Simple QR Code Scanner by Brennware
Decode QR Codes
Asynchronous decoding using threading
Allow rescanning same QR codes
For Unity project that require an easy to use QR code scanner.
Features
- Camera-based QR code scanning using ZXing.Net
- Prefab for a QR Scanner that can be activated via public methods
- Demo listener script included for handling scanned QR codes
- Rescanning support: optional delay to scan the same QR again
- Adjustable scanning interval and resolution scaling
- Performance optimized using async decoding on a background thread
- Demo scene provided showing how to scan QR codes with your webcam
Works On
- Windows
- Mac
- IOS
- Android
I have not yet tested it on other platfroms.
Developled and Testet on 6000.0.47f1.
Notes
This is an initial release. For questions, feedback, or issues, please use the contact information provided in the documentation.
Asset uses ZXing.Net under Apache-2.0 license; see Third-Party Notices.txt file in package for details.
Price $4.99
Ultimate Optimization Toolkit by COSMIC GAMES
Bloat Analyzer
- Scans all “Assets/” files (textures, models, audio, prefabs, etc.)
- Shows file size, compression settings, import settings, and unused status
- Sort and filter by size, type, compression, or unused
Quick-Optimize
One-click run of all enabled steps: texture/audio/mesh compression, shader stripping, sprite-atlas compression, LOD generation
Backup reminder before applying permanent changes
Basic Mode
Individual buttons for:
- Compress Textures
- Compress Audio
- Optimize Meshes
- Generate Build-Size Report
- Advanced Mode
- Remove unused assets safely
- Strip unused shader variants
- Compress Sprite Atlases
- Generate basic LOD import settings
- Storage Stats & Reporting
- Calculates Assets folder size before/after optimization
- Logs detailed operations in-Editor
- Export CSV/HTML bloat reports and build-size summaries
- Custom Presets (extendable)
- ScriptableObject-based profiles for platform-specific compression settings
- Editor IntegrationSingle unified “Ultimate Optimization Toolkit” window under Tools/ menu
Supported OS
- Windows (Unity Editor 2020.3+)
- macOS (Unity Editor 2020.3+)
- Ultimate Optimization Toolkit is your all-in-one Unity Editor extension for keeping projects lean and lightning-fast. Whether you’re shipping to mobile, VR, or desktop, UOT empowers you to:
Spot the Biggest Offenders with a built-in Bloat Analyzer that scans textures, models, audio, prefabs, and more—surfacing file sizes, compression settings, and unused assets in an easy-to-navigate list.
Compress with Confidence using one-click texture, audio, mesh, and sprite atlas optimizers. Choose from platform-specific presets or dial in your own.
Automate Cleanup by stripping unused shaders, generating basic LODs for models, and purging orphaned assets you never reference.
Compare & Report storage stats before and after optimization, then export detailed CSV/HTML reports or build-size summaries to share with your team.
Designed for Unity 2020.3+ (Built-in, URP, HDRP), UOT slots seamlessly into your workflow—run individual steps in the Basic and Advanced tabs, or blitz your entire project with a single Quick-Optimize pass.
Key Benefits: - Dramatically reduce build size and memory footprint
- Accelerate iteration times with faster imports and loads
- Maintain a tidy project folder, free of dead files
- Gain insight into where your biggest savings lie
Features at a Glance: - Bloat Analyzer: Sort-and-filter by size, type, or unused status
- Quick-Optimize: Run all compression and cleanup steps automatically
- Basic Mode: Compress textures, audio, meshes, or generate reports one at a time
- Advanced Mode: Clean unused assets, strip shaders, compress atlases, create LODs
- Preset Manager: (Optional) Save and load your custom compression profiles
- Exportable Reports: CSV/HTML build-size and asset-breakdown
- System Requirements:
Unity 2020.3 or later
Windows or macOS Editor
Price $20.00
MONSTER: KAPELOPROBOSKID by PROTOFACTOR, INC
All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.
Here is Kapeloproboskid. This strange looking creature floats smoothly in the air wandering for its next prey to feast on. Despite its harmless look it will inflict critical wounds to whatever stand on its way.
Geometry is 9.92 Ktris. Rig is 47 bones. Model uses 1 material with a 4096*4096 PBR texture set.
