Gaming Room by Env-Art-Studio
Features:
- 67 Unique Meshes
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- High Attention to Details
Texture Sizes:
- 4096
- 2048
Texture Size: 4096 , 2048
Collision: Yes, Auto
LODs: Yes, Auto
Number of Meshes: 67 Unique Meshes
Number of Materials and Material Instances: 45
Number of Textures: 205
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic,Ambient occlusion , Opacity
Supported Development Platforms: All Platforms
High detailed Gaming Room Scene.
A detailed 3D Gaming Room environment scene for Unity. Features a gaming setup, LED lighting , Gaming chair. Perfect for realistic game projects and VR projects.
The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Built-in, URP and HDRP supported.
Price $39.99
2D Femme Fashion Kit: 10 Colorful Sets x 20 Items by De.Fusum
Quantity of Materials: 200 items
Resolution: 500 x 500 pixels
File Format: PNG
Welcome to the Femme Fashion Kit, a vibrant collection featuring 10 distinct sets of female attire, each boasting 20 colorful items! This initial version offers a versatile array of 2D assets crafted for game developers, illustrators, and designers seeking a diverse wardrobe solution.
Key Features:
- 10 Unique Sets, 20 Items Each: Explore a multitude of styles and color combinations for your female characters.
- 500x500 Pixel Resolution: Crisp details for seamless integration into your projects.
- Transparent PNG Format: Effortlessly overlay these assets onto various backgrounds and scenes.
- First Edition Release: The debut version of this collection, ready to infuse character and style into your creations.
Versatile Integration:
This kit serves as a comprehensive resource for visual storytellers, offering an extensive selection of female clothing options suitable for diverse projects across genres such as RPGs, visual novels, dress-up games, and more. Whether dressing up protagonists or enhancing NPC appearances, these assets breathe life into your characters.
Ease of Use:
With a user-friendly approach, simply plug these assets into your preferred design software or game engine. The transparent background ensures hassle-free integration, allowing you to focus on the creative aspect of your project effortlessly.
Support and Updates:
We're committed to refining and expanding this collection based on your feedback. Your suggestions and input will help shape future updates and additions to the Femme Fashion Kit. Expect periodic updates as we aim to continually enhance your creative toolkit.
Your Feedback Matters:
Your experience matters! Share your thoughts, suggestions, and any encountered issues with us. Your feedback contributes to the evolution of this asset, ensuring it meets and exceeds your creative needs.
Contact Us:
For inquiries, support, or to share your feedback, please reach out to us at [Your Contact Information].
Thank you for choosing the Femme Fashion Kit to elevate the style and diversity of your projects!
Price $9.99
VFX Beams Pack by M.Owers
- 5x Beam Textures: 2048x2048
- 2x Gradient Textures: 512x512
- 4 VFX Graphs
- 2 Shaders
This packages includes:
- 4 Unqiue Beams
- 5 Trail Textures
- 2 Gradient Textures
- 2 Custom Shaders
- A Demo Scene + C# Script
- Documentation
Price $7.49
Spell Elements VFX Pack by M.Owers
Key Features:
- 9 VFX
- 2 Custom shaders
- 1 C# VFX controller
- 4 3D assets
- 10 textures
- 1 Demo scene
Texture sizes:
- Earth textures: 1024x1024
- Fire textures: 2048x2048
- Ice textures: 2048x2048
This package contains:
- 3 unique Build-up effects
- 3 unique Projectiles/ bullets
- 3 unique impact effects
- Demo test scene
- Ice & Fire shader
- Each VFX is fully customizable (size, color, texture, etc.)
- Stylized ice texture, plus others
- URP and HDRP supported
Although the effects are based on three elements (earth, fire and ice), its up to your imagination to also customize and implement how you wish.
