Movesense Sensor Plugin by Movesense
Transfer real-time data (e.g., linear acceleration, gyroscope, magnetic field, heart rate and temperature) from multiple* Movesense sensors effortlessly into all games and apps.
All you need is a Movesense sensor.
https://www.movesense.com/shop/
Supports: iOS (10.0+) and Android (API 24+), NOT Windows
- Real-time data transfer via Bluetooth Low Energy
- Integrated visualization example
- Documentation how to integrate into your project
*depends on the smartphone
Price $0.00
Low Poly Environment Props Pack by Victoria Sukhareva
512 x 512 handpainted textures.
Props – 12 items x4 alternative texture colors.
- Chest (full of gold and animated);
- Barrels (4 types);
- Street lights;
- Lamps (3 types);
- Fences (6 types).
This pack includes 55 models.
5551 polygons in total.
Contact information:
e-mail: Siberian-pegas@yandex.ru
Price $5.00
SLG RTS Tower Defence 2D Map by Jim
These map textures can be used for Tower Defense, SLG and RTS game.
INSIDE:
- 9 desert map textures, 1024x1536 pixel size.
- 9 human map textures, 1024x1536 pixel size.
- 9 elf map textures, 1024x1536 pixel size.
- 9 undead map textures, 1024x1536 pixel size.
- 3 island map textures, 1024x1536 pixel size.
- 5 demo scene showcase all map textures.
View the screenshot images for more detail.
Price $28.00
SceneSwitch by BobIsSlackingOff
HotKey:
Ctrl + (Shift) + ` on Windows
Command + (Shift) + ` on Mac
Usage:
- Hold Ctrl(Win) or Command(Mac) and press ` to select another scene
- Release the modifier key to switch to the selected scene
- Optionally, hold shift as well to switch backwards
Features:
- Native Preference Window for settings
- Choose between saving, not saving or cancel when switching from an unsaved scene
- Works on Windows and macOS
- Works in Unity version after 2017.1.1 Verified
Price $0.00
MP 40 WWII by Trigon-Art
German MP40 VR game ready mesh and textures. High resolution textures out of Substance Painter.
Texture
PBR 4k textures in .tga format.
Unreal Metalnes: BaseColor, Normal, Occl/Rough/Metal
Unity Metallic: Albedo/Transp, Normal, Metallic/Smooth
Mesh
MP40 is ready for rigging and import and has 21.993 tris. .ma /.fbx/.obj
General Information
This weapon is best used for VR experience due to it´s high details.
All parts which can move are seperate and ready for rigging and import. The whole MP40 is using one texture set including the shell/bullet ammunition.
Naming convention
Mesh: WeaponName_PartName_Number/Low
Material: M_WeaponName Textures: WeaponName_Type
Price $139.99
Real-Time 3D for Auto – From CAD to Unity
RTS Starter Kit by Insane Systems
Features:
- Easy to use without coding.
- Easy to extend code and implement new things, if you need it.
- Advanced camera controller - camera move, zoom, rotation.
- Building mode.
- Full units controls: selection, multi-selection, ordering.
- Units pathfinding, based on NavMesh.
- Units have attack, movement, health and other modules.
- Buildings have a production module, which allow to build units.
- UI: minimap, which show units positions, camera position (and allows to move camera), and terrain.
- UI: healthbars above selected units.
- Parameters of game objects is easy to edit: most of data is separated from logics scripts.
- Component style: all of code is splitted to small and understandable components, and you easily can add your own.
- A lot of other things, which is so needed in RTS game.
You can contact us via email:
godlikeaurora@gmail.com
Price $99.90
Mobile Cars Pack (Low Poly) by Mammoth Studio
Create an excellent racing game!
Features:
- 22 popular low-poly cars
- most of the car has details for tuning (in the video demo it is shown which cars are tuned and which are not)
- there is a demo scene with full auto lists
- there is a demo scene with a choice of auto and tuning (scripts included)
- car painting (made by UI)
- great for mobile devices
- very easy to modernize
To this asset perfectly suited Racing UI-pack
Price $40.00
PBR Knife pack by Epaneshnikov Pavel
pack contains 5 game ready models
PBR textures(Metallic Sheder)
PBR textures
-Albedo
-AO
-Metallic
-Normal
(all 2048-2048 size)
1.sci_fi_knife
Polys: 1388
Tris: 1388
Verts:686
2.kukri_knife
Polys: 1584
Tris: 1584
Verts:786
3.K2_knife
Polys: 3162
Tris: 3162
Verts: 1685
4.shark_knife
Polys: 2014
Tris: 2014
Verts:1049
5.space_knife
Polys: 3358
Tris: 3358
Verts:1715
Price $4.99
Falcon - Battle Mech by OP3D
Falcon is a member of battle mech project which contains several mechs and individual weapon sets.
