Fantasy Ice Weapon Set by Anatoly Valovoy
Number of textures - 60
Texture dimensions - 2048x2048
Polygon count of Sword (one-handed) - 1384 tris
Minimum polygon count 824
Maximum polygon count 6552
Number of meshes/prefabs 16/16
UV mapping: Yes
Types of materials and texture maps PBR
A set of fantasy Ice weapons.
The set consists of sixteen unique objects.
PBR textures have a resolution of 2048x2048.
Total polygons: 52370 triangles; 26376 vertices.
1) Sword (one-handed) - 1384 tris
2) Sword (two-handed) - 2310 tris
3) Mace (one-handed) - 3754 tris
4) Mace (two-handed) - 6552 tris
5) Ax (one-handed) - 3070 tris
6) Ax (two-handed) - 3762 tris
7) Lance - 4422 tris
8) Dagger - 1490 tris
9) Brass knuckles - 2036 tris
10) Bow - 2896 tris
11) Staff - 4812 tris
12) Scepter - 4216 tris
13) Shield (small) - 2934 tris
14) Shield (medium) - 3462 tris
15) Shield (great) - 4446 tris
16) Arrow - 824 tris
Price $29.99
Twin-engine seaplane by Sergey Lysov
Price $15.00
OgreWarrior by NTrix
Textures:
-AlbedoTransparency (Eyes, Body, Armor, Weapon)
-MetallicSmoothness (Eyes, Body, Armor, Weapon)
-Normal (Body, Armor, Weapon)
-Emission (Armor)
-AO (Body, Armor, Weapon)
Body, Armor, Weapon - (Textures size 4096x4096)
Eyes - (Textures size 512x512)
14 Animations:
-Idle
-Idle Looking
-Walk
-Run
-BattleCry
-Attack (x4)
-Damaging (x4) (Front, Back, Left, Right)
-Death
Mesh Info:
-faces 17807
-verts 17311
-tris 34202
Hello! I would like to introduce you to my character OgreWarrior, which will be a great addition to your game!
Video: https://youtu.be/y0J9uT1evM0
I made 14 animations for you so that you can use this character without any problems in most game situations.
You can force the character to smash the ground under their feet or deliver a crushing blow! To do this, you can use the 4th attack option. Also, the character can attack around him, for this use the attack number 3.
For a better understanding of the damage, I made 4 animations of receiving damage, thanks to this you can understand which side the blow was received from.
I also made this OgreWarrior nice eyes that are involved in all the animations!
If you have any feedback or suggestions, do not hesitate and contact me. I will do my best to make my model better fit your needs!
URL's:
Price $34.99
Fantasy Characters 4k by PONETI
Includes 15 fractions (50 Characters):
Kings
Royal Army
Mages
Elite Force
Elves
Castle Guards
Cavalry
Templars
Villagers
Robbers
Orcs
Giants
Elementals
Dead
Nature
DISCLAIMER: All artworks are hand-painted and unique. The author was inspired by works of other artists and games.
Price $24.99
Danger Ahead! A Mysterious Adventure (10 tracks of Cinematic Mystery/Adventure)) by Wild Raven Music
- Wav, mp3
- 44.1 Hz
- 320 kbps
- 16 bit depth
- Loopable
- Stereo
10 tracks of orchestral-type music with memorable piano leads, composed in a variety of intensities useful for different scenarios (Powerful high tension, mellow middle-range and eerie ambience).
A perfect balance of musical backgrounds for any metroidvania or action platform game with a slightly dark or mysterious ambient.
You can check the full pieces here: https://soundcloud.com/a-h-toledo-990122411/sets/danger-ahead-a-mysterious-adventure
Price $20.00
TerraTiler2D by Tiemen Kamp
TerraTiler2D is a visual scripting Unity extension that assists developers in the procedural generation of 2D game worlds during runtime.
Documentation | Roadmap | Unity Forums | Discord | Twitter
Description
TerraTiler2D makes use of a node-graph UI system to define the procedural generation of worlds, and has over 120 different nodes to help users create exactly what they envision, including 4 different noisemap generators, and 6 different tile placing algorithms.
All of these nodes have extensive documentation describing their functionality and purpose available on the documentation website.
Features
- Intuitive visual scripting node-graph UI
- Workflow is contained in one editor window
- Over 120 different nodes with in-editor tooltips, and online documentation
- Execute graphs during runtime
- Change property values during runtime
- Save and load graph states during runtime. Perfect for roguelikes with unlockable content.
- Create custom nodes
- Demo scenes
- Basic tools to help designers get from nothing to a working game
- Assign unique behaviours to every tile
Third Party Licenses
TerraTiler2D contains sample assets from Kenney under a CC0 1.0 Universal license, and Noise methods from CatlikeCoding under a MIT No Attribution (MIT-0) license.
See License.txt file in package for details.
Price $49.99
Fantasy Stinger Sound Effects by DHSFX
Each sound effect is on average ~5 seconds in duration and there are a total of 40 tracks in the pack.
