chicane Left curb | 52 Triangles
- Small Chicane Right | 26 Triangles
- Small Chicane Right curb | 52 Triangles
- Small fast Chicane | 48 Triangles
- Small fast Chicane curb | 96 Triangles
- Small slow Chicane | 56 Triangles
- Small slow Chicane curb | 112 Triangles
Angled
- Angled Straight Small Left | 2 Triangles
- Angled Straight Small Left curb | 4 Triangles
- Angled Straight Small Right | 2 Triangles
- Angled Straight Small Right curb | 4 Triangles
- Angled Straigth Medium Left | 2 Triangles
- Angled Straigth Medium Left curb | 4 Triangles
- Angled Straigth Medium Right | 2 Triangles
- Angled Straigth Medium Right curb | 4 Triangles
- Medium Shicane Turn Left mirror | 18 Triangles
- Medium Shicane Turn Left mirror curb | 36 Triangles
- Medium Shicane Turn Left | 18 Triangles
- Medium Shicane Turn Left curb | 36 Triangles
- Medium Shicane Turn Right | 18 Triangles
- Medium Shicane Turn Right curb | 36 Triangles
- Medium Shicane Turn Right mirror | 18 Triangles
- Medium Shicane Turn Right mirror curb | 36 Triangles
Barrier
- Catch Fence | 130 Triangles
- Railing | 252 Triangles
- Railing Angeled Left | 260 Triangles
- Railing Angeled Right | 260 Triangles
- Tire Barrier End Left | 16 Triangles
- Tire Barrier End Right | 16 Triangles
- Tire Barrier Straight | 16 Triangles
- Tire Barrier Straight End | 28 Triangles
Advertisment
- Ad Sign 1 | 20 Triangles
- Ad Sign 2 | 20 Triangles
- Ad Sign 3 | 20 Triangles
- Ad Sign 4| 20 Triangles
- Ad Sign 5 | 20 Triangles
- Ad Sign Stand 1 | 840 Triangles
- Ad Sign Stand 2 | 1.360 Triangles
- Start Light | 2.744 Triangles
- Start Stand Structure | 1.360 Triangles
Grand Stand
- Grand Stand both | 5.596 Triangles
- Grand Stand Left | 2.798 Triangles
- Grand Stand Right | 2.798 Triangles
Information
- for questions or comments feel free to send an email to paddyproductionsyt@gmail.com
Features
- modular racing circuit pieces
- inlcudes all modular pieces scene
- includes demo scene
- includes a Car with colliders
- includes Prefab with colliders
Price $15.00
Campfire in the Forest at Dawn by Fieldtune Records
- No AI used
- Non-loop specification
- WAV / Format: WAV
- Sampling rate: 48,000 Hz (48 kHz)
- Bit depth: 24-bit
- Channels: Stereo (2ch)
Bring the tranquility of nature into your projects with Campfire in the Forest at Dawn by Fieldtune Records.
This high-quality audio features immersive ambience recordings of a campfire in the forest at dawn, perfect for creating relaxing, realistic soundscapes.
Contents
- 1 WAV files (48 kHz / 24-bit, Stereo)
- 1 Unity demo scenes with AudioSources for easy preview
Key Features
- Total length: approx. 1 minute 23 seconds
- Some tracks may require editing for looping, depending on usage
- Clean, normalized, noise-reduced audio
About the Recording
- Recorded at 96 kHz / 32-bit float, then carefully edited and mastered for delivery in 48 kHz / 24-bit WAV format.
- Minimal noise reduction and natural mastering have been applied to preserve the realistic flame texture and spatial depth of the forest environment.
Ideal for
- Games (exploration, RPG, simulation, VR, etc)
- Film, animation, trailers, etc
- Relaxation, meditation, and background ambience, etc
License
- This package is distributed under the Unity Asset Store EULA.
- No additional license terms apply.
Creator
Fieldtune Records
https://www.fieldtunerecords.com/
Price $4.99
Late Summer Ocean Waves Sounds by Fieldtune Records
- No AI used
- Loop specification
- WAV / Format: WAV
- Sampling rate: 48,000 Hz (48 kHz)
- Bit depth: 24-bit
- Channels: Stereo (2ch)
Bring the tranquility of nature into your projects with Late Summer Ocean Waves Sounds by Fieldtune Records.
