Isometric Farm Pack by ZAGORSKIY
This pack containing: modular blocks, roofs, barn, hayloft and hay, animal pen, corn and wheat, wildmill, mill.
Transport which you can find in this pack is 2 cars, combine and tractor in 4 colors each (200% scale).
Also you can check Isometric Nature Pack, which you also can download for free and use it together.
Price $4.99
Three Head Dragon [Fantasy] by ArtCoding
◼ Key Features ◼
* One model, two submeshes.
* 5200 triangles.
* Fully rigged.
* Animations: standing x2, injured x2, walk, run, death, attacks x5.
* Textures: two diffuse (512).
◼ Compatibility ◼
* Unity 2019.4 and above.
* Built-in, URP and HDRP.
* Mobile friendly.
Price $8.00
Insect Larva by Evgeny Korchuganov
Fully animated, contain13 unique animations:
Animations list:
1) Idle01;
2) Idle02;
3) Idle03;
4) Walk;
5) Attack01;
6) Attack02;
7) Attack03;
8) Disappear;
9) Appear;
10) GetHit01;
11) GetHit02;
12) Death01;
13) Death02.
PBR metallic shader. AO, diffuse, normal, metallic/roughness.
Texture maps: 4096x4096
Polys: 2778;
Tris: 5340;
Verts: 2687.
I hope my character will help your creative projects :)
Price $11.99
12-String Guitar and Friends by George Mokhov
10 plucky and ambient tracks featuring 12-stringed guitar and some other folk and orchestral instruments.
Preview:
https://soundcloud.com/utureethand/sets/12-stringed-guitar-and-friends
Features:
- Mixed and mastered specifically for video games.
- Fits perfectly into the gameplay.
Number of Audio Wavs: 10
Sample rate / bit rate: 44,100 Hz
Does music loop: Some tracks
Minutes of audio provided: 32:21
Supported Development Platforms: All
Price $9.99
POLY alien planet by Jarst
package includes
Houses
container wall, wall with door, container with sliding section, container floor, support from container, container with glass insert, roof, square platform, bridge, container frame, ladder, metal platform
Earth
green platform, bevel cell, cell, column, ground
plants
millet, claw, cabbage, coral, birch, vase, mushroom, parasite, bigonia, panzer, luminescent mushroom, dill, poppy, violet, orchid, pasiflora, ivy
robots
container ship, fast transporter, robot, spider, commander's robot, scout robot, fuel truck, patrol bike
props
stones, fabric, satellite dish, pipe, mount, lift, banner, chain, support, ladder, crane, antenna, mesh, support, square container, wire, barrel, point, pile, lamp, pillar, bump stop, banner, slagboun, box, brake light, signboard, well, plumbing, window, mount, wall appliances
the total number of polygons in the project is 233356. In addition, textures were used for 3 512x512 images, the number of materials was 3
Price $25.00
Sound Of ModernFPS by BOYZ3R AUDIO
Features
- Dynamic Sound, industry-leading quality expression.
- Extreme immersion, full-genre digestible.
- The only audio tool for the success of your project.
Specs
- Number of Audio Waves: 30
- Sample rate / bit rate: 44,100Hz Sample Rate / 24Bit int depth
- Supported Development Platforms: All
- Windows: Yes
- Mac: Yes
PREVIEW LOOP ▼
https://soundcloud.com/boyz3raudio/sound-of-modern-fps
High-quality fps, battle, warrior sound effect!
Enjoy!
Price $9.99
hyper casual asset ( 5-star prison) by PolyArt 3d game
Poly Art Studios ; presents one our most ambitious packs .
This pack contains 3 scenes easy-to-use
Features:
- Model is scaled correctly
- material with custom unlit toony colors shader :
* Toony Colors Regular: Base effect where you can choose the color of highlights and shadows.
* Toony Colors Rim Lighting: Adds a rim light to the model (fake backlighting), color controllable.
* Toony Colors Rim Outline: Similar to rim lighting but blends the rim color instead of adding it.
*Toony Colors Rim Alpha: The rim power defines the transparency of the object
- textures toon quality: 1024x1024 (You can change the size of the texture on your own)
- Polycounts:
- Jacuzzi (1082 vertices)
- a chair (2400 vertices)
- a Lampshade (129 vertices)
- Bed (174 vertices)
- kitchen Table 3 Pieces (1200 vertices)
- library box (48 vertices)
- tv ( 76 vertices)
- tv table ( 394 vertices)
- Sofa 1 (832 vertices)
- Toillet (1700 vertices)
- etc ……
◼ Unity Compatibility ◼
Works in Unity 2018.4 and above.
