100+ Stylized Weapons Bundle 2 - Fantasy RPG by Blink
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Do you want to make an RPG?
RPG Builder is the number 1 RPG framework for Unity, no coding is needed!
Also check the BUNDLE 1 (Swords, Axes, Maces, Shields, Bows, Staves)
Save 15 USD by buying this bundle!
The following packs are included:
Each weapon has 5 color variation
Medium & Epic weapons all have optional emission textures for your legendary loot!
This pack includes:
- 9x Wands
- 6x Spellbook
- 15x Daggers
- 15x Spears
- 15x Scythes
- 9x Claws
- 3x Fist Weapons
- 3x Gauntlets
- 9x Muskets
- 6x Pistols
Evolving Weapons have a version of each: Basic, Medium & Epic
For a total of:
- 110 Meshes
- 510 Prefabs
Each texture is 2048x2048
Tri count from 484 to 5854
Price $75.00
1960s Muscle Car #2 by TheKnightsKing
Disclaimer: This should be known, but just in case you were wondering
-This vehicle model is inspired by a car in the real world
This Asset includes:
-A car model (of .fbx type)
-A prefab for the car (1960sMuscleCar.prefab)
-All the textures for the car
-All the materials for the car
-A demo for visual showcasing
All Mesh Details:
-Car Detail Mesh: 11,454 tris
-Individual Wheel Mesh: 1,435 tris
-Headlight Covers Mesh: 264 tris
-Extras Mesh: 320 tris
-Ped Mesh: 172 tris
-Car LOD_1 Mesh: 7,620 tris
-Car LOD_2 Mesh: 3,809 tris
-Car LOD_3 Mesh: 1,904 tris
-Individual Wheel LOD Mesh: 501 tris
-Colliders Mesh: 180 tris
All Texture Details:
-grill_SPEC_METAL.png: 256x256
-brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png: 1024x1024
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Details: Prefab has 4 LOD States
-LOD_1 (Detail): 17,950 tris
-LOD_2: 13,796 tris
-LOD_3: 6,077 tris
-LOD_4: 4,172 tris
Third-Party file license notices:
-Asset uses MuscleCar.fbx, PrefabWorld.fbx; see 3D_Model_license_notice.txt file in package for details
-Asset uses brakelight_TEXTURE.png, brakelight_NRM.png, grill_NRM.png, grill2_NRM.png, grill_SPEC_METAL.png, headlight_NRM.png, tyre_NRM.png, tyre_TEXTURE.png, undercarriage_NRM.png, undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png, underchrome_METAL.png; see Textures_license_notice.txt file in package for details
Price $4.99
Simple Electronics by Produtok
Package contains one texture in .png format. Texture size is 8192x32.
403 Prefabs.
Models are between 72 and 18920 verts.
This package is a collection of 403 unique low poly electronics to create office, internet cafe, electronic store, home and many diffrent interior desings.
Models:
Camera (21)
Cellphones (28)
Drones (9)
Game Contrellers (24)
Hardware (77)
Headsets (25)
Keyboards (31)
Microphones (10)
Modems (12)
Navigators (15)
Printers (11)
Laptops(24)
Projectors (9)
Smart Watches (16)
Speakers (37)
Tablets (14)
Mouses (20)
Monitors (22)
Price $19.99
Kar98 Gun by AB3DX
All objects in the pack are fully UV matched with the corresponding textures.
This pack also includes 3 types of interchangeable items.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
animation : Includes skeletal structure and animation.