This high-quality audio pack features immersive ambience recordings of ocean waves and gentle streams, perfect for creating relaxing, realistic soundscapes.
Contents
- 2 WAV files (48 kHz / 24-bit, Stereo)
- 1 Unity demo scenes with AudioSources for easy preview
Key Features
- Total length: approx. 5 minutes 46 seconds
- Includes seamless ambience files
- Some tracks may require editing for looping, depending on usage
- Clean, normalized, noise-reduced audio
About the Recording
- Recorded in 48kHz / 32-bit float, then carefully edited and provided as 48kHz / 24-bit WAV.
- Minimal noise reduction and natural mastering were applied to preserve the depth and dimensionality of the water flow.
Ideal for
- Games (exploration, RPG, simulation, VR, etc)
- Film, animation, trailers, etc
- Relaxation, meditation, and background ambience, etc
License
- This package is distributed under the Unity Asset Store EULA.
- No additional license terms apply.
Creator
Fieldtune Records
https://www.fieldtunerecords.com/
Price $5.00
Tiny Inspector - Powerful Inspector Toolkit by Tiny Slime Studio
Key Features
- 40+ Inspector attributes inspired by real‑world Odin Inspector workflows
- Clean grouping: layout, conditionals, actions, collections, and decorators
- Zero boilerplate: no custom editors required for most use cases
- Attribute‑driven API — declarative, readable, and easy to maintain
- Fully compatible with UI Toolkit–based custom inspectors
- Editor‑only implementation (no runtime overhead)
- Designed for extensibility (easy to add custom attributes)
Platform Support
- Windows
- macOS
- Linux
Unity Versions
- Unity 2022 LTS and newer
- Fully compatible with Unity 2023, and Unity 6.x
Render Pipeline Compatibility
- Built‑in Render Pipeline
- URP (Universal Render Pipeline)
- HDRP (High Definition Render Pipeline)
(Inspector tooling only — render pipeline independent)
Performance & Footprint
- Lightweight, minimal allocations
- No reflection at runtime
- Editor‑only assemblies
- Safe for large projects and tool‑heavy workflows
Use Cases
- Tooling and internal editor extensions
- Designer‑friendly inspectors
- Data‑driven configurations
- Cleaner ScriptableObject workflows
- Replacing large inspector frameworks when you only need the essentials
Support & Documentation
- Clean, well‑structured source code
- Inline documentation and examples
- Designed to be easy to debug and customize
- Long‑term maintenance friendly
Tiny Inspector is built for teams that want powerful inspectors without editor bloat — fast to integrate, easy to scale, and focused on what actually matter
Tiny Inspector is a lightweight, plug‑and‑play attribute system that upgrades the Unity Inspector without heavy editor scripting. It keeps your workflow clean, fast, and flexible — perfect when you want smarter inspectors without pulling in massive frameworks.
With 40+ available attributes, Tiny Inspector lets you drop in attributes, get instant UI improvements, and keep your project lean. It focuses on clarity, customization, and zero‑friction setup. Whether you’re polishing internal tools, supporting designers, or keeping complex inspectors readable, Tiny Inspector brings structure and smarter field behavior with minimal effort.
Attributes List:
- Group Attributes
- Box Group
- Foldout Group
- Tab Group
- Horizontal Group
- Vertical Group
- Layout Attributes
- Spacer
- Decoration Attributes
- Title
- Separator
- Preview Field
- Info Box
- Display As String
- Collection Attributes
- Reorderable List
- Table List
- Selector Attrbites
- Value Dropdown
- Enum Toggle
- Scene Dropdown
- Tag Dropdown
- Number Attrbiutes
- Min Max Slider
- Progress Bar
- Wrap
- Misc Attributes
- Suffix
- Hide Label
- Custom Label
- Switch
- Action Attrbiutes
- Button
- Condition Attrbiutes
- Show / Hide / Enable Disable IF
- Show / Hide / Enable Disable in Play Mode
- Show / Hide / Enable Disable in Editor Mode
- Show / Hide / Enable Disable in Prefab
- Validation Attrbiutes
- Required
- Script Attrbites
- Monoscript Info
- Inline Drawer
More Coming Soon...
