Ultimate Low Poly Supermarket & Shop Shelf Pack by POSSIBLE Games
A demo scene is included to demonstrate properly setting up provided meshes, textures and materials in Unity.
We also used these supermarket interior props as render materials for 2D icons and it works brilliantly as well.
Price $8.99
Wreckage Debris Pack 01 by Daniel Kole Productions
Features:
- 2 Derelict Starship Prefabs
- Starship Graveyard Prefab (Randomized)
- Debris Field Prefab (Randomized)
- 22 Starship Debris Pieces
- 9 Starship Debris Clusters
- Everything Randomized
- 3 Materials with Textures (Diffuse, Normal, Transparent/Non-Transparent)
Price $4.99
Generic Sport Car 5 by LowlyPoly
Features:
- The model has 18693 Triangles
- Textures 2048x2048px (only diffuse)
- Screenshots have been made from Unity with standart shader
- Very good polygon topology for great shading
- Easychange color only by color in shader
- 8 different carpaint colours
- Wheel are separate (can be animated)
Feel free to contact us for any inquiries or if you need any custom textures or 3D asset. TWITTER | FACEBOOK | EMAIL
Price $35.00
Form Behavior by Weendie Games
Do you want to navigate between inputs using "Alt" and "Shift+Alt" keys without any hassle?
Do you want to make your forms behave like web forms?
Form Behavior is made for the new UI system, just 3 steps to get running on your project:
- Just add Form Behavior prefab in your scene- Choose your action key (Default is Tab)
- Setup your navigation flow on Unity's UI system
WEBGL Demo
FREE DOWNLOAD
Infinity Music Pack #3 by S.F. Bay Studios, Inc.
Create Your Own Mixes
Each song is also presented in layers, with a ready-to-use Audio Mixer in the demo scene. Use this to mix your own versions. When you're ready, you can export all mixes to game-ready .wav files with a single click.
Adaptive Audio
Using the Audio Mixer during run-time is easy, as the Mixer can be scripted so that music changes over time, or reacts to in game variables.
The tracks included in this package can also be found in these Character packs, for anyone interested in more than just the music:
Rock Monster Pack PBR
Serpent Warrior Pack PBR
Giant Worm Pack PBR
Bomber Bug Pack PBR
Questions? Comments? Check out the Forum: https://forum.unity3d.com/threads/infinitypbr-com-infinity-music-packs.456790/
Price $19.99
Adam Knight by Mister Necturus
Notes
Low polygonal game ready animated model of Medieval Knight.
Character is perfect for a first person or 3rd person adventure game. May fight as warrior, knight, adventurer...
Parts
Body parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file. Armor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.
Weapons: 2 Shields (2 variants)), 2 Swords (Big and medium.
Models
Body and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. Weapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes.
Armor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes.
Model with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes.
Animations
123 Animation for sword and shield warrior, archer combats and general moves. 93 "on place" animations. And 30 animations with root motion data used by Unity Mecanim.
Rig has 74 bones.
Textures
There are very high detailed textures. diffuse, specular, opacity and normals maps. TIF file format 4096x4096, 2048X2048, 1024X1024.
Feathers
Original 3D MAX file with rigged character in T-pose included.
3 different colors scheme for armor included.
5 Hair textures included.
2 variants of helmet included (with feather and without) Visors can be opened.
2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.
Unity Feathers
Unity 5 PBS shaders.
Sample Unity Scene included.
Humanoid Mecanim ready setup.
It will work 100% precised with my Unity Medieval Animations Mega Pack and all included collections.
Character Controller NOT included!