Price $6.49
3D Antique Assets Pack 01 by AntruxLyon3D
Number of textures = 66
Texture dimensions = 4K
(Albedo, AO, Heigh, Metallic, Normal)
Polygon (triangles) count of
[Amphora]:
1040 (LOD0) - 380 (LOD1) - 160 (LOD2)
[Anvil]:
540 (LOD0) - 270 (LOD1) - 124 (LOD2)
[Barrel_Horizontal]:
1440 (LOD0) - 536 (LOD1) - 212 (LOD2)
[Barrel_Vertical]:
1340 (LOD0) - 484 (LOD1) - 210 (LOD2)
[Box]:
180 (LOD0) - 12 (LOD1)
[Coffer]:
714 (LOD0) - 268 (LOD1) - 168 (LOD2)
[StairRack]:
232 (LOD0) - 136 (LOD1) - 48 (LOD2)
[Vase]:
736 (LOD0) - 384 (LOD1) - 80 (LOD2)
[Workbench]:
536 (LOD0) - 192 (LOD1) - 32 (LOD2)
Number of meshes/prefabs: 19
(9 props and 10 aditional variants)
Rigging: No
UV mapping: Yes
Universal Render Pipeline - URP (Metallic).
Package of 9 props and 10 low poly variants with ancient theme, each one of the props with their respective LODs. Textures in 4K and active mipmaps. The scene and materials are configured in and for Unity URP.
Price $30.00
Tremble Effect by Frank Z
Before running the Demo scene, you need to import another free asset in the unity asset store:
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
Demo scene using Cinemachine
Support URP HDRP Built-In.
Using Shader Graph
This is a tool that allows your game objects to easily achieve constant shaking. Especially suitable for horror games. And you can easily integrate it into your project. There are many configuration parameters that can be adjusted by yourself. It supports URP HDRP Built-In rendering pipeline.
Main Features:
1. Very easy to integrate into your project, no need to write any shader and code.
2. Support URP HDRP Built-In.
3. You can easily adjust the frequency and amplitude of the tremor.
4. Support Android, IOS, Windows and other platforms.
5. Clear demo.
6. Good support
Before running the Demo scene, you need to import another free asset in the unity asset store:
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
Contact Me:
If you have any questions, please feel free to contact me.
E-mail: zhengsige88@gmail.com
Price $15.00
UI Shader Effects - Edge Effects by RVFX
Compatibility
- Default
- URP
- HDRP
- Mobile-friendly
Dependencies
- The Unity UI/TextMeshPro package is required for the demo and example prefabs.
Contents:
- Mutiple customizable effect prefabs
- Multiple Shaders + Materials
- Multiple effect textures
- Multiple AI Generated Icons
High-quality UI shaders for edge effects, compatible with all rendering pipelines, lightweight, and mobile-friendly. Highly customizable, it includes multiple effect prefabs, shaders, textures, and AI-generated icon images
Compatibility
- Default
- URP
- HDRP
- Mobile-friendly
Dependencies
- The Unity UI/TextMeshPro package is required for the demo and example prefabs.
Contents:
- Mutiple customizable effect prefabs
- Multiple Shaders + Materials
- Multiple effect textures
- Multiple AI Generated Icons
Price $15.00
Realistic Animated Carrion Crow by animap
high-resolution (4k) PBR textures
- Diffuse map (with Alpha mask)
- Normal map
- Ambient Occlusion map
- Specular map
- Roughness map
LOD information (count, number of levels)
- Polygons_LOD0: 36,901 (Verts_LOD0: 59,288)
- Polygons_LOD1: 14,278 (Verts_LOD1: 14,692)
- Polygons_LOD2: 7,346 (Verts_LOD2: 7,979)
- Polygons_LOD3: 2,118 (Verts_LOD3: 2,475)
37 different animations. Here is the list of the animations and the frames(30 fps):
- walking: 2-65
- running: 67-94
- hopping: 96-109
- startFlying: 111-137
- soaring: 138-153
- soaringToFlyingTransition:154-169
- flying: 170-185
- gliding(GlidingWithTransitionFromFlying): 186-365
- gliding(notFlapping): 195-355
- gettingHit_Part1_DyingInTheAir: 366-397
- gettingHit_Part2_Falling: 398-411
- gettingHit_Part3_HittingTheFloor: 412-455
- flyingTransitionToDescending: 457-472
- descending: 473-488
- landing: 489-525
- jumping: 525-543
- eating: 544-706
- drinkingWater:707-800
- cawing: 801-880
- pooping: 881-978
- lookingAround: 979-1208
- yawning: 1209-1247
- sleeping_Part1_tendingToSleep: 1248-1440
- sleeping_Part2_loopSleeping: 1440-1480
- sleeping_Part3_wakingUp: 1481-1523
- stretching: 1524-1582
- cleaningItsWing: 1583-1646
- cleaningBackFeathers: 1647-1742
- cleaningChestFeathers: 1743-1860
- cleaningBeakWithFoot : 1861-2000
- attacking: 2001-2030
- gettingHit_DyingOnTheGround: 2031-2069
- dancing: 2073-2293//(2070-2306)
- flying_TurningLeft: 2310-2325
- flying_TurningRight: 2328-2343
- gliding_TurningLeft: 2345-2505
- gliding_TurningRight: 2507-2667
don't hesitate to contact me if you need any help!
