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OpenCV plus Unity by Paper Plane Tools
We’ve adapted OpenCVSharp (open source C# port of OpenCV) to Unity environment.
Supported platforms: iOS, Android, Windows, macOS.
Features:
OpenCvSharp is modeled on the native OpenCV C/C++ API style as much as possible.
Many classes of OpenCvSharp implement IDisposable. There is no need to manage unsafe resources.
OpenCvSharp does not force object-oriented programming style on you. You can also call native-style OpenCV functions.
OpenCvSharp provides functions for converting from Mat/IplImage into Bitmap(GDI+) or WriteableBitmap(WPF).
We are glad to answer your questions at paperplanetools@gmail.com
Price $80.00
Wood Package - Logs and Firewood by BroccoliGames
Five different FBX models + three prefabs (Fireplace, Small stack of firewood, Large stack of mixed firewood). All optimized for mobile games.
Poly count:
Spruce Log – 148 verts, 78 tris
Birch Log – 250 verts, 140 tris
Pine Log – 213 verts, 130 tris
Spruce Firewood – 120 verts, 76 tris
Pine Firewood – 74 verts, 46 tris
High-quality albedo, normal, height and occlusion maps/textures in 4 resolutions – 2048, 1024, 512, 256.
All items use the Unity standard shader and can be easily modified.
The package includes a demo scene.
There’s more coming in the next updates.
Price $0.49
XGroups by Sixpolys
Price $9.00
Bear 1 by Radik_Bilalov
Model has:
- 4820 tris;
- 3260 tris;
- 2050 tris.
Textures (4096x4096):
2 version color map (black and brown bear);
2 version normal map (black and brown bear);
specular map.
25 animations:
Idle (4 versions), walk, walk back, walk search, run, up, down, eat, attack (4 versions), hate (2 versions), hit (2 versions), dead (3 versions), sleep start, sleep idle, sleep end.
Animations show in sketchfab.
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $20.00
German / Austrian Fire Rescue Car [HQ] by TheLukrie
1 High Quality Fire Rescue Car for your game!
With this package you'll find all the necessary models, shaders, textures and FX to enlight your game with a HQ Fire Car.
Includes:
- Fire Rescue Command Vehicle (KDOF)
All textures are hand-painted
Includes diffuse only textures
Includes 3 demo scenes.
Game ready models, shaders, lights and example scenes.
If you encounter any problems, E-Mail me at:
info@thelukrie.com
Price $2.00
Sci-Fi Objects Pack 4 by Blacksmith
This sci-fi styled package
contains the following objects:
-Ventilation (Constructor)
- Weapons Rack (Constructor)
- Barrel
- Solar battery
- Antenna
Assets are low poly and can be used on mobile devices.
In this package there are two types of textures PBR and for mobile devices
This package uses atlas textures of 4096 x 4096 resolution
Including the following textures:
- Albedo transparency
- Metallic
- Normal Map
- Occlusion / AO
Mobile devices
- Diffuse color
- Normal Map
Diffuse map is present in four color variants.
Image effects are used in the demonstration video.
Color Space "Linear" are used in the demonstration video.
support herePrice $20.00
QA Modular Parking by QAtmo
-----VIDEO DEMO-----
Main features:
- completely modular (includes modular interiors, modular ventilation, modular pipes, cables sets etc);
- PBR;
- more than 100 unique objects; - atlased textures; - pre-builded demo scene; - customizable wet floor shader;
- good for VR;
If you have a minute I'll be happy if you can rate this pack!
Price $30.00
Battleship Game Framework by Finalboss
Launch Sale Offer!
25% off for the first week of launch. Don't miss the chance of having this unique game kit.
Current price: $15
Original price: $20
--------------------------------------
Check out Android demo:
Android APK
Battleship is a classical naval strategy, in which the player tries to sink the hidden ships of the opponent. Each player is given 5 shots at the start of each round, and they are free to target any tile on the map to shoot a missile. If the tile is taken by a ship which belongs to the opponent, the tile is marked with a "Hit Flag". Players should continue this procedure and the one who sank all the ships is the winner.
This framework has all the necessary components to build a fully functional battleship game. But new features and add-ons will be provided as free updates in future.
