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Brick, Stonewall Specified Shader Smart, Professional Edition by Interactive Arts

Asset Store newest packages - 2018, March 30 - 22:16

Document | Updates

Introduction

This package contains a set of 23 shaders for PBR based shaders made specifically for Brick, and Stonewall material build & customizations. 6 shaders with tessellation displacement features are designed for high-end build PC, 6 shaders with parallax height features are designed for mid-to-high-end build PC, 6 shaders are designed for standard PC/Console, and 5 shaders are designed for mobile games and applications development.

Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well. In addition, a Secondary Normal is introduced to enhance the small detail, where its texture tiling, and offset can be adjusted independently, and a secondary to primary Normal strength ratio has is included for further customizations.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal/secondary normal bias, full ambient occlusion adjustment, full parallax height adjustment, and full tessellation displacement adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Secondary to Primary Ratio | Bias

Ambient Occlusion: Contrast | Base value

Parallax Height: Contrast | Height Min/Max | General Strength

Tessellation Displacement: multiplier | Amplitude | Strength | Shift

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated by the invert of Roughness is introduced to some shaders

Roughness generated by the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 23

Numbers of Sample Materials: 23

Numbers of Sample Textures: 8

Numbers of Demo Scenes: 8

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 39

Tessellation Displacement | Parallax Height | Ambient Occlusion

Surface Grunge | Secondary Normal | Independent Tiling and Offset

PBR Based Rendering

SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $19.99

Forest_CP by CubePuzzle

Asset Store newest packages - 2018, March 30 - 22:15
Forset_CP

Info

-room_bridge 4type
-brick 2type
-pillar 3type
-a_stair 1type
-a_stone 5type
-statue 1type
-vine 3type
-wall 4type
-fx_light 1type

Textures

Diffuse : 1024x1024 size 1 / Normal 1024x1024 size 1 / Spec 1024x1024 size 1
Diffuse : 512x512 size 12 / Normal 512x512 size 11 / Spec 512x512 size 3 / Occlusion/Emissive 512x512 3 / 1
Diffuse : 512x128 size 1

[Youtube]|


Price $25.99

Brick, Stonewall Specified Shader Smart, Advanced Edition by Interactive Arts

Asset Store newest packages - 2018, March 30 - 22:14

Document | Updates

Introduction

 This package contains a set of 17 shaders for PBR based shaders made specifically for Brick, and Stonewall material build & customizations. 6 shaders with parallax height features are designed for mid-to-high-end build PC, 6 shaders are designed for standard PC/Console, and 5 shaders are designed for mobile games and applications development.

Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well. In addition, a Secondary Normal is introduced to enhance the small detail, where its texture tiling, and offset can be adjusted independently, and a secondary to primary Normal strength ratio has is included for further customizations.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal/secondary normal bias, full ambient occlusion adjustment, and full parallax height adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Secondary to Primary Ratio | Bias

Ambient Occlusion: Contrast | Base value

Parallax Height: Contrast | Height Min/Max | General Strength

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated by the invert of Roughness is introduced to some shaders

Roughness generated by the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 17

Numbers of Sample Materials: 17

Numbers of Sample Textures: 8

Numbers of Demo Scenes: 6

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 29

Parallax Height | Ambient Occlusion

Surface Grunge | Secondary Normal | Independent Tiling and Offset

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $14.99

T-70 Real Tank by Alexander Shukharov

Asset Store newest packages - 2018, March 30 - 22:00
USSR light tank t-70.

2 types of prefab:
1) different objects model;
2) single mesh with armatures.

PBR textures:
base 4k;
tower, gun, small parts, wheels 2k;
tracks 2k - ready for texture offset animation.

Polycount:
vert: 12980;
tris: 22260.

For any help contact me at: suport.snaiperog3d@gmail.com

Enjoy.
Price $15.00

Tap the Object by Polygon Planet

Asset Store newest packages - 2018, March 30 - 21:57

Is Tap the Object For Me?

Do you want to build a reaction game that is easy to re-skin and change all without having to open a single script? If so Tap the Object is the package for you.