Please look at the preview video, you can see the animations and how it works with the controller script(C#).
the controller script makes it and all animations very easy to use,
the model's mesh is made in four levels of poly counts, so you can also use it for flock bundles.
Required dependencies
- Unity UI/TextMeshPro
Price $169.40
Simple Sickness Animations by Lenny’s Motions
Number of textures : 2
Texture dimensions: x1024
Polygon count of [dummy character]: 13,425
Rigging: Yes
Animation count: 15
UV mapping: Yes
15 common and unique sick animations pack that can be used in various games.
Features:
- 15 animations
- different variations (coughing, sneeezing).
- Easy Rig
Refer the video.
For any inconvieniances let us know.
Please dont forget to leave a feedback.
Price $6.99
MC Sample - Believable 3D Animations by MoCap Central by Mocap Central
- Includes Humanoid (Mecanim) compatible MoCap Central character
◼ MoCap Central Discord Community ◼
Join our Discord to request animations for your project!
The Sample pack delivers 100+ realistic animations to add life and believability to the characters in your project. We had fun with the performances in this pack! Lots of variation from casting magic with a Spellbook to staggering around Drunk or playing the Piano or even riding a Pretend Horse (from a classic British movie). We wanted to share all these animations for FREE so indie devs could try out our animations and feel confident in the quality of MoCap Central packs.
◼ Key Features ◼
- Humanoid character setup
- AAA cleaned motion captured performances
- Animated template objects included
- Precise character alignment to objects
- Demo scene and animation controllers
- Animated fingers
- Clean file naming for easy integration
- Male (am) and female (af) performances
- Defined start/end poses to ensure smooth transitions
- MoCap Central Studio Series packs can be used together as they share the same transition poses
- MoCap Central actively updates packs
◼ Animations Included ◼
See the Animation list link below to view the full list of all the included animations.
- Spellbook = 8
- Ball Balance = 1
- Cinematic entrance = 1
- Dance = 19
- Drill = 3
- Drunk = 3
- Emotions (various) = 12
- Fight (paired) = 4
- Idles = 6
- Moonshine = 3
- Orc Hammer strafe = 16
- Piano = 3
- Pretend Horse = 14
- Prone Crawl = 3
- Propose (paired) = 2
- Sing = 1
- Stinky = 2
- Swagger = 2
- Undead = 4
- Vending Machine = 3
- See full animation list here
Price $0.00
LowpolyEnvironmentPack by VertexModeler
polygon count(face): 3,059
vertex count: 1,593
Texture Dimensions: 2048 x 2048
Texture Number: 4
mesh number: 32
prefab number: 36
materials number: 10
If you want get .Blend Native File.
please Contact me : uglythree3@163.com
Or join our Discord Channel ▂
If you need .Blender Native File , and .SPP File
√ Please Join Discord channel √
Include: 32 Mesh , 10 Material , 36Prefab, 4 Texture
Very high performance.
Include:
- 32 Rock Model
- 4 Detail Texture
- Very great visual effect Material help you to made very greate visual effect!
❤Update:
Version 1.1
Update VertexModelerURP ShaderGraph Funciton
You can use Invlude DetailMask or select youself texture
Help you to made very greate Material visual effect !
3 New Material
4 New Detail Texture
Coming Soon:
- Add Details to Material Function
- More Rock and Environment Model
- (Forest Environment Model)
- (Desert Environment Model)
- (IceField Environment Model)
- (LavaM Environment Model)
- ....