Demo:
Video | Forum Thread
Features:
- This is a complete game framework which covers all necessary components and comes with basic formation (predefined), opponent AI, turn manager and gameplay algorithms.
- Can be extended to support bigger/smaller map sizes.
- Easy to monetize, perfect to learn.
- Fully commented source code in C#
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as a base to prototype similar turn-based strategy games
- Simple and highly addictive game-play
- Can be used to build a 2D or a 3D game at no time!
- Mobile friendly (with awesome performance!)
- Extremely flexible to re-skin and re-master
It works right out of the box! Just download the kit, load it up inside Unity and hit "Build" !!
Wanting to re-skin/customize the game?
Our talented designers are ready to help you with your amazing ideas. Just reach us at ali.nwdo@gmail.com and we will get back to you asap.
Please rate our kit. We deeply appreciate it.
Price $15.00
World War II - German Tank II - PBR by Lugia Games
Features:
- Low Polygon Model. (~16k tris, ~9k verts)
- PBR Textures.
- 4K Texture Resolution. (Works great with 1K and 2K as well)
- Ready for Unity 5.
- PSD files included. See the entire layered work and edit as you wish. Add or remove decals, add or completely remove dirt, etc. All up to you!
- Ready for rigging - The tank wheels and treads were created with rigging in mind. No hustle there.
- Comes with two texture sets. Standard Armor and with Zimmerit. (Zimmerit is the bump on the armor and was used against enemy mines - These are also editable on the psd file).
For questions and doubts, please, also mail us at games.lugia@gmail.com
Price $35.00
Sci-Fi Female Scout by Stanley 3D
-PBR textures 4098x4098 (Albedo, Normal, Emission, MetallicSmoothness, Roughness, AO, Height, Specular)
-Rigged and animated (11 animations)
-Mecanim ready
-2 materials, one for character, one for pod
-Materials are specular and metallic
-28K Triangles
-Source model file included
Price $14.99
Sensor Toolkit by Micosmo
A toolbox of generic Sensor components that are like eyeballs for GameObjects, give your games the power of ‘seeing’ with this reusable set of lightweight components.
Sensors detect GameObjects. They maintain a list of detected objects and provide a convenient interface for querying what they detect. A lot of game behaviour requires awareness of the game world, Sensor Toolkit is designed to make the 'awareness' part as simple as possible.
Don’t keep writing the same GameObject tracking and sensing code across all your behaviours. With bespoke behaviour attributes like ‘detection range’ and ‘ground distance’ that are invisible, unscalable and difficult to debug. Sensor Toolkit promotes better decomposition of behaviour and provides form and structure to sensors by visualising their detection space and showing everything a sensor can ‘see’ at any point in time.
Sensor Toolkit provides a C# interface and custom PlayMaker actions for querying and filtering your sensors detected objects. Simply drop a sensor onto a GameObject and point at it with your scripts or PlayerMaker FSMs. Each sensor has a variety of configuration options such as line of sight testing or handling rigid bodies that are composed of multiple colliders.
Sensor toolkit is perfect for building solutions to answer these questions:
- What is my nearest enemy?- Is the ground beneath my feet?
- I’m an armour piercing bullet that can’t travel through walls. What RigidBodies have I shot through and what obstruction did I hit? - Is the player within the view frustrum of a security camera? Is it within line of sight? - Which cover locations are outside line of sight of an enemy.
These are simple problems to state, but they’re not always straightforward to implement with the base Unity components.
Sensor Toolkit abstracts the problem of sensing the game world in a tidy and consistent manner. Perfect for non-programmers and programmers alike, this package frees you from the boilerplate code required using the base Unity components and allows you to focus on designing game behaviour.
*Models in screenshots are not included.Price $20.00
Car Chase by MadFireOn
Its a very simple game with little twist , see how long can you survive.
The asset is built for mobile platform (Android , iOS , Windows) and can also be used for Standalone and WebGL. The asset is optimized for better performance.
Features:-
✪ Ready to publish, web, desktop and mobile optimized
✪ 100% commented C# code in details
✪ Scores sharing (Android & iOS Only)
✪ Simple sound effects free to use
✪ ADS (banner, static full screen interstitial, video ads, rewarded video) Unity Ads and Admob Ads Implemented
✪ IAP - Unity IAP implemented
*Requires CN Controller , link provided in documents.
