Totem buffs for uMMORPG 2D by GameFunSPb
Price $4.99
School backgrounds for visual novels by Gerardo Garcia
Price $6.99
PBR E-Car Chargingstation by VIS Games
Total 3 different assets (chargingstation, cable and pollard) and 6 prefabs.
A security steel pollard is also included.
Everything is pbr-textured. Textures include: albedo, maskmap (ao, metallic smoothness) and normal.
A special shader-graph for the fading cable is included in the package.
Works with Unity 2019.3 (or higher) with URP. If you want to use it in HDRP oder LWRP, you will need to modify the Shader-Graph Output-Node to your renderpipeline. This is only nessessary for the fading wire. Everthing else uses the normal URP Lit-Shader.
Texture-sizes 2k and 4k.
Poylgoncounts:
Pollard: 214
Chargingstation: 3940
Cables/Wires (connected and disconnected): about 3000.
Price $10.00
Planetary Maps Kit by James Bridger
This kit comes with 18 High quality planet map textures, each planet set 1 through to 18 has an Albedo, Normal, Height, Smoothness, Ambient Occlusion and even some Emission maps that are all sized at 4096x2048. A custom planet mesh is included which has 8383 verts, 16128 tris.
3 asteroid map texture sets all containing Albedo, Normal, Height, Smoothness, Ambient Occlusion and even some Emission maps, each texture sized at 4096x2048.
Asteroids come with there own mesh high poly or low poly versions.
Asteroid 1 high poly - 15868 verts, 31050 tris.
Asteroid 1 low poly - 3337 verts, 6122 tris.
Asteroid 2 high poly - 15863 verts, 31068 tris.
Asteroid 2 low poly - 3349 verts, 6207 tris.
Asteroid 3 high poly - 15854 verts, 31060 tris.
Asteroid 3 low poly - 3747 verts, 6977 tris.
4 cloud texture sets that include Albedo and Height, with sizes at 2048x1024, 4096x2048 and 8192x4096
Simple atmosphere shader, Script that rotates asteroids in random directions and a free Skybox from my other asset included.
Price $12.99
Survivalist character by Slayver
Character has Humanoid rig.
Vertex/Tris counts of characters: 9 415 / 18 475
Textures resolution: 2048x2048, PNG-Format Color, Normal, Metallic, Roughness, AO.
The character from pack: https://assetstore.unity.com/packages/3d/characters/modular-military-character-179583
Price $10.00
Samurai 10 Executions Animset by MugenTenshin Studio
-humanoid rig
10 animations Player and Enemy
1.Stab and cut the head
2.Stab in the back on the ground
3.Cut through the spines
4.Slash and stab in the back
5.Punch and stab in the back
6.Slashes the body
7.Cut under
8.Cut the shoulder and kick away
9.Kick then jump slash on the back
10.Thrown and cut the head off
-no code or controllers
Enjoy....
Contact me
mugentenshinstudio@gmail.com
Price $14.99
AI Planning Conferences
The International Artificial Intelligence Planning and Scheduling (AIPS and ICAPS) Conferences have used a variety of named during their history… now up to 30th International Conference on Automated Planning and Scheduling due to held in nancy, France but due to the Corvid-19 pandemic run as the first virtual event. A list of the international AI Planning Conferences is available at: https://dblp.org/db/conf/aips/
This numbering misses out the first event in June 1990 which we can maybe think of as “Conference Zero”…
First International Conference on Expert Planning Systems, Brighton, UK, June 27-29, 1990. https://dblp.org/db/conf/aips/aips1990.html
There are also European Conferences on Planning, which had a very broad, beyond Europe, participation… More details at https://www.icaps-conference.org/conference-series/
AI Planning Conferences
The International Artificial Intelligence Planning and Scheduling (AIPS and ICAPS) Conferences have used a variety of named during their history… now up to 30th International Conference on Automated Planning and Scheduling due to held in nancy, France but due to the Corvid-19 pandemic run as the first virtual event. A list of the international AI Planning Conferences is available at: https://dblp.org/db/conf/aips/
This numbering misses out the first event in June 1990 which we can maybe think of as “Conference Zero”…
First International Conference on Expert Planning Systems, Brighton, UK, June 27-29, 1990. https://dblp.org/db/conf/aips/aips1990.html
There are also European Conferences on Planning, which had a very broad, beyond Europe, participation… More details at https://www.icaps-conference.org/conference-series/
Map Graph by Insane Scatterbrain
50% OFF - RELEASE SALE!
Get Map Graph at half-price in its first week!
Map Graph is a node-based map generator creation tool.
Map Graph allows you to create your own map generators by dragging, dropping and connecting nodes together. No coding required.
Examples Demo | Documentation | Unity Forums | Twitter
Features
• Visual node-based editor to create your own custom map generators.