Want to browse the docs before buying, or need quick access on another device? Slide into the Online Documentation anytime. 🌐
Got ideas or feature requests? Pull up to the Discord and drop your thoughts — community feedback drives the evolution of the package.
Price $15.99
Artisan Kitchen Foley Vol. 1 – The Ultimate Cooking & Culinary SFX Collection by HAN Studios
Audio file types: Stereo WAV
Sample rate: 48 kHz
Bit depth: 16 bits
Loopable: Yes
200+ High-Quality Ultimate Cooking & Culinary SFX
Elevate your game's immersion with the Ultimate Cooking & Culinary SFX collection, a professional-grade sound library specifically curated for Unity developers. Whether you are building a high-fidelity Cooking Simulator, a cozy Life Sim, or an immersive RPG, this asset provides the essential audio building blocks for a realistic kitchen environment.
This collection strikes the perfect balance between simulation precision and cinematic character, making it ideal for both gameplay mechanics and high-impact trailers.
Plug & Play: High-quality .WAV files ready for immediate import into Unity.
Meticulous Categorization: Clearly named folders and files for fast workflow and easy Sound Manager integration.
Diverse Material Textures: Authentic recordings of Metal, Plastic, and Wood to match your 3D models perfectly.
Variation Rich: Multiple takes for actions to avoid repetitive audio loops.
**What’s Inside:
Cookware & Vessels: A wide array of frying pans, oven pans, and pots (Small, Medium, Big) with distinct lid interactions, impacts, and scrapes.
The Coffee Grinder Suite: An extensive series of grinding sounds featuring coffee beans, rice, noodles, and baking peas. Includes variations for speed (Fast, Medium, Slow) and machine states (Modern vs. Rusty/Vintage).
Precision Utensils: Detailed recordings of silverware, plastic spoons, and measuring cups, capturing every subtle rattle, clink, and movement.
Organic Kitchen Textures: Pouring sounds (powders, grains, beans), plastic bag rustles, and drawer open/close sounds.
**Perfect for:
Cooking Simulators, Survival Games, RPGs, Virtual Reality (VR) Kitchens, and ASMR-driven Gameplay.
Support the growth of your project with high-quality, professional foley. Download Artisan Kitchen Foley Vol. 1 today!
Price $8.99
DeskChair_3Variants by JacobHonda
Number of textures:
4
Texture dimensions:
2048 x 2048
Polygon count of [Model Name]:
Desk: 2,810 triangles
Chair: 1,792 triangles
Minimum polygon count:
1,792 triangles
Maximum polygon count:
2,810 triangles
Number of meshes/prefabs:
2 meshes / 2 prefabs
Rigging:
No
Animation count:
0
Animation type list:
N/A
UV mapping:
Yes (shared UV layout between desk and chair)
LOD information (count, number of levels):
None
Types of materials and texture maps:
PBR (Built-in Standard material)
Base Color
Metallic (Smoothness in alpha channel)
Normal
Occlusion
This package contains a school desk and chair prop set designed for use in real-time projects such as games and interactive environments.
The assets are suitable for classrooms, schools, abandoned buildings, and other interior scenes where realistic or slightly stylized furniture is needed.
Three texture variants are included:
- Painted version
- Doodled version
- Aged version
All assets are built using Unity’s Built-in Render Pipeline with Standard materials.
Textures and materials can be easily modified or converted for use with other render pipelines if needed.
