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Heli Sim Pack by Alexandre Viau

Asset Store newest packages - 2017, December 6 - 23:49
Easy to use helicopter simulation. As simple as adding a simple script to your helicopter game object! You can use the default simulation or tune the different parameters to simulate any particular helicopter.

Features :
- Accurate helicopter physics
- 4 axis flight controls
- Fuel consumption simulated
- Real-time computation of center of mass changing over time
- Basic MFDs provided
Price $0.00

Play Mode Component Saver by ToddRivers

Asset Store newest packages - 2017, December 6 - 23:25
Ever wanted to save changes you make to components in Play Mode?
Tired of copying and pasting values into component one at a time?

With this easy to use Editor Extension you can simply right click on any Component whilst in Play Mode and choose 'Save Values To Scene'.
These values will then be set on the component upon leaving Play Mode.

e.g. You want to tweak the positions of two props whilst the game is running.
With this script, for each object simply:
• place it where you want in Play Mode
• right click on its Transform in the Inspector Panel
• select 'Save Values To Scene'

And voilà! After hitting stop they will both be where you placed them in Play Mode.

THIS WORKS WITH ALL COMPONENTS!

The changes are also hooked into the undo system so are easy to revert, or can be reverted during Play Mode.


Price $1.49

High Poly Rigged Male Character by Jeandre Du Plessis

Asset Store newest packages - 2017, December 6 - 23:16
This is a "High Poly" game ready rigged character model, ready for animations to be applied. (No Animations Included in this package)
Price $10.00

2D HD Character Add-on Component V.1 by MiMU STUDIO

Asset Store newest packages - 2017, December 6 - 23:12
This package contains head component for all characters in our 2D HD line. Import the package and use them to customize your character!

*This package do not include body of the character.

This package gives you…
30 Front Hairstyles
20 Back Hairstyles
15 Beards
13 Faces with 4 emotions each
ETC. (some face decoration)

PLUS, original PSD file. Allow you to adapt, re-design, create more character.

===== Related Projects =====
2D HD Barbarian
2D HD Druid
2D HD Hunter
2D HD Knight
2D HD Peasant
2D HD Priest

Please don’t forget to rate and comment on our work. Let us know if something is bad or need to be fixed. We also listening for your request if anything you want us to do next :}

Cheers,
mimustudio@gmail.com (Ploi)
www.mimu-studio.com
Price $10.00

M3 e-HG (SciFi Hand Gun) by MACHIN3

Asset Store newest packages - 2017, December 6 - 22:51
The M3 e-HG is an energy pistol from MACHIN3 Weapon Manufacturing.

Offering semi- and full automatic firing modes, the gun can be used in a variety of strategic and combat scenarios, making the gun a perfect all rounder.
Extended with the supplied FLX-0 multi-spectrum flashlight you will be prepared perfectly for low visibility conditions.

Please see the Unity Community Thread for a detailed, illustrated and up-to-date overview of this asset.

This asset is quite detailed and created with an eye towards current and next-generation needs in the gaming, VR and real-time film spaces.

This asset is built using deferred mesh decals and REQUIRES deferred rendering. It will not work in forward rendering!

The Asset comes in 2 main parts:
* the pistol
* the flashlight


8 material themes are supplied via prefabs. Additional themes can be created easily by tweaking various parameters in real time and at runtime and by assigning materials to areas of the asset.

Material Weathering is achieved using low-res tileable grunge maps, masked by medium resolution AO and Curvature bakes.

Surface Shader
* PBR, material color, roughness and metalness
* grunge (roughness variations)
* edge wear on decals and geometry
* dirt on decals, geometry and vertex color based


Decal Shader
* PBR, decal subset color, roughness and metalness
* decal AO
* simple, curvature map based wear
* textured shader variant for even finer, artistic control


Please see the Unity Community Thread for a details on material customization and the supplied shaders.

