CubexCube - Medieval Town Pack by Cube x Cube
🖥 Optimized for:
- Standard RP - Unity 2019.4+
- Universal RP - Unity 2019.4+
✔ Features:
- 3 Texture (2048x2048px)
- Models are between 6 and 11962 verts.
🏰 Town Bundle from Cube x Cube
We proud to present awesome low poly asset pack "Medieval Town from Cube x Cube". There are buildings, street signs, roads, mountains, hills, trees, streets and elements for them and other old medieval infrastructure objects.
Package contains 477 unique Prefabs. All section are modular. So you can piece them together in a variety of combinations. DEMO SCENE included!
Prefabs:
🏰 Buildings (x73):
Barracks, Canopy, Gate (x2), Tower (x8), Ladder (x4), Wall (x8), House (x9), House_Extension (x6), House_Support, House_Tower (x4), Merchant_Tent (x4), Palace (x2), Well, Fountain (x2), House_Environment (x20).
🛣 Road types (x82):
Border (x9), Bridge (x7), Field (x8), Mountain (x21), Road (x33), Water Objects (x4).
Street elements (x82):
Fence (x10), Signboard (x17), Road Sign (x5), Lamp (x7), Chain (x2), Flag (x20), Torch (x3), Post (x5), Ladder (x4), Horse Wagon (x3), Garde_Wheelbarow, Country_Column (x2), Gallows_Fire (x2) , Spear.
🌳 Trees (x75):
Snag (x5), Tree (x32), Stump (x6), Flower (x5), Mushroom (x2), Water Lily (x2), Reeds (x2), Bushes (x3), Grass (x2), Wheat (x2), Grass_Barier (x3), Haystack (x2), Field_Plowed_Bush (x5), Log(x4).
🗻 Stones (x25):
Magic Stones (x2), Stones (x17), Magic Well, Statue (x3), Skull, Grave.
⚙️ Furniture (x48):
Barrel (x3), Chair (x2), Jug (x4), Sack (x7), Table, Basket, Box (x3), Bucket (x4), Candle (x4), Crate (x4), Trough (x2), Plate, Cutting Board, Pedestal (x2), Magic Boiler, Palace_Bench (x4), Tent_Clothes (x2), Tent_Flags (x2).
📦 Goods (x65):
Fish (x4), Flask (x5), Shoes (x7), Jar (x4), Veg (x8), Meat (x4), Bakery (x10), Bottle (x3), Cheese (x2), Egg, Pint (x2), Carpet (x10), Cloth (x5).
🛶 Port (x8):
Boat, Boat Paddle, Bollard, Mast, Pier (x2), Skewer.
⚒ Forge (x19):
Target (x5), Weapon (x6), Anvil, Weapon_Chest, Grindstone, Hooks, Rack, Stump, Wheel, Shelf.
*We used "Skybox Cubemap Extended" by BOXOPHOBIC
🖥 Optimized for:
- Standard RP - Unity 2019.4+
- Universal RP - Unity 2019.4+
✔ Features:
- 3 Texture (2048x2048px)
- Models are between 6 and 11962 verts.
Price $39.99
Cyberpunk props 1 by Square0112
A total of 84 PNG files
files sizes: up to 577 x 609 px
Animated: No
Additional: pixel based
includes:
A set of vending machines (supplies, weapons, armor, etc.).
- Each machine has 4 levels of “wear”.
- Lamp set
- Industrial pipes set
- set of air conditioners
- set of cables and power lines
Price $4.99
2D Medieval Characters with Animations by Magnistart
- 21 characters with multiple skins and animations
- 39 hand painted weapons with multiple skins
- .PNG, .PSD and .FLA files
- Transparent icons for heroes and weapons to use in inventory and similiar places
- Full source code with comments
Run WebGL demo in your browser right now or try it on Android!
A pack that contains medieval heroes, weapons, enemies and bosses with mecanim animations for creating 2D side scrolling, action, adventure, strategy and 2.5D or similiar games with medieval theme.
