Leather Sofa (3 variations) by wb-gameart
Leather Sofa created in low-poly, divided in 8 objects and grouped as one group with 2 LODs. There are 3 variations of textures.
Topology LOD0: 5343 Qudas, 10682 Tris Topology LOD1: 2046 Qudas, 3850 Tris
Topology LOD2: 899 Qudas, 1559 Tris PBR Textures:
3x Diffuse Map (4096x4096) 3x Normal Map (4096x4096)
3x Metallic/Roughness Map (4096x4096) 1x Ambient Occlusion Map (4096x4096)
Mesh: .fbx Format
Textures: .png Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $6.00
MacroTool by YEMI
After adding custom attributes, developers can easily switch toggle at MacroToolWindow rather than edit the config string.
Features
- Easily switch compilation symbols especially when it has amounts of symbols.
-Scripting API for modify symbol defines by C# editor script.
Price $8.00
Simple Low Poly by Davide Dal Cin
Price $4.00
PIDI - PBR Skin Shader by Irreverent Software - PIDI Game Development Framework
Add impressive levels of detail to your human and non-human characters with our new PBR based skin shader.
With support for the latest AAA techniques such as translucency, scattering and wrinkle/expression maps, you can now add a whole new level of realism to your artwork in an easy way.
The package includes several variants of the same shader for hardware ranging from Pixel Shader 3.0 to Pixel Shader 5.0 and is compatible with both DirectX and OpenGL.
The full contents of this package are :
- Demo head model (as seen in the video) with 2k textures to showcase the workflow of our shader.
- Skin shader + Tessellation + Wrinklemaps
- Skin shader + Tessellation
- Skin shader + Wrinklemaps
- Skin shader with simple normals
- Skin shader, simple version (for non-realistic characters)
- Skin details map designed specifically for the use with this shader.
- User manual
This shader is rendered by the Forward rendering pipeline due to its use of custom lighting functions. It is not meant to run on mobile nor other lower performance platforms.
For any suggestions, feedback and questions, please contact us at support@irreverent-software.com
Price $25.00
Facebook Leaderboard & Invite with PlayFab (Pro) by Game Slyce
This package consists of Facebook leaderboard, invite and share system. It provides seamless integration with your unity Games.
This asset uses the official Facebook SDK for Unity3D and Free Features of PlayFab Platform for Leaderboard.
**** Features ****
1) Facebook Invite
2) Facebook Share
3) Facebook Leaderboard with PlayFab
4) Can create up to 25 Leaderboards (Part of free tier of PlayFab)
5) No Publish Actions required from Facebook.
6) Documentation to get you started.
7) Different Leaderboard demo included. Powered by PlayFab
8) Hourly, Daily, Weekly, Monthly, Friends and overall Leaderboards
9) Store user data, Profile picture, name and score in show in customized UI.
10) Share to Facebook, Post Screenshot to User Timeline with Graph API (requires publish_actions)
11) Load and save picture to show when offline
12) Load player name, score, picture separately
13) Facebook Canvas Payments using the New Payment Lite API.
☎ Support:
info.gameslyce@gmail.com
GameSlyce Facebook Page
More Developer Assets
More Design Assets
Price $35.00
Medieval Archer Character - New Fantasy Style by PARTYHEAD ASSETS
Here are the details:
- Archer Character.
- Animation ready: Idle, Walk, Run, Attack, Jump, Fall, Hurt and Die.
- PNG sequences for each animation state.
- Sprite sheets for each animation state.
- PNG files with all the body parts.
- Spriter resource.
Support email: adolfo-1985@hotmail.com.
ENJOY AND BE HAPPY :).
Price $12.00
Living Particles by SineVFX
Ultimate Pack of fully customizable particle shaders, you can tweak any property and create unique Effects. All of these effects can be used in almost every game. You can make living ground, that reacts to player movement, or add some live environment effects. This Package is also using Unity's Shuriken Particle System, so any parameter can be adjusted. Particles can be affected by both one player and several players without much loss of performance.
30% OFF FIRST MONTH
BONUS: More VFX Textures and Gradients for better customisation
- 27 Complete VFX Prefabs
- Array shader variants
- PBR shader variants
- 19 Gradients and Ramps
- 50+ Textures and Noises
- Different ground patterns
- Linear and Gamma ready
- HDR Support
- Deferred and Forward rendering
- 12 VFX Meshes
Currently, no full mobile support. We will bring mobile optimized shaders in future updates, stay tuned!
Support email: sinevfx@gmail.com
Price $19.99
A.S.M.D.D (Advanced Skinned Mesh Damage Detection) by ARM32
You can hit whatever you see!
- Fast runtime calculations.
- Exact impact detection.
- Multiple layers per object.
- Supports standard meshes.
- Hundreds of different ways to use it.
- NO "DLLs", 100% open code.
- Code with comments.
- Includes PDF instruction.
- Instruction contains contact data.
- Instruction contains optimisation info.
Price $90.00
Modular Sci Fi Kit by Richard Lester
Early Access! Download this modular Sci-fi kit and benefit from any future updates. This is the 1st set of many different types of environments planed for this package.