Animations
General
0. MECHANIM: 0 - 0 fr.,
1. S_Drinking: 2 - 55 fr.,
2. S_Eating: 56 - 176 fr.,
3. S_Explanation: 177 - 222 fr.,
4. S_IDLE: 223 - 323 fr.,
5. S_Kiss: 324 - 409 fr.,
6. S_Looking_around: 410 - 586 fr.,
7. S_Pray_A: 587 - 667 fr.,
8. S_Reject: 668 - 768 fr.,
9. S_salute_B: 768 - 828 fr.,
10. S_sit_down: 829 - 854 fr.,
11. S_Sitinhg_Talking_A: 855 - 990 fr.,
12. S_Sitting: 992 - 1042 fr.,
13. S_Came_up: 1043 - 1069 fr.,
14. S_Talking_B: 1070 - 1205 fr.,
15. S_Throwing: 1206 - 1311 fr.,
16. S_Use_object: 1312 - 1352 fr.,
17. S_making_item: 1357 - 1387 fr.,
18. M_Run: 1392 - 1414 fr.,
19. M_Run_Jump: 1415 - 1448 fr.,
20. M_Sneaking: 1453 - 1504 fr.,
21. M_strafe_run_left: 1509 - 1535 fr.,
22. M_strafe_run_right: 1540 - 1566 fr.,
23. M_Strife_leftt: 1571 - 1606 fr.,
24. M_Strife_right: 1611 - 1646 fr.,
25. M_walk: 1651 - 1686 fr.,
26. M_Jump_Walking: 1691 - 1721 fr.,
27. M_Walking_back_B: 1726 - 1761 fr.,
28. M_Walking_With_Tourch: 1766 - 1869 fr.,
29. M_Swimming_Crawl: 1874 - 1904 fr.,
30. RM_Run: 1909 - 1931 fr.,
31. RM_Run_Jump: 1936 - 1969 fr.,
32. RM_Sneaking: 1974 - 2025 fr.,
33. RM_strafe_run_left: 2030 - 2056 fr.,
34. RM_strafe_run_right: 2061 - 2087 fr.,
35. RM_Strife_leftt: 2092 - 2127 fr.,
36. RM_Strife_right: 2132 - 2167 fr.,
37. RM_walk: 2172 - 2207 fr.,
38. RM_Jump_Walking: 2212 - 2242 fr.,
39. RM_Walking_back_B: 2247 - 2282 fr.,
40. RM_Swimming_Crawl: 2287 - 2317 fr.,
41. RM_Walking_With_Tourch: 2322 - 2425 fr.,
Weapon and Shield
42. 1H_PutWeapon_Back: 2430 - 2470 fr.,
43. 1H_TookWeaponOut: 2471 - 2511 fr.,
44. 1H_5X_Combo: 2512 - 2607 fr.,
45. 1H_COMBAT_mode: 2608 - 2658 fr.,
46. 1H_dodge_backwards: 2659 - 2694 fr.,
47. 1H_Hit_from_back: 2695 - 2730 fr.,
48. 1H_Hit_from_front: 2731 - 2766 fr.,
49. 1H_moveTOblock: 2767 - 2773 fr.,
50. 1H_shield_block_keeping: 2774 - 2804 fr.,
51. 1H_moveFROMblock: 2805 - 2811 fr.,
52. 1H_shield_block_high_left: 2812 - 2847 fr.,
53. 1H_shield_block_high_right: 2848 - 2883 fr.,
54. 1H_sword_parry_high_left: 2884 - 2919 fr.,
55. 1H_sword_parry_high_right: 2921 - 2956 fr.,
56. 1H_sword_shield_blow: 2957 - 2992 fr.,
57. 1H_sword_swing_high_left: 2993 - 3028 fr.,
58. 1H_sword_swing_high_right: 3029 - 3064 fr.,
59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,
60. 1H_sword_swing_low_left: 3101 - 3136 fr.,
61. 1H_sword_swing_low_right: 3137 - 3172 fr.,
62. 1H_sword_thrust_high: 3173 - 3208 fr.,
63. 1H_Die_fall_backward: 3210 - 3343 fr.,
64. 1H_Die_fall_forward: 3348 - 3488 fr.,
65. 1H_banging_shield: 3493 - 3513 fr.,
66. 1H_Casual_walk: 3518 - 3554 fr.,
67. 1H_Cautious_walk: 3559 - 3599 fr.,
68. 1H_walk_left_swing: 3600 - 3635 fr.,
69. 1H_walk_right_swing: 3636 - 3671 fr.,
70. 1H_walk_trust: 3672 - 3707 fr.,
71. 1H_combat_run: 3712 - 3734 fr.,
72. RM_1H_Casual_walk: 3739 - 3775 fr.,
73. RM_1H_Cautious_walk: 3780 - 3820 fr.,
74. RM_1H_walk_left_swing: 3825 - 3860 fr.,
75. RM_1H_walk_right_swing: 3865 - 3900 fr.,
76. RM_1H_walk_trust: 3905 - 3940 fr.,
77. RM_1H_combat_run: 3945 - 3967 fr.,
2 Handed Weapon
78. 2H_PutWeapon_Back: 3972 - 4012 fr.,
79. 2H_TookWeaponOut: 4013 - 4053 fr.,
80. 2H_3_Swings_Combo: 4054 - 4134 fr.,
81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,
82. 2H_dodge_backwards: 4186 - 4221 fr.,
83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,
84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,
