Galaxy Armada - Pixel Art Spaceships VOL2 by VoodooPlay
Price $7.50
Optimizers by FImpossible Creations
⚡ Cull, deactivate or activate, adjust quality basing on distance or visibility.
Do it on anything inside scenes of your project!
Give your game more FPS and be able to arrange more details!
⚙ Optimizers can optimize almost everything, things like Lights, Particle Systems, Terrains, Renderers, NavMesh Agents, Script Components and more!
Just add optimizer to your game object, select components of which you want change quality. Define distances and percentage amount of parameters you want to change when reaching certain LOD levels, now your optimizer is ready!
✍ This system is using Unity's CullingGroups API and other smart techniques to keep optimization logics in the most performent way.
With easy to use Optimizers' custom inspector window you will set up your Level Of Detail settings without need to know much about optimizing.
In other hand it can be used by programmers as framework to create own optimization methods and use optimizers as system to handle settings for different LOD levels, handling culling states logics etc.
(Don't get it wrong! Package is not generating lower LOD levels for meshes or so, it's changing parameters of components/disabling/enabling to give more optimization)
⌛ Save a lot of time by package's automatic operations. There is a lot of stuff going on doing many things for you automatically or by pressing special buttons. When you need to have few LOD Levels, all parameters are adjusted automatically and if you need more customization you can edit them after that.
☄️ Apply package components to static or dynamic objects.
Apply different settings when object is hidden behind wall, cull if behind wall and a bit further, you have a lot of possibilities to adjust optimization behaviors for your project. Manager is progressively and intelligently adapting it's CPU usage to the project's global performance. When you will use tons of dynamic optimizer objects it's update rate will imperceptibly slow down to never take any FPS from your project by it's work, only give more!
There will be link to community forum thread
Visual Friendly User Manual
There will be link to roadmap inside forum thread
⭐ MAIN FEATURES ⭐
• Capability to boost game performance drastically
• Change quality of any component when it's details are not needed
• Just add optimizer to your object, set it up and see how it works
• There is no baking or any other complicating operations
• Various example scenes showcasing different features
• Supporting unity versions from 5.6.0 to newest 2020
• Use distance from camera, visibility on screen, behind wall detection and others
• Clean and responsive editor window with built-in-like gizmos in scene view
• Optimize Particle Systems, Terrains, Lights, Renderers, NavMeshAgents and more!
• Progressive adaptation of system to game performance
• Transitioning support between LOD Settings levels
• Automatic operations to save your time
• Templates for easy implementation of custom components to be optimized
• Save presets for LOD levels in asset files to share settings
• Upcoming new features!
• Full source code included
Price $11.99
Oil Refinery Pack by CG Duck
Number of Textures: 51 Texture Resolution: 2048x2048 LOD: No Collision: Yes (complex collision as simple) Engine Compatibility: 4.16 Intended Platform: PC Platforms Tested: PC Documentation Included: No
Price $20.00
POLY VIZ - VOL.1 by PolyArt3D
Create some nice levels with this POLY VIZ - VOL.1 series!
This pack contains a lot of assets for you to create your own modular house interiors themed game! The props and environment assets are low poly. Layout them easily and create your own game environment.
The set contains about 150+ components for house interiors.
In the package you will find: wall, floor, furniture, accessories, painting, demo level.
- a variety of many props to choose from
- easy to use, modular wall, floor, ceiling, and kitchen cabinet
- post-processing profile
- texture atlas
- 4 demo scenes
Pack runs smoothly on mobile devices.
Features:
- more than 150+ different models.
- modular wall, floor, ceiling and kitchen cabinet.
- ready for Realtime GI (Global Illumination)
- shared materials can be altered to create more color options.
- ready for VR/AR
- optimized for mobile devices
Triangle Count: 2 - 4600
Texture Resolutions: 1024x1024
Import post-processing and set rendering color space to linear.
If you have any questions or suggestions about the assets, please contact me.
CONTACTS
e-mail: polyarts3d@gmail.com
Facebook Page
Click here to see more products in our Unity Asset Store.
Price $39.99
Mag by Inari_Green
texture format PBR (metallic and other textures) the model consists of 8 parts:
armor texture format 4096*4096, the texture of the wand format 4096 * 4096 texture head format 2048 * 2048, hair texture format 2048 * 2048 texture book format 2048*2048, the texture of the hat 2048*2048 texture beards 2048*2048 texture for the body 4096*4096 maps: terrain metallicity, roughness, AO, albedo and normals. The file format is TGA. Low-poly 3D game model
The model contains 12 animations : idle (4), walk (2), attack (4), cast(1) , front(1) in some places on the body, a two-sided Shader is used for unity, it is enclosed in a texture pack.
Price $20.00
Warrior T4 by Vadim Ziambetov
- Idle(1)
- Idle(2)
- Jump
- Get hit(1)
- Get hit(2)
- Death
- Attack(1)
- Attack(2)
- Attack(3)
- Walk
- Run
Info:
- Faces: 24,1k
- Verts: 25,4k
- Tris: 46,4k
- PBR textures:
- Albedo
- Normal
- Metallic
- AO
- Body(4096-4096 size map)
- Weapon(2048-2048 size map)
Price $9.00
Stylized Realism: Brick Material Pack by Proper-view
Examples of use:
- Environment Texturing
- Cartoon/Stylized Game development
- World Building/Prototyping
Technical Details:
House mesh is in the FBX format.