Price $4.99
Shields FX Collection by TvitchiVFX
- 4 Unique Materials
- 3 Dissolve Ways
- Deph
- Frensel
- DIsplacement
- Large Library Of Textures
- Demo Materials
Shields FX Collection is a pack of barrier and shield shaders offering an array of features and options to enhance the visual quality of your games.
What's Inside?
- Bubble Shield - Translucent protective bubble around the player.
- Wall Shield - Forms a wall for defense.
- Character Shield - Shield directly on characters.
- Hexagon Shield - Shield with a hexagonal shape and design.
Each effect can dissolve and materialize in three different ways: Line, Axis, and Standard. Every shader has a lot of customization options. The asset includes many textures to allow for personal preferences. It features depth, Fresnel, gradient, displacement and much more.
The pack works on both mesh and skinned mesh.
More details can be found in the documentation.
Price $20.00
Death Knight - Female by Infinity3DGame
This package contains:
1) Models (total models/prefabs: 26):
- 1 Death Knight Female Animation:
1. Female Rig (70 bones);
2. 25 Animation;
3. Ground Effects Mesh for shadow and aura effects.
- 1 Death Knight Female Armore 01 (total tris: 6106):
1. Female Rig (70 bones);
2. Body SkinMesh (2694 tris);
3. Boots SkinMesh (1332 tris);
4. Gloves SkinMesh (1340 tris);
5. Head SkinMesh (740 tris).
- 1 Death Knight Female Armore 02 (total tris: 10396):
1. Female Rig (70 bones);
2. Body SkinMesh (3420 tris);
3. Boots SkinMesh (1292 tris);
4. Gloves SkinMesh (1044 tris);
5. Head SkinMesh (740 tris);
6. Belt SkinMesh (1284 tris);
7. Lower Arm SkinMesh (832 tris);
8. Upper Arm SkinMesh (1784 tris).
- 1 Head Female Mesh (740 tris);
- 2 Hairs Female Mesh (804 and 904 tris);
- 2 Hammers Mesh (322 and 1440 tris);
- 2 Helmets Mesh (604 and 816 tris);
- 2 Masks Mesh (288 and 510 tris);
- 2 Shields Mesh (636 and 716tris);
- 10 Lobby Mesh for Demonstration (total scene tris: 58695).
2) Animation (60 frame/second, total animation: 25):
- A-Pose (static animation - 1 frame);
- T-Pose (static animation - 1 frame);
- Dead-Pose (static animation - 1 frame);
- Attack 01 (looping animation - 80 frame);
- Attack 02 (looping animation - 80 frame);
- Attack 03 (looping animation - 80 frame);
- Attack 04 (looping animation - 90 frame);
- Attack 05 (looping animation - 90 frame);
- Attack 06 (looping animation - 90 frame);
- Attack 07 (looping animation - 100 frame);
- Attack 08 (looping animation - 100 frame);
- Attack 09 (looping animation - 80 frame);
- Attack 10 (looping animation - 100 frame);
- Spell 01 (looping animation - 80 frame);
- Spell 02 (looping animation - 60 frame);
- Spell 03 (looping animation - 100 frame);
- Spell 04 (looping animation - 100 frame);
- Block (looping animation - 40 frame);
- Hit (looping animation - 40 frame);
- Walking (looping animation - 60 frame);
- Running (looping animation - 40 frame);
- Death (animation - 140 frame);
- Idle (looping animation - 450 frame);
- Idle Passive Battle (looping animation - 400 frame);
- Idle Active Battle (looping animation - 220 frame).
3) Textures (total textures: 48):
- 1 Death Knight Female Armore 01 (Diffuse Map + Mask Map) - resolution 2048x2048;
- 1 Death Knight Female Armore 02 (Diffuse Map + Mask Map) - resolution 2048x2048;
- 2 Heads Textures (Diffuse Map + Mask Map) - resolution 2048x2048;
- 2 Hairs Textures (Diffuse Map) - resolution 1024x1024;
- 2 Hammers Textures (Diffuse Map + Mask Map) - resolution (512-1024)x2048;
- 2 Helmets Textures (Diffuse Map + Mask Map) - resolution (512-1024)x(512-1024);
- 2 Masks Textures (Diffuse Map + Mask Map) - resolution (256-512)x(256-512);
- 2 Shields Textures (Diffuse Map + Mask Map) - resolution (1024-2048)x2048;
- 12 Textures Lobby (Diffuse Map) - (256-4096)x(256-4096);
- 10 UI Textures (Diffuse Map) - (256-512)x(256-512).