Price $14.99
Post Apocalyptic World Vol I by Bad Riddle Store
Number of textures: 180
Texture sizes: 4096[173] 2048[7]
Minimum vertice count: 4
Maximum vertice count: 11800
Number of meshes/prefabs: 151 Meshes, 125 Prefabs
Number of materials: 49
Collider: Made in engine.
UV mapping: Yes/No
LOD: All objects optimized for high performance. Does not require LODs.
Types of materials and texture maps: PBR
The pack supports HD Render Pipeline. Please import the HDRP unity package to your project.
Create easily high quality post apocalyptic city.
For questions and feedback: badriddlestore@gmail.com
- Vertex paintable mud, puddles and ground decals.
- Customizable Decals(Dirt, Crack, Blood, Moss) for realistic scenes.
- Built for modularity. Everything snaps to the grid.
- 5 Different wall materials and can create more different color.
- Demo map included.
- Architecture, Props, Cars, Decals, Vegetation for a complete scene.
- Atlas Texturing for best performance.
- Most of the meshes have 2(or more) material options.
Price $59.99
Share by distriqt Pty Ltd
Supported OS:
- iOS
- Android
Features:
- Simple content sharing;
- Share files, urls, images and text content;
- Launch an application directly with parameters;
- Send an SMS with UI on iOS and Android;
- Send preformatted HTML emails on iOS and Android;
- Display the activity and document interaction controllers on iOS;
This extension gives you the ability to share content to other applications. This can be done through many methods, such as displaying the "share to" menu to send content to other applications. It can be as simple as one line of code to display the built-in native share dialogs allowing your user to share files and content with other applications.
For example, the user could use this to:
- save an image to the camera roll,
- send as an attachment on an email,
- or save a pdf to Dropbox.
This extension also provides functionality to send an email with attachments and to send SMS.
Price $10.00
Popup Animation Pack for Mobile by CYKO
DEMO APK - Android
Documentation
Popup Animation Pack for Mobile will help you prototype and design beautiful popup animation in apps/games. Just Drag and Drop prefab from the Prefabs folder in your project.
Demo Scenes Included
PlatformSupports:
Android - Tested
iOS - Tested
Mac Standalone - Tested
Windows Standalone - Tested
Linux Editor - Tested
Documentation Included
If any issue please contact me. I will reply as soon as possible.
Email: cykodevtools@gmail.com
Price $10.00
Stylized Long Blade Vol2 by Inside Out Art
Inside out art brings to you highly detailed, optimized assets, with PBR materials, low poly Stylized Long Blade. This pack contains 11 models with separating parts for customization.
This pack contains 11 models with seperating parts for customization.
It also have Emissive Map for fantasy effect. Can be used for any project and platform. AR, VR, Android, IOS, PC, many more.
All maps albedo, normal, roughness, aoc, metallic and height are perfectly created with love and care and optimized for all platforms. The material has subsurface scattering.
Ready to be used.
Features: 11 prefabs
11 mesh
Unity units scale: Yes
Texture Size : 2048x2048
Model Triangle count
long_blade_01 - 482
long_blade_02 - 388
long_blade_03 - 444
long_blade_04 - 639
long_blade_05 - 406
long_blade_06 - 614
long_blade_07 - 422
long_blade_08 - 508
long_blade_09 - 656
long_blade_10 - 648
long_blade_11 - 510
Texture Maps
Albedo
Normal
Emissive
Height
Metallic
Roughness
Ambient Occlusion
Please rate if it is help full and do share your comments.
Price $19.99
Stylized Long Blade HDRP Vol2 by Inside Out Art
Inside out art brings to you highly detailed, optimized assets, with PBR materials, low poly Stylized Long Blade. This pack contains 11 models with separating parts for customization.
This pack contains 11 models with seperating parts for customization.
It also have Emissive Map for fantasy effect. Can be used for any project and platform. AR, VR, Android, IOS, PC, many more.
All maps albedo, normal, roughness, aoc, metallic, Mask Map, Details Map, Thickness Map, CoatMask Map and height are perfectly created with love and care and optimized for all platforms. The material has subsurface scattering.
Ready to be used.
Features: 11 prefabs
11 mesh
Unity units scale: Yes
Texture Size : 2048x2048
Model Triangle count
long_blade_01 - 482
long_blade_02 - 388
long_blade_03 - 444
long_blade_04 - 639
long_blade_05 - 406
long_blade_06 - 614
long_blade_07 - 422
long_blade_08 - 508
long_blade_09 - 656
long_blade_10 - 648
long_blade_11 - 510
Texture Maps
Albedo
Normal
Mask Map
Details Map
Emissive
Height
Metallic
Roughness
Ambient Occlusion
CoatMask Map
Thickness Map
Please rate if it is help full and do share your comments.
