10800 Super Icons Pack by Ductman
Features:
- The total amount of icons 10800
- 225 different icons
- 48 different styles and colors
- resolution 256 px
-canvas size 4000x4000
Price $8.00
Mini War Vechiles by A3D
15 prefabs.
Screenshots are taken in Unity Engine.
Hight-quality textures: 2048x2048 png Textures: Albedo, Metallic, Normal.
Unity Standard Shader.
Files: 3x.fbx; Models have separate parts for animation.
Price $10.00
Customizable Roadside Marquee Sign by Dustin Bogers
Price $2.00
PDA by Valeron
In it there is:
- The battery that sits after the time (read more in the manual)
- All the working buttons that are present in it
- Working GPS (Satellite Display)
- Open / Close the PDA with the "P" button
- A small manual, in 2 languages (English, Russian)
Price $4.00
Color References - All your colors in one place by Uelstudios - Assets
For example if you want to change the main color of you game/app from red to blue, you have to change all color fields where red is used.
With this asset you can use themes. This means that you have one color field that controls all others. The great thing is, that you can have an unlimited amount of themes and an unlimited amount of colors per theme. If you want to change the look you can just change a single color or replace the theme used.
Every gameObject can use a different theme so you could create a theme for every new part of your game or app.
The setup is super simple and it doesn't take more than a minute. Just try it!
The Color Reference component can be used with the following components:
- Image
- Text
- Raw Image
- Any MaskableGraphic
- Sprite Renderer
- Particle System
- Camera (the background color)
- TextMesh
- Renderer/Material
- Renderer/Shared Material
- Light (Spot, Directional, Point and Area)
- Line Renderer
~ Buttons are also supported because they use the Image component.
Watch the video below to get a better idea of what this asset is all about!
Youtube Video
Feel free to ask if you have any questions. Paul von Allwörden, uelstudios@gmail.com
Price $0.00
Aspen by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Victoria - (3,130 tris and 1,640 vertices)
Price $8.00
Matador by ArtZones
Models of cars are perfect for game in the post-apocalypse settings. Perfectly suitable for filling large levels of eg cities.
Prefabs are configured for easy use in your projects
All models have an optimized polygon mesh for use in virtual reality projects.
Features:
- High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, AO map.
- PBR Shader.
- File complete - .obj
- Textures - .png
Polycounts: Matador - (4,870 tris and 2,554 vertices)
Price $8.00
Flight Controller Android by VR Cardboard Buddies
*****TEST THE APK*********
download apk
This package contains the following:
- The plane model.
- Complete example.
- Commented code and complete documentation.
Price $10.00
Hexagonal Minesweeper Game by Juwal Bose
The features include.
• Hexagonal helper classes for vertically aligned & horizontally aligned grids with odd offset
• Helper classes do hexagonal coordinates conversion (offset, axial, cubic)
• Helper classes do screen position to axial coordinate & axial coordinate to screen position conversion
• Helper classes find out the neighbours of a given hexagonal tile
• Minesweeper game logic
• Horizontal & Vertically aligned hexagonal layouts handled
• Grid can be of any shape or size by simply altering the level array
• Fully commented c# source code
• Works on PC/MAC/IOS and Android (WebGL not tested, but should work)
• Beginner friendly
Price $6.00
Workshop Table by wb-gameart
HQ Workshop Table created in low-poly as one object with 1 LOD.
Topology LOD0: 961 Qudas, 1852 Tris Topology LOD1: 346 Qudas, 709 Tris
PBR Textures:
1x Diffuse Map (2048x2048) 1x Normal Map (2048x2048)
1x Metallic/Roughness Map (2048x2048) 1x Ambient Occlusion Map (2048x2048)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $2.00
Bike Controller Android by VR Cardboard Buddies
This package contains the following:
- The Pad prefab that gives the X and Y values.
- The bike model.
- Complete example.
- Commented code and complete documentation.
Left pad:
drag: bike movement
Right pad:
drag: camera rotation
Price $6.00
Space Arcade - Enemy Ships by Swift Games
Everyone who leaves feedback about this set will receive a 30% discount on the next set in this series. Please rate my assets
Feel free to ask if you need something special.
More Assets: https://assetstore.unity.com/publishers/13075
Price $20.00
Gem Icons Vol.2 by csign
FEATURE:
* 204 icons in total
* Each icon is 128*128 pixels with .png format, but non-transparent background
* Great for RPG or MMORPG games
OTHER ASSETS:
* Armor & Weapon Icons
* Equipment Icons
* Gem Icons Vol.1
Price $24.90
Bendy Arms by Hot Knife
Quick and easy way to implement Rubber hose animation to your Unity Projects!
Features
- Linerender Arm Rig
- Fully adjustable width and size
- Adjustable bendyness!
- Colliders
How to set up
https://youtu.be/nJrMSU4otlo
See it in action
http://i.imgur.com/LpVnh8J.gif
Price $10.00
asobi-chan by Asobiya
Price $9.99
Easy Exporter by Kurt Ruiter
1 Create a Packer
2 set a package name and set directory
3 drop in files/folder to include/exclude
4 click create package
Then next time you want to create the same package
1 Select package and create. Done!
- after 1st setup no risk saving in wrong folder
- no forgetting to add files/folders
Price $10.00
ASO 2 by No Aim Games
- Linear quality settings. A full replacement for Unity's quality levels
- Powerful API
- Automatic quality level ability
- New Custom Inspector to increase productivity
- New Editor Window for displaying stats
- FULL source code included
- Designed for minimal overhead (Generally <1% under load)
- Multi-platform compatible
- Best practices guide
ASO 2 is designed to remove a creators worry about quality settings. NO more fiddling around with Unity quality settings, just drop and go with the new refined ASO 2. With a powerful API to help creators implement their own performance settings and features. ASO 2 is easily integrated into any project for any platform. All of this is done on a new quality level system with almost no performance overhead. Being easy to use and powerful makes it a requirement in any developer's toolkit.
Price $50.00
Old Nightstand by Astral Things
- 1.4k tris (with no lights)
- 4 textures 2048x2048px each (Albedo, Specular, Normal, AO)
- Boxes can be opened/closed.
Demo scene available here
Price $0.95