Easy Mobile Game Kit Bundle by Cozy Forge
This asset is empowered by Unity Gaming Services
🎁 Welcome to the Easy Mobile Game Kit BUNDLE!
🎮Focus on creating fun games, let us handle the rest!
✅ Essential Tools for iOS and Android Games!
🥇Developed by award-winning Unity mobile game developers
⚔️Battle-tested by millions of players daily
Discord | YouTube | Documentation
WHAT IS EASY MOBILE GAME KIT BUNDLE?
- Full DEMO scene included
- No Coding Needed
- One-Click Setup
- Cross-Platform Support: iOS & Android
- Player Authentication
- In-App Purchases
- Leaderboards
- Currencies
- Daily Rewards
- Friend List
- Battle Pass
- Mailbox
- Achievements
- Save any custom player data on the cloud
- Demo App + Mobile Game Starter Kit
- Quick Testing in Unity Editor
- Full source code provided
🔑Player Authentication:
Automatic account creation when players first open your app, enabling instant gameplay without sign-ups.
💳 In-App Purchases:
Ready to process payments on iOS and Android. You only need to create the list of products that should be offered.
💎Currencies:
Add unlimited currencies for game logic, rewards, and virtual purchases. Easily adjust player balances.
☁️Player Data:
Save any player data to the cloud for seamless device switching and continuity.
🌎Used by millions of players:
Easy Mobile Game Kit has been battle-tested with millions of unique players on our own internal projects.
🏆Leaderboards:
- Sort by highest or lowest
- Choose update strategies (highest, last, or total score)
- Schedule one-time or recurring resets
- Use bucket systems for fixed player groups
- Add competitive tiers
🎁Daily Rewards System:
- Set the total number of days and time between each day
- Assign specific rewards for each day
- Boosts your player's retention and engagement
🫂Friends:
- Players can: Add, Remove, Block, and Unblock Friends
- The player can set their current status (Online, Away, Offline)
🎫Battle Pass:
- Easily start generating recurring revenues
- Add as many battle pass tiers as you want
- Custom list of rewards for the FREE and PAID battle pass
🥇Achievement System:
- Add as many achievements as you want for your game
- Achievements can be a single goal or multiple tiers
- Easily define the list of rewards for each achievement
💌Mailbox System:
- Send in-game mail in real-time to your players
- Add one or multiple custom gifts in each mail
- Boosts your player's retention and engagement
- Claim All button
- Delete All button
- Unread mail is highlighted
Packs included in this bundle:
If you have any questions join our Discord
Or contact us by email at support@cozyforge.games
Do you need amazing UI packs for your mobile games?
Check out our partner Layer Lab
Price $149.99
MBAInventoryUI Template by MBAGaming
✓ 3 Different Inventory Templates,
✓ 5 Different Quickbar Templates,
✓ 6 Ready to Use Prefabs
✓ A script based template besides visualization (You can use different Background
images to make it more beautiful. Asset is mainly script-focused and Works almost
everything)
✓ 12 different item images
✓ Itembox prefabs
✓ Sample Template images
✓ Example Gameplay
✓ Itembox rotation and movement animation
✓ Animations for open close or choose
✓ Usage Demo Scene
✓ Supports New Input System
✓ Sample Player movement and camera movement scripts
✓ Example action script and usage example
✓ A Sample of Editor Script
✓ Sample C# class for item management
✓ Responsive for multiple resolutions
This asset can be customized as you want. You can change different inventory images, quickbar images, create a powerful more extended Item classes and use them with this asset. You can use this asset any type of games videos that has inventory feature.
You can check my other assets and my games:
http://gamesmba.com
Price $5.90
Low Poly Weapons with stylized textures by A Cup Of Polygons
Each item has an average of 600 triangles.
Uses a maximum of 512x512 pixel base texture maps.
The weapons are rigged, allowing you to create any animations you need.
This package contains:
- AK-47
- M16 Rifle
- Baseball Bat
- Combat Knife
- Hand Grenade
- Magnum
- Molotov
- Pistol (It's not kinda that low poly but I still put that in because it looks good)
- Rifle
- Rocket Launcher
- Shotgun
- Uzi
- Weapon Box
- Open Weapon Box
- Minigun
- Sniper Rifle
- Grenade Launcher
- Katana
These models work with any shader of your choice. By default, they use Unity's unlit texture. So you can easily integrate them into your project. They are also rigged for easy animation and use.