Features:
- Total of 52 characters and 142 weapons,
- 8 unique heroes with 4 unique skins for each hero (total of 32 heroes),
- A total of 32 hero weapons with 4 skins for each weapon (total of 128 weapons),
- 7 enemies with 2 skins for each (total of 14 enemies),
- 14 enemy weapons,
- 6 enemy bosses,
- Idle, Run, Attack, Stunned, Die animations and special animations,
- Icons for all heroes and hero weapons(Total of 160 icons)(196x196).
Package Contents:
- Character prefabs with an editor script that enables easily changing weapons and skins
- PNG files for all assets
- Photoshop and Adobe Animate(Flash) files for weapons
- Adobe Animate(Flash) files for characters
- Full source code with comments included.
- Tileable seamless background included (512x512).
Price $15.99
Slippery Monster Slug by Romasanta
- Textures 39
- Body (4096x4096), all others (2048x2048)
- Mesh 1 faces 8323
- Mesh 2(with bons) faces 16590
- meshes 2
- prefabs 4
- Rigging yes
- Animation 15
- walk(x2)
- attack (x3)
- idle(x3)
- death(x2)
- turn(x2)
- reaction(x3)
- Uv mapping Yes
- PBR textures
Low-poly model of the character Slippery Monster Slug
Suitable for games of different genres RPG, strategy, shooter etc.
Four skins
1 mesh
- faces 8323
- verts 8725
- tris 16357
two UV set
- Eye(2048x2048)
- Body (4096x4096)
- Tongue(2048x2048)
2 mesh(with scull)
- faces 16590
- verts 13506
- tris 24291
6Uv-set
- Eye(2048x2048)
- Body (4096x4096)
- Tongue(2048x2048)
- Bones(2048x2048)
- Scull(2048x2048)
- eye_ins(2048x2048)
The model contains 15 animations
- walk(x2)
- attack (x3)
- idle(x3)
- death(x2)
- turn(x2)
- reaction(x3)
Price $30.00
Ultimate Medieval Materials by Cole
All texture resolution is 4096x4096 pixel
Every material is tileable/seamless.
This package contains 65 PBR Medieval Materials.
Every material is ready for use.
Every material procedurally generated.
Few material standard and few Autodesk Interactive shader but you can change it easily.
Every material have (Albedo/basecolor,metallic,normal,height,ambient occlusion,few have roughness map too)
Few materials have variations,(clear,dirt.. )
All texture resolution is 4096x4096 pixel
Every material is tileable/seamless.
Price $14.99
Kitsune Ninja Girl by SDKwarrior
Game Ready Character KITSUNE. Low poly model can become part of your game.
- Technical characteristics of the model:
-Easy Animations retarget in Humanoid.
-Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations.
-BlendShape - 52 pieces
-There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows.
-The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config)
-Basic hair textures are white so you can easily change them to any color you want._
**_-Polycount:_**
- Tail: Verts - 2160, Faces - 1344, Tris - 2688.
- 9 Tails: Verts - 19440, Faces - 12096, Tris - 24192.
- Tail Hair Head: Verts - 2880, Faces - 1792, Tris - 3584.
- Hair Head: Verts - 33215, Faces - 20667, Tris - 41334.
- Ears: Verts - 27526, Faces - 9572, Tris - 10164.
- Katana: Verts - 761, Faces - 766, Tris - 1488.
- Cloth: Verts - 12927, Faces - 12220, Tris - 24204.
- Body, Head, Eyes: Verts - 11359, Faces - 11590, Tris - 22350.
- Umbrella: Verts - 473, Faces - 410, Tris - 770.
- Full model: Verts - 111502, Faces - 71223, Tris - 132262.
_Facial expressions are included (Morph Targets, Blendshapes).
- PBR Textures Metall/Roughness
- 4K Textures - normal, metallic, roughness, albedo, opacity,
- One complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.
- Hair color can be easily changed.
- It has 3 options for face painting. You can choose which one you like best.
The body has a full texture as well as a transparency map.
