Generic Collections by Lars Wobus
The asset package provides generic interfaces and base classes to create new reorderable collections for almost all data types.
It also contains three DLLs, providing an editor window as well as a context menu, for reducing the remaining manual implementation effort.
Supported Data Types
- primitive data types, except 'decimal'
- the reference type string
- Unity Components
- custom MonoBehaviours
- public enums
- public & serializable structs and classes
Collection Types
- Array<TKey>
- List<TKey>
- Store<TKey,TValue>*
* Stores resemble C# dictionaries, but in fact they are extended lists allowing to store keys multiple times.
Installation
The minimum version for all scripts is Unity 2017.1, while Unity 2019.1 or higher is required for the DLLs.
Further Notes
Base classes borrow methods from the System.Linq namespace, while Editor scripts will also use methods from the System.Reflection namespace.
Billing Information / Imprint
Please note, that you purchase the asset package from the Unity Asset Store and not directly from me! However, for legal reasons, information is presented below - just to be on the safe side.Lars Wobus
Klopstockstr. 10, 01157 Dresden (Germany)
lars.wobus@web.de
Gemäß §19 UStg wird keine Umsatzsteuer berechnet**
** Translation: In accordance with paragraph 19 of the german UStG (Value Added Tax Act), no sales tax is charged.
Price $20.00
FREE LA Buildings Vol 4 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 146788 / 76937 / 3493 / 10 / 2 triangles
Building 2: 93011 / 38968 / 4530 / 10 / 2 triangles
Building 3: 106259 / 45393 / 3172 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $0.00
HQ PBR Old Retro Radio (Free) by PHOS digital
Here is what you get:
- High quality 2k PBR textures including emission to toggle on/off states.
- A nice radio model with separated antenna counting 2000 polys in total.
If you have any requests, problems or questions regarding our assets don't hesitate to reach out via email at info@PHOSdigital.com
We would love to see our assets in action too - so if you'd like to share a screenshot of your project feel free to email us :-)
You can find more assets from us here: PHOSdigital.
Price $0.00
FREE LA Buildings Vol 1 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 196391 / 98745 / 3604 / 10 / 2 triangles
Building 2: 156306 / 79078 / 7678 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $0.00
2D Magic Lands SET4 by Szadi Art.
Price $9.99
Muscle Chicken by SURIYUN
This asset did not come with animation.
Support Humanoid Animation, Mixamo animations
4546 Polygons.
Texture : Body 2048x2048, Head 512x512, Emo 1024x1024(14)
Animations : 0
Emotion : 14
Website
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us continue developing asset in this style.
Price $12.00
Blue Ocean by Shengyi Wang
Blue Ocean needs compute shader support, and has been optimized for mobile platform!
Features:
1,LOD geometry generation
2,Multi-layer GPU FFT animation waves for depth water (3 layers is enough)
3,Gerstner waves animation waves for shallow water
4,Auto water depth cache on first frame
5,Jacobian foam generation for depth water
6,Support custom waves input and foam input by texture (can be used for shoreline)
7,Screen space reflection
Price $50.00
Apocalipse Survival Pack by Non Creative Solutions
This pack contains a set of 172 different interactive 3D objects items to build a small abandoned town and compose it scenary for your game.
All the 3D objects are hand painted and some have more than one texture, totalizing 220 textured objects.