If you need custom models or modifications, feel free to reach out! I'm open to requests and happy to adjust the models if needed.
Price $4.99
Retro Horror Soundtracks "The Hills" by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
Step into the fog and rest for awhile. Let these lonely roads guide you. Total of 54 ambient soundtracks for your retro horror projects. Give the preview a listen!
For a tracklist of all 54 soundtracks click HERE.
Price $8.90
Stony Road Materials by Magnesia Design
[Used source file(s)] sizes : 2048x2048 , 1024x2048
File count : 10
Animated: NO
Additional: PİXEL
This material is a high-quality, PBR (Physically Based Rendering) ready texture, perfect for creating realistic and immersive environments in Unity.
✨ Features:
- Resolution: 2k
- Textures Included: Base Color, Normal, Roughness, Ambient Occlusion , Height
- Seamless & Tileable: Optimized for seamless tiling in any project.
- Compatibility: Fully compatible with Unity's built-in and URP and HRDP pipelines.
Ideal for: Interior design, game environments, architectural visualization, and more.
Technical Details:
- Format: PNG , TIF
- UV Mapping: Seamless
- File Size: 2048X2048 , 1024x2048
Add depth and detail to your scenes with this professionally crafted material!
* Contact ; Magnesia Design
Price $9.99
Casual Low Poly Objects BUNDLE by SmallBigSquare
This is a set of over 150 casual objects (259 when counting all individual parts).
Each object has 5 color variations. I included 6 textures and a script to easilly swap textures in all objects so total color variations is 30 for each object.
Many objects are modular (see description in the brackets in each package page)
Each object has a prefab and collider attached.
Objects consists of 24-2000 vertices and 12-1000 triangles.
All objects use the same texture with 1024x1024 dimensions to minimize draw calls.
This bundle consists of these 3 packages (After purchasing a bundle you can also claim each one of them separatelly):
If you previously purchased any of these packs the price of the bundle will be reduced acordingly.
Contact me
If you have any questions or issues please email: smallbigsquare@gmail.com Feel free to contact me!
Price $30.00
Street Driver by Surdov Vadym
Meet the Lowpoly Street Driver – a fully rigged and optimized 3D character designed for urban driving and racing games. This model provides high-quality visuals with three unique outfits, ensuring diversity in your game world. Whether you're creating an open-world racing game, a car simulation, or an action-packed adventure, this character seamlessly fits your needs.
Includes a demo FBX file for compatibility testing!
Follow my Facebook page for updates and new assets!
Key Features:
✔ Game-Ready – Optimized for real-time performance
✔ Three Unique Skins – Black leather, brown leather, and red racing jacket with camo pants
✔ LOD Support – Three levels of detail for better optimization
✔ PBR Textures – High-quality 4096px & 2048x1024px textures (scalable for performance)
✔ Well-Rigged – Supports animations and posing
✔ Modular Helmet – Can be hidden or customized
✔ Clean Naming & Hierarchy – All materials, nodes, and textures are properly organized
Technical Details:
LOD0: 4302 tris
LOD1: 2396 tris
LOD2: 448 tris
Perfect for: Racing Games, Open-World Projects, VR/AR, Mobile & PC Games
Need help or have questions? Contact me via email: pro3dmodels@ukr.net
Price $16.00
FullOpaqueFire by OptiFX.fr
- Render Pipeline: URP (Universal Render Pipeline) Only
- Unity Version: Developed and tested on Unity 6
- Performance: Optimized for low-poly, mobile, and VR applications
- Transparency: Fully opaque, no alpha blending
- Shader: Custom Shader Graph, all parameters are controlled via Unity's Particle System
- Prefabs Included: 1x Fire VFX prefab
- Textures & Materials: Low-poly unlit material for optimal performance
- Scene Compatibility: Compatible with Unity 6 URP and newer
Full Opaque Fire VFX
This stylized fire VFX is designed with a low poly and fully opaque approach, offering a unique aesthetic while ensuring optimized performance for mobile games, VR, and stylized projects.
- Developed in Unity 6 with URP, it utilizes a custom Shader Graph fully compatible with Unity's Particle System.
- The VFX is lightweight and performant, without transparency, making it ideal for projects requiring clear and optimized rendering.
- All parameters are integrated into the Particle System, allowing for easy integration and customization.