Price $19.99
PP-19-01 Vityaz-SN submachine gun by LowPolyLab
Number of textures: 3
Texture sizes: 4096x4096
Polygon count of PM: 4733
Minimum polygon count: 4733
Maximum polygon count: 4733
Number of meshes/prefabs: 8
Rigging: No
Animation count 0
UV mapping: Yes
LOD information 1
Types of materials and texture maps PBR
A standard submachine gun used by Russian Special Forces personnel. Came to replace the expensive Bison submachine gun. Lightweight and high-tech weapon for the elite.
Price $4.99
Dragunov sniper rifle SVD by LowPolyLab
Number of textures: 3
Texture sizes: 4096x4096
Polygon count of PM: 5161
Minimum polygon count: 5161
Maximum polygon count: 5161
Number of meshes/prefabs: 4
Rigging: No
Animation count 0
UV mapping: Yes
LOD information 1
Types of materials and texture maps PBR
Semi-automatic 7.62 caliber sniper rifle developed in the Soviet Union. Used in armed conflicts around the world, and I am one of the most common sniper rifles in movies and video games. Perfect for the bad guys with black suitcases). Equipped with a PSO-1 sniper scope, the standard for this model. If desired, it can be easily detached.
Price $4.99
Vintage Oil Lamp by Jasper Kense
Package Content:
- 3 LODs:
- LOD 0: 922 Triangles
- LOD 1: 602 Triangles
- LOD 2: 372 Triangles
- Random light flicker script
- 2 Smoke stain decals
Content materials are HDRP materials.
Texture Sizes:
- Decal: 256x1024
- Oil Lamp: 1024x1024
- Detail Map: 512x512
Price $4.99
Orbiter 3D (Camera and Objects) by DBUIT GAMES
Useful for:
-Simulate planets/particles orbiting around another Gameobject.
-Keep the camera looking at an object from under or above thanks to its spherical orbit, to get proper visualizations.
Customize:
-Object looks at center of gravitation: Make your gameobject constantly look at the center of gravitation or not while orbiting.
-Distance to orbit center: How far you want your object to orbit from the center of gravity.
-Orbit speed: how fast you want your gameobject to orbit around (Negative values will make it orbit the opposite direction).
-Inclination: From -1 to 1, select how inclined the object will be regarding a theoretical sphere around the center of gravity.
Price $5.99
Rhino mon by HATOGAME
Character has 2 skin. (Original + Color Variation )
And. Characters have 9 animation, 4 PBR texture.
[ Animaton ]
attack 1,2
hit
idle
battleidle
run
walk
sturn
die
[ PBR texture (2048-2048 size) ]
-Albedo
-Metallic
-Normal
[ Polycount ]
Polys: 2,898
Verts: 2,469
Thank you.
Price $8.99
CUT-INSERT-RANGE Geek Inspector Addons by 4AI
This is another bundle of "Geek Productivity Commands", extending the Unity Editor, available in the context menu displayed in the Inspector. The tool enables cut-insert-append-delete functionality for arrays and lists - more precisely, array and list element ranges (ranges of array and list properties in the Unity Inspector). The main plugin features are:
• cutting an array or list element range and placing cut elements in the Geek Clipboard,
• inserting array or list elements available in the Geek Clipboard at a clicked index in an array or list,
• appending array or list elements available in the Geek Clipboard after a clicked index in an array or list,
• deleting an array or list element range,
• setting and resizing the array or list element range.
As all our "Geek Utilities", this cut-insert-append-delete utility can enhance your workflow and increase productivity.
The addons included in this package extend the Unity Editor as described below.
Full source code included.
GEEK INSPECTOR ADDONS | SUPPORT FORUM | BUG REPORTS | FORUM
This Geek Inspector Addons bundle includes three families of commands described below: “CUT”, “INSERT”, “RANGE” commands. You can access them in the 4AI Geek Context Menu appended to a standard Unity context menu related to array and list properties. The command names are shortened in this description usually.
------------------------------
BUNDLE COMMANDS
------------------------------
CUT commands
--------------------
• CUT range (appears when the range is unlocked)
• CUT range LOCKED (appears when the range is locked)
• DELETE range (appears when the range is unlocked)
• DELETE range LOCKED (appears when the range is locked)
INSERT commands
--------------------
• INSERT at [x] (appears when the range is unlocked)
• INSERT at [x] and LOCK (appears when the range is locked)
• INSERT and LOCK range at [x] (appears when the range is unlocked)
• APPEND at [x] (appears when the range is unlocked)
• APPEND at [x] and LOCK (appears when the range is locked)
RANGE commands
--------------------
• SET RANGE to R (submenus)
• SET RANGE to R LOCKED (submenus)
• RESIZE RANGE by R (submenus)
• RESIZE RANGE by R LOCKED (submenus)
• SET range START and LOCK
• SET range END and LOCK
------------------------------
HOW TO USE IT
------------------------------For the purpose of this description the term “right-click” will be used as the operation opening a context menu.