1)Fire
2)Reload From Dry
3)Fire to dry
4)Reload
Rigged: Yes
Number of Unique Meshes: 10
Collision: (Yes automatically generated)
Vertex Count:
Gun :5,422
Suppressor :256
Bullet :260
Laser Scope :1,256
4x Scope :2,672
8x Scope :1.702
Number of Materials and Material Instances: 6
Number of Textures: 19
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Price $19.99
Soullike Style Axeman by Dex Studio2
■Dex Studio_Soullike Style Axeman
◆Mesh
- item_axe1
polys: 234
verts: 307
- item_axe2
polys: 390
verts: 440
-axep1
polys: 234
verts: 307
-axep2
polys: 390
verts: 440
-axeman_lv1
polys: 4321
verts: 5427
-axeman_lv2
polys: 6185
verts: 8894
-axeman_lv3
polys: 7377
verts: 12236
◆Texture
1024X1024 X 1
◆Animations (x115)
(Animation Type : Generic)
- common_ani(x71)
01_soullike_style_axeman_noweapon_Idle
02_soullike_style_axeman_noweapon_Run
03_soullike_style_axeman_noweapon_DebuffRun
04_soullike_style_axeman_noweapon_FastRun
05_soullike_style_axeman_noweapon_Climb_01
06_soullike_style_axeman_noweapon_Climb_02
07_soullike_style_axeman_noweapon_Climb_03
08_soullike_style_axeman_noweapon_ClimbD
09_soullike_style_axeman_noweapon_ClimbU
10_soullike_style_axeman_noweapon_Jump_01
11_soullike_style_axeman_noweapon_Jump_02
12_soullike_style_axeman_noweapon_Jump_03
13_soullike_style_axeman_noweapon_JumpClif
14_soullike_style_axeman_noweapon_MountIdle
15_soullike_style_axeman_noweapon_MountD
16_soullike_style_axeman_noweapon_MountL
17_soullike_style_axeman_noweapon_MountR
18_soullike_style_axeman_noweapon_MountU
19_soullike_style_axeman_noweapon_HitMB_01
20_soullike_style_axeman_noweapon_HitMB_02
21_soullike_style_axeman_noweapon_HitMB_03
22_soullike_style_axeman_noweapon_HitMB_04
23_soullike_style_axeman_noweapon_HitMF_01
24_soullike_style_axeman_noweapon_HitMF_02
25_soullike_style_axeman_noweapon_HitMF_03
26_soullike_style_axeman_noweapon_HitMF_04
27_soullike_style_axeman_noweapon_HitLoopD
28_soullike_style_axeman_noweapon_HitRaD
29_soullike_style_axeman_noweapon_HitLoopK
30_soullike_style_axeman_noweapon_HitRaK
31_soullike_style_axeman_noweapon_HitLoopW
32_soullike_style_axeman_noweapon_HitRaW
33_soullike_style_axeman_noweapon_HitRcD
34_soullike_style_axeman_noweapon_HitRcK
35_soullike_style_axeman_noweapon_HitRcW
36_soullike_style_axeman_noweapon_Die
37_soullike_style_axeman_noweapon_HitFF_01
38_soullike_style_axeman_noweapon_HitFF_02
39_soullike_style_axeman_noweapon_HitFF_03
40_soullike_style_axeman_noweapon_HitFF_04
41_soullike_style_axeman_noweapon_HitFF_05
42_soullike_style_axeman_noweapon_ElecShock
43_soullike_style_axeman_noweapon_Fear
44_soullike_style_axeman_noweapon_HitS
45_soullike_style_axeman_noweapon_HitM
46_soullike_style_axeman_noweapon_HitL
47_soullike_style_axeman_noweapon_DodgeB
48_soullike_style_axeman_noweapon_DodgeF
49_soullike_style_axeman_noweapon_DodgeL
50_soullike_style_axeman_noweapon_DodgeR
51_soullike_style_axeman_noweapon_LDodgeB
52_soullike_style_axeman_noweapon_LDodgeF
53_soullike_style_axeman_noweapon_LDodgeL
54_soullike_style_axeman_noweapon_LDodgeR
55_soullike_style_axeman_noweapon_Tdodge
56_soullike_style_axeman_noweapon_WiDash
57_soullike_style_axeman_noweapon_WiEnd
58_soullike_style_axeman_noweapon_WiFLd
59_soullike_style_axeman_noweapon_WiLdEsc
60_soullike_style_axeman_noweapon_WiK
61_soullike_style_axeman_noweapon_WiAtk