Polygon- and Object Count
* Pistol: 8860 tris, 20 objects
* Flashlight: 1788 tris, 5 objects

Textures
* Gun: 3 x 1024px decal atlas textures, 1 x 512px surface mask
* Flashlight: 2 x 512 + 1 x 256 decal atlas textures, 1 x 256px surface mask
* 4 x 256px tileable grunge maps (reusable)
* 9 x 128px tileable detail maps (reusable)
* PNG format

Price $8.00

Industrial Separator by en3my71

Asset Store newest packages - 2017, December 6 - 22:47
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Separator - 9920 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Spherical Tank by en3my71

Asset Store newest packages - 2017, December 6 - 22:44
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Tank - 6672 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Double Heat Exchanger by en3my71

Asset Store newest packages - 2017, December 6 - 22:43
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 20424 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Heat Exchanger by en3my71

Asset Store newest packages - 2017, December 6 - 22:40
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Heat Exchanger - 7568 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Industrial Agitated Reactor by en3my71

Asset Store newest packages - 2017, December 6 - 22:39
High quality PBR models, for the creation industrial landscape.
Features:
2 texture set - clean and rust
modular pipes pack
Texture Sizes:
4096*4096 - 6
2048*2048 - 6
Collider: Yes- custom
Tris Count: Reactor - 11632 tris
Modular pipes - 5216 trs
LODs:No
Number of Meshes:14*2 texture set
Number of Materials:4
Number of Textures:12
Supported Development Platforms: Windows

Price $15.00

Low-poly Van by Pro 3D models

Asset Store newest packages - 2017, December 6 - 22:30
I want to introduce you asset, with a low-poly van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.

Details:

Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024

Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map

LOD:
-LOD0: 19194 tris
-LOD1: 9352 tris
-LOD2: 2839 tris
-LOD3: 388 tris

- Adapted to Unity Vehicle.
- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Two type car plate
- Separated mesh body (for painting)
- Has an interior

If You want to drive this car by default, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.

For all questions: vadosrespekt@ukr.net
Price $16.00

Low-poly Van NYPD by Pro 3D models

Asset Store newest packages - 2017, December 6 - 22:02
I want to introduce you asset, with a low-poly police van.
The car has a high-quality body texture in 4096x4096px size, interior and 4 LOD.
This car is suitable for projects on PCs and mobile devices.

Details:

Textures:
-Body: 4096
-Interior: 2048
-Light(Emissive): 1024
-Misc: 1024
-Wheel: 1024
-Windows: 1024

Type textures:
-Albedo map
-Specular map
-Normal map
-Gloss map
-Ambient occlusion map

LOD:
-LOD0: 27762 tris
-LOD1: 14191 tris
-LOD2: 4846 tris
-LOD3: 618 tris

- PBR textures
- 4 levels of LOD
- Emissive texture for lights included
- Ready for animation steering wheel and windshield wipers
- Police beacons are ready for animation
- Two type car plate
- Separated mesh body (for painting)
- Has an interior

Please, rate and comment.

For all questions: vadosrespekt@ukr.net
Price $16.00

Equalizer VR by Sergey Shushunov

Asset Store newest packages - 2017, December 6 - 21:58
Attention! This Asset is used only when creating a new project.

Feel the music, build up tracks, change the environment and the main thing in time to find a way out of the game level while your favorite music is singing. You have to find ways to the goal by jumping on platforms.

The Equalizer is a multi-platform 3D musical game in which you have to think and act quickly. It is developed on the Unity game engine. It is a mixture of music with your actions.

The game focuses on a jumping action on platforms set in a epic lights musical world, where you are hero inside a music tape recorder. Jumping on platforms you adjust the music and change the musical environment. The main goal of the player is to maintain music, at each level of complexity you need to collect melodies to achieve maximum musical effect. You will be given a certain amount of time between collecting melodies. If you got one melody and the second did not have time, then the environment becomes darker, the music stops and you will get the melodies again. Once you collect several melodies, you need to get to the music portal as soon as possible. to the final goal to complete the level.

Features:
• Classic multi-platform 3D Arcade with unique game mechanics.
• Beautiful graphics and immersive atmosphere.
• Fully documented project. Step-by-step description of the project configuration for Gear VR with touchpad input.
• Ambient music reactions.
• Completely adapted Character Controller for VR
• Best unique audio tracks in the: trance,house,dubstep,trap genres.

This game is created for players who love bright and rhythmic music in motion, because music is movement and movement is life!

Have a questions? Write me on FORUM
New projects on TWITTER


Price $20.99

Realistic PBR Camera Lens by Adam Bielecki

Asset Store newest packages - 2017, December 6 - 21:50
Object is made out of 8314 tris and 4865 vertices.

