ANIMSET: HOSTAGE by PROTOFACTOR, INC
In need of some hostage animation for your project? then look no further! This aniation set will get your needs covered.
This pack includes a set of 41 humanoid motion capture animations tailored for video games (6 being root motion variations).
All you need to get your project going with locomotion specific animations, scared, kneeling, executed and more.
Check out the animset in a WebGL Viewer
Price $14.99
USSN Freedom Class Dreadnought by MSGDI
- Scifi dreadnought
- Spaceship consists of modular parts
- base hull, 3x bridge modules, 3x engine modules, 3x side modules
- Modular weapons
- 7 turrets, 1 universal missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for newtonian physics based movement
- Optional decals: national enblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Tris count spaceship hull ca. 17200
- Final tris count depends on how many parts/weapons are used for the ship
Price $25.00
US Space Navy Collection by MSGDI
With this collection you save 25% compared to purchasing the models separately.
- Freedom class dreadnought
- Yorktown class carrier
- Arizona class battleship
- Missouri class battleship
- Ticonderoga class battlecruiser
- Charleston class cruiser
- Farragut class destroyer
- Congress class frigate
- USSN Modular Fighter Kit
- Spaceships consists of modular parts
- base hull, 3x bridge modules, 3x engine modules, 3x side modules
- Modular weapons
- 7 turrets, 1 universal missile launcher
- 3 missiles are included
- Optional modular maneuvering thrusters for newtonian physics based movement
- Optional decals: national enblems and labels
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (spaceship), 2048 (weapons) and 2x 1024 (thrusters, missiles)
- Final tris count depends on how many parts/weapons are used for the ship
Price $175.00
Medieval Fantasy Game Music Pack by Skyhammer Sound
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
The Medieval Fantasy Game Music Pack from Skyhammer Sound contains almost 45 minutes of music with 24 tracks (10 full tracks and 10 loops + 4 diegetic in-game tracks) inspired by medieval and renaissance music. All tracks are mixed and mastered with taste, and ready to be used in your project. They provide an easy and hassle-free way to achieve a medieval fantasy ambience in your game.
Full tracks and diegetic tracks from this pack can be previewed here: Link to SoundCloud
This music pack is a great match for action and adventure RPG games inspired by medieval themes, all kinds of fantasy settings and magical worlds. Some of the possible uses range from inns and taverns to castles, forts and barracks, to town market squares and character themes. Full tracks can be used as main themes or story scenes while the loops work perfectly as background music for levels. The diegetic tracks are mixed with minimal reverb, so it is easy to blend them in the game’s ambience.
Each and every track is handcrafted with professional, industry standard software and the love and enthusiasm of an avid gamer. The tracks do not contain any pre-recorded loops, everything is unique.
Tracklist:
01. The Sailor [2:22]
02. The Sailor (Loop) [2:18]
03. The Maiden [2:27]
04. The Maiden (Loop) [2:24]
05. The Vagrant [2:02]
06. The Vagrant (Loop) [2:05]
07. The Storyteller [2:13]
08. The Storyteller (Loop) [2:06]
09. The Yeoman [2:26]
10. The Yeoman (Loop) [2:06]
11. The Bard [1:19]
12. The Bard (Loop) [1:14]
13. The Adventurer [2:08]
14. The Adventurer (Loop) [2:04]
15. The Wayfarer [2:36]
16. The Wayfarer (Loop) [2:30]
17. The Fencer [1:08]
18. The Fencer (Loop) [1:06]
19. The Innkeeper [2:03]
20. The Innkeeper (Loop) [1:57]
21. The Bard (Diegetic) [1:16]
22. The Bard (Diegetic Loop) [1:14]
23. The Yeoman (Diegetic Loop) [0:59]
24. The Yeoman (Diegetic Solo Violin Loop) [0:25]
Audio Technical Information:
Files provided: 24
Format: 44.1kHz, 16 bit, Stereo, WAV
Total length: 44 minutes 28 seconds
Supported platforms: All
About us
Skyhammer Sound is a professional music production house with 15 years of industry experience, led by media composer Janne Seppänen. With games released from Nintendo Switch and PC games to mobile platforms, short movies and dozens of TV series, we have the knowledge and the experience to craft impactful and highly memorable music that can enhance your game’s emotional message, underline important moments and help the player to have endless fun in the world you’ve created.
In case you liked what you heard but would like a custom score tailored to your ideas and wishes, please don’t hesitate to get in touch.