85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,
86. 2H_duck_below_high_swing: 4300 - 4335 fr.,
87. 2H_Heavy Smash: 4336 - 4377 fr.,
88. 2H_Hit_from_back: 4378 - 4413 fr.,
89. 2H_Hit_from_front: 4414 - 4449 fr.,
90. 2H_moveTOblock: 4450 - 4456 fr.,
91. 2H_block: 4457 - 4507 fr.,
92. 2H_moveFROMblock: 4508 - 4514 fr.,
93. 2H_parry_high_front: 4515 - 4550 fr.,
94. 2H_parry_high_right: 4551 - 4586 fr.,
95. 2H_parry_low_front: 4587 - 4622 fr.,
96. 2H_parry_low_left: 4623 - 4658 fr.,
97. 2H_Power_Trust: 4659 - 4694 fr.,
98. 2H_swing_high_straight_down: 4695 - 4730 fr.,
99. 2H_swing_mid_left: 4731 - 4766 fr.,
100. 2H_swing_mid_right: 4767 - 4802 fr.,
101. 2H_thrust_mid: 4803 - 4838 fr.,
102. 2H_Die_fall_backward: 4843 - 4976 fr.,
103. 2H_Die_fall_forward: 4981 - 5121 fr.,
104. 2H_Die_knocked_backward: 5126 - 5143 fr.,
105. 2H_Die_knocked_forward: 5148 - 5165 fr.,
106. 2H_Casual_walk: 5170 - 5206 fr.,
107. 2H_Cautious_walk: 5211 - 5251 fr.,
108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,
109. 2H_Walk_swing_left: 5293 - 5333 fr.,
110. 2H_Walk_swing_right: 5334 - 5374 fr.,
111. 2H_combat_run: 5379 - 5401 fr.,
112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,
113. RM_2H_Casual_walk: 5491 - 5527 fr.,
114. RM_2H_Cautious_walk: 5532 - 5572 fr.,
115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,
116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,
117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,
118. RM_2H_combat_run: 5712 - 5734 fr.,
119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,
120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,
121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,
122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,
123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,
Price $40.00
Bus Parking Kit by ALIyerEdon
Features:
- Main menu and bus selection sample scene
- Levels lock system
- 50 parking level
- Demo scene
- Bus model
- Simple car controller
If want to make a complete car parking game with more advanced features, you can buy my complete parking kits:
- A new realistic car physics
- New check point based multi target parking
- 2 new realistic cars (Ferrari and Hyundai)
- New level + new 50 levels
- New garage scene
- Car customization system (Color,Spoiler,Mirror,Ring)
- Vehicle upgrade system
- Better visuals
- Car interior with driver's hand
- Unity Ads integration
- And more ...
Traffic Race : Crash
Car Parking Kit 2
Truck Parking Kit
Off-Road Truck Template
Hill Climb Template
FREE DOWNLOAD
Survival Multiplayer by OneDragutin
Price $30.00
SkyBox Pack 8k UHD by OXSIONBUILD
* For mobile scene, it is recommended to use the size of the skybox to 4096. For details, see the instructions supplied with the package.
Features Skybox Pack:
★ 10 different skybox
★ Ultra High Resolution 8192x4096
★ NOT upscaling (real ultra high resolution)
★ Format textures HDRI
★ Various variants skybox: day, night, cloudy, clear, color, and others
Important: The package comes with a compression of 2048 TrueColor. To change the size, use the compression settings (Max Size / Format).
Skybox Pack on website: LINK
Product Catalog: LINK
Price $15.00
400 Noise Texture Mega Pack by Darchall Studio
Price $24.99
Dungbeetle - Bug Tracker - DLL Version by Beetle Circus
Features:
- Report from builds or from play mode.
- Customizable report attachments.
- Encrypted transfers.