- A demo scene is included, showcasing the VFX in action within an appropriate environment.
With this production, developers can add a stylized and optimized fire effect to their games while maintaining high performance.
📩 Support: optifx.fr@gmail.com
Price $4.99
Tractor with accessories (2 LODs) by Acorn Assets
26 textures: 6 for the tractor, 6 for the accessories and 14 for the wheels.
-Textures dimension: 2048x2048; Wheels texture dimension: 2048x1024.
- Polycount of tractor LOD0 including the wheels: 3,884 tris.
- Polycount of tractor LOD1 including the wheels: 1,669 tris.
- Polycount of cart LOD0 including the wheels: 1,198 tris.
- Polycount of cart LOD1 including the wheels: 462 tris.
- Polycount of plow LOD0 including the wheels: 2,340 tris.
- Polycount of plow LOD1 including the wheels: 604 tris.
- Polycount of roller LOD0 including the wheels: 3,262 tris.
- Polycount of roller LOD1 including the wheels: 783 tris.
- 8 meshes, 2 tractors, 2 carts, 2 plows, 2 rollers divided in LOD0 and LOD1.
- UV Mapped.
- PBR textures .
This tractor set includes 3 different accessories. Every model has two levels of detail (LOD), with a dedicated texture set for the accessories and 2 textures for the different kind of wheels. Both LODs are optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $14.99
3D Low Poly Camping Pack by Toffu Co
Atlas Texture Workflow (2976x1790px)
VR/AR ready
Number of polygons: 59.383
Number of triangles: 121.515
Number of meshes:
Rigging: No
UV mapping: Yes
Package consists of 82 unique low-poly camping models. All models offer high visual quality despite their low polygon count and are optimized for mobile platforms and PC projects. Each object is crafted according to low poly technical standards.
Features: By combining model assets, you can create your own unique environment.
Price $9.99
Track Loader (2 LODs) by Acorn Assets
- 5 textures
- Textures dimension: 2048x2048
- Polycount of Truck LOD0: 1,684 tris.
- Polycount of Truck LOD1: 840 tris.
- 2 meshes, LOD0 and LOD1
- UV Mapped
- PBR textures
The track loader aka crawler loader engineering vehicle includes two levels of detail (LOD). Both LODs are optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $14.99
NavPoint by BitWave Labs
- Easy Path Creation – Define and manage navigation paths effortlessly.
- Loop & Ping-Pong Modes – Control movement behavior along paths.
- Complete & Open Paths – Toggle between closed and open-ended paths.
- Smooth Bezier Interpolation – Ensures fluid movement between points.
- Real-Time Editor Preview – Test path movement without entering play mode.
- Position & Rotation Control – Apply transformations selectively on X, Y, and Z axes.
- Customizable Appearance – Adjust path colors, point sizes, and anti-aliasing.
- Undo/Redo Support – Seamless integration with Unity’s editing workflow.
- Works in 2D & 3D – Fully functional in both dimensions.
- Lightweight & Optimized – Minimal performance impact.
NavPoint is a powerful and intuitive path navigation solution for Unity, designed for both 2D and 3D projects. Whether you're creating waypoints for AI, animating objects along a path, or designing smooth movement trails, NavPoint provides a robust and highly customizable framework.
With full editor integration, real-time previewing, and precise movement control, you can easily configure how objects traverse paths with looping, ping-pong, and custom easing options. The system supports anti-aliased path rendering, adjustable path detail, and dynamic transformations, ensuring smooth and visually appealing movement.
From simple waypoint movement to complex path-following behaviors, NavPoint gives you the tools to design and refine navigation effortlessly.
Price $10.00
Procedural Map Generator by TBOXFINN
Tboxfinn Procedural Map Generator is a powerful and customizable tool for generating procedural islands and ocean-surrounded terrains in Unity. Designed for flexibility and ease of use, this asset allows developers to create unique maps using seed-based generation, ensuring consistent and reproducible results.
With a variety of adjustable parameters, users can fine-tune their terrains by modifying LOD (Level of Detail), noise scale, falloff intensity, and terrain height and size. The generator supports both numeric and text-based seeds, offering creative freedom in terrain design. Additionally, you can toggle flat shading for a stylized low-poly look or use smoother shading for a more natural feel.
Whether you're developing open-world games, survival experiences, or strategy maps, this procedural generator provides an efficient and scalable solution for dynamically generated environments.