Polycount: House mesh is around 100,000 polygons.
Texture Resolution: 2048 x 2048.
All textures feature accurate Albedo, Normal, Ambient Occlusion and Specular maps.
All materials and textures are tried and tested in our visualisation studio throughout a range of projects and use cases. We hope they serve you just as well.
Check out our other assets.
Price $7.99
Skate Park Pack by CG Duck
Price $20.00
Battle-field Cannon by Ehsan Davaji
this package contains a war cannon with balls , bags and a ball container that can be used in battle field environment.
this pack contains:
-1 Cannon
-1 BallContainer
-9 Bags
-5 Balls
your battle scenes will be amazing with this package,you can create so many cool scenes with repositioning the contents of this pack.
feel free to ask your questions:djehsan89@gmail.com
Price $7.00
Wood Package by Megdan Studios
This product contains 3D assets that are meant to be used for games, as they are game ready and optimized. The objects have been modelled in Blender and afterwards sculpted in Zbrush. The end sculpt has then been baked and textured in Substance painter.
The package contains prefabs of all the different parts. The package contains 4 mesh maps: Normal map, Ambient Occlusion, Metallic and roughness.
All maps are in 4096x4096 resolution.
Content:
- 2 fences
- 1 bench
- 2 barrels
- 2 boxes
Support
Remember, you can always contact us if you have any questions or if you need assistance with the assets. Our support center opening hours 08:00 - 21:00 (Central European Standard Time). We also work on Weekends.
Contact
Information & Questions: info@megdan.dk
Product Support: support@megdan.dk
Price $7.99
ABB_Robotic Arm by MobStudios
This Asset-pack contains 1 Detailed mobile optimized model.
To help you make your game more pleasing visually. This package is mobile optimized with greater detail in its textures
The package contains: -25 Textures
-All textures in high resolution
-1 FBX
- 5 Materials
You can use it in any version of unity. We giving you the model to make a level based game environment more nicer and good looking.
We includes Demo scene in it -one small scene that contain all the layout of the model.
1 prefabs
Technical Detail:
Polycount: 2.6K
Tries: 4.5K
Texture Size: 2K
Let us know if you have any questions.
mobstudios6@gmail.com
Price $10.00
Construction Site Model Pack by Daniel Stringer
This pack includes 13 models:
- Waste Bin
- Bolster
- Diesel Bowser
- Concrete Mixer
- Finishing Trowel
- Gravel Bag
- Hammer
- Handboard
- Hand Trowl
- Line Reel
- Plaster Bag
- Roof Truss
- Spill Response Station
All assets have PBR ready textures, and clean topology. The assets are stored in an organised file structure complete with prefabs ready to drop into your game or simulation.
As always, if you need a model that is not currently included let me know and I can create it and update the pack!
Price $12.99
OBJECT POOL for UI / ScrollView by NTIMobile
Object pool can display prefabs with static or different height.
Well documented - Each script has it's own README with instructions how to use it.
Significantly improves apps and games performance!
Price $26.99
Dice King by NTIMobile
Implementation allows creating and managing unlimited number of dices.
Example contains 12-sided dice, but scripts can be used with other types of dices.
Scripts allow user to edit numbers on dice walls, or scripts can initialize those automatically.
You can drag'n'drop (roll) dices, by clicking LMB. If dice was thrown too light, it won't count score as valid.
On right side there is panel which informs user about what is going on on table and allows user to roll selected dice or all dices.
In example scene, you can roll dice on table.
Price $16.99
G-Manage Text-Adventure Creator (Lite) by Michael Glassman
This creator kit comes with two custom Editor windows to help start a Text-Based game. This is the Lite version and a Full version with more tools is planned.
Features:
1. Import (.txt) documents and export each line as a gameobject (I.E. Each line is a page of a book)
2. Create/Edit (.txt) documents from Editor
3. Add Buttons to each Page created
4. Edit Naming Schemes of buttons and pages
Description:
The main objective of this tool is to help create Text-Based adventure games, Visual Novels, and choice-based games by importing information from (.txt) files. Each line is created as a page and each page can be directed to another page through the buttons created.
Help documentation and videos are provided along with a small 10 page Text-Adventure game. .
Price $4.99
Spooky Mansion Music by Pikewin
Add a spooky vibe to your gloomy game with these songs! Ready to loop (seamless). Some of them have variations, which you can use to change the athmosphere of the game on the go as adaptative music themes. Event themes are also included for in game actions such as "Getting an item" or "Missed".
Songs list: Ambient themes Roam through corridors (0:59)(light, deeper, mystic, intense) Danger (0:27)(light, intense) Echo (1:14) Surrounded by leaves (1:01)(light, deeper, creepy) Presence (1:02) Quiet talk in nowhere (0:49)(light, deeper, intense) Sinister (0:54) Tense moment intro (0:14) Tense moment (0:46)(light, deeper, beat, intense) Event themes Got ítem (0:05) Missed (0:05) Success (0:06)Songs are available in .ogg format and 44100Hz. Ask for other file formats if desired.
Mainly used instruments: Celesta (metal percussion) Cello Oboe Church organ String ensemblePrice $4.99