• Over 35 different nodes to create map generators with.
• Generate maps in the editor or at runtime.
• Generate tilemaps or gameobjects from prefabs.
• Includes components to use map generators without writing any code.
• Includes a sample project with multiple examples to get you started quickly.
• Includes manual with tutorials.
Features for coders
• Easy to use API to generate maps from scripts.
• Easily extendable by writing your own nodes.
• Source code included.
Asset uses:
• MIConvexHull under MIT.
• QuikGraph under Ms-PL.
See Third-Party Notices.txt file in package for details.
Price $24.99
Stone & Jungle GUI / UI Kit + over 850 PNG + PDS/AI sources! by HONETi
Windows:
• Start game, Pause, Login & Exit
• Settings
• Shop
• Inventory
• Quests
• Levels
• Messages and Chat
• ..and most custom windows you need
76 Unique Items & Icons
• Icons in 2 styles: regular and concave
• Items in 2 styles: regular and with outline
• icons and items: 32x32px, 64x64px, 128x128px, 256x256px, 512x512px
Buttons:
• Large and small
• Buttons with icons
• Close - Info
• Checkboxes
Other elements:
• Life & XP Bubbles
• Progress bars
• Scrollbars
• Sliders
• Input field
• Chat clouds
• Pop ups with and without leaves
• Action bar
+ Complete .psd editable file
+ .ai file with items & icons
See also: Best Full Fantasy Game Set / Bundle
Our other GUI:
• Dark Glowing Flat GUI / UI Kit - over 1200 PNG!
• Flat Minimalist GUI / UI pack - over 600 PNG!
• Flat clean GUI - over 200 PNG files!
• Flat white, minimalistic GUI - 4k, over 200 PNG files!
• Cartoon Fantasy GUI
• Flat military, dark, 4k GUI Kit - over 400 PNG files!
• Funny, clean cartoon GUI - over 180 PNG files!
Best GUI for your games and apps.
OUR ASSETS | SUPPORT | ABOUT US
Price $20.00
DoTs (Damage Over Time) by Jason C#
Damage will stack and be removed after its duration. So if you deal 100 bleed damage over 10 seconds, it will deal 10 poison damage per second for 10 seconds. If you then hit with another 100 bleed damage over 10 seconds 5 seconds later it will deal 20 damage per second for another 5 seconds until the first bleed wears off and then deal 10 damage per second for the remaining 5 seconds on the new bleed DoT.
You can also set a limit to DoT length, so using the example above you could set the max length to 10 meaning the damage will stack but the time wont.
It works in both 2D and 3D and works for both trigger and non trigger colliders.
If you're using you own Health system I have included a guide on how to use this pack with it.
Price $25.00
Low Poly Cat by Indie Cat
One Low Poly Cat model (1273 vertices)
•6 Textures and 6 ready prefabs
And .ai file where you can change each colors.
All textures size are 534x534 (diffuse map).
• 50 Animations
Walk: Forward, Left, Right, Back, Back Right, Back Left (all include root motion).
Run: Forward, Left, Right (all include root motion).
Swim: Forward, Left, Right, Back, Back Right, Back Left (all include root motion).
Jump: Forward, In place, Up (all include root motion).
Idle: Stand, Sit, Lie, Sleep, Stretching, Near Edge, Sit Licking, Stand Look Around, Stand Yawn, Swim, Fall, Jump up.
Transition: Stand to Sit (+ vice versa), Stand to Lie (+ vice versa), Lie to Sleep (+ vice versa), Stand to Edge, Edge to Fall, Fall to Stand.
Action: Eat, Drink, Getting Scared, Paw Attack, Forward Attack (include root motion), Death Left, Death Right, Death Left (more creepy), Death Right (more creepy).
• 8 Shape Keys
Eye pupils, Cheeks, Legs, Belly, Tail, All Body (extra), Front Leg (extra), Back Leg (extra).
• Demo scene with controller (alpha version)
Currently it's already setted up animator with all the animations, action place, terrain alignment, script controller (it works not very well), demo scene with the environment.
P.S. This Demo scene and all scripts only to familiarize, it is not included in the price (but you can use everything in your project as well).
If you need some other animals or some animation for your model feel free to text me on Fiverr.
Price $19.90
Fruit Pack - Low Poly Series by The Strippers Co., Ltd.
List of Assets
- Apple (93 tris)
- Banana (164 tris)
- Cherry (129 tris)
- Grape Fruit (95 tris)
- Grape Fruit Cut (145 tris)
- Kiwi (108 tris)
- Kiwi Cut (452 tris)
- Lemon (108 tris)
- Lemon Cut (292 tris)
- Orange (100 tris)
- Orange Cut (284 tris)
- Peach (123 tris)
- Pear (133 tris)
- Strawberry (120 tris)
- Watermelon (464 tris)
Optimized for
- PC
- Mobile
- VR
All models are in .fbx format.