Key Features:
✔ Procedural island generation – Create terrains surrounded by water.
✔ Seed-based system – Use numbers or text-based seeds for consistent results.
✔ LOD and noise scale customization – Optimize terrain details based on performance needs.
✔ Falloff control – Adjust terrain edges for natural-looking island formations.
✔ Flat shading toggle – Switch between low-poly and smooth shading.
✔ Fully customizable parameters – Modify terrain height, size, and noise settings.
Price $20.00
Quad bike - ATV (2 LODs) by Acorn Assets
- 10 textures: 6 for the ATVs, and 4 for the wheels.
- Textures dimension: 2048x2048; Wheels texture dimension: 2048x1024
- Polycount of the red quadbike LOD0 including the wheels: 3,310 tris.
- Polycount of the red quadbike LOD1 including the wheels: 1,010 tris.
- Polycount of the white quadbike LOD0 including the wheels: 3,298 tris.
- Polycount of the white quadbike LOD1 including the wheels: 1,010 tris.
- Polycount of the red quadbike with cart LOD0 including the wheels: 4,226 tris.
- Polycount of the red quadbike with cart LOD1 including the wheels: 1,262 tris.
- Polycount of the white quadbike with cart LOD0 including the wheels: 4,242 tris.
- Polycount of the white quadbike with cart LOD1 including the wheels: 1,265 tris.
- 8 meshes, 4 LOD0 and 4 LOD1
- UV Mapped
- PBR textures
All the models presented include two levels of detail (LOD), with a dedicated texture set for the wheels. Both LODs are optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $19.99
Racing Track Car - Low Poly by Kiki Games Pro
- Polygon Count: Ranges from 136 to 408 triangles per track.
- Meshes: Nine individual meshes included.
- Prefabs: 13 ready-to-use prefabs for streamlined development.
- Level of Detail (LOD): Not included.
Designed for game developers seeking lightweight, high-performance assets, this pack enables you to create engaging and immersive racing experiences with minimal impact on performance.
5 Low-Poly Race Tracks – Optimized for Mobile Games
Enhance your mobile racing game with this highly optimized track pack, designed for seamless integration and efficient performance. This asset bundle provides five distinct low-poly race tracks, delivering an ideal balance of visual appeal and smooth gameplay for mobile platforms.
Key Features:
- Optimized 3D Models – A collection of nine low-poly models, specifically crafted for mobile efficiency.
- High-Quality Textures – Includes four 2048x2048 resolution textures for sharp and detailed visuals.
- Lightweight Geometry – Each track consists of 136 triangles, ensuring smooth performance.
- Versatile Prefabs – Comes with 13 preconfigured prefabs for quick and hassle-free implementation.
- UV Mapping – All models include optimized UV maps for seamless texture application.
- Customizable Materials – Utilizes standard Unity materials, allowing easy adjustments to fit your project’s visual style.
Price $99.99
Lowpoly scissor lift (varying heights) by Acorn Assets
- 5 textures: 4 Diffuse maps and 1 Normal map.
- Textures dimension: 2048x2048
- Polycount of Scissor lift: 804 tris.
- 1 mesh, 4 prefabs
- UV Mapped
- PBR textures
The scissor lift comes in 4 different colors and 4 different heights. The model is optimized for mobile use. All textures adhere to the Universal Render Pipeline (URP) and High Definition Render Pipeline (HDRP).
Price $9.99
Sephiroth Scene Switching Effects by gifted style
If you want to use the "Move the scene as a circle expands from the last touch point" effect, use SephirothTools.SephirothSceneSwitchingEffects.CircleWipeSceneSwitchAtLastTouchPoint(string sceneName) instead of UnityEngine.SceneManagement.SceneManager.LoadScene(string sceneName).
By setting the speed part of
SephirothTools.SephirothSceneSwitchingEffects.CircleWipeSceneSwitchAtLastTouchPoint(string sceneName, float speed = 1f),
you can change the speed at which the circle spreads.
If you want to use the "Fade based on a grayscale image" effect, please store the grayscale image in "Assets/SephirothSceneSwitchingEffects/GrayScale/GrayScaleImage".
Grayscale images are used by stretching them.
We recommend using grayscale images that do not look strange even when stretched.
If you want to try DemoScene, please put the scene in DemoScene into BuildSettings.
Confirmed to work on Android and iOS.