Materials:
Materials contain 2048 x 2048 maps, including Albedo, Metallic, Normal and Emission. Please contact me if you require larger maps. The normals are baked from high poly meshes.
Hangar Door:
The hangar door is setup to open and close with any game object with the tag “Player”. It must Have a rigidbody and a collider.
Lights:
Flashing - Good for warning systems, the light turns off and on at regular intervals by setting the flashing speeds in the inspector.
Flickering - Good for broken / faulty lights, light turns off and on at random intervals.
Snap Settings:
This is a modular level design kit so set all axes to 1 in the snap settings. Drag a prefab into the scene click on “Snap All axes” and you are good to go.
Price $12.00
SD Unity-chan Housing Action Pack by Haon
▶ Motion Data Spreadsheet
- Humanoid
- 94 anim
- Dummy Prop, Dummy Furniture
There are no scripts and component at all.
ⓒ UTJ/UCL
Price $30.00
Brain Buster! Addictive puzzle game kit (draw shapes, connect dots) by Finalboss
Limited Sale Offer!
30% off for a short time. Don't miss the chance of having this unique game kit.
Current price: $34.99
Original price: $49.99
--------------------------------------
Check out Android demo:
Android APK
Brain Buster is a challenging physics puzzles for your brain! You need to get creative and draw shapes to solve the physics puzzles. In each level, you need to pass the mission by drawing one or more lines/shapes. You might need to connect two balls, place a ball into a basket, hit an item to another or place a shape in/out of the given area. The game assesses your performance by keeping track of your time and drawings and this can result in a 1, 2 or 3 star rating for each level you beat.
Demo:
Youtube
Forums:
Forum thread
Features:
- This is a complete game ready to release. You can also design/add new levels within minutes.
- Supports multiple pen size, quick reload, auto save & auto screenshot systems.
- AdMob ad sdk is integrated to help you have a solid monetization strategy for your investment.
- Easy to monetize, perfect to learn.
- Fully commented source code in C#
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as a base to prototype similar puzzle games.
- Simple and highly addictive game-play
- Can be used to build a 2D or a 3D game.
- Mobile friendly (with awesome performance!)
- Extremely flexible to re-skin and re-master
It works right out of the box! Just download the kit, load it up inside Unity and hit "Build" !!
Wanting to re-skin the game?
Our talented designers are ready to help you with your amazing ideas. Just reach us at ali.nwdo@gmail.com and we will get back to you asap.
Please rate our kit. We deeply appreciate it.
Price $34.99
Chinese Stroke Recognition by uDrawR
If you wanna build an Chinese characters learning app, this is for you. The package provides a basic functions:
- Load data from Chinese characters library and allow to search for character like a dictionary
- Simulates the written characters stroke by stroke in correct order.
- Detect user's input to matching with correct stroke in order to instruct newbie to learn Chinese
Document
If you have any questions, support, or idea contribution, please don’t hesitate to contact me via dttngan91@gmail.com or udrawr@gmail.com
Please support me with generous rating and review for further interesting asset development.
Price $20.00
2D Game Pack01 by taecg
Include:
-2 characters(with idle.walk.run.die etc animations).
-5 effects.
-55 ui images.
-38 map image.
Support E-Mail
Price $30.00
Yet Another Progress Bar by Doubtful pixel
- Circular
- Linear
IMPORTANT! This is not a UI element! Scripts generate 3d space meshes for the progress bar.
Source code included.
WebGL demo:
Progress Bars demo
Documentation:
YetAnotherProgressBar_HelpV1.pdf
Price $12.00
Training Targets Pack Volume 2 by Ricochet
[ABOUT]
This pack contains 11 game models prefabs: training wooden target, training mannequin and a prefab for their elements. There are several variants of each target depending on its purpose: animated model (includes LOD0, LOD1), static model (includes LOD0, LOD1), ungrouped static LODs of the full targets, static prefabs consisting of separated pieces of the training targets (includes LOD0, LOD1).
[ANIMATION LIST]
Training Mannequin:
- Hit (loop);
- Left Hit (loop);
- Right Hit (loop);
- Critical Hit (loop);
Wooden Target:
- Hit (loop);
- Critical Hit (loop);
N.B.! For each animated model there is an empty animation 2 frames long. They do not convey any action and can be used as an idle animation and as transitions between other animations.
[OPTIMIZATION]
All the prefabs contain two levels of details: LOD0 and LOD1. LOD1 has roughly 40-50% fewer polygons than LOD0. One material is used for all the LOD0-models, as well as one material is used for all the LOD1-models. A Training Mannequin skeleton consists of 4 joints. A Wooden Target skeleton consists of 4 joints. All the models present one skinned mesh.
[TEXTURES]
Only two materials are used for this pack: one is for LOD0-models, and the other is for LOD1-models. Both of them use PBS-Metallic shader, and there is set of textures for each material: Albedo, Normal, Metallic/Smoothness, Occlusion. The definition for all the LOD0-material maps is 2k, and for LOD1-material is 1k.
The pack matches perfectly the other packs from my store both in style and thematically.
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
Price $7.00