The package includes a set of 16 animations.
Price $29.99
Sci-Fi Interior Modular Kit Bundle 01 by G.Forge
🧾 Technical Details:
- Number of textures: 1
- Texture dimensions: 128x32
- Minimum polygon count: 12 tris
- Maximum polygon count: 2470 tris
- Number of Prefabs: 179
- Rigging: No
- Demo Scene: Included
Build immersive sci-fi environments with this modular, stylized asset pack designed for top-down and mobile-friendly games. With 180 assets, this kit gives you everything you need to create high-tech interiors from clean corridors to control rooms.
Simple with subtle gradient using vertex colors, using only 1 texture, optimized, and ready to drop into your Unity projects.
🚀Try it out!
You can also try it in free demo version
Want more?
Here you can find more matching assets!
Included assets:
Sci-Fi Interior Modular Kit 01
Sci-Fi Interior Modular Kit 02
Features
📦170+ Modular Assets
- 56 Walls (Straight, Curved, Angled)
- 40 Floors (Tiles, Grid, Slopes)
- 8 Doors + 16 Frames
- 36 Railings (Angled, Corners, Modular parts)
- 12 Pillars
- 8 Stairs
🎨Style
- Clean low-poly shapes with soft gradients
- 3 color palettes textures
- Optimized for mobile
⚙️Engine Ready
- Ready-to-use prefabs
- Simple Custom Shaders made in Shader Graph
- FBX Format
- Modular design snaps cleanly on grid
🎯 Perfect For
- Top-down Games
- Base Management Sims
- Roguelikes
- Mobile
- VR
- And More!
Price $34.99
Sci-Fi Interior Modular Kit 02 by G.Forge
🧾 Technical Details:
- Number of textures: 1
- Texture dimensions: 128x32
- Minimum polygon count: 28 tris
- Maximum polygon count: 1720 tris
- Number of Prefabs: 92
- Rigging: No
- Demo Scene: Included
Build immersive sci-fi environments with this modular, stylized asset pack designed for top-down and mobile-friendly games. With 90+ assets, this kit gives you everything you need to create high-tech interiors from clean corridors to control rooms.
Simple with subtle gradient using vertex colors, using only 1 texture, optimized, and ready to drop into your Unity projects.
🚀Try it out!
You can also try it in free demo version
Want more?
Here you can find more matching assets!
Features
📦 90+ Modular Assets
- 32 Walls (Straight, Curved, Angled)
- 20 Floors (Tiles, Grid, Slopes)
- 4 Doors + 8 Frames
- 18 Railings (Angled, Corners, Modular parts)
- 6 Pillars
- 4 Stairs
🎨 Style
- Clean low-poly shapes with soft gradients
- 3 color palettes textures
- Optimized for mobile
⚙️ Engine Ready
- Ready-to-use prefabs
- Simple Custom Shaders made in Shader Graph
- FBX Format
- Modular design snaps cleanly on grid
🎯 Perfect For
- Top-down Games
- Base Management Sims
- Roguelikes
- Mobile
- VR
- And More!
Price $22.00
Sci-Fi Interior Modular Kit [Demo] by G.Forge
🧾 Technical details
- Number of textures: 1
- Texture dimensions: 128x32
- Minimum polygon count: 12 tris
- Maximum polygon count: 1642 tris
- Number of Prefabs: 15
- Rigging: No
- Demo Scene: Included
Try before you buy!🚀
This free demo gives you a hands-on preview of the full Sci-Fi Modular Environment Pack — designed for fast, clean, and highly modular sci-fi level building.
Whether you're prototyping a space station, lab interior, or futuristic base, this set lets you test our modular workflow and visual quality before committing to the full pack.
👉 Want more?
Here you can find more assets for the complete experience!
🔧 Use this demo to test
- Scale and grid alignment
- Visual style and geometry
📦 Demo Includes
- 6 Walls (Straight, Curved, Window Wall)
- 3 Floors (Basic, Slopes)
- 2 Railings
- 1 Stairs
- 1 Pillar
- 1 Door + Door Frame
🎨 Style
- Clean low-poly shapes with soft gradients
- 2 color palettes textures
- Optimized for mobile
⚙️ Engine Ready
- Ready-to-use prefabs
- Simple Custom Shaders made in Shader Graph
- FBX Format
- Modular design snaps cleanly on grid
🎯 Perfect For
- Top-down Games
- Base Management Sims
- Roguelikes
- Mobile
- VR
- And More!
