Colony Simulator by Indie Marc
IMPORTANT: This asset was just released and is still in BETA. This means that you can expect bugs, and frequent updates in the next few weeks/months. I am gathering feedback and suggestions on Discord for future features, and will be fixing any issues asap. So contact me if you experience any issues. The final price of this asset will be around $50 when the beta ends.
Colony Simulator is a Unity template asset to create Colony Sim games.
This demo is set in a modern post-apocalyptic and deserted world, but you can use this engine to completely change the look and feel by editing prefabs, creating your own items and buildings, and creating custom actions and events.
Gameplay
-Desktop controls (mouse and keyboard).
-Building and Crafting
-Resource gathering
-Inventory system
-Selection system
-Automated colonist work actions
-Equipment
-Character attributes (health, hunger, happiness...)
-Attacking and HP
-Factories for item production.
-Resources regeneration
-Tech Tree
-Event system
-Objectives
-Game clock, day/night cycle
-Save/Load system
Tutorials
(Coming soon)
Support & Community
Integrations
Thank you for considering Colony Simulator!
Price $38.00
Ready Player Me – Resources
Cross-game Avatar Platform for the Metaverse – https://readyplayer.me/
- Based on a selfie or start out from scratch.
- Customize your avatar
- Export your avatar in .glb- Use your avatar in many supported apps and games.
Resources
Introductory YouTube video by Dinesh Punni, Import to Unity details at 5:30.
Ready Player Me Unity SDK: https://docs.readyplayer.me/integration-guides/unity
Crypto Wallet for NFT Items: Metamask https://metamask.io/
Dual Sword Warrior by AlexanderFilatov
Low-poly character Dual Sword Warrior
- Model Height: 185,5.
The model is modular, you can remove or add any part you want. in the archive, the basic mesh(Fbx and maya)
PBR textures.
-Albedo
-AO
-Metallic+Gloss
-Normal
(textures 4096x4096 .TGA) SubStance Painter
In the model it is desirable to use a shader with a two-sided display of polygons. In the archive, the basic mesh (fbx, maya)
- faces: 36583
- verts: 43588
- tris: 71246
- Hair: Faces-4269, Verts-8983, Tris-8538.
- Body: Faces-11741, Verts-12292, Tris-22566.
- Head: Faces-2546, Verts-2433, Tris-4790.
- Armor: Faces-12912, Verts-13687, Tris-25485.
- Weapon: Faces-3919, Verts-3881, Tris-7507.
12 Animations
attack(x2)
idle(x2)
death (x1)
run(x1)
Walk(x1)
Gethit(x2)
Strafe LR(x2)
BackWalk(x1)
If you have any questions, you can write to me here or at natsu32@mail.ru
Thank you for your time!
Price $39.99
Anime Cat Aila by Inari_Green
Number of textures 7
Texture dimensions 4096*4096
Polygon count of [Model Name] 18913
Number of meshes/prefabs 12
Rigging: Yes
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low poly 3D model of the game Cat Aila PBR texture (Albedo) The model consists of 4 parts:
- 4096 * 4096 Clothes
- 4096 * 4096 Body
- 4096*4096 Hair
- 4096*4096 Tail and ears
Verts: 18913
Faces:18305
Tris: 35895
NOTE TO THE MODEL:
- Face animation using blendshapes, there are additional bones for the jaw and hair and tail .
- Redirected to humanoid
- 2 Types of body
- All parts are removable
Price $29.99
Orc Warior by Valeriu Dascal
Number of textures 10
Texture dimensions 2048
Maximum polygon count 21645
Number of meshes/prefabs 1
Rigging: Yes
Animation count 10
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Orc Low Poly Character Model for your strategy, third person games, etc.
Animation: Free Demo Only
Tris : 42340
Vertices : 21483
Materials : 3
Price $19.00
The Monster by Vadim Prus
Number of textures 15
Texture dimensions 4096*4096
Polygon count of the monster
Faces -10489
Tris- 10489
Verts-10082
Number of meshes/prefabs 1\3
Rigging: Yes
UV mapping: Yes
Textures - PBR
A low-poly The Monster midel, perfect for ony role-playing games: strategy, first-person, third-person.
Contains 4096*4096 texture maps.
The character contains one three.
