RPG online Server-Client by Donuts Bangkok Co.,Ltd.
(server and client included)
Definition of MMO (Massively multiplayer online) is an online game which is capable of supporting large numbers of players that why the client-server should be split into backend and frontend (no models, textures, material or prefabs on the server side and split the functionality between server and client code).
We use the transport layer or Low-Level API (LLAPI) that is designed to permit maximum flexibility, sending and receiving data represented as arrays of bytes, while the High-Level API (HLAPI) is considered to make multiplayer game with the same scripts for host-client.
https://docs.unity3d.com/Manual/UNetUsingTransport.html
In this project, we will guide you the technique how to design the custom packets to send/receive networked commands from both sides and synchronized variables (attack, movement, animation, etc) with LLAPI.
Features
Simple network identify
AI behaviours
Unit status
Warp between map
Spawn item (drop)
Inventory System
Equipment with 3D meshes
Player control (mobile style)
Basic NPC scripting and shop (sell and buy item)
Basic chat system
Syncing movement with low data transfer size via custom packet.
Unity's json utility for master data
Client: 3D models with animations and all environment models.
Included server must be setup (mmoserver.zip)
New features coming and upgrade for free.
Price $49.00
Mail trucks by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Truck - (2,136 tris and 1,171 vertices)
Price $8.00
Level System by Shaik Babji
Level System is the advanced version of Level locking/unlocking. Level System is easy to setup, requires no coding (except you want to add more features) and works with Unity 4.6+. It is written in C#.
You can:
- set what method to call after a button is selected.
- set stars to be displayed for every level.
Level System is:
A Level Selector which creates levels logic dynamically. It makes use of the new Unity UI Canvas System.
The package contains a DemoScene and 3 Level Scenes.
In this package, Data Serialization is used the more secure way than PlayerPrefs.
This package is fully optimized for Android, Web Player, Windows, Mac OS, Linux, Google Native Client and iOS platforms.
Price $20.00
DSS Harbinger by FORGE3D
WEAPON SYSTEMS
-2 x Main Battery Guns
-8 x Point Defence Turrets
-10 x Vertical Missile Launcher Cells with animated lids
ENGINES
6 Degrees of Freedom thrusters fitted with the exhaust particles automatically controlled by positive and negative velocity inputs
DETAILS
-3 x Retractable Shield Generators are animated from script
-The Drone Bay is accessed through the door on the port side which is also animated
TECHNICAL INFORMATION
-The model is 81K polygons and uses 3 sets of a highly customizable PBR (Specular) tiled textures. Easily editable with Substance Painter (.spp source files provided)
-Custom Convex Colliders included
LEARN MORE
Product Page
Online Documentation
Forum
YouTube
Feel free to contact us with any questions and comments. We look forward to your feedback, wishes, and suggestions.
Price $35.00
Destructible Cars 3 - Sport 8 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_8 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.
Price $14.00
Destructible Cars 3 - Sport 6 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_6 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.e edit package description
Price $14.00
Destructible Cars 3 - Sport 5 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_5 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.
Price $14.00
Destructible Cars 3 - Sport 3 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_3 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.
Price $14.00
Destructible Cars 3 - Sport 2 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_2 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.
Price $14.00
Destructible Cars 3 - Sport 1 by 1Poly
The main upgrades are:
- increased tris count to ~16k
- textures resolution starts from 2k
- higher quality interiors
- movable dashboard parts have own pivots
This package contains Sport_1 car with 12 upgrade parts (3 sets of bumpers/side panels), 3x2k textures, 5 materials, example assembly of the car and example scene with the assembled car.
Price $14.00
Pixel Art - Zombie Animated by Sven Thole
- Idle
- Walk
- Attack
- Spawn
- Death
Each animation is seperated by being on its own row on a spritesheet. Frames were drawn on a 64x64px canvas.
Would love to hear what you think. Any reviews and comments are greatly appreciated!
Price $5.00
Stylized Trees Pack by Cuboom
This pack is ready to add colorful life in your game.
- Ideal for any stylized projects.
- Customizable colors for better control.
- Great for FP, Isometric or Top down cameras.
- Great for 3D, 2.5 and 2D games.
- Optimized meshes ready for low and high-end mobile devices.
Content:
- 8 tree meshes, including a terrain and prefabs for each tree.
- 2 sets of materials for each tree with customizable colors.