Price $0.00
Atavism X.12 On-Premises by Dragonsan Studios
If you have any questions or concerns join us on Discord text chat or send an email on
THE MOST ADVANCED MMORPG PLATFORM EVER❗
Dedicated, a multithreaded scalable server solution with Login and World Servers. The unique architecture allows to split it into unlimited separate servers to balance the workload (proxy, combat, auction house, etc.).This is the only such solution on the market.
Dynamic Quadtree solution is capable to split the world into different level sizes based on settings and the number of Players/Mobs/NPCs.
The Unity Atavism Editor configuration panel allows for a very detailed configuration of Atavism Modules all without coding knowledge.
If that's not enough, Atavism Plugins server code (AGIS), which allows you to modify or code new server-side logic.
Constantly developed and improved with proper support which is an important factor in the MMO game development process
The Revolution of MMORPG production has just begun, do you want to be part of it?
Atavism Features (we are limited to 10,000 letters so it will be shorter than it should be):
✔️Data Base system: Store your game data using a database engine.
✔️Instance: Create and set up new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. You can also define private instances, accessible only to an owner (player or guild).
✔️Accounts Management: Control all player accounts from this module and set different access (normal, admin, ban).
✔️Mobs/NPCs: Create any mob template from a click of a button with stats and loot you want them to drop, then spawn these mobs in-game wherever you want in real-time. You can even spawn a dragon right in front of other players while they are standing next to you in-game.
✔️Loot Tables: Setup different loot tables and drop chances of items for your mobs. Set group distribution or personal loot system.
✔️Factions: Use this module to easily set up your different factions in your game as well as what their standings are to one another.
✔️Quests: Create different types of Quests or chains of quests that can guide your players through your storyline.
✔️Dialogues: Create different dialogues for your NPCs. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to an NPC.
✔️Items: Create all the items for your game with this, and add different stats to items and functionality. Because of its versatile design, you can attach over 30 different effects to the item which can be a different category of weapons, armors, consumables, materials, ammo, and more. You can drop them on the ground.
✔️Socketing: Socketing System allows you to define types and amounts of sockets per type basis like runes, gems, etc.
✔️Enchanting: Enchanting System to let you level up your players items by defining profiles and levels of enchanting.
✔️Item Sets: Sets of the items define the set and its bonuses, and when you equip them, bonuses will be added to your character.
✔️Auction House: Auction House, one of the biggest features of this release, which allows you to find items by using search, filter by grade, class, race, and level, to finally purchase it from the auction.
✔️Skills: A fully featured skill system that allows you to open up skills when players level up with XP or level up their skill by using it like the old UO-style gameplay.
✔️Abilities: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Abilities define target type like single-player or area, dead or alive, range requirements, etc.
✔️Effects: Build your own effects for your game to make it unique like a melee-strike effect that deals physical damage or a magic effect that heals your player. More than 20 effect types are possible to name a few: damage, restore, revive, stat change, stun, sleep, immune, dispel, teleport, mount, and more.
✔️Coord Effects: Setup different animations, particles, and more to run on events such as play an attack animation and a particle when you use a striking ability.
✔️Stats System: Design any type of stat you want for your game.
✔️Player Character Setup: Setup what races, stats, and classes you want your players to start with as well as where you want them to spawn and how you want starter characters to look like.
✔️Crafting System: Design crafting recipes, set required skills for specific recipes along with crafting station. Define different chances for a different result like 100% chances for a sword, 50% chances for a magic sword, etc. Atavism supports grid-based crafting and crafting book with experience-based options.
✔️Arena System: Setup dedicated PvP instance for solo/group where victorious can be only one.
✔️Option Choices Module: Manage your dictionaries like types of weapons, armors, items, and classes (currently there are over 22 dictionaries in place).
✔️Game Settings Module: Setup the Atavism server to your needs with over 100 global parameters.