Faces -10489
Tris- 10489
Verts-10082
Number of Materials and Material Instances: 1
Number of Textures: 15
Price $30.00
Basic Inventory System - Save and Stack Items by NashuaH Studios
There are some Edtitor Scripts to easy the process of setting it up, you can delete them if you want - This Scripts end all with "Editor" in their names
Yhe icons on this asset are
With this Inventory System you can add a simple but powerfull solution to your project
It also supports Stackable and non Stackable items and an easy way to Add and Remove Items from the Inventory with a simple line of code or by attaching a personalized Editor Script and setting up - Add specific items and quantities or random items and quantities to the Inventory
This Asset also supports Saving and Loading, which permits the player to save the progress of the Inventory at any time and retrieve it when needed
The Icons in the folder are Icons made by Lorc. Available on https://game-icons.net
Download this package for Free and don't forget to check my other assets
Thank you
Price $0.00
Low Poly Runner Pack by Visionary Spaces
- 495 prefabs
- There isn't a collider setup for prefabs
- 18 Materials
- 12 Textures
- 5 Checker map (256x256)
- 1 grayscale (2048x2048) , 1 Color texture sheet (256x256)
- 1 stripe texture (2048x2048)
- 4 collectible texture (1024x1024)
- 231 Models (all low poly)
- 31 platform model sets each have 9 meshes on average. So, there are around 270 platform meshes
- 14 finish line models
- 172 primitive object models
- 14 unique collectible and props meshes
Runner game-ready pack with low poly meshes that includes:
- 495 prefabs
- 262 Platform prefabs
- 39 Finish Line prefabs
- 22 Collectable and props prefabs
- 172 Primitive prefabs
- 18 Materials
- 12 Textures
- 231 Models
With various runner platforms, you can develop the style that suits your game.
Features to be added in the future in the following order:
- Obstacles
- Environment
- Doors and gates
- More collectibles and props
- 3D icons
- More platform variations
Notes: The price will be updated with each update.
Price $15.00
Cuttlefish with Camouflage Spline System by Davis3D2
Animations:
- Swim
Geometry:
- LOD 0: 5810 tris
- LOD 1: 3586 tris
- LOD 2: 490 tris
Spline component Features:
- Choose Diffuse Texture for non-open water surfaces
- Adjust animation play rate speed
- Randomized play-rate speed between range
- Spline Duration (Speed it takes to complete 1 loop)
- movement smoothing
- rotation smoothing
- Mesh Scale
- Mesh length Ratio
Textures
- Diffuse Sand: T_Cuttlefish_Dif 2048x2048
- Diffuse Water: T_Cuttlefish_Dif_NoCamo 2048x2048
- Diffuse Rock: T_Cuttlefish_Dif_Rock 2048x2048
- Normal: T_Cuttlefish_Rock_Norm 2048x2048
- Displacement: T_Cuttlefish_Rock_DISP 512x512
- Displacement Mask: T_Cuttlefish_Rock_DISPMask 256x256
Textures for Environment:
- T_Rock_Perforated_B_Dif 1024x1024
- T_Rock_Perforated_B_Norm 1024x1024
- Rock_Perforated_B_DISP 1024x1024
- T_Sand_Detail 1024x1024
- T_Sand_Normal 512x512
- T_CausticFlowMap 512x512
- T_Caustics 512x512
Other Features:
- Caustics without projector, compatible with: Standard, URP, LWRP and HDRP
- Optimized for mobile
The package includes a cuttlefish that dynamically changes its camouflage texture with the surface below it, blending between open water, sand and rock.
It comes with 3 LODs, and a range of adjustable settings allowing maximum customization.
The Spline system allows you to quickly animate your Cuttlefish in your scene.
Additionally, a demo scene has been included with underwater PostProcess Settings, Caustics, Fog, & Depth of Field, along with example Cuttlefish with their paths set up, demonstrating what can be accomplished with the Spline Component.
Requirements:
Please make sure to add the 'Post Processing' package from the 'Package Manager'
Price $19.99
Smooth Grid Layout UI by akassets
Smooth lerping of ui elements in grid layout
Usage: Inside hierarchy window right-click -> UI -> Smooth Grid Layout.
Then put your UI elements under "Elements Container" gameobject. They will be automatically sized according to the grid cell size.
Works in playmode only!
The way it works: for every ui element that you put under "Elements Container" it creates invisible placeholders and puts those under "Placeholders container". Then it links added ui elements to corresponding placeholders so that they lerp to placeholders position.
Not very flexible solution, but still might be useful.
Contacts: akassetss@gmail.com
Price $0.00
Simple Icons - Classic by SHarmid
A set of 90 classic and simple icons
This package includes:
- 90 icons (As prefab).
- Sprites.
- Demo.
Possibilities:
- 90 icons designed as prefab (Easy to use).
- Ability to fully customize Icons (such as color change and size).
- Professional graphical interface.
- Icon base are designed in vector in Photoshop (this means it is possible to change the size to your liking without losing quality).
Technical Specifications:
- Icons are designed with a size of (512x512) pixels.
- Can be used on any version of Unity.
- Any platform (PC, Android, iOS, WebGL,...).
Important Notes:
- Icons should be under the canvas.