Price $4.99
SCI-FI ENGContainer V1 - Futuristic | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 37 (Base color, AO, Height, Metallic, Normal Roughness)
13 Materials
6 color variations
UV mapping: Yes
SCI_FI_Energy_Container_1_1
Polygons: 4678
Vertex: 4781
Number of meshes/prefabs: 6
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling SCI-FI Energy Container V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Arcade Bike Racing V1 – Motorcycle | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 24 (Base color, AO, Height, Metallic, Normal Roughness)
7 Materials
6 color variations
UV mapping: Yes
Arcade_Car_Racing_1_1
Polygons: 4711
Vertex: 4628
Number of meshes/prefabs: 6
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling Arcade Bike Racing V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $6.99
Plasma Weapon V1 – Sci-Fi Energy | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 20 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
Plasma_Weapon_1_1
Polygons: 6889
Vertex: 6430
Plasma_Weapon_1_2
Polygons: 7922
Vertex: 7340
Number of meshes/prefabs: 8
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling Plasma Weapon V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
3D Models Pets by zameselya
- 125 unique pet models
- 54 egg models
- Low-poly geometry (up to 2000 polygons per model)
- Each model has its own material
- 256x256 PNG textures with alpha channel
3D Models Pets Pack is a collection of low-poly 3D pet models and egg models designed for games and interactive projects.
All assets are optimized for performance, making them ideal for mobile games, casual games, RPGs, simulators, pet systems, and collectible mechanics.
The simple, clean style allows easy customization and seamless integration into different visual styles and genres.
Perfect for developers who need ready-to-use pets with minimal performance cost.
Price $20.00
Stylized Modular Roads by Lokiana Art
Prefabs :
20
Texture:
512x512
Animation:
no
Polygon count:
Min - 2
Max - 386
Types of materials and texture maps:
PNG
LOD information:
No
The pack includes straight road segments, corners, intersections, sidewalks, curbs, grass tiles and empty tiles. All elements are built as square modules that can be easily combined to create various city layouts.
The assets are optimized for mobile and casual games, as well as city builder simulations.
All models use a consistent scale, making level assembly fast and intuitive.
Textures are created in neutral gray tones, allowing easy color adjustment and adaptation to different visual styles.
Price $8.00
Toy Plush Horse by Erik Nurshin
Number of Textures: 4
Texture Dimensions: 4096X4096
Faces/Polygons: 31 526
Tris: 31 526
Verts: 16 417
Model Mesh: 1
Model Prefabs: 1
Rigged: Yes
Animation: No
Animation count: 0
UV Map: Yes, Overlapping
LOD: No
Types of Materials and Texture Maps: PBR
Charming Plaid Horse Plush Toy with Eyes, Mane and Tail made from Rope
Price $10.00
Stakebed truck by Perfectvertexstudio
Modern stackbed truck
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 39524 tris and 22658 verts.
Wheels - 16466 tris and 9502 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for stack truck
stack_body_blue (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
stack_glass (2048x2048 BaseMap/MaskMap/Normal)
stack_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
stack_interior (2048x2048 BaseMap/MaskMap/Normal)
stack_licence_plates (1024x1024 BaseMap)**
stack_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
stack_mirrors (128x128 BaseMap/MaskMap/Normal)
stack_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
stack(4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* additional color schemes for body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for van (including additional colos schemes and licence plates)
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
Modern stackbed truck
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 39524 tris and 22658 verts.
Wheels - 16466 tris and 9502 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
Price $44.99
Dystopian RPG Music Vol.1 by Pawel Orlow Music
Number of Audio Wavs: 33
Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo
Does Audio Loop: Yes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Important/Additional Notes: Have fun!
🎧 Dystopian RPG Music Pack Vol.1
Dystopian RPG Music Pack Vol.1 is a cinematic and atmospheric music pack designed for dystopian, post-apocalyptic and dark RPG games.
The music focuses on immersion, tension and exploration, enhancing the feeling of isolation, danger and discovery in ruined worlds.
Perfect for:
- 🧭 Exploration & Open-World gameplay
- ⚔️ Combat, ambushes and boss fights
- 🏚️ Ruins, wastelands and abandoned cities
- 🛡️ Safe zones, hubs and story moments
- 📜 Main menu and narrative scenes
Each track is composed with gameplay loopability in mind, allowing seamless repetition without distracting the player, making it ideal for long gameplay sessions.
📦 Package Content
- 🎼 9 original music tracks
- 🔁 Loop-friendly versions
- 🎚️ Multiple variations for adaptive gameplay
- 🎧 High-quality WAV files (Unity-ready)
🎯 Style & Mood
- Dystopian / Post-Apocalyptic
- Dark Ambient / Cinematic
- Tension, mystery, loneliness, danger
- Inspired by ruined civilizations and survival stories
📜 Tracklist
- Main Menu
- Hidden Ruins
- Ambush
- Exploration
- Infected Mutants
- Into Unknown
- Safe Zone
- Story Goes
- The Boss
💡 This pack is part of an upcoming series. More volumes will be released.