When using custom animations, you can use transparency on the body. if the clothes pass through the body, you can turn on transparency in the body material, then the body will not pass through the kimono.
The model is completely modular, you can remove or add any part you want.
Tails a have bones. Also, the tail on the head has bones. For Unity, you will have to use a script. Something like "Dynamic Bone".
NO HDRP OR URP!
ONLY DEFAULT SHADER!
Price $59.99
VolcanPit - Lowpoly Environment by Unvik_3D by Unvik_3D
Details:
Every asset shares one texture, so it can be batched together to save draw calls.
The polycount assets are beetween 76 and 3539 tris.
The pack work in URP and standard pipeline.
The renders use Unlit shader, some of them are not included as scene in the package.
Assets have a mesh collider, so make sure to check it if you prefer a different collider.
Prefabs:
▪ Volcanic rocks x4
▪ Rocks x4
▪ Tree x1
▪ Floating Isle x2
▪ Volcan x2
▪ Dragon Head x1
▪ Diorama x1
Just 15 assets with a big potential to create large environment with few.
It fits very well on a devastated and/or desolated environment.
Very customizable package, go and play with the roation and scales of the assets in the way you prefer.
Price $4.99
Cross_Plains - Lowpoly Environment by Unvik_3D by Unvik_3D
Details:
Every asset shares one texture, so it can be batched together to save draw calls.
The polycount assets are beetween 40 and 2185 tris.
The pack work in URP and standard pipeline.
The renders use Unlit shader, some of them are not included as scene in the package.
Assets have a mesh collider, so make sure to check it if you prefer a different collider.
Prefabs:
▪ Ascient_Gate x1
▪ Desert_Plants x11
▪ Rocks x5
▪ Mountains x3
▪ Floating Isles x4
▪ Skull x1
▪ Rib bones x1
▪ Diorama x1
This package features lots of desert plants, diferent types of islands, mountains and much more, all related with a desert look.
The islands I provide you with are modular, as you can use it on your projects in the way you want.
An finally, it contains a diorama as an example!
Price $0.00
Korea Goryeo Soldier by TRIPLE
The package includes 2 character model variations + 1Crossbow Models and 6 animations.
2 Character + 1Crossbow Models
Goryeo_Soldier (18000 TriPoly)
Goryeo_General (7400 TriPoly)
Crossbow (12000 TriPoly)
6 Character Animations
■ General (Idle, Order)
■ Spearman (Idle)
■ Crossbow Team (idle, Reroad, Fire) PBR Material Texture Big Object 2048 x 2048 Small Object 1024 x 1024
Price $50.00
Humanoid Monkey Pack by Natural creative
A low-poly Humanoid Monkey Pack character with hand painted high quality texture.This character use AR,VR,mobile Game,pc game and any different projects.
The Character humanoid mecanim system rig..
Fully supports mecanim humanoid animation system.I hope you like this game ready asset..
Technical Details:
Model- Three different type off monkey in th pack.
Default Monkey,Inspector Monkey and Office Boy Monkey.
Low poly,Clean topology and completely UV Maping model.
FBX version is 2016 but older versions can be provided on request.
Polycount =Default Monkey-Virtex:4940,faces:5054,Tris:9718.
Inspector Monkey-Virtex:8118faces:8255,Tris:15802.
Office Boy Monkey-Virtex:7676,faces:7630,Tris:14820.
Monkey Pack Textures--.
One colour textures each character,
character is using 2048*2048 diffuse and Roughness map.Textures format PNG and TGA.
Rig--.
humanoid mecanim system rig.Body and mouth rig full setup.
Supports Humanoid Animation. Unity Humanoid compatible. .
Mixamo and other humanoid animation libraries (MoCap.
Native Maya rig files can be requested through email for further animation.
Animation:26 Root Motion Animation-.
Walk forward,walk back,walk left,walk right,idle_01,Idle_02, Dying_01,Dying_02, Stand Up, Run Forward, Run back.
Run Left,Run Right,Talking,Jump,Jump to run, Dance_01, Standard_Run
Attack_01,Attack_02, Waving_Gesture,Running_Slide,Looking Around,Looking Behind
,Power Up, Breathing_Idle, Dizzy_Idle .