Tris Count : 2.8k
Textures : Diffuse, Normal, Emissive, Metalness,Roughness, Height maps (4096 x 4096)
Animations : Walk,
Weapons : 2×1 Missile pods, 1× Large laser, 1× Medium laser and 2× Modular lasers
Individual weapon sets (small, medium, large) for canon and animations (such as turn left/right and running) can be added upon request. Also whole bundle of mechs and weapons will be in Asset Store as well.
Price $25.00
Ouija Spirit Board - With Script ready to use by TPG GAMES
Price $10.00
MMO RPG Hero Npc Character Portrait by Jim
Each file is provided as a PNG.
Perfect for The East MMO, RPG game. Hero and NPC Portraits
See the screenshots for more details.
The video is the showcase of demo scene, and perform all portraits.You can get a full picture of the asset from the video.
Price $10.00
Low Poly Cow by Jonathan Holmes
Includes an example scene with animation controller, although you can create your own if needed.
DEMOComes with 7 animations
- Idle
- Walk
- Run
- Sit
- Look Around
- Dance
- Jump
- Lie down
Model details
- Verts 381
- Faces 388
- Tris 748
Bone count
- 24
Comes with 1 1024x1024 texture
Price $2.00
2D Character: Demonoid by DC_Assets_UY
Can be used in different types of Games (Platform, Action, RPG, etc).
Contains a Sprite Sheet of the Character separated in parts and Prefab puppet ready to animate.
Package:
• Character Size Aprox 1200 x 500 px.
• Cointains Prefabs with 3 poses.
• Sprite Sheet in PNG, separated in parts ready to use.
• Defined Pivot points in sprite sheet editor.
• Includes Background Image (PNG format, 2560 x 1440 px).
Price $4.99
2D Hand Painted - Extra Objects Tileset by Daniel Thomas
128×128 hand painted tiles that will compliment your levels with extra objects such as rock, trees, plants, fences, fireplace, graveyard, signs, blacksmith tools, farm objects.
Made to work with other the other tilesets in the 2D Hand Painted-series.
Features
- A 2048x2048 tileset with 128×128 resolution tiles
- PSD with adjustment layers for your own color tweaks
- Made to compliment other tilesets in the 2D Hand Painted Tileset series.
Price $9.00
Easy Toolkit by ToolWare Assets
- Fast Mesh Combine
This tool allows you to combine all meshes from a selected GameObject, including it's children. When there is used more then one material, seperate GameObjects will automatically be created, and they will be children under a new GameObject. The old GameObject will be set inactive, so you can always go back immediately when something goes wrong, or you aren't happy with the results. The only time this system does not work is when multiple materials are used on one mesh.
What this tool also does, is create a prefab from the GameObject you combined, which will be saved in your Assets Folder.
A combined mesh will 99% of the time decrease draw calls, sometimes by a huge amount, so it's a great tool for optimization.
- Mass Component Copier
It can take a lot of time to copy and paste components one by one. That's why I made Mass Component Copier.
With this tool you can copy and paste multiple components at once. You can choose to copy all components from a GameObject, or select them manually, max. 10 at a time. So start saving some time, and start using Mass Component Copier Today!
- Prefab Mass Applier
Did you spend way to much time pressing 'Apply' one by one on all your prefabs, everytime you made some changes? Or you made some changes to prefabs while in Play Mode, and you couldn't apply them?
Not anymore! With PMA you can apply as many prefabs as you want at once with one click, even when in Play Mode. That's it.
Price $4.30
ConcreteBarriers by DEXSOFT-Games, 3DModels-textures
NEW HD render Pipeline/ Lit shader.
The material contains base color map, mask map and normal map.
Mask map contains metallic map in red channel, ambient occlusion map in green channel and finally smoothness map in alpha channel.
LOD stages of one of the model:
LOD0: 140
LOD1: 60
LOD2: 22
Price $9.99