You can open the 4AI Geek Context Menu as any context menu in the Unity Inspector by right-clicking on an array or list element name (not a value). In some versions of Unity it is also possible to right-click on the array/list name itself - in this case it assumes that the clicked element index is zero. 4AI Geek Context Menu is appended to the standard Unity context menu items. You can learn more details at:
https://4ai.io/geek-inspector-addons/
------------------------------
BUNDLE ADDONS
------------------------------The bundle contains some of soon-to-be released separate Geek Inspector Addons, including necessary Geek Inspector Addons Core 1.0 files. Check the Unity Asset Store for availability of the addons. The plugins are planned to have the following names:
• CUT Array / List range - Geek Inspector Addon
• INSERT Array / List elements - Geek Inspector Addon
• APPEND Array / List elements - Geek Inspector Addon
• DELETE Array / List range - Geek Inspector Addon
• SET Array / List RANGE to N - Geek Inspector Addon
• RESIZE Array / List RANGE by N - Geek Inspector Addon
• SET Array / List RANGE <START, END> and LOCK - Geek Inspector Addon
------------------------------
DEFINITIONS
------------------------------Common terms and identifiers simplifying the descriptions:
• clickedINDEX – clicked array or list item index,
• START – current FIXED / LOCKED range start,
• END – current FIXED / LOCKED range end,
• R – current range size (equal to: END-START+1 in the LOCKED state or b-a+1 in the UNLOCKED state),
• <a, b> – a range where a = clickedINDEX and (b - a + 1) = R
• <START, END>, LOCKED range - a range locked to specific array or list elements that is modified if the position of elements change,
• FIXED range - a range that was usually LOCKED earlier and UNLOCKED later,
• regular range <a, b> - the range <a, b> where b >= a,
• GEEK CLIPBOARD – internal Geek Inspector Addons clipboard.
------------------------------
SINGLE COMMANDS
------------------------------ SET range START and LOCK
SET the array or list range START to clickedINDEX so that the final range is <clickedINDEX, END> and is LOCKED. See the LOCK range command for more information.
SET range END and LOCK
SET the array or list range END to clickedINDEX so that the final range is <START, clickedINDEX> and is LOCKED. See the LOCK range command for more information.
CUT range
CUT the range <clickedINDEX, clickedINDEX+R-1> so that it is copied to the GEEK CLIPBOARD and deleted.
The related context menu item is available when the range is UNLOCKED. The calculated range must be regular and must fit in the array or list.
CUT range LOCKED
CUT the LOCKED range <START, END> so that it is copied to the GEEK CLIPBOARD and deleted.
The related context menu item is available when the range is LOCKED. The calculated range must be regular and must fit in the array or list.
DELETE range
DELETE the range <clickedINDEX, clickedINDEX+R-1>.
The related context menu item is available when the range is UNLOCKED. The calculated range must be regular and must fit in the array or list.
DELETE range LOCKED
DELETE the LOCKED range <START, END>.
The related context menu item is available when the range is LOCKED. The range must be regular and must fit in the array or list.
INSERT at [x]
INSERT the GEEK CLIPBOARD contents at x=clickedINDEX and just before the item[clickedINDEX]. No items are overridden during this operation.
The related context menu item is available when the range is UNLOCKED.
INSERT at [x] and LOCK
INSERT the GEEK CLIPBOARD contents at the x=clickedINDEX and just before the item[clickedINDEX]. Next, lock the range of inserted elements. No items are overridden during this operation.
The related context menu item is available when the range is LOCKED.
INSERT and LOCK range at [x]
INSERT the GEEK CLIPBOARD contents at the x=clickedINDEX and just before the item[clickedINDEX]. Next, lock the range of inserted elements. No items are overridden during this operation.
The related context menu item is available when the range is UNLOCKED.
APPEND at [x]
APPEND the GEEK CLIPBOARD contents just after the x=clickedINDEX and just before the next item: clickedINDEX+1. No items are overridden during this operation.
The related context menu item is available when the range is UNLOCKED.
APPEND at [x] and LOCK
APPEND the GEEK CLIPBOARD contents just after the x=clickedINDEX and just before the next item: clickedINDEX+1. Next, lock the range of appended elements. No items are overridden during this operation.
