OML Console Community Edition by Nicromancer
Main Features:
-Finder that support search mode and filtering mode and will highlight related text it found.
-Multiple log searching and filtering methods can be applied at the same time to locate your logs.
-Custom Tag Groups (Category) allow quick switching between focus.
-Channel filtering distinguish instances. e.g. from different devices or systems.
-Source Code Peeking - peek the soruce code of a log without switching ot the code editor with just a key press.
-Multi-Log Selection - select multilpe logs with Ctrl or Shift key for copying to clipboard.
-Visual Tweaks - Smooth scrolling and log appearing with color effect.
-Intuitive Design help access every feature effortlessly..
-Optimized to handle high throughput without causing lag.
Features that is ONLY avaialable in Pro Version:
-Tag filtering separate logs by logical units.
-Foldable Log Sessions group logs by time or game state.
-Log text font style and color pattern highlight make the log message easier to read.
-Can open up to 5 split-views!
-Log Customization - change text color, background color, font size/style, etc to certain logs based on pattern matching.
-Freeze Detection and auto export logs. When Unity hang, you still have logs to read!
-Data Watcher - If you are lazy to write Inspector, just log the data with special format.
-Customize log Collapse Rule for each log type.
-Export logs to text or html format.
Website: http://oml.fantasyz.webfactional.com/
Pro Version: https://assetstore.unity.com/packages/tools/utilities/oml-console-pro-95949
New features and improvements are being added from time to time.
The sooner you try, the more time you save!
Price $0.00
Console Cursors by SlimUI Solutions
SlimUI - Console Cursors includes:
- 25 Unique Cursor Styles
- Default & Hover animations for Each Cursor Style
- Drag & Drop Prefabbed Buttons
- Drag & Drop Prefabbed Cursor Controller
- Extensive Online Documentation
- Easy customization with step by step instructions
- User Friendly Code w/ Comments and Tool Tips
- Basic Screen Space and World Space Templates
ONLINE DOCUMENTATION
Price $7.99
Easy Swipe Controls System by Mugle Studio
Features:
• Support all Swipes: Left, Right, Up, Down.
• Support Tap's.
• Very Easy and fast solution.
• Example scene.
• Debug mode uses keyboard on PC.
• All code is comment.
All it - Easy Swipe Controls System.
Price $9.99
Strategy board by Reberu Game Studio
Total 2,478 POLY
2x Set Textures For Table and glass )
AlbedoTransparency ( 2048x2048 )
Normal (2048x2048 )
SpecularSmoothness ( 2048x2048 )
İf you need an optimization you can easily down glass pixel quality.
Price $5.99
Boat Rash Animations by sugarpixels
all animations are provided in fbx format,
Mesh and texture details
Boat has 6k with 1k texture
avatar 8k tries with 5 textures
Rifle 362 tries
Knife 72 tries
baseball bat 80 tries
shotgun 76 tries
bomb 160 tries
pistol 659 tries
twin sword 498 tries
shovel 430 tries
axe 1460 tries
double axe 580 tries
hammer 2142 tries
iron rod 500 tries
stick 104 tries
bottle 308 tries
Animations:
--------------- animations made two different sets,
one is with right hand side and left hand side,
switch on the weapon you want to play ,
you can also add your weapon to the joint hierarchy,,
there are two joints R_Weapon and L_Weapon added in wrist,,
also you can directly add any weapon to the wrist joint,,
Humanoid: animations are separated as bike and avatar ,
you can retarget your character with the existed base and animations,
retargeting any other avatar , then you need to add weapon directly to the hand,
check the scaling values while importing of avatars both sides and match before targeting the animations
List of Racing animations
Acrobat
bike start
footrest
full wheely
alf wheely
get down
get on
left bend
right benf
left tilt
right tilt
left fall right fall
put brake
start idle
speed loop
drive loop
push back
tilt1
tilt2
list of Weapon animations
all animations were made with both the hands and for both the sides
1.Rifle
2.shotgun
3.pistol
4.iron rod
5.pipe
6.bottle
7.bomb
8.hammer
9.axe
10.twin sword
11.double axe
12.stick
13.shovel
You can also try with existed animations with different kind of weapons, By just switching the mesh in weapon hierarchy
Example: stick animations to the pipe, shovel animations to the baseball bat, Sword animations to the axe,
Additional animations
more get hit animations
more reaction animations
Falling and dead animations
kicking animations
over all made more than 150 animations
Please watch the video to check the animations
always feel free to contact us for any issue,
sugarpixels
Price $70.00
Watson Translator Speech Sandbox by IBM
To use this, change Scripts/SpeechSandboxStreaming.cs line #51 to use a different language translation model:
private string _translationModel = "ja-en";
and change line #142:
_speechToText.RecognizeModel = "es-ES_BroadbandModel";
see: Language Translation models
A sample application that demonstrates how to integrate voice commands and speech recognition into a virtual reality experience.
To use:
1. Unzip the Models.zip folder
2. Install Blender
3. Load each of the 3 scenes in sequence by selecting:
_Scenes->MainGame->MainMenu
_Scenes->MainGame->Tutorial
_Scenes->MainGame->Sandbox and load them in File->BuildSettings->Add Open Scenes
(If you are building for the Oculus Rift, Add File->BuildSettings->PlayerSettings->Virtual Reality SDKs -> Oculus)
4. Add your IBM Watson Language Translator, Speech to Text and Conversation Credentials, as well as Conversation ID to the MainMenu Scene by clicking the Save Credentials object and filling out the SpeechToText and Watson Assistant Service URLS, the Assistant Workspace ID and Version Date, and either username and password or IAM Apikey.