Features:

★Easy to Customize ✔
★High Scores ✔
★Saving and Loading ✔
★Mobile Ready ✔

Demos:

Android Demo

Windows Demo

Still not sure? Have any questions? Get in touch with us.

Other:

Website

Feel free to give us feedback or request features as we will use it to shape the development of future updates.

Price $5.00

Giant Vehicles Collection by VIS Games

Asset Store newest packages - 2018, March 30 - 21:56
This packages contains more than 120 high detail land vehicles of different categories. All of the vehicles can be found in individual packages in the Asset-Store. You save more than 50$ by purchasing this collection instead of purchasing all packages included in this package. If you are only interrested in several vehicles of the package, please checke out the single packalges we offer here in the Asset-Store.
Price $200.00

Brick, Stonewall Specified Shader Smart, Standard Edition by Interactive Arts

Asset Store newest packages - 2018, March 30 - 21:50

Document | Updates

Introduction

 This package contains a set of 11 shaders for PBR based shaders made specifically for Brick, and Stonewall material build & customizations. 6 Shaders are designed for standard PC/Console, and 5 shaders are designed for mobile games and applications development.

Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well. In addition, a Secondary Normal is introduced to enhance the small detail, where its texture tiling, and offset can be adjusted independently, and a secondary to primary Normal strength ratio has is included for further customizations.

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), normal/secondary normal bias, and full ambient occlusion adjustment. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Secondary to Primary Ratio | Bias

Ambient Occlusion: Contrast | Base value

Texture Coordinates: Rotation | UV Tiling | UV Offset

Specular generated by the invert of Roughness is introduced to some shaders

Roughness generated by the invert of Specular is introduced to some shaders

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 11

Numbers of Sample Materials: 11

Numbers of Sample Textures: 8

Numbers of Demo Scenes: 4

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 19

Ambient Occlusion

Surface Grunge | Secondary Normal | Independent Tiling and Offset

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque


Price $9.99

Top_Down Field_CR_MAX 550 by CrossRoad_MAX

Asset Store newest packages - 2018, March 30 - 21:47
Mobile-friendly package

Suitable for you if you want outdoor field of mobile games.
-It can also be used in pc games.
-The terrain size is 200x200.
-The terrain setting is a minimum specification.
-Texture: In addition to the optimal size set, there is also a large texture.
- One example demo scene


Info

[Youtube]

[artstation]

If you download "Post Processing Stack" from the Asset store, you can get a better quality work.


Price $39.99

2D Medieval Fantasy Character Pack by Game Material Store

Asset Store newest packages - 2018, March 30 - 21:45
We are currently reducing the price with the release memorial!
14.99$ → 9.99$


It is a set of 30 characters with high resolution (2893 * 4092)!
Besides PNG, PSD is also bundled!

The character is 30 jobs of 15 jobs × men and women!
- Alchemist_Man
- Archer
- Beastmaster
- Blacksmith
- Clergyman
- Clown
- Fighter
- Knight
- Magician
- Necromancer
- Ninja
- Robber
- Sage
- Samurai
- Summoner

Price $9.99

PhaseBreak Sci-Fi GUI by Realm Games

Asset Store newest packages - 2018, March 30 - 21:35
Sci-Fi GUI contains most of the elements needed to create your next sci-fi game project.
project includes:
1. input box
2. progress slider
3. radio buttons
4. scrollview
5. icons
6. message box
7. button list
8. panels
9. virtual joystick
Price $1.99

Face Detect by Face Detect

Asset Store newest packages - 2018, March 30 - 21:30
The Face Detect SDK can bring VR effects to video or camera stream which includes real-time face tracking, face pose tracking in 3D environment, face features and contour detection and marking, and facial expression recognition and expression coordinates generation. It can be implemented with video related applications, video live broadcasting, etc. Developers can add this SDK according to their AR/VR desires.
Features:
1. Face Tracking, provides 76 facial feature points.
2. 3D Pose Tracking, provides 3D coordinates during rotation, movements , etc.
3. Expression Detection, can detect 21 expressions, like smile, mouth open, frown, eye open, etc.
4. Dynamic Facial Modeling at runtime.
Support platform: Mac OS, ios, android
Price $89.99

Fatman Nuclear Bomb by 3DMondra

Asset Store newest packages - 2018, March 30 - 21:28
This Asset pack contains model of a Nuclear Bomb.