Contact us at:-MadFireOn
Try before you buy:- Car Chase
Please rate my asset, I’d appreciate it!
Price $14.99
Spike Balls by False Wisp Studios
✓ 12 Unique Prefabs
This Package Includes:
- Spike Ball Big (Classic / Ice / Wood / Metal)
- Spike Ball Medium (C / I / W / M)
- Spike Ball Small (C / I / W / M)
Texture Sizes:
- Big Spike Balls: 2048x2048
- Medium Spike Balls: 2048x2048
- Small Spike Balls: 1024x1024
Mesh Complexities:
- Big Spike Balls: [12210 verts, 12020 tris]
- Medium Spike Balls: [6086 verts, 6320 tris]
- Small Spike Balls: [1983 verts, 2160 tris]
Each prefab has a PBR material with an albedo, metallic-smoothness, and normal map.
Price $4.00
Rhythm Visualizator Pro by Carlos Arturo Rodriguez Silva
++ Upgradable from Rhythm Visualizator ++
++ Automatic Rhythm Detection ++
++ Automatic Rhythm Particles ++
++ Includes Music Player ++
++ Song Selection UI ++
++ Scale by Rhythm ++
++ Sphere visualization ++
++ Set particles interval (for performance) ++
++ Selectable scale point ++
++ Optimized code ++
++ Optimized values ++
++ More customizable values ++
--- ▽ Main Features ▽ ---
▽ Appareance:
+ 4 amazing forms of visualization
+ Bars and particles with sound sensibility
+ Rhythmic particles
+ Realtime customizable values
+ Can scale with AudioSource values included the audio pitch
+ 4 customizable color gradients
+ Personalizable amount of particles to emit
+ Can deactivate the particles
+ Visualize two or more songs at same time
▽ Sound:
+ Works with ANY audio
+ Bass detection
+ Treble detection
+ Spectrum sensibility control
+ Use both channels of audio
▽ Camera:
+ Customizable camera
+ Rotating around camera movement
+ Automatic camera position
▽ Code:
+ Full source code
+ Customizable code
+ Optimized and well documented
+ Endless ways to use
Price $30.00
Realistic Modern Furniture Pack by LowlyPoly
Features:
- 15 high quality lowpoly models of modern furniture.
- 2048x2048px textures
- AO,Normal Map ,Basecolor textures
- Customizable colors
- VR Ready
- Game Ready
- Unity 5
- High quality
Feel free to contact us for any inquiries or if you need any custom textures or 3D asset. TWITTER | FACEBOOK | EMAIL
Price $14.99
Horror Trees - Black Poplar by DigitalAntichrist
-Models polygons 710 - 5415.
-Textures : Bark 2048X512 png(+ Normal),2 variant Detail 2048X512 tga(+Normal) and branch 2048X2048 tga(+Normal)
-Normal Map Bark 2048X512 png, branch 2048X2048 png and Omela 512Х512 png
. Decal (UV layer) Shader
Model format Fbx
The names of objects correspond to the number of polygons
Price $12.00
Cute Low Poly Zombie ( Cubits Zombie ) by Remi Storms
Cute Low Poly Zombie perfect for your Zombie Apocalypse game, are you making a low poly city that needs tons of enemies that are optimized and cute?
The wait is over, this super indie priced pack will give you exactly what you need. It works with all previous cubits packs so you can share the animations and the similar art style to populate your game.
Version 1.0 contains:
1 Cute Low Poly Zombie Model 8 Different skin colors 8 Animations and fully compatible with mixamo and mecanim to re use any biped animations you already have.
- Idle - Walk - Run - Jump_Up - Falling - Landing - Attach - Death
Price $0.99
Saving Traffic. Movement Bots by Kurtav
Document description:
What does the message consist of? Packages, commands, limits, message queues.
Network gameplay with bots example (based on the package SurvivalShooter (UnityEssentials example))
Other products :
2D Online Platformer Tutorial
2D Online Shooter Tutorial
If you have any questions, please do not hesitate to contact me: aleksandronto@gmail.com
Price $5.00