Price $24.99
Simple Attribute Forge Ultimate:No-Code Stats, Formulas, Buffs & Class Generator by Living Failure
Requirements:
- Unity 2021.3 LTS or later
- .NET Standard 2.1
Render Pipeline Support:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
Performance:
- Zero GC allocation during modifier application
- Cached modifier lookups via LFModifierTracker
- Smart dependency tracking for formula recalculation
- Configurable update modes for different game types
Package Contents:
- 125+ C# source files
- 44 generated code files (Soulslike example system)
- 38 ScriptableObject assets
- 13 character templates
- 12 example modifiers
- 12 influence formulas
- 1 demo scene
- Complete HTML documentation
UPGRADE PATH
Base (Free) -> Pro -> Ultimate
Each tier builds on the previous one with full backward compatibility.
Base includes: Attribute Wizard, Code Generation, Regeneration System, Event System, JSON Import/Export
Pro adds: Influence System, 7-Step Formula Pipeline, Breakpoint System
Ultimate adds: Modifier System, Conditional Modifiers, ARPG Regen Modifiers, Character Templates, Modifier Tracker
Compatibility Promise: Ultimate includes everything from Base and Pro. Existing projects using Base or Pro can upgrade without losing any work.
DOCUMENTATION
- Complete HTML documentation with code examples
- API reference for all public classes and methods
- Quick start guides for each system
- Step-by-step wizard walkthroughs
- Troubleshooting guides
- JSON schema documentation
- Demo scene guides
SUPPORT
- Comprehensive documentation included
- Demo scenes with working examples
- Asset Store Q&A support
- Website: livingfailuregames.com
THE COMPLETE RPG ATTRIBUTE SOLUTION
Simple Attribute Forge Ultimate is the definitive package for building professional RPG attribute systems in Unity. It combines the full Base attribute generation system, the Pro formula/influence system, plus two powerful new systems: the Modifier System for buffs, debuffs, and status effects, and the Character Template System for class-based character creation.
Stop writing boilerplate attribute code. Generate complete, production-ready systems through visual editors in minutes instead of days.
WHAT'S INCLUDED
Everything from Base (Free) + Pro, and NOW:
MODIFIER SYSTEM
Create buffs, debuffs, equipment bonuses, status effects, and any temporary or permanent attribute modifications with full conditional logic support.
- Conditional Modifiers - Effects that only activate when conditions are met ("Berserker Rage: +50% damage when Health < 25%")
- Attribute Conditions - 12 comparison types including percentage-based checks (>, <, >=, <=, ==, != for both absolute and percentage values)
- Modifier Conditions - Check for presence/absence of other modifiers or tags ("Requires Burning debuff", "Cannot have Shield active")
- ARPG Regeneration System - Modify regen rates, delays, or completely disable regeneration (Flat, Percentage, or Multiply bonuses)
- Requirements System - Level requirements, modifier compatibility rules, required modifiers, and incompatible modifier lists
- Behavior Flags - isDebuff, isHidden, canBeDispelled, persistsThroughDeath, refreshOnReapply
- Priority & Stacking - Full control over modifier application order and stack limits
- Duration Management - Timed effects with automatic expiration and events
- LFModifierTracker - Static utility for querying active modifiers at runtime
- Generated Code - ScriptableObject assets, MonoBehaviour components, and static helper classes
- JSON Import/Export - Share modifier configurations between projects
- AI-Ready Schema Export - Generate comprehensive schemas for AI-assisted modifier generation
CHARACTER TEMPLATE SYSTEM
Define character classes (Knight, Mage, Rogue, etc.) with unique starting attribute configurations. Perfect for class-based RPGs.