✔️Merchant Tables: Define your NPC merchants, stock, and refresh time.
✔️Currencies Module: Define the whole kind of currencies (including premium one) for your players.
✔️Build Objects System: Define your building area, claim a right to some land, and build houses, farms, portals, trading posts, and shrines. Set claim taxes, and upgrades, define building stages, and required materials. Attack, damage, repair, destroy, loot enemy buildings, and prepare endless hours of fun for your players.
✔️Damage Module: Define different types of damage and their resistances.
✔️Resource Nodes System: Define gatherable resources like a pile of rocks, plants, trees, fishing ponds, and rewards for gathering them.
✔️Instance Objects: Setup Interactive Objects like portals, Spawn Points, Water, Damage, Graveyards, and more.
✔️Integrations: Easily implement 3rd party packages like World Streamer, i2Localization, Master Audio AAA, World API, Enviro Sky & Weather.
✔️Weather System: Powerful module that gives your players immerse in a real-world with full day & night cycles including fully-featured weather conditions like rain and snow. Define your profiles in which month should be more snow, more rain, or sunny weather and attach it to each instance and adjustable random algorithm gives you the flexibility that you need.
✔️Pets Module: Define non-combat pets as a visual element in your game but also combat pets with an attitude like aggressive/defensive with a pet management panel in place to handle commands like attack or follow the master.
✔️Race system: Define not only race but its special attribute values, like Humans can be most balanced while Orcs or Giants can have more strength and less intelligence.
✔️Class system: Define new classes and you can even set some classes special for the race like Orcs could never be good Archers or Rouges.
✔️Mailing System: Send messages, attach items or currency in-game.
✔️Mounts: Saddle the horse, tiger, or a dragon which can give additional speed or another attribute of your choice.
✔️Guilds: Create a guild, define ranks, manage members, increase guild level, do guild quests, access guild warehouse, and more.
✔️Grouping: Group your players for arenas, dungeons, or just adventure in the world instances and complete more challenging quests. Promote a leader or kick an unwanted player.
✔️Inventory: Manage your items and bags, expand your storage by in-game banker NPCs or built chests or storehouses. Handle equipped items and their statistics with visually presented popups with item comparisons.
✔️Chat: Different Channels like a whisper, group, guild, combat, instance-wide or worldwide as well as admin dedicated info channel along with linkable abilities and items with a tooltip on hover.
✔️Server Side NavMesh: Atavism NavMesh allows you to use the most advanced pathfinding system, including funneling and path optimization.
✔️Social: Friendslist and blacklist functionality.
✔️Minimap: Icons, Markers for quests, merchants, zoom in/out, and much more.
✔️Loading Screen: Smooth transition between scenes with defined images, hints and tips, a progress bar, and more.
✔️Rankings: Present top players within certain groups like most killers, crafters, harvesters, and more.
✔️Achievements: Define various conditions like kill mobs, gear score, craft items, get
experience, harvest, use abilities to get specific achievements and bonuses assigned for it.
✔️Talents: Define talent points, reset them, assign abilities and effects to make them active or passive.
✔️Bonus System: Define 18 different bonuses with values and percentages like experience loss after players death, experience from killing mobs, a chance for loot, a chance for enchanting, cost of enchanting, time of enchanting, a chance for socketing, and much more.
✔️Premium Account (VIP): Define tiers and levels with separate bonuses for each level.
✔️Player Shops: Sell your items using your player or spawned NPC.
✔️Global Events: Define bonuses and time when they should be applied to players.