The Nuclear Bomb is essential for environments of war games.

Texture are in .TGA file format (diffuse/Specular), resolution is 2048 x 2048.
Texture are in .PNG file format (Normal), resolution is 2048 x 2048.

Folder Prefabs contains the files needed to run the asset.
They are all configured correctly for use with Unity, just import into your project.
Price $2.00

Modular World: Racing track by Awakabit

Asset Store newest packages - 2018, March 30 - 21:27
Beautiful modular pieces to build your own low poly tracks! Colliders are already set up. Choose between two different track borders. Pieces include tunnel, 2nd level roads, ramps, two curve sizes etc. Also contains: - 4 trees - 3 lamppost - 5 streetsigns - Sample scene - Props: cone, hydrant, trashcan, and more! 1024 textures
Price $11.00

Ghost War of the Smiles by Alex Znak

Asset Store newest packages - 2018, March 30 - 20:38
Fully ready project. Hours of gameplay. 2d action. More than 100 different levels. More than 60 unique characters with different weapons and skills. The system of collecting and collectibles. More than 10 unique bosses. Bright and colorful game. Fully prepared. Best for full game. Best for new Developers.
Price $20.00

Doors all sorts Part 2 by Sound Exceptional

Asset Store newest packages - 2018, March 30 - 19:33
More of the range found in part 1. Very small boxes to very large like a drawbridge. Metal. wood, glass. Keys, locks and bolts, rattles, etc. All originals from the publisher's own collection.
Price $10.00

Doors all sorts Part 1 by Sound Exceptional

Asset Store newest packages - 2018, March 30 - 19:33
All sizes as listed, from little boxes to dungeons to huge theater sliders. Metal, wood, glass, creaks, locks and keys. All originals from publisher's own collection.
Price $10.00

Ultimate Industrial Material Pack by GameTextures by GameTextures.com

Asset Store newest packages - 2018, March 30 - 19:32
A pack of 54 stunning Industrial Materials built specifically for Unity by the pros at GameTextures

These beautiful materials are optimized for use within Pro-Builder and inside of any other world building Unity package.

Each of these compiled materials includes: Albedo/Normal/Specular/Roughness/Normal/Height, and a pre-built custom material that is ready-to-go inside of your Unity Project.
Price $49.99

Elf Female Character_Pack by Thebome

Asset Store newest packages - 2018, March 30 - 18:39
Elf Female Character_Pack :
3 Characters
(1024x1024 Textures): PNG
17 Animations

Character:
Elf character-Healer costume
Elf character-Wizard costume
Elf character-Ranger costume

Animations:
Idle1, Idle2, walk, run, back walk, back run, jump1, jump2, jump3, idle3, right hook, left hook, idle4, hit1, hit2, hit3, die

Thank you
Price $9.00

Beaver Animated by WDallgraphics

Asset Store newest packages - 2018, March 30 - 18:25
Beaver 3D model.

Include scene demo
16 Animations in root motion
2 Textures (4096x4096)
2 Materials
1 Prefab
1 Skybox
4 Scripts

Low poly model

4090 quad polygons on this mesh
4102 vertices on this mesh

Textures
beaver_D.png
beaver_N.png

Animations List
cutleft
cutright
die
down
eat
hit
idle
idle2
run
swim
swimleft
swimright
turnleft
turnright
up
walk

Animation demo

Price $20.00

Elf Character-Healer costume 1 by Thebome

Asset Store newest packages - 2018, March 30 - 18:22
Elf Character-Healer_costume 1 :
Set of Cartoon Elf Character
Triangle count: 3497 tris (low)
4 Textures (size : 1024x1024).PNG
17 Animations

Animations:
Idle1, Idle2, walk, run, back walk, back run, jump1, jump2, jump3, idle3, right hook, left hook, idle4, hit1, hit2, hit3, die

Thank you
Price $5.40

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