NGUIAnimations by iDecay
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This asset is a stand-alone part of the NGUIToolbox asset, which also contains various shader effects, a particle system, many PlayMaker actions and a whole lot of other bonuses, all specifically made for NGUI. If you've already acquired NGUIAnimations, you can upgrade to the NGUIToolbox asset at a discount.
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NGUIAnimations is an extension to the Next-Gen UI (NGUI) asset by Tasharen Entertainment which adds a feature-rich dedicated animation system that is easy to handle and compatible with UISprites, UI2DSprites and UITextures.
The primary focus lies in the UIAnimator window when using UISprites (recommended), which allows you to select multiple sprites of the same atlas and save them with an individual frame rate as an animation. This animation can then be referenced by any NGUIAnimations component attached to a UISprite component of that atlas, which makes it easy to quickly swap out animations and results in a completely centralized approach.
This animation system also packs a variety of special features that you'll find nowhere else and which let you adjust the animations to your individual requirements. This ranges from reorderable and combinable animations to wildcard support, initial frame offsets and predefined on-finish events like stopping, disabling or destroying the GameObject when the animation has finished.
UI2DSprites and UITexture components don't have their own animator window as they don't get stored in UIAtlases, but can be referenced directly in the reorderable list of the NGUIAnimations components and also support most of the special features.
Additionally, it also contains PlayMaker actions that allow you to manipulate your animation components at runtime without having to code that logic yourself, but the scripts themselves are also coder-friendly and provide enough helper functions to let you customize the behavior yourself.
You can check out the demo and documentation of the NGUIToolbox asset, as it also contains this asset, as well as a plethora of other functionalities and gives you good insight, into what this asset provides and features.
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If you have any questions in regard to this asset, require assistance or want to provide valuable feedback, you can contribute to the iDecay forum or contact us directly.
This asset uses ReorderableList under the "MIT/X11" license;
see Third-Party Notices.txt file in package for details.
Price $29.99
Modular Sewer Kit by JCB3D
Features:
- 8 Sewer wall sections ready to snap together for seamless creation and a partition piece if required
- Includes sewer wire pieces with bulkhead lights to connect throughout your sewer system
- Emmisive bulkhead sewer light
- Example scene with built sewer system and lighting settings
- PBR ready
- 2048x2048 Textures Included: Albedo, Normal, Metallic/Smoothness
- All pieces completely unwrapped and lightmapped if using with baked lighting
- All pieces are fully textured with materials applied
Pieces Included are:
- Straight, 857 tris
- Right Turn 45, 1672 tris
- Right Turn 90, 3344 tris
- Cross Junction, 1066 tris
- T Junction, 993 tris
- End Piece, 889 tris
- Wall Partition, 156 tris
- Left Turn 45, 1672 tris
- Left Turn 90, 3344 tris
Price $7.99
Anime Character : Arisa (Free) by Dai Yong Xiang
This model has been converted into fbx file using Blender. Users can add their favorite animations on Mixamo website.
Character name : Arisa
Character age:18
Character information: Chairperson of the student council
Polycount:
Verts:13604
Faces:23005
Tris:23011
Fifteen textures for the character
List of animations:
Idle(Default)
Walk(Default)
Hello(Default)
Kick
Jump
(More animations please refer to the following instruction)
More specially character models website, include free and paid, can be used commercially, but the author's website must be posted in credit:
My asset store
Taiwan web
Reddit web
Price $0.00
Footsteps SFX - Concrete / Rock by TomWinandySFX
Description
These realistic footstep sounds have been recorded with high quality gear and then designed and edited to perfection.
This pack contains 123 individual and meticulously engineered footstep sounds for CONCRETE / ROCK for the following states:
Sneaking / crouched
Walking
Running
Sprinting
Jumping
Landing
Technical Details
Features the following files in WAV format:
Walk - 28 sounds
Run - 25 sounds
Sprint - 25 sounds
Sneak / crouched - 25 sounds
Jump - 10 sounds
Land - 10 sounds
Number of audio waves: 123
Sample rate: 44,100 Hz
Bit rate: 16 bit
Price $7.99
Flower Narcissus Tazetta by VuStudios
Mobile Optimize Scene This is model 3D Flower Narcissus Tazetta in the Big Pack (Cartoon Flower Colections) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
- Poly Count : Average 36270 polys /70798 tris
Price $5.99
Flower Pterocarpus Indicus by VuStudios
Mobile Optimize Scene This is model 3D Flower Pterocarpus Indicusin the Big Pack (Cartoon Flower Colections ) with over 5 types color!
All objects are ready to use in your visualizations.