Package includes:
✔️Atavism X server software you can host wherever you want (unlimited active world servers up to the CCU limit),
✔️1000 CCU (Concurrent Users - players simultaneously connected to the server at a specific moment)
✔️Atavism Editor X for Unity (user-friendly graphical interface working inside Unity Game Engine)
✔️Full Atavism with Demo data and Demo Unity files same as in Atavism Live Server Demo Setup,
✔️Access to Atavism Plugin server code (AGIS), with coding knowledge it allows to modify and adjust server-side logic),
Additional bonus assets:
✔️Enviro Sky&Weather Lite
✔️Bomber Bug (game-ready files)
✔️3 Armor sets: Plate, Leather, and Cloth
✔️Orc Race
✔️Orc Armor Set
✔️RPG & MMO UI 6
✔️A* Pathfinding Limited Edition for Atavism
Integration with packages:
✔️World API
✔️Enviro Sky&Weather System
✔️TextMesh Pro
✔️I2Localization
✔️Master Audio AAA
✔️World Streamers 1 and 2
✔️Postprocess Stack
Price $499.00
TUNDRA Stylized Biome by Third Asset
Number of Meshes : 50
Triangle Count : 6 to 3656
Number of Textures : 48
Texture Resolutions : 2048 and 1024
LODs : Yes, for rocks and trees
50 unique meshes, tiling landscape textures, particle effects and custom shaders.
- Automatic snow covering for props
- Adjustable colour for leaves and grass
- PBR Materials : Albedo, MetallicSmoothness, Normal
- Foliage : x18 (bushes,flowers,grass,trees)
- Rocks : x18 (ice,snow,stones,bones)
- Clutter : x10 (slabs,shields,spears,swords)
- Misc : x4 (aurora,moon,ice,sky)
- Particles : x4 (dust,snow)
Price $20.00
RPG Town theme by LewisMcDonaldVGM
Full stems for each instrument.
Final mix, ready to use out the box
Song using accoustic guitats, soft pianos, brushed drums, a saxaphone, violins and a tin whistle, complete with stems and the full mix, so you can adjust it to your liking.
Price $4.99
Sci-Fi Teleport VFX Pack by FlexUnit
For performance reasons, procedural noise is not used in this package. All shaders rely on pre-rendered noise textures and images.
- Ready for Built-In, URP and HDRP
- Circle textures size: 2048 x 2048
- Teleport model textures size: 2048 x 2048
- Noise textures size: 1024 x 1024
- Teleport model Polygons: 225
- Teleport model Vertices: 260
- Teleport texture map types: albedo, normal, metallic combined with smoothness, ambient occlusion, emission map, mask map (for HDRP)
- 4 unique teleport effects
- 13 textures
- 15 materials
- 7 3D models
- 4 shaders
This package features a collection of 4 unique sci-fi teleport effects, each with a distinct design and a wide range of customization options. Built entirely with Shader Graph and Particle System, these effects are optimized and work seamlessly across all Unity render pipelines (URP, HDRP, and Built-in).
Perfect for Sci-Fi and futuristic games, these teleport effects can be easily adjusted to match your project’s style, making them ideal for player teleportation, portals, or special abilities.
⚠ Compatibility Notice:
This package supports Unity versions 2021.3.10 and newer. However, for URP in versions 2022.3.0 to 2022.3.39, there are shader compatibility issues that may cause the magic circle to appear differently compared to other versions. If you are using URP, please ensure your Unity version is either 2021.3.x or 2022.3.40 or later for correct visual results.
Check out my Socials to see my latest works:
Price $15.00
Claw Attack VFX Pack by FlexUnit
For performance reasons, procedural noise is not used in this package. All shaders rely on pre-rendered noise textures and images.
- Ready for Built-In, URP and HDRP
- Texture sizes: various from 128x128 to 1024x1024
- 8 unique claw attack effects
- Demo scene with a simple humanoid character
- 5 textures
- 16 materials
- 1 shader
- 9 wav audio files (48 kHz / 32 bit / Mono)
This package contains 8 unique claw attack visual effects, each with a distinct design, custom sound effect, and a wide range of customization options. Built entirely with Shader Graph and Particle System, these effects are optimized and work with all Unity render pipelines (URP, HDRP, and Built-in).
Perfect for character melee attacks, slash effects, and magical combat abilities, these VFX can easily be adapted to fit different game styles.
The package also includes a demo scene showing how to integrate the effects with a humanoid character (see last screenshot).
Check out my Socials to see my latest works:
Price $15.00
NordicFantasyCharacter_Einheri by gr.desert
##URP Materials
Nuber of textures
● 11sets(2K)
Poly counts
● Einheri : 36558 TriPolys
● Sword : 1018 TriPolys
● Shiled : 2416 TriPolys
Number of Meshes/Prefabs
● 3 Meshes
● 3 Prefabs
UV Mapping
● Yes
Extra details
● All weapon's pivots are located their handle.