It contains:
14 Constructions
- Grocery Store
- Coffee Shop
- Pharmacy
- Gun Store
- Police Station
- Restaurant
- Motel
- Trailer
- x4 Houses
- Suspended water tank
- Building
8 Retaining Walls
(modular)
20 traffic system objects
- x3 Light poles
- x4 Traffic signals
- x13 Roads tiles (modular)
23 basic items
- x3 Backpack
- x2 Bottles
- x2 Soda cans
- Plate
- x3 differents types of cutlery
- x4 differents cups
- Hanger
- x2 Children's toys
5 different types of Boxes
70 indoors items
- Fridge
- Freezer
- Cooktop
- Stove
- x2 Cupboard
- x5 Kitchen counters
- Microwave
- Laptop
- Television and Remote control
- Cellphone
- Cash register
- x4 Shelves
- Coffee table
- x2 Bookshelf
- x3 Sofás
- x2 Desks
- Dinner Table
- Dinner Chairs
- x4 Paintings
- x6 Bedside lamps
- x2 Beds
- Nightstand
- x2 Mirrors
- Toybox
- x3 Wardrobe
- Toilet
- Toilet paper
- Toilet paper holder
- Sink
- Bath tub
- Shower and Shower Faucet
- bathroom carpet
- Shampoo
- Washing machine
- Squeegee
- Bleach
- Detergent
- Softener
- Washing tank
- Ironing tool
- Ironing table
- Broom
- Cabinet for cleaning products
- Plunger
- Laundry basket
23 outdoors items
- x3 Wood fence (differents layouts) and 1 Wood fence door
- Steal grid and Steal grid with door
- Mailbox
- Campfire
- x2 Tends (military and Camping)
- Barbecue Grill
- Wooden folding bench seat
- Camping table
- x5 Trees
- x5 Stones
14 industrial itens
- Wooden barrel
- Iron barrel
- x3 Wooden crate (differents sizes)
- Container
- x2 Pallets (wooden and steel)
- Industrial trashcan and a Trash to fill it
- x2 Trashcans (regular and small)
- x2 Trash bags
Main features:
- Small assets textures 1024x1024
- Buildings wall textures 2048x2048
- Texture pixel props 1024 px/m
- Texture pixel buildings wall 2048 px/m
- The average of triangles in the objects: 478,18 - The average of triangles in the buildings: 4356,59
Price $25.00
Saw Bench Pack URP by nealwilling
PBR textures 4k (diffuse, metallic, roughness, normal).
Real World scale for all models!
Package includes following models:
Plank (12 tris)
Saw Bench (96 tris)
Plank Holder (200 tris)
Handsaw (864 tris)
All models are setup using the 'Autodesk Interactive' shader, which is also available on HDRP. Therefore conversion to HDRP is possible with manual shader switching.
All screenshots rendered in Blender!
Price $6.00
LA Buildings Skyscraper Vol 5 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 96260 / 55975 / 4710 / 10 / 2 triangles
Building 2: 137731 / 76157 / 4485 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $210.00
Baseball Batter Animated by Code This Lab
The models and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2020.1.4f1 version with FBX 2018
The topology is made up of quads and triangles as follows:
Player: 11378 polys, 22580 tris, 11856 verts
Helmet: 654 polys, 1298 tris, 643 verts
Baseball Bat: 672 polys, 1344 tris. 674 Verts
Baseball Ball: 800 polys, 1584 tris. 794 Verts
MATERIALS AND TEXTURES
Texture sizes are from 512x512px to 2048x2048px
All textures are in TGA format
Each specular map have a glossiness map in the alpha channel
The package includes a shader modified of the “standard specular setup” with two sided actived
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped, with additional bones for the face
The Baseball Batter has 6 animations:
-Hit Ball
-Idle
-Missing Ball
-Prepare To Batting
-Running
-Running Jump
-Slide
-Walking With Baseball Bat
-Walking Without Baseball Bat
and two A-Poses
The animations are in place
The animation has been crafted (no motion capture)
You can find the animations on our Youtube Channel
https://www.youtube.com/watch?v=WUdwZGJKsUY
FOLDER CONTENTS
The package includes:
-the file .fbx of the animations, prefabs and two a-poses
-the textures and materials of the meshes listed before
For any concern or further questions feel free to contact us!
Do not forget to leave an item rating if you haven't done it yet!
Price $60.00
LA Buildings Skyscraper Vol 4 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 31985 / 16870 / 1176 / 10 / 2 triangles
Building 2: 295168 / 120120 / 44496 / 10 / 2 triangles
Building 3: 36130 / 29555 / 1197 / 10 / 2 triangles
Building 4: 87576 / 40261 / 2848 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $390.00
LA Buildings Skyscraper Vol 3 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 186035 / 98014 / 10835 / 10 / 2 triangles
Building 2: 230988 / 124864 / 6828 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $210.00
LA Buildings Skyscraper Vol 2 by vrbn studios
NOTES
• Our Swiss Made building packs provide simple, drag-and-drop, high quality architectural models as prefabs, for use in large urban environments.
• Our buildings are made to be consistent and compatible across multiple asset packs.
• Each building (= prefab) consists of 5 optimized LOD meshes.
MAIN FEATURES
• Consistent & detailed architecture
• Full PBR
• 5 consistent LODs, incl. setup. (Easily place hundreds of buildings!)