- 1024x1024, texture maps
- Poly Count : Average 141542 polys /256384 tris
Price $5.99
Amazing Maze Editor tool by Payalnick
You can create your own MazeCreator, because this asset have full open source. This version is still in development, and more features will be added and more maze templates too (2D maze, infinity maze and e.t.c).
If you will have ideas for that MazeEditor, or some questions, or troubles, or errors – you can write to me on e-mail: radiomaster71@gmail.com. I will do my best to help and improve the MazeEditor.
Check another MazeGenerators:
3D demo
3D Full
3D Pro
2D pro
2D maze
Price $20.00
Extended Quest System for uMMORPG CE by GameFunSPb
Price $20.00
Fuse Boxes and wiring ( AAA / PBR Materials ) by Kobra Game Studios
Clean meshes and UV
High detail with polycounts suitable suitable for 1st person games
This is a collection of Fuse Boxes. Each of the fuse boxes have doors that can open or close. Many of the fuse boxes also have switches inside that you can turn on/off.
Also included is a modular set of wires that you can use to create your own unique wiring layout. Each of the wire meshes snap together easily making it easy to create complex layouts.
All models are highly detailed using PBR Materials made in Substance Painter. The amount of detail is suitable for 1st person games and look good when viewed up close.
Each fuse box has triangle counts that range from 1,000 --> 10,000 triangles.
Texture resolutions are 4096x4096 and some of the less important stuff at 1024x1024 ( for the glass ) 4 LODs are included for each Fusebox.
Price $18.99
MicroSplat - Digger Integration by Jason Booth
The Digger Integration module for MicroSplat allows you to use MicroSplat with Digger or Digger Pro.
Features Added:
- Allows for up to 28 textures on Digger meshes
- Supports all MicroSplat module features, except Tessellation.
- Uses digger's included texturing tools, and even supports painting of Wetness, Puddles, Streams and Lava when the module for MicroSplat is installed.
- Supports Standard Pipeline, LWRP/URP (HDRP currently NOT supported)
Documentation
Requires the MicroSplat framework to be installed, along with Digger or Digger Pro and MicroSplat Triplanar Module. On versions of Unity before 2019.3, Terrain Holes module is also needed.
Price $5.00
Marine Shader Pack by SomeOneWhoCares
Marine Shader Pack is the shader pack that will help you in creating your game.
Supported Platforms:
All platforms
Asset contains:
Ocean shader
River shader
Additional shaders: ground, ruffles, clover, sand, rock
Environment models
Feedback (suggestions, questions, reports or errors):
SomeOneWhoCaresFeedBack@gmail.com
My social networks:
https://www.artstation.com/vrdsgsegs
https://twitter.com/iOneWhoCares
Price $23.00
Flower Chrysanthemum Morifolium by VuStudios
Mobile Optimize Scene This is model 3D Flower Chrysanthemum morifoliumin the Big Pack (Cartoon Flower Colections) with over 8 types color!
All objects are ready to use in your visualizations.
-2048/2048, texture maps
-Poly Count : Average 148043polys /288022tris
Price $8.99
Flower Orchid by VuStudios
Mobile Optimize Scene This is model 3D Flower Orchid in the Big Pack (Cartoon Flower Colections) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 61935 tris/119554 Tris
Price $5.99
Flower EL Salvador by VuStudios
Mobile Optimize Scene This is model 3D Flower EL Salvador in the Big Pack (Cartoon Flower Colections ) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 212203polys /402195 tris
Price $5.99
Gems Currency Icons by AKiZA
Features
- 14 basic colours
- 14 special colours
- 256x256 - 512x512 pixels size images (PNG format)
- Photoshop (PSD) files
Stacks:
- 4 incremental versions
- In total: 112 images
Bags:
- 5 incremental versions
- 16 bag colours
- In total: 220 images
Chests:
- 16 chest colours
- In total: 44 images
Barrels:
- 16 barrel colours
- In total: 44 images
Pots:
- 4 incremental versions
- 19 pot colours including: cast iron, gold, silver, bronze
- In total: 188 images
Wagons:
- 16 wagon colours
- In total 44 images
Price $4.99
Drag Me by Over One Studio LLC
Built on-top of familiar unity components, Drag Me brings several years of development experience into an elegant solution to make 'drag & drop' behavior more accessible to both developers, and non-developers.
Drag Me was initially developed for a tactics card game, but its uses don’t stop there.
Supporting an editor-first approach, DragMe components can be configured and extended directly within the editor without writing any code. On the other hand, if coding is your forte, DragMe components and events are completely extensible with detailed documentation to help you develop the functionality you need.