Using it for fantasy game or something majestic human monsters.
Price $49.00
Elemental Magic Spells VFX Bundle by FlexUnit
The packages included in this bundle:
Get 4 high-quality elemental spell effects for Unity in one discounted bundle! Perfect for fantasy games, RPGs, and magic-based projects.
All VFX are built entirely with Shader Graph and Particle System, ensuring smooth performance and flexibility. Each effect is fully customizable - adjust colors, textures, animation speed and many other parameters to fit your game’s style. Works with all Unity render pipelines (URP, HDRP, and Built-in).
Buying this bundle saves you 20% compared to purchasing each effect separately.
📥 Instructions:
After purchasing this bundle, you can add each of the included assets to your account for free. Simply visit the store page of each listed asset below and download it:
Check out my Socials to see my latest works:
Price $30.00
Ultimate Minimal Scifi Pack by Dzeruza
Texture map sizes: 8x32, 128x128, 256x256, 512x512, 2048x2048, 4096x4096;
ColorMap; Mask map; Normal Map: Height, Roughness, AO, Metallic.
Texture map count: 61
Total Mesh count: 365
Prefab count: 598
Number of materials: 20
Animation count: 11 (Baked into mesh Vertex Animations);
Visual Effects: 4
1. Demo Scene with interior and exterior, includes assets using scripts;
2. Demo Scene with interior and assets using scripts;
3. Demo Scene Pack Presentation.
Polygon count: 4 - 8900 (triangles)
(3 LODs are provided for almost all meshes with more dense geometry)
Colliders: box colliders and mesh colliders
Current Unity version support: 6.000.0.11f
Key Features
590+ Unique Prefabs – Includes walls, floors, ceilings, doors, pipes, structures, stairs, terminals, blockout parts, props, stickers, rock boulders, small rocks, flipbooks and more. Perfect for assembling a wide range of sci-fi interiors.
All Interior construction modules use Only 3 Trimsheet Materials.
- Symmetrical Design Language. Consistent grid sizing - ideal for grid-based or snapping level design workflows.
- Great for Prototyping or Full Production. With basic to advanced shapes, it looks usable for both quick layout prototyping and polished final environments.
- Clean, Versatile, Modular & easily customisible sci-fi environments that don’t lock you into a single art style.
Whether you're creating a space station, sci-fi lab, or alien spaceship interior, this asset pack provides a solid foundation to bring your vision to life.
+ 1 Bonus Pack of ground rubbish/trash models;
+ 1 Bonus Pack of ground puddle models;
+ 1 Bonus Pack of Infeced Flesh models;
+ 1 Bonus Pack of Animated (Vertex) Cloth parts.
+ Bonus art assets: terrain materials, pebbles for detailing, stones, infected flesh peaces.
- Designed for 3rd person – All models are accurately measured using the meter system for seamless integration with your game engine and consistent world-building;
- FlexibleRotator - simple game object that allows you to easily rotate meshes in scene without a hassle;
- Organized & Named – Every asset is neatly grouped and named for easy navigation and efficient workflow within your scene or project;
- Game-Ready – Optimized geometry and clean topology suitable for both real-time applications and pre-rendered scenes;
- Flexible Design – Modular approach allows for endless combinations and rapid level creation.
The demo scene is quite heavy so proper hardware is required, nevertheless the pack can be used to build much smaller, optimized and light weight scenes.
Price $68.90
CliffStonePackM by Dzeruza
Texture map sizes: 256x256, 1024x1024, 4096x4096;
Texture map count: 37
Total Mesh count: 8
Prefab count: 33
Number of materials: 7
2 Scenes:
1 Demo scene with all 3D assets
1 Demo scene pack presentation
Textures:
6 Stone variations of basemap;
2 Stone normal maps;
2 Stone maskmap;
1 Stone roughness, AO, metallic & Height maps;
1 Grass Alpha; 1 Grass albedo; 1 Grass normal;
3 Terrain (Materials) Layers for pack demonstration;
3 basemap; 3 maskmap;
3 normal maps, 3 metallic, 3 AO,
3 roughness & 3 height maps.