The related context menu item is available when the range is LOCKED.
------------------------------
SUBMENUS
------------------------------SET RANGE to R (submenus)
SET range to <clickedINDEX, clickedINDEX+R-1> so that the range size equals R. R is chosen by one of the command submenu items.
SET RANGE to R LOCKED (submenus)
SET range to <START, START+R-1> so that the range size equals R. R is chosen by one of the command submenu items. Next, update the LOCKED range. The related context menu item is available when the range is LOCKED. See the LOCK range command for more information.
RESIZE RANGE by R (submenus)
RESIZE the range <clickedINDEX, clickedINDEX+currentR-1> by R, so that the final range is <clickedINDEX, clickedINDEX+currentR+R-1>, where currentR is the range size before the operation. R is chosen by one of the command submenu items.
RESIZE RANGE by R LOCKED (submenus)
RESIZE the range <START, END> by R, so that the final range is <START, END+R>, where currentR is the range size before the operation. R is chosen by one of the command submenu items. Next, update the LOCKED range. The related context menu item is available when the range is LOCKED. See the LOCK range command for more information.
------------------------------
DEMO SCENE
------------------------------A demo scene is planned to be provided in the Unity Asset Store as a free asset. Check the Unity Asset Store for availability. For testing, you can also use two MonoBehaviour scripts: ExampleArrays.cs and ExampleLists.cs that contain many different arrays and lists. Attach the scripts to any game objects, define array and list data and then, just right-click on array/list element names to display a context menu with appended 4AI Geek Context Menu.
------------------------------
EXTENSIONS
------------------------------ Some extensions for the Geek Inspector Addons framework are planned to be released in the Unity Asset Store, for example:
• Geek Context Menu style configuration (e.g. it will be possible to change some indentations, prefixes and suffixes),
• Geek Context Menu items visibility and priority (order).
Check the Unity Asset Store for availability.
----------------------------------------------------------------------
TYPES SUPPORTED BY CUT & INSERT & APPEND OPERATIONS
---------------------------------------------------------------------- The following serialized property types (SerializedPropertyType) are supported by cut & insert & append commands:
• ObjectReference,
• Integer,
• Float,
• Boolean,
• String,
• Vector2,
• Vector2Int,
• Vector3,
• Vector3Int,
• Vector4,
• Quaternion,
• Bounds,
• BoundsInt,
• Rect,
• RectInt,
• Enum,
• Color,
• Character,
• LayerMask,
• AnimationCurve,
• Generic,
• ArraySize - supported once cuting & inserting & appending generic types,
• ExposedReference - it is supported in the code, but it has not been tested.
The following types are not supported by cut & insert & append operations:
• FixedBufferSize,
• Gradient.
This plugin performs a lot of reasonable conversions when inserting or appending cut or copied values, for example:
• float to int,
• float to long,
• double to int,
• double to long,
• int to float,
• int to double,
• long to float,
• long to double,
• Vector2Int to Vector2,
• Vector2 to Vector2Int,
• Vector3Int to Vector3,
• Vector3 to Vector3Int,
• Vector4 to Quaternion,
• Quaternion to Vector4,
• BoundsInt to Bounds,
• Bounds to BoundsInt,
• RectInt to Rect,
• Rect to RectInt,
• many types to String...
This version of the plugin doesn't support cut & insert & append operations for array and list ranges between Unity projects. It might be possible with an extension in the future or e.g. in a PRO version.
Check the Unity Asset Store for availability.
------------------------------
LINKS
------------------------------Links related to Geek Inspector Addons:
Unity forum related to Geek Inspector Addons (Works in Progress)
-------------------------------------------------------
OTHER RELEASED GEEK PRODUCTIVITY TOOLS
-------------------------------------------------------• MOVE-RANGE-LOCK Geek Inspector Addons
• SELECT-RANGE-LOCK Geek Inspector Addons
• COPY-PASTE-RANGE Geek Inspector Addons
• Visit the publisher page for the full list of productivity extensions.
FULL SOURCE CODE included.
Price $11.99
Kruger Software: BBQ PACK by Kruger Software
This package includes:
1x Stainless Steel BBQ
2x Grilled BBQ's
1x Kitchen Knife
1x Spatula
1x Tongs
2x Meat Steak
2x Meat Sausages
1x Meat Patty
3x Coals
3x Hot Coals
1x Demo Scene
Maps:
Diffuse / Albedo, Specular, Metallic, Roughness, Height (Displacement) and Normal Map.
Tech Specs:
All textures are fully tileable (seamless) and available in 2K resolution (2048 x 2048 px).
Price $14.99