The effects you use as you move through a scene can make or break the impression of your app.
SephirothSceneSwitchingEffects provides her four effects:
- Move the scene so that the circle spreads from the last touch point.
- Move the scene so that the circle spreads from a specific point.
- Move the scene with a fade.
- Move the scene based on the grayscale image.
Transition directly without going through a black screen.
With the ability to fade based on grayscale images, you can create the effect yourself if you have the skill to create grayscale images.
To use SephirothSceneSwitchingEffects, just run a method similar to
"SephirothTools.SephirothSceneSwitchingEffects.CircleWipeSceneSwitchAtLastTouchPoint(string sceneName);".
If you want to use the "Fade based on a grayscale image" effect, please store the grayscale image in "Assets/SephirothSceneSwitchingEffects/GrayScale/GrayScaleImage".
There is no timing to load the front and back of the scene at the same time.
So you can move between scenes without any problem, even if the previous or next scene requires a lot of memory.
For example, if you want to move the scene so that the circle spreads, follow the steps below.
step1: Convert the screen to Texture2D just before moving the scene.
step2: Unload the scene.
step3: Load the next scene.
step4: Display the above Texture2D to fill the screen and spread it out so that it spreads like a circle.
You can also darken the border.
Please check the reference video for a version with darker borders.
If you want to darken the border, please perform the work written in Shader. (Uncomment out)
When you import this asset, the SephirothSceneSwitchingEffects folder will be placed directly under Assets.
This SephirothSceneSwitchingEffects folder can be moved to another folder.
You might want to automatically perform a fade only once, such as scene to load.
To avoid freezing in such cases, if you perform a fade during a fade, the fade will only be reserved once.
The reserved fade will be executed after the fade is completed.
Confirmed to work on Android and iOS.
Price $0.00
Headmaster Room by Nusantara_ArtWorld
- Number of Textures: 24
- Texture Dimension: 1024x1024
- Polygon Count of Wall Door: 156
- Polygon Count of Wall Plain: 6
- Polygon Count of Window Center: 50
- Polygon Count of Window Side: 62
- Polygon Count of Roof End: 114
- Polygon Count of Roof Center: 66
- Polygon Count of Cupboard: 348
- Polygon Count of Sofa A: 72
- Polygon Count of Sofa B: 72
- Polygon Count of Sofa C: 72
- Polygon Count of Table (short): 78
- Polygon Count of Table (long): 77
- Polygon Count of Desk: 386
- Polygon Count of Chair: 155
- Polygon Count of Ceiling Lamp: 58
Create a realistic headmaster’s office with this detailed 3D asset pack, inspired by traditional Indonesian school settings. The set includes essential furniture such as a headmaster’s desk, chairs, sofas, a wardrobe, and a coffee table, along with photo frames featuring the Pancasila emblem, the President, and the Vice President. Additional small accessories such as a cigarette pack, ashtray, and wood lighter enhance the realism of the scene.
Designed for modular use, these assets allow flexible arrangement and customization to fit various environments. The pack is fully optimized for Unity’s Universal Render Pipeline (URP), supports HDRP with minor adjustments, and can be used in the Built-in Render Pipeline with material tweaks. Ideal for game developers, indie creators, and environment artists, this asset pack provides a professional-quality foundation for building immersive headmaster’s office scenes.
if you want to order game asset, send mail to lentera@lentera-nusantara.com
Price $24.00
Antique Television by Kevzylong97
Number of textures - 51 Textures
Texture dimensions - 4096px X 4096px - PNG
Polygon count - 89832
Vertices count - 45386
Number of meshes/prefabs - 2 separted meshes
Rigging: No
Animation count - No
Animation type list - NO
UV mapping: Yes
LOD information (count, number of levels) -No
Types of materials and texture maps - Diffuse, Normals and Roughness Maps
This 3D antique television brings the charm of a vintage era to life, featuring a wooden cabinet, retro dials, and a curved glass screen. Perfect for period settings or nostalgic scenes, its intricate details and authentic design evoke the warmth of classic living rooms and the golden age of broadcasting.
Price $5.00
Cartoon characters 3.1 by Maks-uniq
All models use one materials (color)
The average model has 8-12 k faces
Models have rig
20 character models in the set 10 men 10 girls
You can use them for game engines, to create renders
All models use one materials (color)
The average model has 8-12 k faces
models have body rig
Price $69.99