5. Drag and Drop the SaveCredentials object from _Scenes->MainGame->MainMenu to Prefabs->SaveCredentials object.
For detailed instructions see: VR Speech Sandbox Vive or VR Speech Sandbox Rift
or view in a Markdown editor:
SupportingFiles/Readme.md
Price $0.00
Kosmos - Space Soundscapes by Julian Ray
Number of sounds: 110
Quality: 44Khz/16bit
Total Run Time: 2:10
More info and audio-preview
Price $25.00
Retro Voxel Spaceships Pack by 2401 Studios
Working on your dream arcade shooter? Are you thinking of giving Star Fox a run for its money? Then this is the perfect pack for you! The "Voxel Retro Spaceships Pack" will provide you 10 stylized, low poly, easy to modify, retro inspired spaceship that will help you create a unique looking hit game.
.
Works on mobile, PC and console games. This pack is perfect for your next indie hit or big console exclusive!
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For more information about our products please visit the following:
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Website
Price $4.99
Donut set (basic) by Gargore
12 PBR materials with a basic Amplify Shader
5 LOD levels
1024² Color, Roughness, Normal maps
Price $10.00
Basic UDP Socket Client by sebastião lucio
Features:
- Complete example scene. - Compatible with Unity 2017.2.x.
- Easy to read and understand code.
- Optimized Code (C#).
- Script comments. Contact Information & Useful Links: Unity Connect Portfolio Send me a E-mail
Price $10.00
Electric Substation ( Power Grid ) by Kobra Game Studios
Materials are all PBR configured ( albedo / metal / roughness / normal ).
This package comes with a pre-assembled substation but you can create your own using the variety of props included in the pack.
With over a dozen props, you can make a very unique looking substation.
All props come with custom made collision meshes that are accurate and optimized for gameplay.
Polygon counts are kept to a minimum and I used tricks to maintain the visual fidelity without using too many polygons ( for example, I used alpha masked texture to model the ribbed towers, saving a lot of triangles, while still maintaining authentic visual style ).
Each prop has 4 LOD levels
Majority of the textures are all 4096x4096 except for the chainlink fence ( which is 2048x2048).
Each prop ranges from around 500 triangles --> 11,000 triangles. Vertex counts range from 600 --> 13,000.
Price $39.99
Set of Cartoon Aircraft by Vladimir Tim
8 unique low-poly 3D models of aircraft in the cartoon style and 5 animations for them. There are also additional props models: anti-aircraft guns, radar, tower, hangars and barracks.
| FEATURES |
- 8 models of aircraft on the subject of WW2.
- 3D models of anti-aircraft guns, radar, tower, hangars and barracks.
- For each unit a set of 3 textures.
- Materials and textures are two types of PBR 2048x2048 and Mobile / Bumped Specular 1024x1024.
- Only 800 - 1800 tris Good for performance of your games
| ANIMATIONS |
- Idle
- TakeOff
- Flight
- Dead 1,2
Price $19.00
Kenney’s tips for the Unity 2D Challenge
Bike Fights Animations by sugarpixels
Tries and texture details
Bike has 6.9k with 1k texture
avatar 8k tries with 5 textures
Rifle 362 tries
Knife 72 tries
baseball bat 80 tries
shotgun 76 tries
bomb 160 tries
pistol 659 tries
twin sword 498 tries
shovel 430 tries
axe 1460 tries
double axe 580 tries
hammer 2142 tries
iron rod 500 tries
stick 104 tries
bottle 308 tries
Animations: ---------------
animations made two different sets,
one is with right hand side and left hand side,
switch on the weapon you want to play ,
you can also add your weapon to the joint hierarchy,,
there are two joints R_Weapon and L_Weapon added in wrist,,
also you can directly add any weapon to the wrist joint,,
Humanoid: animations are separated as bike and avatar ,
you can retarget your character with the existed base and animations,
retargeting any other avatar , then you need to add weapon directly to the hand,
check the scaling values while importing of avatars both sides and match before targeting the animations
List of Racing animations
Acrobat
bike start
footrest
full wheely
alf wheely
get down
get on
left bend
right benf
left tilt
right tilt
left fall right fall
put brake
start idle
speed loop
drive loop
push back
tilt1
tilt2
list of Weapon animations
all animations were made with both the hands and for both the sides
1.Rifle
2.shotgun
3.pistol
4.iron rod
5.pipe
6.bottle
7.bomb
8.hammer
9.axe
10.twin sword
11.double axe
12.stick
13.shovel
You can also try with existed animations with different kind of weapons, By just switching the mesh in weapon hierarchy
Example: stick animations to the pipe, shovel animations to the baseball bat, Sword animations to the axe,
Additional animations
more get hit animations
more reaction animations
Falling and dead animations
kicking animations
over all made more than 150 animations
Please watch the video to check the animations
Note: Environment(Race Track) not included in the package. always feel free to contact us for any issue,
sugarpixels
Price $89.00
Using Theirs - Which SVN Branch? by Using Theirs
Working on a wrong branch is one of the occasional mistakes if your project has multiple branches. I had made this mistake several times before I created Which Svn Branch! It shows you where your project is: the working directory and the branch which you checked out.
Price $0.00