- 2 sets of albedo maps for each asset and normal maps for the tree trunks. All in 2048x2048 in PNG format.
- A demo scene and a simple custom skybox material.
Price $13.00
Weight Bench by wb-gameart
HQ Weight Bench created in low-poly, divided in 10 objects and grouped as one group with 2 LODs. The weights and clamps can be used separately. 20kg and 10kg are available.
Topology LOD0: 9889 Qudas, 18504 Tris Topology LOD1: 4996 Qudas, 9225 Tris
Topology LOD2: 1764 Qudas, 2527 Tris PBR Textures:
1x Diffuse Map (4096x4096) 1x Normal Map (4096x4096)
1x Metallic/Roughness Map (4096x4096) 1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $7.00
Final Tank Track Simulator by Sword-Master
In this package,each wheel collider of tank generates the displacement relative to tank’s vertical direction, then we record each wheel collider’s current position, assigning this position information to its corresponding wheel model and wheel bone,that is to say, each wheel model’s position and wheel bone’s position are always the same as their corresponding wheel collider’s position.
Besides,the track's skinmesh is binded with wheel bones,when a wheel bone generates displacement relative to tank’s vertical direction, corresponding part of the skin which effected by this wheel bone will generate deformation .
As far as the rotation of wheel model, we calculate wheel colliders’ average rotation speed on one side of the tank,and applied this rotation speed to each wheel model’s rotation on this side of the tank.
Features:
-Highly simulate the movement of tank's track.
-The editor of this system is very friendly,and you will set up your tank easyly and quickly.
-There are two documentations In this package :
(1)the documentation which name is Binding Bones To Tank Tracks Guide will teach you to bind bones to your own tank'tracks in 3ds max software,in order to make your model could be used by the Final Tank Track Simulator;
(2)the documentation which named Final Tank Track Simulator Manual will teach you how to set up your tank's tracks by using the Final Tank Track Simulator .
-This package also contains the M1A2 tank model which has binded bones to its track's skinmesh.
If you have technical difficulties, please contact me by email.
Price $30.00
Pro-TEK™ AR/VR Sci-Fi Bundle 3 in 1! by Level One Games - 3D Models & Scripts
SUPPORT drop some lines if you have any questions or stucked! EMAIL
SOCIAL LIKE and FOLLOW US and Do not miss any Price Drops and giveaways! Twitter | Facebook
CHECK THESE ASSETS:
UNISHARE - Cross Platform Sharing Plugin
UNIUPDATE - Stop The Mobile Warez!
JURASSIC ENVIRONMENT PACK - Featured by Asset Store!
Pro-TEK Sci-Fi PBR LAB Interior with Holograms - Featured by Asset Store!
Pro-TEK Sci-Fi PBR Space Station with Reactor
VR Handheld Go - UFPS Compatible
AAA Knives Pack - 4K Ultra Realistic PBR UFPS Compatible Assets
WorldCraft ORC Animated Model
No Man's Style - Beautiful Sci-Fi Environment
Block Cars - Simple Car Complete Collection
Top Game Analitics
WP 8 Native Local Notification Plugin
Japan Environment Pack - Zen Garden
Crossy Dash - Simple Characters Low Poly Full Pack
Soccer Hero - Complete App Template for Reskin
Various Environment Mobile Pack Volume #1
MP44 Machine Gun and ZF-4 scope - WW2 Weapons #1
Please RATE US and our Assets! Thank you!
P.S.: Feature requests are always warm welcome! LIKE us on Facebook.
Price $39.90
Old Lighthouse PBR by GamePoly
Very Detailed Huge Old Lighthouse with High-Quality PBR Texturing
Fits perfect for any PBR game as Exterior Decoration in landscapes, or as a landmark. Perfect for Open world games etc.
The lighthouse has great details to it, such as a Big Lamp in the top, which can be rotated, and has Emission if it needs lighting, old rusty steel railing, windows, and metal door as an entrance.
The Lighthouse is separated into pieces, such as the stone fundament in the bottom which can be removed if not needed and such, see the screenshot for separated pieces.
The Mesh is unwrapped, and UV Mapped PBR Painted
Albedo, MetallicSmoothness, Normal, AO Emission Maps
The Model uses 2 x 4096x4096 Texture maps to keep a Good Resolution
Please Note, this PBR Textures Only.
Low Poly
6155 Polys 7799 Verts
Price $10.00