4) Shaders:
- Body Armore and Equipment Armore:
A custom shaders for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Ground Effects:
Shader for creating character aura and shadow effects, written in shadergraph with the ability to easily adapt to your needs.
- Hair:
Customizable shader for changing the color, written in a shadergraph with the ability to easily adapt to your needs.
- Head:
Customizable shader for changing the color of individual facial elements based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Lobby Shaders:
A customizable shaders for game lobby elements, written in shadergraph with the ability to easily adapt to your needs.
5) Scripts:
- Equipment Scripts (CharacterEquipment, EquipmentDB, ItemMesh, ItemSkinMesh, ItemTexture):
Scripts for detailed character customization and storing a set of items in the database.
- Lobby Camera Scripts (CameraControllerLobby):
Script for camera control.
- Lobby UI Scripts (Menu, BodyChangeEquipment, BodyCustomization, ChangeAnimation, ChangeGender, HeadChangeEquipment, HeadCustomization, ColorVariants):
Scripts for managing character customization and animation.
- Lobby Geometry Grass Scripts (Grass, GrassBlades, GrassSettings, GrassСomponent, CullingTreeNode):
Scripts for creating and controlling geometric grass.
6) Scenes (total scenes: 8):
- DKF_Lobby_Scene - main demo scene for female characters;
- DKF_Prefabs_Scene - scene with female character prefabs;
- Heads_Female_Prefabs_Scene - a scene with prefabs of the heads and faces of a female character;
- Hairs_Female_Prefabs_Scene - a scene with prefabs of a female character's hair;
- Hammers_Prefabs_Scene - scene with hammers prefabs;
- Helmets_Prefabs_Scene - scene with helmets prefabs;
- Masks_Prefabs_Scene - scene with masks prefabs;
- Shields_Prefabs_Scene - scene with shields prefabs.
The package includes a huge selection of customization options and all the necessary features you might need.
You can easily customize the appearance of the characters as you wish:
1) Using the functionality of “changing character elements”, you can easily put on/remove/replace individual character elements:
- bodies;
- faces;
- hairstyles;
- hats;
- face masks;
- boots;
- gloves;
- belts;
- sleeves;
- shoulder pads;
- knee pads;
- weapon in the right hand;
- shields in the left hand.
2) Using the functionality of “changing the color of character elements”, you can easily change the color of individual character elements:
- eye;
- skin;
- hair;
- lips;
- individual parts of equipment.
The characters have high texel density, which allows the textures to be reduced by 2 times and the visual quality will not deteriorate. Characters have 2 main textures (body, head) and one additional texture for: hair, mask, hat, weapon in the right hand, shield in the left hand.
We have specially created for you a large and functional demo scene "Lobby" where all the possibilities for character customization are presented (changing character elements, changing the color of character elements, changing the character's gender, viewing animation, etc.).
The package contains all the necessary animations for the characters (more details in the "Technical details" section). You can easily change the animation speed, animation frame rate according to your optimization criteria, all animations were made with the condition of infinite repetition, i.e. cyclical.
We have provided you with the ability to create VFX effects under the character's feet, such as shadows, auras, etc. - an object located at the bottom of the character is already provided for this.
This package already has a class system (there is scope for further expansion of the class system):
- Armor 01 - "novice" specialization in this class;
- Armor 02 - "advanced" specialization in this class.
As planned, for greater variability in appearance, this series of characters will be extended (other character classes will appear).
Additional packages will also appear (which will be compatible with any of our characters):
- Weapons in the right hand (axes, swords, guns, bows, crossbows, staves, etc.):
- Weapons in the left hand (shields, totems, spheres, books, etc.):
- Set of headwear (hats, helmets, crowns, etc.):
- Set of face masks (glasses, comic accessories, etc.):
- Set of female faces:
- Set of female hairstyles:
Additional Information:
- Supports Universal Render Pipeline (URP) and High-DefinitionRender Pipeline (HDRP).