- The size of the Icons and the camera are for example, and changing it does not cause a problem in the operation of the buttons.
It would be great if you ما evaluate our assets and write your feedback! Your feedback inspires us to create and improve our assets. Thanks and good luck in your projects!
Price $0.00
Json Model Creator by guigui17f
- Analyze json text automatically
- Support editing data models using visualized tools
- Support creating models from the beginning
- Free to set a model as class or struct
- Free to set a field as array or list
- Support saving the workspace
- Support custom namespace during generating scripts
Json Model Creator is a utility used to analyze json text and generate the corresponding data models, which can be used by the Unity built-in JsonUtility or any other Serializer/Deserializer.
There is a visualized edit page to modify the models converted from the json text, or you can use it to create your data models from the beginning. Free to set a model as class or struct, and set a field as array or list.
Price $0.00
skeleton knight 1 by jesster
Number of textures 21
Texture dimensions 4096x4096
Polygon count of skeleton knight 43,013
Number of meshes/prefabs 2
Rigging: Yes
Animation count no
Animation type list no
UV mapping: Yes
Types of materials and texture maps (PBR)
Low-poly model of the character Skeleton knight Suitable for games of different genres RPG, strategy, shooter etc.
Price $35.00
Fantasy magic weapons set by Cattleya
- 42 unique models: 7 in each category: bow, axe, sword, shield, twohanded staff, magic stick
- 14000 polys in preview scene (100-800 polys in model)
- 42 unique texture: diffuse map 1024px in .png format
- all models separated in different .fbx files
- shoot animation for bows
- you can buy smallest set of weapon from this bundle separately in my portfolio
If you have any troubles be free to write me
Price $60.00
TigerSanta by vld_chk
Number of textures 56
Texture dimensions 4096
Maximum polygon count 8061
Number of meshes/prefabs 2
Rigging: Yes
Animation count 16
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character TigerSanta
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack 4096x4096 - 2048x2048
12 materials
56 texture maps
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 16 animations
attack (x2)
walking
running
idle
death
hit (x4)
strafe (x6)
faces 24353
verts 30746
tris 47321
Price $22.00
Flashlight "Classic" by EvSeStudio
UV mapping: Yes
Rigging: No
Animation: No
Colliders: Yes
Prefabs: Yes
LOD: Yes (4 levels)
Polygon count of [SM_Flashlight_01] 2101 tris
1 Texture sets PBR (1 materials)
2048 pixels (texel density 94 px/cm2)
The package includes Flashlight "Classic".
Optimized for games.
Universal Rendering Pipeline.
Price $5.99
Hunting Horn by Kirhl
Number of textures - 5
Texture sizes - 2048 x 2048 px
Polygon count of hunting horn - 2920
Number of meshes/prefabs - 1/1
Rigging: No
UV mapping: Yes
Types of materials - PBR
Detailed 3d model of a hunting horn. This model can be used as a part of the environment in an FPS game or third-person game - such as a shooter, RPG, etc.
Price $10.00
Terra Nova - Sci Fi Music Pack by Chris Shutt Music
This pack contains 6 tracks (WAV & MP3) which all are edited to seamlessly loop.
1 – The Lunar Surface (2:32)
2 – Desolate Atmosphere (2:00)
3 – Shadows Rising (1:44)
4 – Jupiter the Destroyer (1:52)
5 – Tranquil Planet (2:00)
6 – Final Fate (1:27)
This pack is designed principally for Sci-Fi games but it could also work well in adventure and fantasy games.
This pack contains 6 tracks (WAV & MP3) which all are edited to seamlessly loop.
1 – The Lunar Surface (2:32)
2 – Desolate Atmosphere (2:00)
3 – Shadows Rising (1:44)
4 – Jupiter the Destroyer (1:52)
5 – Tranquil Planet (2:00)
6 – Final Fate (1:27)
Price $20.00
Psycho01 by sotn1ks
Psycho_01
Low-poly model of the game ready character Psycho-01
The model animated and rigged.
In the archive, the basic mesh (fbx and maya)
Unity project include
Rigged with Maya's standart skeleton
Can be used for retarget
Model also have separated parts: head, Masks, body, hair, Cloth.
Textures all texture map 4096
The model contains 36 animations:
atack (x8)
walking (x4) +sneakwalk +backwalk
running (x2) +backwalk + runRight/Left
Straife (x4)
Turn90(x2)
idle (x4)
death (x3)
get hit(x4)
jump (x2)
Technical details:
faces - 22658
verts - 18683
tris - 30002
Edges - 40954
Rigging and Skinning - Maya
Render - Marmoset toolbag
Textures - Substance painter
Modeling - Zbrush
Retopology- 3d Coat
Price $39.00