Polygon count: 4 - 4744 (triangles)
(5 LODs are provided for all stones)
Colliders: mesh colliders
Current Unity version support: 6.000.0.11f
Key Features:
🪨5 unique stone meshes for immediate use in stylized or semi-realistic scenes.
🧩Single material atlas: All stone models share one baked texture set, enabling efficient performance and easy scene optimization.
Optimized workflow with one material: All stones are UV-packed and baked into a single texture atlas, allowing for streamlined rendering, reduced material management, and better overall performance —especially useful in large scenes or lightweight projects.
✅Bonus✅
3 Grass mesh variations;
6 Stone material variations;
3 Terrain materials for showcasing the stone pack;
2 Demo scenes;
Price $0.00
CliffStonePackL by Dzeruza
Texture map sizes: 256x256, 1024x1024, 4096x4096;
Texture map count: 44
Total Mesh count: 13
Prefab count: 65
Number of materials: 7
2 Scenes:
1 Demo scene with all 3D assets
1 Demo scene pack presentation
Textures:
6 Stone variations of basemap;
2 Stone normal maps;
2 Stone maskmap;
1 Stone roughness, AO, metallic & Height maps;
1 Grass Alpha; 1 Grass albedo; 1 Grass normal;
3 Terrain (Materials) Layers for pack demonstration;
3 basemap; 3 maskmap;
3 normal maps, 3 metallic, 3 AO,
3 roughness & 3 height maps.
Polygon count: 4 - 2906 (triangles)
(3 LODs are provided for most stones)
Colliders: mesh colliders
Current Unity version support: 6.000.0.11f
Key Features:
🪨 10 unique stone meshes for immediate use in stylized or semi-realistic scenes.
🧩 Single material atlas: All stone models share one baked texture set, enabling efficient performance and easy scene optimization.
✅Bonus✅
3 Grass variations;
6 Stone material variations (semi-stylized and semi-realistic);
3 materials dedicated for terrain painting to showcase the stone pack;
2 Example demo scenes.
Optimized workflow with one material: All stones are UV-packed and baked into a single texture atlas, allowing for streamlined rendering, reduced material management, and better overall performance—especially useful in large scenes or lightweight projects.
Game-Ready – Optimized geometry suitable for both real-time applications and pre-rendered scenes.
Price $0.00
Cultist - Poly by SnoozyRat
Number of textures: 35
Texture dimensions: 8x8 to 2048x2048
Number of meshes: 17
Mesh List:
- Body_V1_Blendshapes
- Body_V2_Blendshapes
- Eyes
- Feet_V1
- Feet_V2
- Hands_V1
- Hands_V2
- Head_V1_Blendshapes
- Head_V2_Blendshapes
- Hood_Blendshapes
- Hood_Lowered
- Knife_Blendshapes
- Mask_Blendshapes
- Shoulders_V1
- Shoulders_V2
- Shoulders_V3
- Shoulders_V4
Polygon count (Individual Meshes):
Triangles - 300 to 6232
Faces - 152 to 3118
Vertices - 155 to 3347
Polygon count (Highest Full Character):
Triangles - 16920
Faces - 8510
Vertices - 8774
Rigging: Yes
Animation count: 24
Animation list:
- IdleV1
- IdleV2
- IdleV3
- Impact
- ImpactDeath
- Resurrect
- Ritual
- Run
- Sit
- SitDown
- SitUp
- WalkFast
- WalkV1
- WalkV2
- WalkV3
- WeaponAttackV1
- WeaponAttackV2
- WeaponAttackV3
- WeaponEquipV1
- WeaponEquipV2
- WeaponHideV1
- WeaponHideV2
- WeaponHold
- WeaponSacrifice
Cultist - Poly is a customizable 3D character model. Whether you're creating a sinister ritual scene, a dark dungeon encounter, or a tale of forbidden magic, this hooded devotee is ready to bring mystery and menace into any project!
Included in Bundle: Call of the Deep - Poly
Key Features:
- Flat low poly style made to fit seamlessly with other stylized assets.
- Fully rigged and game ready with 24 high-quality animations.