62_soullike_style_axeman_noweapon_WiAtkSs
63_soullike_style_axeman_noweapon_WiMIdle
64_soullike_style_axeman_noweapon_WiLunge
65_soullike_style_axeman_noweapon_WiSs
66_soullike_style_axeman_noweapon_WiSIDash
67_soullike_style_axeman_noweapon_WiSIdle
68_soullike_style_axeman_noweapon_Gather
69_soullike_style_axeman_noweapon_Trigger01
70_soullike_style_axeman_noweapon_Use
71_soullike_style_axeman_noweapon_Gain_01
- weapon_ani(x44)
01_soullike_style_axeman_DebuffRun
02_soullike_style_axeman_Idle
03_soullike_style_axeman_BtRun
04_soullike_style_axeman_BtEnd
05_soullike_style_axeman_SAtk
06_soullike_style_axeman_Atk
07_soullike_style_axeman_Atk
08_soullike_style_axeman_Atk
09_soullike_style_axeman_Atk
10_soullike_style_axeman_CCAtk
11_soullike_style_axeman_CCAtk2
12_soullike_style_axeman_WFAtk
13_soullike_style_axeman_Skill
14_soullike_style_axeman_Skill
15_soullike_style_axeman_SkillCombo
16_soullike_style_axeman_SkillCombo
17_soullike_style_axeman_ExSkill_01
18_soullike_style_axeman_ExSkill_02
19_soullike_style_axeman_ExSkill_03
20_soullike_style_axeman_ExSkill_04
21_soullike_style_axeman_ExSkill_05
22_soullike_style_axeman_ExSkill
23_soullike_style_axeman_WpChange
24_soullike_style_axeman_Dodge_F
25_soullike_style_axeman_LDodge_F
26_soullike_style_axeman_Dodge_F
27_soullike_style_axeman_LDodge_F
28_soullike_style_axeman_BtEnd
29_soullike_style_axeman_SAtk
30_soullike_style_axeman_Atk
31_soullike_style_axeman_Atk
32_soullike_style_axeman_Atk
33_soullike_style_axeman_Atk
34_soullike_style_axeman_CCAtk
35_soullike_style_axeman_Skill_01
36_soullike_style_axeman_Skill_01
37_soullike_style_axeman_Skill_02
38_soullike_style_axeman_Skill_03
39_soullike_style_axeman_Skill
40_soullike_style_axeman_Skill
41_soullike_style_axeman_Skill
42_soullike_style_axeman_WpChange
Price $100.00
Soullike Style HammerMan by Dex Studio2
■Dex Studio_Soullike Style HammerMan
◆Mesh
- item_hammer1
polys: 404
verts: 564
- item_hammer2
polys: 708
verts: 738
- hammer_p1
polys: 404
verts: 564
- hammer_p2
polys: 708
verts: 738
- hammerman_lv1
polys: 5684
verts: 6874
- hammerman_lv2
polys: 6792
verts: 8466
- hammerman_lv3
polys: 8088
verts: 9964
◆Texture
1024X1024 X 1
◆Animations(x96)
(Animation Type : Generic)
- common_ani(x71)
01_soullike_style_hammerman_noweapon_Idle
02_soullike_style_hammerman_noweapon_Run
03_soullike_style_hammerman_noweapon_DebuffRun
04_soullike_style_hammerman_noweapon_FastRun
05_soullike_style_hammerman_noweapon_Climb_01
06_soullike_style_hammerman_noweapon_Climb_02
07_soullike_style_hammerman_noweapon_Climb_03
08_soullike_style_hammerman_noweapon_ClimbD
09_soullike_style_hammerman_noweapon_ClimbU
10_soullike_style_hammerman_noweapon_Jump_01
11_soullike_style_hammerman_noweapon_Jump_02
12_soullike_style_hammerman_noweapon_Jump_03
13_soullike_style_hammerman_noweapon_JumpClif
14_soullike_style_hammerman_noweapon_MountIdle
15_soullike_style_hammerman_noweapon_MountD
16_soullike_style_hammerman_noweapon_MountL
17_soullike_style_hammerman_noweapon_MountR
18_soullike_style_hammerman_noweapon_MountU
19_soullike_style_hammerman_noweapon_HitMB_01
20_soullike_style_hammerman_noweapon_HitMB_02
21_soullike_style_hammerman_noweapon_HitMB_03
22_soullike_style_hammerman_noweapon_HitMB_04
23_soullike_style_hammerman_noweapon_HitMF_01
24_soullike_style_hammerman_noweapon_HitMF_02