All models use Only one material (1024 x 1024 texture in .png format).
All objects are optimized to have as few triangles as possible without losing quality and style.
*
The Strippers Co., Ltd.
https://strippers.jp
info@strippers.jp
Price $4.99
Plasma Guns Pack Sci-Fi by Pirrateam
Contains 2 types of texture:
-Red(with scraches/rust)
-Blue (with scraches/rust)
Pack includes prefabs for each texture set.
This pack contains:
-A Pistol model with 2.735 vertices and 2.181 polygons. Has a simple magazine.
-A Rifle model with 10.519 vertices and 8.656 polygons. Has 2 Cylinders that can rotate to create a spinning animation.
-A Sniper model with 13.954 vertices and 4.729 polygons. Has a capsule magazine.
Any section for each model can be removed for example parts and crosshairs/scopes.
Contains 4K textures for the following:
-Albedo
-Metallic
-Normal
-Detail Normal
-Emission
-Occlusion
-Height
Enjoy!
Price $6.99
Fantasy RPG Child Girl by P3D Academy
KEY FEATURES:
● Model is 3000 triangles.
● Fully rigged.
● Animations included: idle, walking, running and dying.
● Easily add new animations from Mixamo.
● Basic character controller included.
● Six materials.
● Six diffuse textures (1K).
● One normal texture (1K).
Price $13.00
Abandoned House - Basic Version by VIS Games
The basic version only contains doors, lightswitches and main kitchen assets inside the house.
The shown grass and terrain textures are included.
A day and night scene is included.
Collision for the whole house and props is included.
The house contains of 2 areas, 2 bathrooms, kitchen, parents sleeping room, 2 children rooms, livingroom, diningroom, musicroom, workroom and garage.
All doors (without the garage front) can be opened and the handles are animateable.
All windows/windowparts can be animated.
Texturesizes between 1024x1024 to 4096x4096.
Most Maps include: Albedo, normal and specular. Other materials also include AO, Smoothness and Metallc.
Polygoncount:
Main House: 48.000
Doors (with handle): about 700.
Windows: between 1000 and 1500.
Kitchen: about 8000
Lightswitch: 38
The full version will also feature a lot of other content inside the house.
Price $25.00
MV FPS Controller by Marinchenko Valentin
Actions
- Move
- Crouch
- Jump
- Run
- Lean
- Slide
Sounds depending on ground material
- Steps
- Landing
- Fall down
- Jump
- Slide
Other sounds
- Breath inhales and exhales depending on energy
- Position change (to standing or crouching positions)
- Ringing gear
Animations
- Smooth motion input
- Smooth look input
- Landing
- Crouch and stand up
- Jump
- Lean on input and tilt while moving sideways
- Field of view depending on velocity
- Breath (synced with breath sounds)
- Head bob (synced with steps sounds)
Features
- Backwards and sideways speed correction (only in walk or run state)
- Move in air (after jump or falling, and on slide, which is considered as non grounded state)
- Auto stand up when player crawls out of low ceiling and crouch input is not active
- Player can tuck on the fly to jump onto shelf (that player could not climb up without tucking)
- Moving platforms support via script
- Sliding slopes if slope angle exceeds CharacterController.slopeLimit value
- Stick to ground force for better motion on slopes with acceptable angle
- Energy consumption and recovery system: player consumes energy while running and restores otherwise (or as configured). He will stop run when energy is zero and will be able to continue run after energy restores to defined threshold.
- Sounds depending on ground material (set via tag)
- Breath system that depends on energy: breath animation and breath sounds reacts to energy value
- Ringing gear sound system: consists of user-defined layers with list of samples and settings to react to different callbacks (step, landing, fall down, jump, stand, crouch). On such callback random sound from each layer will be played.
Price $5.00
Fantasy RPG King by P3D Academy
KEY FEATURES:
● Model is 3500 triangles.
● Fully rigged.
● Animations included: idle, walking, running and dying.
● Easily add new animations from Mixamo.
● Basic character controller included.
● Five materials.
● Five diffuse textures (1K).
● One normal texture (1K).
Price $13.00
Beast Mode - Modern Hybrid Action Music by Steven McDonald Cinematic Music
Surge and Flux are lower intensity background tension tracks. Death Wish, Beast Mode, and Incineration are balls-to-the-walls action cues. All 5 tracks loop seamlessly and come with ending stingers, one-shot non-loop versions, and broken out stems.
Content:
Beast Mode: 1:44
Death Wish: 1:55
Incineration: 1:41
Flux: 1:57
Surge: 1:44
Price $29.99