All sound effects are loopable and the cumulative length of all tracks is 4+ minutes. The bit rate of each track is 2116kbps, the sample rate is 44.1 kHz and the individual track size is typically 2MB.
I ask that you please provide credits to myself and a reference to my Soundcloud profile (https://soundcloud.com/dhsfx) if you are using these sound assets in your game!
Sharing your thoughts by leaving a review or comment on this page would also be much appreciated!
Thank you, and enjoy!
Price $0.00
Guns Sound Effects - Audio Pack by Alan Dalcastagne da Cunha
Number of Audio Waves: 100 +
Number of Audio Cues: 100 +
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100
Do Sound FX loop: (Yes/No) The machine Guns loop.
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Documentation: Here
Important/Additional Notes: The image is free for commercial use distributed by Unsplash
Hello!
This is the Guns Audio pack, here you'll find 33 main SFX, and each one has 3 variations each, the machine guns also have loop and tail for that variations, more than 100 audio files!
Here's the list:
1. Explosion_v1
2. Explosion_v2
3. Grenade_v1
4. Grenade_v2
5. Grenade_v3
6. Knife_v1
7. Knife_v2
8. Knife_v3
9. MachineGun_v1
10. MachineGun_v2
11. MachineGun_v3
12. MachineGun_v4
13. MachineGun_v5
14. No_Bullet_v1
15. Pistol_v1
16. Pistol_v2
17. Pistol_v3
18. Pistol_v4
19. Pistol_v5
20. Reload_v1
21. Reload_v2
22.Rifle_v1
23.Rifle_v2
24.Rocket_Launcher_v1
25.Semi_Automatic_v1
26.Semi_Automatic_v2
27. Semi_Automatic_v3
28.ShotGun_v1
29. ShotGun_v2
30.ShotGun_v3
31. ShotGun_v4
32. ShotGun_v5
33. Taser_v1
Here's the good news: You're not paying for the variations of each of those sounds on the list! :D
License:
non-exclusive license – you’re free to use these packs in your commercial games. No license to claim as your own work.
Price $4.99
Jet fighter - military vehicle by Mixaill
Number of textures: 55
Texture dimensions: 512x512, 1024x1024, 2048x2048, 4096x4096
Polygon count of
SU_57: 110,8K Tris
SU_57_Split: 110,8K Tris
Number of meshes/prefabs: 472/2
UV mapping: Yes
All texture maps PBR
Mixaill studio presents a good solution for your games, VR projects and simulators.
Jet fighter - military vehicle - will look good with a military pack and aircraft pack.
★ Other Assets ★
Combine this asset pack with our other assets:
- Airliner - aircraft with interior
- Business jet - aircraft with interior
- Airplanes - airport with props
- Shooting Range - Restricted Area
If you have any questions, write me: mixaill3d@gmail.com
Price $29.99
Track Day - Racing Soundtrack by TFSui
Track specs:
Sample Rate: 44,1 kHz
Bit Depth: 16 bit
Audio file types: WAV, OGG
TRACK NAME: Track Day
INTRO: NO ( ) / YES (X)
LOOP: NO ( ) / YES (X)
END: NO ( ) / YES (X)
STANDARD: NO ( ) / YES (X)
LENGTH: 00:01:06
BPM: 126
Guide:
"INTRO" consists of a short file that serves as the song's introduction.
"LOOP" is the whole section of music that can be looped seamlessly.
"END" may optionally be played after the "LOOP" section, so the music won't have an abrupt ending.
"STANDARD" stands for a single file that may contain all of the segments aforementioned.
"LENGTH" is the "STANDARD" file length measured in hh:mm:ss.
"BPM" means Beats Per Minute, also known in music as tempo.
Track Day - Racing Soundtrack
Here's your ideal music for retro racing games.
Even with a 'jazz fusion' aura, I made sure all the volumes are well balanced so the music can fit nicely into the background.
There's a standard version, which is the song with an intro and an ending, and then there's the looping version, where you can (if you want to) attach the intro and ending.
Price $0.00
AudioProperty Visualizer by Chaitanya Shah
AudioBinder is a tool for Unity that allows real-time analysis of AudioSource. Values processed can be used as variables to modify behaviors, components, and any element as desired utilizing ParameterBinder properties of the script.