25_soullike_style_hammerman_noweapon_HitMF_03
26_soullike_style_hammerman_noweapon_HitMF_04
27_soullike_style_hammerman_noweapon_HitLoopD
28_soullike_style_hammerman_noweapon_HitRaD
29_soullike_style_hammerman_noweapon_HitLoopK
30_soullike_style_hammerman_noweapon_HitRaK
31_soullike_style_hammerman_noweapon_HitLoopW
32_soullike_style_hammerman_noweapon_HitRaW
33_soullike_style_hammerman_noweapon_HitRcD
34_soullike_style_hammerman_noweapon_HitRcK
35_soullike_style_hammerman_noweapon_HitRcW
36_soullike_style_hammerman_noweapon_Die
37_soullike_style_hammerman_noweapon_HitFF_01
38_soullike_style_hammerman_noweapon_HitFF_02
39_soullike_style_hammerman_noweapon_HitFF_03
40_soullike_style_hammerman_noweapon_HitFF_04
41_soullike_style_hammerman_noweapon_HitFF_05
42_soullike_style_hammerman_noweapon_ElecShock
43_soullike_style_hammerman_noweapon_Fear
44_soullike_style_hammerman_noweapon_HitS
45_soullike_style_hammerman_noweapon_HitM
46_soullike_style_hammerman_noweapon_HitL
47_soullike_style_hammerman_noweapon_DodgeB
48_soullike_style_hammerman_noweapon_DodgeF
49_soullike_style_hammerman_noweapon_DodgeL
50_soullike_style_hammerman_noweapon_DodgeR
51_soullike_style_hammerman_noweapon_LDodgeB
52_soullike_style_hammerman_noweapon_LDodgeF
53_soullike_style_hammerman_noweapon_LDodgeL
54_soullike_style_hammerman_noweapon_LDodgeR
55_soullike_style_hammerman_noweapon_Tdodge
56_soullike_style_hammerman_noweapon_WiDash
57_soullike_style_hammerman_noweapon_WiEnd
58_soullike_style_hammerman_noweapon_WiFLd
59_soullike_style_hammerman_noweapon_WiLdEsc
60_soullike_style_hammerman_noweapon_WiK
61_soullike_style_hammerman_noweapon_WiAtk
62_soullike_style_hammerman_noweapon_WiAtkSs
63_soullike_style_hammerman_noweapon_WiMIdle
64_soullike_style_hammerman_noweapon_WiLunge
65_soullike_style_hammerman_noweapon_WiSs
66_soullike_style_hammerman_noweapon_WiSIDash
67_soullike_style_hammerman_noweapon_WiSIdle
68_soullike_style_hammerman_noweapon_Gather
69_soullike_style_hammerman_noweapon_Trigger01
70_soullike_style_hammerman_noweapon_Use
71_soullike_style_hammerman_noweapon_Gain_01
- weapon_ani(x25)
01_soullike_style_hammerman_DebuffRun
02_soullike_style_hammerman_Idle
03_soullike_style_hammerman_BtRun
04_soullike_style_hammerman_BtEnd
05_soullike_style_hammerman_BtStart
06_soullike_style_hammerman_SAtk
07_soullike_style_hammerman_Atk
08_soullike_style_hammerman_Atk
09_soullike_style_hammerman_Atk_01
10_soullike_style_hammerman_Atk_02
11_soullike_style_hammerman_Atk
12_soullike_style_hammerman_CCAtk
13_soullike_style_hammerman_Reload
14_soullike_style_hammerman_Reload
15_soullike_style_hammerman_Skill
16_soullike_style_hammerman_Skill
17_soullike_style_hammerman_ExSkill_01
18_soullike_style_hammerman_ExSkill_02
19_soullike_style_hammerman_Dodge_F
20_soullike_style_hammerman_LDodge_F
21_soullike_style_hammerman_Atk_01
22_soullike_style_hammerman_Atk_02
23_soullike_style_hammerman_Atk_03
24_soullike_style_hammerman_Atk
25_soullike_style_hammerman_Atk
Price $100.00
Soullike Style Swordman by Dex Studio2
■ Dex Studio_Soullike Style Swordman
◆Mesh
- item_shield1
polys: 232
verts: 309
- item_shield2
polys: 218
verts: 207
- item_sword1
polys: 200
verts: 255
- item_sword2
polys: 192
verts: 167
- shield001
polys: 232
verts: 309
- shield002
polys: 218
verts: 207
- sword001
polys: 200