- Comfortable report browsing in Unity.
Documentation
FREE DOWNLOAD
ALL (52 Woodland Terrains) by Artificial Creations
The package includes 52 HQ SplatMaps, Heightmaps and colormaps (2048 X 2048 pixels) as well as 52 fully editable terrains of 4 kilometers each.
Every 4 terrains have been baked into a 8 kilometers seamless terrain letting you built open world environments.
Vol.1 Content :
*52 Splatmaps
*52 Colormaps
*52 Heightmaps
*52 4K Terrains
*13 seamless 8K Terrains
Get you terrains quality to the next level by using ATL (121 Ground Textures)
Official Facebook page / AC Official Page
Contact: artificial_creations@hotmail.com
Instant Response :
(Twitter)
Price $10.00
Realistic Mobile Car 3 by LaikaBoss
Ambient occlusion is baked into model's vertex color to further improve visuals and save size. The vehicle has separated wheel meshes. Car body can be customized to any color.
This asset will perfectly fit in any project that needs a great looking car.
The package contains:
1 main FBX + 4 additional(collider, shadow, tire, rim)
3 textures (main 256x256, shadow 1024x1024, tire 1024x1024), 4 cubemaps
7 mobile ready shaders 17 materials
6 prefabs with color variants
2 demo scenes
Price $10.00
Channel Packer by HoloGames
Channel Packer allows you to pack up to 4 different images in one texture, to manage and process them at the same time, saving memory.
Channel Packer works in two different ways:
- Single mode: used to generate a single texture, packing up to 4 input images;
- Batch mode: used to generate many textures in a unique operation, starting from a list of images; it allows to associate them to the needed channels and pack them in a texture for each association.
Further options:
You can invert images, use colors, select channels to use, and more.
It does NOT require Unity Pro
Read the full documentation.
Official forum thread
Price $10.00
Pirate captain by Igor_Glazunov
Lowpoly game model includes 4 element:
-Pirate ( 1916 tris )
-Gun ( 192 tris )
-Saber ( 268 tris )
-Cap (316 tris)
-albedo
-ao
-metallic
-normal
Textures size: pirate - 2048, gun, saber, cap - 512
Animation list:
- idle
- walk
- run
- idle battle
- attack 1-4
- power attack
- jump
- victory
- hit 1-3
- death 1-2
Price $10.00
Android Debugging by InfectedBytes
Unity already comes with a simple logging mechanism, but if your using Android, you won't see any log messages in the editor. To receive your log messages, it was necessary to use some external tool.
This package extends the Unity Editor with an additional window for Android log messages, which connects with your local Android SDK and provides you with its logcat mechanism.
Therefore you can now see each and every log message of your Android device, even those of other applications. Of course you can filter these messages to only receive logs from certain applications or with a specific log level.
Furthermore this package also provides you with the ability to receive those log messages wirelessly. Just connect your phone, click on the wifi icon and remove the wire!
Price $15.00
Fantasy Medieval Character Pack by Murlyka
30 different characters, each has male and female skins.
6 animations:
- idle
- walk
- run
- attack
- block
- death
All animations are in png sequences. Each frame is 300x300px
5040 frames!
And all this great stuff is just for 9.99!
Price $9.99
ATV Quad Bike 4 by Only Games iO
High quality model that suitable for MOBILE, PC, VR applications and greatly optimized!
Absolutely must-have asset!
• MOBILE, PC, VR friendly
• Adjustable colors
• HQ Low poly model
• Perfectly UV mapped, all parts in one texture
Asset Contains :
• ATV Model - 19K tris
• Texture - 2048x2048
• Prefab
Hierarchy and details such as COM,Steering,Absorbers, etc… are prepared for fast and easy integration with physics assets, especially with 'Wheel System'** Vagho.Take a look how fast and easy to integrate - 'VIDEO'.
ATV Quad Bikes Pack
• ATV Quad Bike 1
• ATV Quad Bike 2
• ATV Quad Bike 3
• ATV Quad Bike 5
#Relative Assets
• Wheel System
• Mountain Road
• Hill Road
• Stunt Race Track
• Stadium Pack
• Quad Bikes Pack
FACEBOOK | pickanto@gmail.com
** Wheel System is under development and soon will be available.
Please rate my file, I’d appreciate it!
Price $5.99