Support
Price $29.99
Multi-Material Atlasing - Skinned Mesh Combiner - Lite by Lylek Games
♦ Pro version is available here: Skinned Mesh Combiner Pro
♦ For any issues you may contact support at lylekgames.com.
♦ This asset is free for commercial use.
SKINNED MESH COMBINER
✔ Supports Standard 2019.3.2+
♦ Combines any number of skinned meshes, with any number of materials, into a single mesh, utilizing a single material.
♦ Useable in Editor and during Runtime.
♦ This is an ideal tool for games requiring multiple, interchangable armors, or any number of character appearance options - easily combine all of your customizations into one.
♦ Not limited to humanoid characters. Any skinned meshes utilizing any animation type will work just as well.
LITE
✔ Skinned mesh combine
✔ Standard material
✔ Diffuse map atlasing
✘ Save data
✘ HDRP material
✘ URP material
✘ Normal map atlasing
✘ Specular map atlasing
✘ Ambient occlusion map atlasing
✘ Mask map atlasing
LIMITATIONS
♦ Please be aware of the limitations to ensure this asset works for you.
Orientation
♦ Your character must be imported properly into Unity, with an orientation of (0, 0, 0). As well, your character's root armature must also have proper orientation within the root game object (also, (0, 0, 0)). A warning is displayed if these values are not correct, and we provide an easy 'Fix' option to try to resolve them for you.
Textures
♦ All textures of the same material should be the same size (different materials may have different sized textures), and each must have Read/Write Enabled in the Import Settings. We will try to automatically correct these for you, and notify you in the console if there are issues; in which case we may instance your submesh separately from the combine. View the demo video for an example of this occurrence.
Material
♦ Only supports Unity Standard material in Lite version. Does not support custom shaders. Any mesh containing a material that does not use the proper shader will be instanced separately from the combine. An option is provided to force all materials to use the appropriate shader. View the demo video for an example of this occurrence.
Mesh
♦ All skinned meshes must be rigged to an EXACT, identical armature as one another. For example, all armor meshes appended to your character must be rigged with an exact armature as your base character model. If your character's additional meshes are falsely 'rigged', by parenting bones to the base armature hierarchy, the combined mesh will not deform properly.
♦ Only supports SkinnedMeshRenderers. Ignores MeshRenderers and other meshes parented to the character's armature or child bones.
♦ Model must be marked as Read/Write in the import settings.
Duration
♦ As displayed in the video(s), the combining of the character may take a second or so, depending on the size and number of elements combined, as well as the targeted atlas size. This may or may not cause a noticeable hiccup during runtime.
Skinned Mesh Combiner Pro
Support is always available! Please don't hesitate to send me an email if you have any questions!
Website
lylekgames.com
Support
lylekgames.com/contacts
Price $0.00
Pooling Manager by Haikun Huang
Online Documentation | Discord | Bug & Features Request |
In order to better integrate future products, the future version of the update will be packaged as a dll.
🙀 Core APIs
PoolingManager.Load(string key, Transform parent);
PoolingManager.Load(GameObject go, Transform parent)
PoolingManager.Release(GameObject go);
Features
- Ultra-simplicity API: There are no redundant APIs, only the core APIs that you care about.
- Everything can be pooled: Not limited to prefabs, scene objects can even be pooled at runtime.
- Support particle system automatic releasing: After the particle system has finished playing, it will be released automatically.
- Clean & clear: No component or script needs to be attached to the game object.
- Easy to organize: It supports group pooling. According to the scene's needs, it flexible combine objects that need to be pooled.
- Zero learning cost: There is almost no learning curve, and it can be easily applied to current projects.
- Source code included.
The only rule
As the price of ultra-simplicity API, Pooling Manager uses the game object name as the category key reference. So, please make sure the pooling objects' names are unique, including the scene object's name. To learn more, please see the demo.
Upgrade
- Make a backup before upgrading.
- When you update to a new version, you may lose some references. Locate "Assets/HHK/PoolingManager/HHK.PoolingManager.dll" in the Unity Project window, and right-click it, select "Reimport", it can hook up all the missing references.
Tutorial included.
Price $4.99
Terrain To Mesh 2021 by Davit Naskidashvili
Terrain To Mesh 2021 is new rebuild, upgraded and improved version of Terrain To Mesh which is on the market since 2015.
Owners of the old (now deprecated) Terrain To Mesh can use price reduced upgrade option.
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Tool for converting Unity Terrain into a mesh.
Offers:
• Ultra fast converter.
• Full vertex count control for generated mesh.
• Mesh split system.