- BlendShapes: Multiple BlendShape sliders on Body, Head, Hood, Knife, and Mask
- Modular character meshes: Body x2, Eyes, Feet x2, Hands x2, Head x2, Hood x2, Knife, Mask, Shoulders x4
- Customizable with 30+ materials: Accessories x4, Body x12, Eyes x6, Robes x8
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $9.99
Cultist - PBR by SnoozyRat
Number of textures: 67
Texture dimensions: 2048x2048
Number of meshes: 17
Mesh List:
- Body_V1_Blendshapes
- Body_V2_Blendshapes
- Eyes
- Feet_V1
- Feet_V2
- Hands_V1
- Hands_V2
- Head_V1_Blendshapes
- Head_V2_Blendshapes
- Hood_Blendshapes
- Hood_Lowered
- Knife_Blendshapes
- Mask_Blendshapes
- Shoulders_V1
- Shoulders_V2
- Shoulders_V3
- Shoulders_V4
Polygon count (Individual Meshes):
Triangles - 300 to 6232
Faces - 152 to 3118
Vertices - 155 to 3347
Polygon count (Highest Full Character):
Triangles - 16920
Faces - 8510
Vertices - 8774
Rigging: Yes
Animation count: 24
Animation list:
- IdleV1
- IdleV2
- IdleV3
- Impact
- ImpactDeath
- Resurrect
- Ritual
- Run
- Sit
- SitDown
- SitUp
- WalkFast
- WalkV1
- WalkV2
- WalkV3
- WeaponAttackV1
- WeaponAttackV2
- WeaponAttackV3
- WeaponEquipV1
- WeaponEquipV2
- WeaponHideV1
- WeaponHideV2
- WeaponHold
- WeaponSacrifice
Cultist - PBR is a customizable 3D character model. Whether you're creating a sinister ritual scene, a dark dungeon encounter, or a tale of forbidden magic, this hooded devotee is ready to bring mystery and menace into any project!
Included in Bundle: Call of the Deep - PBR
Key Features:
- Realistic PBR style made to fit seamlessly with other assets.
- Fully rigged and game ready with 24 high-quality animations.
- BlendShapes: Multiple BlendShape sliders on Body, Head, Hood, Knife, and Mask
- Modular character meshes: Body x2, Eyes, Feet x2, Hands x2, Head x2, Hood x2, Knife, Mask, Shoulders x4
- Customizable with 40+ PBR materials: Accessories x4, Body x20, Eyes x6, Robes x8, Details x8
Upgrade-Friendly:
This asset comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $16.99
Call of the Deep - PBR Bundle by SnoozyRat
Technical Details can be found on the individual asset pages:
Call of the Deep – PBR is a collection of modular, customizable 3D character models inspired by the mysteries of the deep sea and eldritch horror. Featuring Cthulhu, Cultists, Fishmen, and Tentacles, this bundle gives you everything you need to summon eldritch nightmares and breathe life into your underwater worlds.
Key Features:
- Realistic PBR style made to fit seamlessly with other assets.
- Fully rigged and game ready with a total of 70+ animations.
- Modular & Customizable: Swap parts, tweak blendshapes, and mix materials.
Bundle Includes 4 Packs:
Note: To ensure you get the latest versions, it is recommended to download the individual packages after purchasing the bundle.
Upgrade-Friendly:
This bundle comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $49.99
Call of the Deep - Poly Bundle by SnoozyRat
Technical Details can be found on the individual asset pages:
Call of the Deep – Poly is a collection of modular, customizable 3D character models inspired by the mysteries of the deep sea and eldritch horror. Featuring Cthulhu, Cultists, Fishmen, and Tentacles, this bundle gives you everything you need to summon eldritch nightmares and breathe life into your underwater worlds.
Key Features:
- Flat low poly style made to fit seamlessly with other stylized assets.
- Fully rigged and game ready with a total of 70+ animations.
- Modular & Customizable: Swap parts, tweak blendshapes, and mix materials.
Bundle Includes 4 Packs:
Note: To ensure you get the latest versions, it is recommended to download the individual packages after purchasing the bundle.
Upgrade-Friendly:
This bundle comes in two versions:
Get the Poly version, and upgrade to PBR at a discount!
Get the PBR version, and get access to Poly for FREE!
Price $29.99