- Visual Template Editor - Create and configure character classes through intuitive wizard
- Attribute Overrides - Set starting values for any attribute per class
- Generated Code - Type-safe enum, Manager component, Helper utilities, and Validator classes
- Runtime Template Switching - Change character class at runtime with optional value preservation
- Template Validation - Automatic validation against your attribute system
COMPLETE FEATURE LIST
Base System (Included):
- 4-step visual attribute wizard
- Complete C# code generation (enum, component, ScriptableObject)
- Three-tier value architecture: baseValue + formulaBonus + modifierBonus = totalValue
- Coroutine-based regeneration system with delays and rates
- Individual and component-level event systems
- Four behavior types: Vital (HP/MP), Basic (Stats), Resource (Gold), Percentage
- Type-safe ILFAttributeDataSource interface
- JSON import/export for attribute definitions
- Automatic validation and error fixing
- Performance-optimized with cached collections
- Demo manager for testing
Pro System (Included):
- Visual formula editor with 7-step mathematical pipeline
- Formula relationships between attributes (STR affects Damage, Level affects Health)
- Breakpoint system for conditional bonuses (threshold and step-based)
- Generated orchestrator component with dependency tracking
- Three update modes: Smart (event-driven), Interval (fixed-time), Manual (turn-based)
- Zero GC allocation during formula calculation
- Circular dependency prevention
- Formula targeting for AttributeValue, RegenerationRate, or RegenerationDelay
- JSON import/export for formula configurations
Ultimate System (NEW):
- Complete modifier framework with conditional logic
- Character template system for class-based RPGs
- 13 pre-built Soulslike character templates included
- 12 example modifiers demonstrating all features
- Comprehensive documentation with API reference
- A demo scene showcasing all systems
REAL-WORLD APPLICATIONS
Equipment Systems:
Weapons that add +50 damage, armor that adds +100 health, accessories with percentage bonuses. All values configurable in the Inspector without touching code.
Buff/Debuff Systems:
Temporary effects with durations: Poison (-5 HP/sec for 10s), Haste (+25% speed for 30s), Shield (+50% defense until dispelled). Full stacking control.
Passive Abilities:
Conditional permanent effects: "Berserker: +30% damage when Health < 25%", "Executioner: +100% damage when target Health < 20%", "Last Stand: Cannot die for 3s when taking fatal damage".
Synergy Systems:
Modifiers that require other modifiers: "Fire Mastery: +20% fire damage (requires Burning on target)", "Combo Finisher: +100% damage (requires 3 stacks of Combo)".
Class-Based RPGs:
Define starting configurations for Warriors, Mages, Rogues, etc. Templates set base stats that the Influence System then calculates derived values from. Switch classes at runtime.
Status Effects:
Burning, Frozen, Poisoned, Stunned - each with unique attribute modifications, conditions, and behaviors like disabling regeneration or preventing other modifiers.
ARPG Health Systems:
Modify regeneration rates and delays based on equipment or buffs. Disable health regen when poisoned. Double mana regen during meditation.
Price $49.99
Clean Project by Muzaffer Usta
Features
- Detects and removes unused assets safely
- Restores removed assets instantly
- Removes empty folders automatically
- Works fully inside Unity Editor
- No runtime impact
- Lightweight and easy to use
Technical Info
- Editor-only tool
- Compatible with Unity 2021.3+
- No third-party dependencies
- Tested on Windows & macOS
Clean Project is a Unity Editor utility designed to help developers maintain clean, organized, and efficient projects.
Over time, Unity projects accumulate unused assets, empty folders, and leftover files that increase project size and slow down workflows. Clean Project allows you to safely identify and remove these elements without permanently deleting them.
All removed assets are moved to a dedicated backup folder, allowing you to restore them at any time with a single click.
This tool is ideal for:
- Developers preparing projects for builds
- Teams organizing long-running projects
- Anyone who wants a cleaner Unity workspace without risk
Clean Project works entirely inside the Unity Editor and requires no additional setup or dependencies.
Price $4.99
Cartoon Sumo by Aniode
Single low poly humanoid character mesh with a triangle count of 17,646.
Rigged using a Unity Humanoid Mecanim compatible skeleton for retargeting and animation controller support.
Includes facial blendshapes for blinking and mouth movement.