• 16 and 32 bits mesh support.
• Splatmap shader - imitating Unity built-in terrain shader with 16 layers support.
• Basemap exporter - bakes all terrain paint textures into one texture file.
• Tree, grass and detail mesh exporter.
• Holesmap exporter.
• Terrain to OBJ exporter.
• Editor and run-time API.
• Supports all render pipelines.
Have questions? Forum.
Support and bug report: support@amazingassets.world
Before purchasing check documentation for better understanding how tool works and what limitations it has.
Terrain To OBJ and All Terrain Textures can be purchased separately too.
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Note:
• Scripts are packed in dll. Source code can be purchased separately.
• Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets are not supported.
• Holes in mesh are supported as Alpha Cutout effect using shaders – the same way as it is done by Unity terrain system.
Price $40.00
AR Bundle 2: Augmented Reality — App & Game Templates, AR Plugins by Makaka Games
Learn Technical details for Each Asset separately.
AR Bundle — Complete Collection of AR Projects & AR Tools.
⭕ Check also AR Engines Bundle.
Bundle includes next 9 assets ( ☄️ Save 40% ☄️ ). After purchasing this bundle, visit each package listed below, add to your assets and you will be able to get them for free:
- AR Menu (AR Foundation: ARKit, ARCore)
- AR Shooter (AR Foundation: ARKit, ARCore)
- AR Basketball GO
- AR Toss Boss
- AR Throwing
- Throw Object 3D
- AR Camera Lite
- AR + VR: MR Camera (Google Cardboard XR Plugin)
- AR Shadow (AR Foundation: ARKit, ARCore)
Limitations
Learn Limitations separately for Each Asset.
Docs & Support
First, read the latest docs online or offline in PDF included in Unity Package.
If it didn't help, get the support.
If you find a bug, or you can't use the asset as you need, please first email me to info@makaka.org before leaving a review to the asset store.
I am here to help and to improve my assets for the best.
Response time can be up to 5 business days.
Check Also
Price $100.00
BM4 Automatic Shotgun by Storm Bringer Studios
++ BM4 Automatic shotgun all kinds of unique VFX/SFX and Animations. ++
++ Assets are AAA category and ready to be used for VR, PC and Consoles ++
++ Assets are made with PBR standard with 4K high quality textures ++
NEW!! Pack support unity 2019.3 URP 7.1.8+
In This Pack:
◉ BM4 Automatic Shotgun
◉ Animations
◉ Sound Effects
◉ Visual Effects
Max Tris: 14k Max Vertex:10k
Follow us for updates and news
Price $20.00
Sci-Fi Character 04 (Witch) by Maksim Bugrimov
The character does not have animations, but it has a standard rigg that works with Humanoid Unity
Character:
PBR textures.
-Albedo 3 colors
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size)
Polys: 63,658
Tris: 126,150
Verts: 63,253
Knife:
PBR textures.
-Albedo
-AO
-Metallic
-Normal
-Emissive
(all 4096-4096 size) Polys: 426
Tris: 834
Verts: 423
Price $14.99
Camel monster by HATOGAME
[ Animaton ]
- attack 1,2
- hit
- idle
- battleidle
- run
- walk
- stun
- die
[ PBR texture (2048-2048 size) ]
- Albedo
- Metallic
- Normal
[ Polycount ]
- Polys: 1,952
- Verts: 1,799
- 1 monster character.
- Characters have 9 animation, 3 PBR texture.
** More than 100 game models. CLICK HERE**
If you have any problems or requests, send email to me.
E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |
Price $8.99
Furniture And Appliances - Blender by PijayArt
Number of Meshes: 1
Number of Prefabs: 2
Number of textures: 5
Texture sizes: 2048x2048. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 2
Tris: 1,503.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Kitchen's Blender with PBR Textures, In two colors. Suitable for any kitchen. Ready to use in any project.
Price $4.99
Sniper DSR1 - FPS VR by Aniworld Design
- Geometry 3400 trianges (mag and bullets included).
- Rigged (not the trigger).
- Ten skins.
- Optics and accessories pack soon.
- Textures: albedo, normal, specular and ambient occlusion (all 2K).
- Sound effects.
- Not animated.
- No logos, no trademarks.
Need more weapons? Guns? Submachineguns?