- Analyze any audio file
- Drag-and-drop GameObject to connect with audio properties
- Make any visual effect audio reactive
- Easy-to-use and customize
- No coding required
Price $19.99
Oriental RPG Music Pack by WOW Sound
Album Contains:
[ Music ]
1. ORPG_Beauty_of_Suzhou_Gardens_FULL_Loop (2:39)
+ Underscore_Loop (2:38)
+ End_Stinger (0:14)
+ FULL_End (3:09)
+ Short_Loop (1:36)
+ Solo_Violin_Loop (1:02)
2. ORPG_Imperial_Troops_FULL_Loop (3:22)
+ End_Stinger (0:13)
+ FULL_End (3:41)
+ Long_Loop (1:33)
+ NoPerc_Loop (3:22)
+ Short_Loop (0:43)
+ Short_Ver_End(1:43)
+ Underscore_End_Stinger (0:12)
+ Underscore_Loop (3:22)
+ Underscore_NoPerc_Loop (3:22)
3. ORPG_The_Bane_of_Qilin_FULL_Loop (1:13)
+ Cello_Solo_Loop (0:36)
+ End_Stinger (0:06)
+ FULL_End (2:35)
+ Short_Loop (0:36)
+ Underscore_End (2:34)
+ Violin_Solo_Loop(0:36)
4. ORPG_The_Imperial_Palace_FULL_Loop (2:54)
+ 40s_Loop (0:41)
+ End_Stinger (0:07)
+ FULL_End (3:07)
+ Short_Loop (1:36)
+ Underscore_Loop (2:52)
5. ORPG_The_Phoenix_Sword_FULL_Loop (3:42)
+ 30s_Loop (0:30)
+ 65s_Loop (1:05)
+ End_Stinger (0:06)
+ FULL_End (4:21)
+ Short_Loop (0:34)
+ Solo_Violin_Loop (0:34)
[ Stingers and SFXs ]
1. Epic_Mission_Clear_Ethnic (0:12)
2. Fail_Notification_Ethnic (0:04)
3. Festive_Celebration (0:11)
4. Game_Over_Loop (0:18)
5. Negative_Alert (0:02)
6. Positive_Notification_Ethnic (0:02)
7. Quest_Complete (0:08)
8. Sad_Defeat_Stinger (0:28)
[ Format ]
wav - stereo, 48Hz, 24bit
How Does it Work ‣ Music Tutorial
[ Support Email: hello@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $69.90
LOW POLY - Applegarden by Fantasy Haven Assets
Objects:
Apple: 446 Tris
Basket: 96 Tris
Grass1: 560 Tris
GRass2: 640 Tris
Grass3: 600 Tris
Plant: 3200 Tris
Tree: 444 Tris
Bench: 938 Tris
WoodFenceBroken: 56 Tris
WoodFence: 64 Tris
WoodFenceOpen: 44 Tis
A small but nice package for a small appfel garten, which exudes a heavenly tranquility.Price $4.99
Audio Stream in Android by Mayank Gupta
Plugin allows developer the following options:
1, Change audio stream url
2. Change Volume level of audio stream
3. To play pause the audio stream
4. To mute unmute the audio stream
4. Get the current time of audio stream
5, Get the total time duration of audio stream
Price $5.00
Fire Sounds - Flame Sounds - Pyro Sounds by Sidearm Studios
Number of Audio Waves: 168
Sample rate / bit rate: (44,100 Hz)
Do Sound FX loop: (Yes - Seamlessly)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
-> Listen To The Preview <-
**Limited Time: Add $10 and get our Ultimate SFX Bundle (9000+ Sounds)**
In this pack you will find 168 Fire, Flame And Pyro sounds which were carefully chosen out of 100s of sounds we recorded. All sounds are game ready and were designed to bring your game to life!
The Pack Includes the following sounds:
Fireplace Loop – 10
General Fire Loop – 10
Campfire Fire Loop – 5
Campfire Fire Start – 3
Explosion Fire Loop – 5 | Wild fire after a big explosion
Burning forest ambiance – 1
Burning city ambiance - 1
Fire Burst – 10
Fire put out – 10 | Sound of fire put out
Lava Bubbling – 10
Matches Foley – 10
Matches Light – 10
Sizzle – 10
Lava Loop – 10
Lava burning item – 5
Lava burning person – 5
Flame Whoosh – 10
Torch Loop – 5
Lighting Torch – 5
Flamethrower Fire Loop – 5
Flamethrower Starting – 2
Flamethrower Stopping – 2
Blow Torch Loop – 5
Blow Torch Start – 2
Blow Torch Stop – 2
Fire Extinguisher Loop – 5
Hope you enjoy this pack and good luck with your game :)
Price $9.99
Vegan groceries by 3D Paw
Included:
- 1 Demo - Camera
- 35 Models and prefabs / low poly
- Average model poly between 12 - 1000.
- Textures png format (2048 x 2048)
- Real scale of the models
Price $20.00
Cleaner Pack by Icosphere
41 prefabs
Triangle counts (Parent and children objects are counted together):
- Average: 738 tris
- Median: 504 tris
Maximum polygon count:
- Basket_01 - 4480 tris
- VacuumCleaner_01 - 3732 tris
- FloorMopBucket_01 - 1872 tris
- ToiletBrush_01 - 1292 tris
1 rigged object:
- VacuumCleaner_01 - for the bending tube
16 materials:
- 10 color variants for the assets
- 4 images
- 1 blank image
- 1 transparent glass
Lowpoly style assets that can be used in large variety of scenarios. The textures are easy to customize for new color schemes.
If you have any questions or problems with the pack, don't hesitate to message us.
Price $7.00