Complete animation set included, with looping applied where appropriate. Animations are provided as separate clips and demonstrated in the included demo scene.
Standard PBR material setup using three texture maps: Albedo (Diffuse), Normal, and Occlusion. Texture resolution is 2048 x 2048.
Compatible with Built in Render Pipeline and Universal Render Pipeline. HDRP is untested but materials can be recreated using the included texture maps.
Optimised for mobile performance while remaining suitable for console and desktop platforms.
Included content consists of the skinned mesh, humanoid rig, animation clips, materials, textures, and a demo scene showcasing all animations.
Stylised Sumo Character is a fully animated, low poly humanoid character.
Built with a fun, exaggerated Japanese sumo style, this character works equally well as a player or enemy and is optimised for mobile, console, and desktop platforms.
The asset includes a complete animation set, a humanoid Mecanim compatible rig, and clean PBR materials, making it ideal for party brawlers, arena fighters, action games, and stylised multiplayer experiences.
The character is expressive up close, lightweight in performance, and easy to integrate into gameplay.
Features
Stylised low poly character
A bold, readable silhouette with exaggerated proportions inspired by traditional Japanese sumo wrestling.
Complete animation set
Includes movement, combat, reactions, and idle animations ready for immediate gameplay use.
Humanoid Mecanim rig
Unity Humanoid rig compatible with Mecanim for easy retargeting and controller setup.
Facial blendshapes
Includes facial blendshapes for blinking and mouth movement, allowing expressive character reactions.
URP compatible materials
Standard PBR setup compatible with Built in Render Pipeline and Universal Render Pipeline.
Demo scene included
A demo scene is provided containing all animations for quick preview and testing.
Poly Count
Single optimised mesh
17,646 triangles
Designed for mobile performance while remaining visually strong across platforms.
Textures
3 PBR textures included
- Sumo_Diffuse
- Sumo_Normal
- Sumo_Occlusion
Texture resolution
2048 x 2048
Compatible with Built in Render Pipeline and URP.
HDRP users can recreate materials using the included texture maps.
Animations Included
Idle
Walk
Run
Jump
Land
Attack Grab
Attack Slam
Attack Chop Left
Attack Chop Right
Attack Stomp
Stance
Calm
Dodge Left
Dodge Right
Get Up Front
Get Up Back
Death Forward
Death Back
Animations are looped where appropriate and ready for gameplay use.
Included Content
Stylised sumo character mesh
Humanoid rig with facial blendshapes
Demo scene with all animations
Materials and textures
Rendering Pipeline
Built in Render Pipeline
Universal Render Pipeline compatible
Ideal Use
Party brawler games
Arena fighters
Action and arcade style games
Enemy or player characters
Mobile, console, and desktop projects
Support and Custom Work
Support is available if you need help with setup or integration.
If you are looking for additional characters, animations, or custom assets, feel free to get in touch.
Contact
richard@aniode.com
Price $30.00
Sci-Fi Material Pack by Samur Art
- 8 PBR Scifi Materials
- Total Textures: 40
- Texture Resolution: 2048 × 2048 (2K)
- Texture Format: .tiff
- Texture Maps Included:
Base Color (Albedo)
Normal Map
Height Map
Ambient Occlusion
Metallic Map - Seamless / Tileable Textures
- Physically Based Rendering (PBR) workflow
- Ready-to-use static materials
- Optimized for real-time rendering
- Clean and organized folder structure
- Unity compatible
Sci-Fi Metal Panel Material Pack
A high-quality collection of sci-fi metal panel materials designed for futuristic environments, modular interiors, spaceships, corridors, and game-ready assets.
This package provides detailed, realistic, and optimized materials suitable for real-time applications in games, simulations, and cinematic scenes. All materials are designed to work seamlessly in Unity and are optimized for performance while maintaining visual quality.
Features
• High-quality sci-fi metal panel materials
• Game-ready and optimized for real-time rendering
• Suitable for environments, props, and modular level design
• Clean and seamless panel designs
• Easy to customize and reuse in different projects
Additionally, each metal panel material also includes a rusted variation for creating worn and aged environments.
Perfect for sci-fi corridors, space stations, industrial interiors, and futuristic structures.
Price $15.00