Camera lens contain 1 material with 4 textures - normal, albedo, metallic, occlusion (4096px x 4096px).
Price $4.00

Beach Rocks and Shells by Attila Zold

Asset Store newest packages - 2017, December 6 - 21:47
This pack includes:
14 Models of Rocks & Shells (with LOD system)
1024 x 1024 textures
+ Sand material

All models were carefully designed to optimize poly-count (LOD0s are highly detailed for closeups, while LOD2s contain roughly 180 triangles, so you can place a bunch of them throughout the scene) with textures captured via mobile phone, to give a photo-realistic impression.

Each model uses 1 single material, to boost in-game performance when your beach has many rocks.

Enjoy, and please feel free to contact support for any questions!
Price $15.00

LEG Muscles Motion by Anatomy3DM

Asset Store newest packages - 2017, December 6 - 21:32
LEG Muscles Animated: with detailed anatomy, ready for education or games and virtual reality scenes.(+ AR) with High quality textures and bumpmap for better and real scenes. Include a complete LEG muscle, with animation to join and separate parts. For education and virtual reality aplications.

for support: contact us

Price $11.99

TileMapBuilder by Panda2U

Asset Store newest packages - 2017, December 6 - 21:13
Unity 5 or newer is required.
TileMapBuilder allows you to use the free Tiled map editor (mapeditor.org) as an external map editor for your Unity game.
Using this ligament will mostly eliminate the need for Unity Sprite Editor.

TileMapBuilder
- divides spritesheet to tiles (including collision data, defined in Tiled),
- builds map from tile objects.

Features:
- number of layers could be unlimited,
- collisions could be rounded to integer values,
- layers order and distance between them could be configured,
- result map could be saved as scene.

In fact, TileMapBuilder is designed to be flexible enough to allow practically any grid map created in Tiled to be usable with Unity.

Notes.
At Tiled:
- set map format to "CSV", and map orientation to "orthogonal",
- for tileset select
"based on tileset image",
set texture type to "sprite 2d UI",
- collision should be created with Polyline tool.

At TileMapBuilder:
- set Z Step to "-1" to place each next layer "above" previous one.
(at default camera transform values).
- mark Collision To Int checkbox to round collision Polyline points to integer values,
or leave it unmarked to have a float-accurate collision lines.

Directory Tree:
- tilesheet source file (.png) should be located at "Assets/Resources/",
- map file (.tmx) and tileset file (.tsx) should be located at same directory - 2 levels above Assets folder:
"Assets/Maps/MapName/".

Brief manual:
- Step 1. Prepare map (tmx), tileset (tsx) in Tiled and bmp file.
- Step 2. Create TileMapBuilder in Unity inspector (Create Empty-> Add TileMapBuilder script to inspector).
- Step 3. Set parameters and link to tmx file, then press "Build",
- Step 4. Save map if required.
Price $1.00

Duplicate Multiple by Lowscope

Asset Store newest packages - 2017, December 6 - 19:10
Simple tool to duplicate an object around pivot points. You can add an offset to each duplication. This can be useful for making stairs, towers. Adding spokes to a wheel. And more, depending on your creativity. Source is available in the package.
Price $0.99

3D Human Model Navi by hitoAtlier

Asset Store newest packages - 2017, December 6 - 18:52

Recommendation Unity 5
This is hitoAtlier Model Navi
Animation type Humanoid
All things that shake (hair, skirts etc) are reproduced with cloth components.
Costumes the number of polygons in one set: about 9000, the number of vertices: has become a about 7200.


Installation method Document(en)
(html)
Installation method Document(jp)
(html)


[Model Info]
- [00_face]
Tris:1976 Verts:1799 Blenshape:24
- [00_ear](Ear)
Tris: 112 Verts:84

- [01Hair_LongHair_Frontward]
Tris:353 Verts:321
- [01Hair_LongHair_back]
Tris: 496 Verts:498
- [01Hair_LongHair_Auxiliary]
Tris: 52 Verts50:

- [01Hair_Short hair_Frontward]
Tris: 365 Verts:336
- [01Hair_Short hair_Back]
Tris: 496 Verts:498

- [01Hair_TwinTail_Frontward]
Tris: 336 Verts:281
- [01Hair_TwinTail_Auxiliary]
Tris:312 Verts:348
- [01Hair_TwinTail_Tail]
Tris: 304 Verts:264