• Draw call optimized (texture atlases)
• Collision mesh
• Made for direct use in games, AR, VR, VFX
• Pack is optimized for HDRP. Contact our support for conversion scripts for the standard render pipeline (info@vrbn.io)
POLY COUNTS (per LOD)
Building 1: 170690 / 82610 / 3174 / 10 / 2 triangles
Building 2: 132579 / 101216 / 3318 / 10 / 2 triangles
Building 3: 135179 / 73105 / 6702 / 10 / 2 triangles
MODEL SPECIFICATION
File format: Tool native
Production file format: FBX (201600), binary
Production units: [cm]
Production geo. coord. system: Left handed (DirectX), yUp
Levels of detail: 5
Example use:
high resolution LOD: high end game
medium resolution LOD: mobile game
MATERIAL SPECIFICATION
Textures: PBR: metal / roughness per LOD; up to 8k/atlases; optimized
Channels: albedo, metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
Texel density: Approx. 400 tx/m
Normals: Tangent space, left handed (DirectX)
File format: TIF, 8bit, RGB
Interpreted colorspace: sRGB: albedo/emission. Linear: metal, roughness, normal, opacity, alpha, geometry-AO, material-AO
TEXTURE OPTIMIZATIONS
For in-game memory optimization, we have manually fine-tuned certain texture resolution and compression settings (before packaging). The full resolution textures are provided.
NAMING CONVENTION
Naming convention: vrbn studios based (unique file names in base folders)
FURTHER
Plants, the environment system, turntables and image effects are for demonstration purposes only and are not part of this package.
Please send your feedback or suggestions for additional building packages to:
info@vrbn.io
Price $350.00
Morse Code Toolkit by Evgeny Vasilyev
The Morse Code Player asset provides several useful components that help encode, decode, generate, play, and use Morse Code in your Unity project. This asset is your one-stop-shop for anything Morse Code related in Unity.
Included
The TonePlayer component is a vital part of this asset. This component allows you to play any sine wave tone at a specified frequency. This tone gets generated at run time.
The SignalGenerator component will generate a signal based on an encoded Morse Code message that can be used to drive many things such as the tone player to play Morse Code messages.
The MorseCodeKey component provides you with a way to let the player / user to generate Morse Code on the fly. This Morse Code is then stores as a string which can be decoded into plain text.
The MorseCodeTranscoder is a utility class that allows the encoding and decoding Morse Code messages.
Extra Goodies
There is also an included Morse Code Key model. The model does not contain textures.
Price $9.99
Piano Soundtracks for Video Games by DHSFX
Each piece is on average two minutes in duration and there are a total of 11 tracks in the pack.
All soundtracks are loopable and the cumulative length of all tracks is 13+ minutes.
I ask that you please provide credits to myself and a reference to my Soundcloud profile (https://soundcloud.com/dhsfx/sets/piano-soundtracks-for-video-games) if you are using these sound assets in your game!
Leaving a review or comment on this page would also benefit me if you could share your thoughts on the product.
Thank you, and enjoy!
Price $4.99
Photon PUN2 Skateboard Marathon by Rio 3D Studios
Photon PUN2 Skateboard Marathon is an game template that will bring a lot of fun to your players in multiplayer mode! This asset is a complete PUN 2 implementation of a Multiplayer Game. This package is made using latest photon PUN2.
NOTICE: this asset requires PUN2 (Photon Unity Networking 2) in order to work. Importing Photon 2 (PUN 2 ) packages manually. Read the documentation first.
Documentation can be found here.
Features:
- Documented clean and simple code
- Full support
- Complete Character's synchronization (position, rotation, speed, jump, animation)
- Automatic Matchmaking
- Character selection
- Mobile and Keyboard input
- 3D Environment
- 3D Modular sections are easy to piece together in a variety of combinations
- Ad Networks(UnityAds)
- Easily exchange and/or add new content
- Create game and join with players around the world
- Supported platforms: Windows/Mac/Linux/Android/iOS/UWP/WebGL
Download the demo to see it in action:
- Skateboard Marathon (PC Game)
- Skateboard Marathon (Android)
This asset uses Racing Kit and Blocky Characters under Creative Commons Zero, CC0; see Third-Party Notices.txt file in package for details.
Contact Information :
- Webpage
- Send us an E-mail
Price $9.99