Contact:.
Website: Website
Animation Demo Link
NOTE-
Unity Version 2019.4.5 or higher.Feel free to contact me anything about this project.
Background artwork images only for demonstration purpose use.
Price $25.99
Magic Byte Render Pipeline by Matheus Markies
Shaders:
-BSDF: Shader for PBR materials with transmission, scattering and reflection system.
-Unlit: Color without lighting.
GI:
-Refraction and Global Reflection.
-Support for Light Probes and Light Probe Proxy Volume.
-Refraction with factor of IOR.
-Light Baked Support.
More fetures coming soon...
Custom Pipeline Render System for Unity 3D. Support for PBR rendering.
Price $9.99
Memory Gadgets PBR by DevDen
Number of textures - 28
Texture sizes - 2048x2048
No of materials - 15
Total Polygon count - 7545
Total Tris count - 14258
Number of meshes/prefabs - 08/12
UV mapping: Yes
This exclusive Low poly, Memory Gadgets PBR pack can be used to fill up your fictional game environment. With a prefab and 2k resolution, PBR textures, you can now optimize your project as you want using multiple options provided in the package.
List of Assets
1. CD-drive
2. Memory Card
3. Hard Disk
4. Pendrives
5. SSD
6. SD Card
Textures are created to be realistic with a Physically Based Rendering (PBR) workflow. The texture folder also contains four texture maps as follows Albedo map, Metallic map, Occlusion map, Normal map.
Enjoy and please rate the asset! If you face any problems or bugs please contact us at admin@devdensolutions.com
Contact us for AR/VR related queries and development support
Gmail - admin@devdensolutions.com
Price $9.99
Robotic Arm 2 by Friki_Studio
This is a fully functional robotic arm with 6 degrees of freedom (6 rotating arm joint).
The arms of the robot can be controlled Manually ( each joint controlled individually).
Models Included:
1.Robotic Arm
2.working table
The whole model consist of 600K Tris and incudes photo realistic materials and high-quality 4k Texture.
The pack contains a sample scene containing the fully functional robotic arm
Price $14.99
SpritePivotTool by SUNBUG.net
- Supports all types of Sprites: FullRect, Tight, Multiple, Single or Polygon, and so on.
- Supports pixel snapped pivot edits
- Supports Undo/Redo
- Keeps position and childs' positions
- Gives you basic 9 pivot templates
Don't waste your time trying to edit a sprite pivot on inconvenient Sprite Editor.
With this tool, you can easily edit one on a sceneview directly.
Especially, if you are working with sprites of pixel art style or many costumes, the SpritePivotTool will give you powerful advantages.
Price $10.00
Floating Origin Ultimate - Infinite Multiplayer World Solution by twoloop
Floating Origin Ultimate (FOU)
| Discord | Video Tutorial |
Tired of jitter or flicker at far distances from the world origin?
Need a network-ready, drag and drop solution for your Mirror game?
Floating Origin Ultimate (FOU) is the go-to solution for these common floating precision issues.
FOU is a flexible client-side floating world-origin framework that will solve:
- vertex jitter
- flickering lights
- rendering issues
- physics issues
- snappy movement / camera movement
- syncing Rigidbody & Transform positions (Components for Mirror v46.0.4)
- NavMeshAgent/AI bugs
This asset is great for open world exploration, space games, survival games, procedurally generated maps!
Perks:
- Float, Double, and Infinite precision modes
- Configurable distance threshold and tick delay
- Optional continuous recentering
- Works for singleplayer, dedicated, and P2P
- Fully commented code
- 4 page pdf / quick start guide.
- Mirror example components
- Works with GPU Instancer
- Seamless integration
- Invisible world recentering
- Demo scene with walkthrough
- Satisfaction guaranteed or your money back.
Architecture:
With FOU, each client moves the objects in their worlds to recenter the player when a distance threshold is passed (or continuously). FOU will then syncronize client positions based on their respective world offsets. This functionality can easily be extended via FOU's API.