- [02_UpBdoy(GymClothes)]
Tris: 3490 Verts:2208
- [02_UpBdoy(Sailor)]
Tris: 3914 Verts:2694

- [03_ACS(Foxs_Ear)]
Tris: 110 Verts:266
- [03_ACS(Glasses)]
Tris: 164 Verts:316
- [03_ACS(Ribbon).Short hair]
Tris: 204 Verts:368
- [03_ACS(Ribbon)_LongHair]
Tris: 204 Verts:368

- [04_BtBody_lingerie(black)_HW]
Tris: 1724 Verts:1139
- [04_BtBody_lingerie(pink)](lingerie(pink))
Tris: 1724 Verts:1139

- [05_Skirt(mini)]
Tris: 332 Verts:239

- [06_Socks(Brown)_HW]
Tris: 892 Verts:480
- [06_socks(long_Darkblue)]
Tris: 892 Verts:480

- [07_Shoes(black)_HW]
Tris: 594 Verts:412
- [07_Shoes(Leather_Brown)]
Tris: 594 Verts:412

- [10_ACS(Cloak)_HW]
Tris: 418 Verts:270
- [10_ACS(Collar)_HW]
Tris: 64 Verts:60
- [10_ACS(GarterBelt)_HW]
Tris: 242 Verts:210
- [10_ACS(Mark of a bat)_HW]
Tris: 78 Verts:72
- [10_Skirt(Halloween)_HW]
Tris: 290 Verts:276
- [10_UpBdoy(Bustier)_HW]
Tris: 1451 Verts:954
- [10_UpBody(gloves)_HW]
Tris: 4144 Verts:2308


[Blenshape]
0 brow_laugh - when laughing
1 brow_Seriousu - serious
2 brow_Trouble - trouble
3 brow_anger - angry
4 brow_Trouble2 - trouble2
5 brow_up - eyebrows up
6 brow_down - eyebrows down
7 lowbrow_Up - Lower eyebrows are raised.
8 eye_small - Smallen your eyes.
9 eye_open - Open your eyes.
10 mouth_a
11 mouth_i
12 mouth_u
13 mouth_e
14 mouth_o
15 Smirk
16 Smile
17 eyebrow_Blink - blink
18 eyebrow_Blink_right - ight blink
19 eyebrow_Blink_left - left blink
20 eyebrow_laugh - wink.
21 eyebrow_wink_right - will wink right eye only.
22 eyebrow_wink_left - will wink only left eye.
23 Beshy-J_tere - I will be shy.

[Material,Texture]
[hoho_zome2] - Use:Cheek dyeing
Shader:[Unit/Transparent]
Format:[png]
Size:[256*256]
Capacity:[85.4kb]

[Tx_Color] - Use:Main overall color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[128*128]
Capacity:[21.4kb]

[Tx_Eye] Use:Eye color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[256*256]
Capacity:[85.4kb]

[Tx_Hair] Use:hair color
Shader: [hitoAtlier/NaviShader]
Format: [png]
Size: [512*512]
Capacity:[170.7kb]

[Tx_Halloween] Use:Mainly color of Halloween costumes
Shader: [hitoAtlier/NaviShader]
Format: [png]
Size: [256*256]
Capacity:[42.7kb]

[Tx_Skirt] Use:Skirt color
Shader:[hitoAtlier/NaviShader]
Format:[png]
Size:[128*128]
Capacity:[10.7kb]

[NaviShader ]
NaviShader is a shader dedicated to this model,
It is a simple shader that added double-sided display to UnitShader's function.
When using other shaders please use what you can display on both sides.


[Animation]
This is the motion used to test the model.
Amotion.anim - A pose (there is no action)
hooray.anim - Be pleased
wait.anim - standby behavior
walk.anim - walking motion


Price $5.00

Forest 2D Level by Pathway

Asset Store newest packages - 2017, December 6 - 18:42

Perfect for 2D Zombie/horrors platformers.
Asset contains:
1.14 parts of level:
- Background gradient;
- 3 background mountains layers;
- 3 forest layers;
- Blurred Grass background layers;
- 2 grass layers;
- Stones layer.
- Ground layer.
- Underground layer.
2. Sample scene
3. PSD Source file.
Resolution: 3840x2160.


Price $1.00

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