verts: 255
- sword002
polys: 192
verts: 167
- swordman_lv1
polys: 4330
verts: 4546
- swordman_lv2
polys: 5194
verts: 5586
- swordman_lv3
polys: 6762
verts: 7400
◆Texture
1024X1024 X 1
◆Animations (x115)
(Animation Type : Generic)
- common_ani(x71)
01_soullike_style_swordman_noweapon_Idle
02_soullike_style_swordman_noweapon_Run
03_soullike_style_swordman_noweapon_DebuffRun
04_soullike_style_swordman_noweapon_FastRun
05_soullike_style_swordman_noweapon_Climb_01
06_soullike_style_swordman_noweapon_Climb_02
07_soullike_style_swordman_noweapon_Climb_03
08_soullike_style_swordman_noweapon_ClimbD
09_soullike_style_swordman_noweapon_ClimbU
10_soullike_style_swordman_noweapon_Jump_01
11_soullike_style_swordman_noweapon_Jump_02
12_soullike_style_swordman_noweapon_Jump_03
13_soullike_style_swordman_noweapon_JumpClif
14_soullike_style_swordman_noweapon_MountIdle
15_soullike_style_swordman_noweapon_MountD
16_soullike_style_swordman_noweapon_MountL
17_soullike_style_swordman_noweapon_MountR
18_soullike_style_swordman_noweapon_MountU
19_soullike_style_swordman_noweapon_HitMB_01
20_soullike_style_swordman_noweapon_HitMB_02
21_soullike_style_swordman_noweapon_HitMB_03
22_soullike_style_swordman_noweapon_HitMB_04
23_soullike_style_swordman_noweapon_HitMF_01
24_soullike_style_swordman_noweapon_HitMF_02
25_soullike_style_swordman_noweapon_HitMF_03
26_soullike_style_swordman_noweapon_HitMF_04
27_soullike_style_swordman_noweapon_HitLoopD
28_soullike_style_swordman_noweapon_HitRaD
29_soullike_style_swordman_noweapon_HitLoopK
30_soullike_style_swordman_noweapon_HitRaK
31_soullike_style_swordman_noweapon_HitLoopW
32_soullike_style_swordman_noweapon_HitRaW
33_soullike_style_swordman_noweapon_HitRcD
34_soullike_style_swordman_noweapon_HitRcK
35_soullike_style_swordman_noweapon_HitRcW
36_soullike_style_swordman_noweapon_Die
37_soullike_style_swordman_noweapon_HitFF_01
38_soullike_style_swordman_noweapon_HitFF_02
39_soullike_style_swordman_noweapon_HitFF_03
40_soullike_style_swordman_noweapon_HitFF_04
41_soullike_style_swordman_noweapon_HitFF_05
42_soullike_style_swordman_noweapon_ElecShock
43_soullike_style_swordman_noweapon_Fear
44_soullike_style_swordman_noweapon_HitS
45_soullike_style_swordman_noweapon_HitM
46_soullike_style_swordman_noweapon_HitL
47_soullike_style_swordman_noweapon_DodgeB
48_soullike_style_swordman_noweapon_DodgeF
49_soullike_style_swordman_noweapon_DodgeL
50_soullike_style_swordman_noweapon_DodgeR
51_soullike_style_swordman_noweapon_LDodgeB
52_soullike_style_swordman_noweapon_LDodgeF
53_soullike_style_swordman_noweapon_LDodgeL
54_soullike_style_swordman_noweapon_LDodgeR
55_soullike_style_swordman_noweapon_Tdodge
56_soullike_style_swordman_noweapon_WiDash
57_soullike_style_swordman_noweapon_WiEnd
58_soullike_style_swordman_noweapon_WiFLd
59_soullike_style_swordman_noweapon_WiLdEsc
60_soullike_style_swordman_noweapon_WiK
61_soullike_style_swordman_noweapon_WiAtk
62_soullike_style_swordman_noweapon_WiAtkSs
63_soullike_style_swordman_noweapon_WiMIdle
64_soullike_style_swordman_noweapon_WiLunge
65_soullike_style_swordman_noweapon_WiSs
66_soullike_style_swordman_noweapon_WiSIDash
67_soullike_style_swordman_noweapon_WiSIdle
68_soullike_style_swordman_noweapon_Gather
69_soullike_style_swordman_noweapon_Trigger01
70_soullike_style_swordman_noweapon_Use