FOU brings you flexibility to customize the frequency and precision level for recentering which can be more performant than a rigid continuous solution.
Disclaimers / Usage Tips
- If you have world space height fog you must not use the vertical recentering feature
- If you use world space shaders you may consider converting them to object space as recentering the objects (which happens infrequently, still) will techincally move the object
- No support for objects marked static
- Doesn't fix problems related to single meshes that are insanely large. (ex. a 100000 x 100000 plane not behaving properly)
- Server-only physics will still depend on the host's origin
- If you plan on travelling distances > ~ 2e+19 meters you will need to find a custom solution for dynamically loading/unloading distant objects at runtime. (planet position table etc.) Most of you will likely not have a problem with this, since the distance of the entire known universe is ~8.8e+26 meters. Illusions are also a great workaround!
Questions or concerns are highly welcome to be directed to the Discord Community!
Or emailed to twoloopgames@gmail.com
We are happy to help!
Price $9.99
Six Female Knights | wrinit by Wrinit
Do you like it? Check out our other assets!
■ Geometry: 3806 triangles.
■ Animations: stands, moves, attacks, hurts, deaths and spawn.
■ Skins: 6.
■ Texture diffuse: 1024x1024.
■ No weapons included, bundle soon.
■ Unity +2019.
Price $15.00
LOW POLY 3D VEHICLES CRAZY COLORS PACK by Tair Smailov
1) 30 game-ready prefabs
- 5 original models and 6 different colors for each model
- each prefab has 2 or 3 materials (CarBodyMaterial, MetallicMaterial and GlassMaterial)
- each material has textures in 4K resolution (Diffuse, Roughness and Normal)
2) Easy Car Controller script (commented)
3) Easy Camera Controller script (commented)
4) Demo scene with all vehicle prefabs and test track
Each prefab has configured Wheel colliders and Easy Car Controller script
Each model has Fromm 9 000 to 15 000 triangles
FBX included
First check ReadMe file
HOW TO CONFIGURE DEMO SCENE AND TEST VEHICLES
1) Select all prefabs on scene in the Hierarchy window
2) Uncheck all prefabs in the Inspector window
3) Choose any vehicle to test in the Hierarchy window and check prefab in the Inspector window
4) Choose Main Camera in the Hierarchy window and drag vehicle prefab to the Inspector window to the To Follow field in Easy Camera Controller script
5) Press PLAY button and enjoy testing
HOW TO CONFIGURE PREFAB IN THE NEW SCENE
1) Drag prefab to the scene
2) Add Easy Camera Controller script to the Main Camera
3) Choose Main Camera in the Hierarchy window and drag vehicle prefab to the Inspector window to the To Follow field in Easy Camera Controller script
Price $19.99
Dark Fantasy - Guardian by Dungeon Master Games
- Mobile friendly model.
- Animation type : Generic, Humanoid
Model information :
arm00 / verts 270 tris 176 texture 128*128
head00 / verts 510 tris 312 texture 256*256
lefthandweapon00 / verts 144 tris 128 texture 256*256
leg00 / verts 260 tris 190 texture 128*128
lower00 / verts 474 tris 344 texture 128*128
righthandweapon00 / verts 226 tris 222 texture 256*256
upper00 / verts 518 tris 366 texture 256*256
Animation list :
(Animation type: Generic, Humanoid)
idle, run, attack01
Price $0.00
Dark Fantasy - Berserk by Dungeon Master Games
- Mobile friendly model.
- Animation type_ Generic
Model information :
arm00 / verts: 220 tris: 322 texture: 128*128
head00 / verts: 292 tris: 496 texture: 128*128
leg00 / verts: 270 tris: 386 texture: 256*256
lower00 / verts: 340 tris: 532 texture: 256*256
righthandweapon00 / verts: 108 tris: 118 texture: 256*256
upper00 / verts: 433 tris: 708 texture: 256*256
Animation list :
(Animation type: Generic)
idle, run, attack01
Price $0.00