Drag Me 2d support for sprites uses Rigidbody2D with 2d colliders. The DragMe 2d Demo scene demonstrates how Drag Me works directly with Sprite Renderers, sorting layers, 2d Box Colliders, and Audio Sources to create an inventory system.
Drag Me 3d support for models uses Rigidbody and 3d colliders. The DragMe 3d Demo scene demonstrates through several examples how Drag Me works directly with Mesh Renderers, Depth Rendering, 3d Box Colliders, Audio Sources and Unity's Animator to create animated, draggable, and stackable components.
Drag Me provides:
▶ Built-in editor support for creating and configuring draggable components.
▶ Documented source code leveraging the VS Code extension Better Comments.
▶ In-depth documentation available in both .docx and .pdf.
▶ Configurable component 'stacking' with child offsets.
▶ Includes 'hold' and 'toggle' behavior.
▶ supports several orientations in which components can be grabbed (XY, XZ, YX, YZ, ZX, ZY).
▶ Supports world-space 'drag & drop' support (camera).
▶ Individual layer masking for identifying 'grabbed' and 'placement' components.
▶ Limiting the range (distance from the camera) in which components can be dragged.
▶ Supports both trigger and non-trigger colliders.
▶ Supports Hiding the mouse when dragging components.
▶ Provides a de-bounced selection of dragged components.
Price $19.99
Medieval Lake Village PRO by AndreiCG
Medieval Lake Village is a AAA quality environment kit for your game. It contains everything you need for a realistic medieval environment.
LITE version
The package contains:
• 20 unique style houses, each having 2 PBR materials with 8K max size textures. Materials have 2 versions: simple or with snow. Average number of vertices is 7000.
• Interior for each house.
• Modular dock system which includes bridges, planks, poles etc.
• A marketplace that includes stalls, food, boxes etc.
• Many decorative objects such as street lights, boats, logs etc.
• Realistic snow particle system, with 4 snow flakes variations.
• Top projection shader for adding snow on objects.
• A complete, game-ready environment.
* Each 3D model has LODs and customized collider.
* Background mountains are not included in the package. You can download the package for free from here
* Please note that the preview models from the Sketchfab page may not reveal the final version of the models.
* Both demo and screenshots were made using Lighting Box 2 and Post Processing Stack. Both of them are necessary if you want to achieve the same results as in the demo scene. Please check the documentation before setting up the scene.
* Not all the 3D models textures from the demo are maximum size.
* Most of the 3D models have 4K textures.
* The water prefab from the demo can be found in the Standard Assets package.
* The shader from this package is compatible with the AG Globals System developed by ANGRY MESH. You can use this asset together with the PBR Rocks and Winter Environment packages. For more information about the AG Global System please follow this link.
For any questions, please use the following links:
Facebook Page
Price $49.99
Modular Fantasy Stylized Zombie Hero by N-hance Studio
3 Different color materials for skin, armor and weapon color customization included.
All animations have variations for weapon types - Total 63 animations.
ANIMATION TYPES:
-Unarmed
-2 weapons
-Right hand weapon
-Left hand weapon
Each type contains animations(with variations) such as:
-Attack
-Death
-Hit
-Idle
-JumpStart
-JumpLoop
-JumpEnd
-Ready
-Roar
-Run
-Stun
-Talk
-Walk
-Crawl(Unarmed animations only)
TECHNICAL INFORMATION
Rigged: Yes
Animated: Yes
Number of Characters: 1
Number of Modular parts: 20
Vertex Count (Total): 12,806
Triangle Count (Total): 20,513
Texture Resolutions: 4096x4096, 2048x2048
Number of Textures: 16
Number of Materials: 18 Materials (9 PC materials & 9 Mobile materials)
Number of Animations: 63
Intended Platform: PC, PS4, Xbox, Mobile
Price $24.99
Realistic Urban Materials by Pixel Processor
Content:
- 1 Asphalt
- 3 Concrete
- 4 Concrete Wall
- 1 Painted Wall
- 1 Stucco Wall
All textures are with 4096 x 4096 resolution. All of them are seamless.
Each material has diffuse, normal and mask maps.
Support Email: mlagogodoi@gmail.com
Follow me: https://www.artstation.com/mgodoi
Price $5.00
Air Reaper by Atlanic Poem
You got the right place!
Our Air Reaper,is perfect for fps/rts/shooting games.
Features
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-All parts about 32000 tris
-PBR Material
-2k Albedo Texture
-2k Spec Texture
-2k Normal Texture
-2k AOTexture
-2K Emis Texture
Please rate and we will build more for you.
Price $9.99