- We recommend installing the resource into an empty project to avoid naming conflict between in different projects.
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $89.00
PBR Crystals Pack by Blue Olive Studios
- 96 game-ready prefabs
- 20 materials
- 6 particle effects
- 16 meshes
Number of textures: 38 1k and 38 2k
Texture sizes:
- 1000x1000
- 2000x2000
Props: 96
UV mapping: Yes
This is a high quality crystals pack,with 96 prefabs,16 different meshes and 6 different color swatches at 1k and 2k resolution. It contains clusters of crystals as well as individual pieces.
Types of Crystals :
- Amethyst
- Ruby
- Orange Citrine
- Emerald
- Saphire
- Crystal
Universal Render Pipeline is supported
Demo scene for URP and Build-in
Price $10.00
Enigmatic Puzzle Game Music by Iustin Galea
- 10 original high-quality WAV tracks (16-bit / 44.1 kHz)
- All tracks are loopable
- Royalty- Free License
Embark on a musical journey with my new Enigmatic Puzzle game music pack! Experience the thrill as vibrant tunes blend with captivating melodies, infusing a hint of magic into every brain-teasing moment. Let the music steer you through puzzles, bringing delight and mystery to your gaming experience. It's like a soundtrack for your adventure into the realm of playful challenges!
This pack contains 10 loopable instrumental tracks (16-bit, 44.1kHz WAV files) and over 21 minutes of authentic puzzle music.
Tracklist:
Cipher 1:55
Clues 2:08
Conundrum 2:08
Hidden 2:08
Logic 2:08
Mazes 1:44
Mind Mirage 2:02
Patterns 2:00
Quests 2:02
Riddle 2:08
For a truly unique gaming experience, tailor-made just for you, inquire about custom music and sound effects Contact me at iustingaleaoficial@gmail.com to bring your vision to life through enchanting audio.
Price $24.99
Industrial Fabric Pack by EVOLVE Studio LTD
Number of meshes/prefabs: 12
Number of materials : 5
Number of textures: 4 per material (20 total + 5 hdrp masks)
Texture dimensions: 4K
Texel density: 500-1000 px/m
Polygon count: ~42K tris total
Minimum polygon count: 2K tris
Maximum polygon count: 5K tris
Rigging: No
Animation count: no
Animation type list: no
UV mapping: Yes
Lightmap UV: Yes
LOD information: No
Types of materials and texture maps: PBR (BC, MetalSmooth, Normal, AO, HDRP_Mask)
USAGE:
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.
DESCRIPTION:
- Model is fully textured with all materials applied
- LowPoly model, that is perfect for game-development
- No Ngons used, just Quads and Tris
- Lightmap UV is included
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials
- No cleaning up necessary, just drop your models into the scene
- Real world scale 1:1
You will like it!
Gerhald3D.
Price $15.00
Epy Nature - Stylized Fantasy Environment by BD Studios
Leaf colors, grass colors, wind intensity, water colors, water depth and many settings can be customizable. You can freely design your scene.