Price $5.99
Party Monster Rumble Polyart by Dungeon Mason
Number of textures : 1 texture for default polyart, 4 textures for MaskTint polyart
Texture sizes : 512 x 512
Polygon count : About 6,000 Tris for a character with all modular parts
Number of meshes/prefabs : 84 meshes, 36 Prefabs
Rigging: Yes
Animation count : 35 ( In-place, root-motion )
UV mapping: Yes
LOD information : no
Types of materials and texture maps : metallic PBR with 1 albedo texture
- Highly customizable with many modular parts and weapons ( 6 bodies, 10 body parts, 7 tails, 10 gloves, 15 eyes, 15 mouth and noses, 21 head parts )
- MaskTintShader for Built in / URP(11.0.0) / HDRP(11.0.0) provided
- Various animations(35) including in-place, root-motion animations fully compatible with Mecanim Humanoid.
- Optimized for mobile games(low poly), one 512x512 atlased textures for all modular parts.
Price $25.00
Furniture And Appliances - Food Mixer by PijayArt
Number of Meshes: 1
Number of Prefabs: 2
Number of textures: 5
Texture sizes: 2048x2048. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 2
Tris: 2,705.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Kitchen's Food Mixer with PBR Textures, In two colors. Suitable for any kitchen. Ready to use in any project.
Price $4.99
Cartoon Interactive Grass URP by AppsTools Studio
1. Include an editor script
2. Including 3 c# scripts
3. Including 3 shader related files to support core functions
4. Includes 6 test stickers
5. Including a Demo and related shaders, test textures, logos, titles, etc. involved in the Demo
6. Include a detailed usage document.
1. Out-of-the-box, fully procedurally generated, very simple, good interaction between characters and grass,Please watch the video!
2. Can act on any mesh and terrain, rendering independently
3. Designed specifically for URP and optimized for mobile platforms, high performance, full GPU rendering
4. Requires Unity official URP package support
5. Support shadow and gloss,Fully customizable colors!
6. Adjustable wind speed and intensity
7. Support adjustable LOD, obtain higher performance according to demand
8. Support IOS Metal rendering
9. Random height, custom height and width
10. Customize lower body color and upper body color
11. Complete brush tool support, which can be added, moved and modified
12 detailed operating documents, simple and easy to understand
Why choose our plug-in: While we provide plug-ins, we will provide long-term and stable updates, technical support, and timely problem feedback. Contact: appstools.net@outlook.com, welcome!
Online documentation (support offline documentation): http://appstools.net/docs/cigurp/cigurp-1cvge7u6umnf5
Note: The test model involved in the video and screenshots is not included.
Price $18.76
Stylized Fantasy Vegetation 2 by Infinity3DGame
The pack contains vegetation assets ready to use for PC or mobile devices.
All models use one texture (1024x1024).
The total number of objects (prefabs):44
This package contains:
1) Models:
- 22 Bushes (138 - 824 tris).
- 15 Trees (430-3080 tris).
- 5 Grass (88-5376 tris).
- 1 Hand made ground with vertex color (64090 tris). This object included for demo scene.
- 1 Lava (8150 tris). This object included for demo scene.
2) Textures:
- 1 Atlases texture (Diffuse Map + Normal Map) - resolution 1024x1024.
- 3 Ground tile texture (Diffuse Map + Normal Map) - resolution 1024x1024.
- 2 Lava texture (Diffuse Map + Normal Map) - resolution 1024x1024.
3) Custom shaders (created in the shader graph):
- Lava shader with displacement and flow effect using 2 diffuse textures and 2 normal maps.
- Ground shader with vertex color (RGB) using 3 diffuse map and 3 normal map.
Additional Information:
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and can be upgraded to High-Definition Render Pipeline (HDRP).
Check out our other Assets:
Infinity3D - resources for creating games
Price $14.00
Low Poly Megapolis by JustCreate
This pack is a collection of 515 unique low poly models to easily create your top quality city game. All models are ready to put in scene and created with one texture for better performance! A lot of models are created from separate parts, so you can easily animate them and interact with them. DEMO SCENE included!
Optimized for:
- Standard RP - Unity 2018.4+
- High-Definition RP - Unity 2018.4+
- Lightweight RP - Unity 2018.4+
- Universal RP - Unity 2019.3+
Models:
- Buildings: 136 pcs (33pcs Interactive with separate doors)
- Props: 170 pcs (7pcs Interactive: Windmill, Fans, Parking gate)
- Vehicles: 64 pcs
- Nature: 59 pcs
- Roads and Floor: 86 pcs
- Particles: 5 pcs
Features:
- 1 Texture (1024x1024px)
- Models are between 4 and 15024 verts.
Featured Assets:
- Low Poly Cartoon House Interiors
Price $19.99