7 Shaders (Water Shader, Waterfall Shader, Grass Shader, Flower Shader, Surface Shader, Vegetion Shader, Bird&Butterfly Shader)
9 Particle Effect (Godray, 2 Fireflies, Falling Leaves, Bird, Butterfly, Water Ripple, Water Splash, Wind)
65 Customizable Materials
1 Demo Scene
80 Prefab
4 Birch Tree (LOD0: 4k Tris,LOD1: 3k Tris,LOD2: 1.5k Tris)
4 Broadleaf Tree (LOD0: 7.5k Tris,LOD1: 5k Tris,LOD2: 2.5k Tris)
4 Pine Tree (LOD0: 3.5k Tris,LOD1: 2k Tris,LOD2: 1.2k Tris)
4 Fir Tree (LOD0: 2.5k Tris,LOD1: 1.5k Tris,LOD2: 1k Tris)
3 Branch (LOD0: 200 Tris,LOD1: 100 Tris,LOD2: 61 Tris)
4 Bush (LOD0: 1.8k Tris,LOD1: 1.3k Tris,LOD2: 900 Tris)
4 Cliff (LOD0: 8k Tris,LOD1: 4k Tris,LOD2: 2k Tris)
4 Dead Tree (LOD0: 2k Tris,LOD1: 1k Tris,LOD2: 300 Tris)
4 Fence (LOD0: 6k Tris,LOD1: 3.5k Tris,LOD2: 2k Tris)
4 Fern (LOD0: 200 Tris,LOD1: 100 Tris,LOD2: 50 Tris)
12 Flower (LOD0: 50 Tris,LOD1: 25 Tris,LOD2: 10 Tris)
2 Grass (LOD0: 200 Tris,LOD1: 50 Tris,LOD2: 28 Tris)
1 Lotus (LOD0: 5k Tris,LOD1: 3k Tris,LOD2: 2k Tris)
3 Mountain (LOD0: 10k)
5 Mushroom (LOD0: 500 Tris,LOD1: 200 Tris,LOD2: 100 Tris)
1 Reed (LOD0: 1.5k Tris,LOD1: 700 Tris,LOD2: 350 Tris)
4 Rock (LOD0: 1k Tris,LOD1: 500 Tris,LOD2: 250 Tris)
4 Tree Stumps (LOD0: 600 Tris,LOD1: 300 Tris,LOD2: 150 Tris)
1 Waterfall (LOD0: 350 Tris)
1 Hand-Painted Skybox (6144x3456px)
15 Leaf Texture (256x256px)
3 Trunk Texture (2048x2048px)
4 Cliff Texture (2048x2048px)
4 Cliff Texture (2048x2048px)
1 Fence Atlas Texture (2048x2048px)
5 Terrain Texture (2048x2048px)
1 Moss Texture (2048x2048px)
3 Mountain Texture (2048x2048px)
1 Mushroom Atlas Texture (2048x2048px)
4 Grass Texture (2048x2048px)
4 Rock Texture (2048x2048px)
4 Tree Stump Texture (2048x2048px)
2 Water Normal Texture (1024x1024px)
Most models have LODs.
We are excited to announce the release of our latest product, Epy Nature. This pack includes a collection of beautifully crafted stylized trees, rocks, mushrooms, plants, flowers, cliffs and other natural elements; perfect for use in your 3D projects.
Our team has put a lot of effort into creating this pack, ensuring that each model is optimized for performance and quality. We believe that these models will help you create stunning environments for your projects, whether you're working on PC games, animation, cartoons, or anime.
We understand the importance of having high-quality assets for your projects, which is why we've made sure that each model is easy to use and customize. With our Epy Nature, you'll have everything you need to bring your projects to life.
Thank you for choosing our product, and we hope you enjoy using it as much as we enjoyed creating it.
Best regards
BD Studios
Price $45.00
8 Bit Music Tracks by Rok
Number of tracks: 10 stereo tracks
Loopable: Yes
Average track duration: 40s
Export file format: WAV
Export bit depth: 16 bit
Export sample rate: 44.1 kHz
Package of 10 original tracks composed exclusively using 8-bit sounds and audio samples. Inspired by the analog sounds of the '80s and '90s, like the . The tracks have a dynamic and contrasting character to allow for the widest possible use. Each track was originally composed to be looped infinitely, depending on the intended use. The package is ideal for recreating vintage 2D game scenarios.
Price $0.00
Massive Blocks - StampIT! by Rowlan
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Massive Blocks as part of the Ultimate StampIT! Collection consists of 15 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $15.00
Sand Covered Desert Rocks - StampIT! by Rowlan
In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.
Sand Covered Desert Rocks as part of the Ultimate StampIT! Collection consists of 16 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
You can see a preview of the Stamps in the Package Content tab.
Free Update
If you own my Desert & Dunes asset you'll get this asset for free. The support of the community is so awesome, I'd like to give back. Enjoy!
Masks
In addition to the heightmaps this asset also contains masks (single channel) for the sand distribution. In assets like MicroVerse you can use procedural terrain layer distribution and also a mask (e. g. as noise texture) to assign terrain layers only to the area of the mask.
MicroVerse Compatibility
This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.
Stamping
Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.
Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.
For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.
World Creator
In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!
Price $15.00