71_soullike_style_swordman_noweapon_Gain_01
- weapon_ani(x44)
01_soullike_style_swordman_DebuffRun
02_soullike_style_swordman_Idle
03_soullike_style_swordman_Run
04_soullike_style_swordman_BtRun
05_soullike_style_swordman_GrdMove_F
06_soullike_style_swordman_GrdMove_L
07_soullike_style_swordman_GrdMove_R
08_soullike_style_swordman_GrdMove_B
09_soullike_style_swordman_GrdMove_FL
10_soullike_style_swordman_GrdMove_FR
11_soullike_style_swordman_GrdMove_BL
12_soullike_style_swordman_GrdMove_BR
13_soullike_style_swordman_BtEnd
14_soullike_style_swordman_SAtk
15_soullike_style_swordman_Atk
16_soullike_style_swordman_Atk
17_soullike_style_swordman_Atk
18_soullike_style_swordman_Atk
19_soullike_style_swordman_Atk
20_soullike_style_swordman_CCAtk
21_soullike_style_swordman_WFAtk
22_soullike_style_swordman_Skill
23_soullike_style_swordman_Skill
24_soullike_style_swordman_ExSkill
25_soullike_style_swordman_Grd
26_soullike_style_swordman_HGrd_01
27_soullike_style_swordman_HGrd_02
28_soullike_style_swordman_HGrd_03
29_soullike_style_swordman_HGrdCrush
30_soullike_style_swordman_PerHGrdCrush
31_soullike_style_swordman_SHGrd
32_soullike_style_swordman_Parrying
33_soullike_style_swordman_Dodge_F
34_soullike_style_swordman_LDodge_F
35_soullike_style_swordman_Dodge_L
36_soullike_style_swordman_LDodge_L
37_soullike_style_swordman_Dodge_R
38_soullike_style_swordman_LDodge_R
39_soullike_style_swordman_Dodge_B
40_soullike_style_swordman_LDodge_B
41_soullike_style_swordman_BtEnd
42_soullike_style_swordman_Atk
43_soullike_style_swordman_Atk
44_soullike_style_swordman_CCAtk
Price $100.00
SatanicMan by sotn1ks
Technical details:
faces - 14470
verts - 7482
tris - 14470
Edges - 21941
Rigging: Yes
Animation count 42
UV mapping: Yes
Number of meshes/prefabs 1
SatanicMan
Low-poly model of the game ready character SatanicMan
The model animated and rigged.
Rigged with Maya's standart skeleton
Can be used for retarget
Model also have separated parts: Head,body,Cloth, Weapon
Textures all texture map 4096
Rigged to Epic skeleton: (No)
The model contains 42 animations:
atack (x9)
walking (x4) +sneakwalk +backwalk
running (x3) +backrun
Straife (x4)
Turn90(x2)
idle (x5)
death (x4)
get hit(x5)
jump (x2)
Technical details:
faces - 14470
verts - 7482
tris - 14470
Edges - 21941
Rigging and Skinning - Maya
Render - Marmoset toolbag
Textures - Substance painter
Modeling - Zbrush
Retopology- 3d Coat
Price $30.00
Survival Horror - Game Music Pack II by Dave Deville
Survival Horror Game Music Pack II is a high quality cinematic music pack designed to cover the most important music scenarios of your game, ambient, explore, battle, boss battle, safe room, menu and more.
Features 20 original music loops and 14 alternative versions.
It includes 21 extra sound effects with short music clips, sound effects and GUI sounds.
Tracklist:
LOOPS
Loop_A_Dark_Story 1:01
Loop_Atrocious_Creature 1:13
Loop_Classic_Thriller 1:36
Loop_Classic_Thriller_Minimal 1:33
Loop_Classic_Thriller_Piano 1:36
Loop_Close_Encounter 1:36
Loop_Death_Winds 1:22
Loop_Departure 1:42
Loop_Departure_Choir 1:42
Loop_Departure_Strings 1:42
Loop_Fight_or_Flight 1:05
Loop_Hallways 1:36
Loop_Haunted_Waves 1:09
Loop_Haunted_Waves_Strip 1:09
Loop_Heartbeat 1:09
Loop_Heartbeat_II 1:09
Loop_Horror_Business_Busier 2:15
Loop_Mansion_Foyer 1:27
Loop_Mansion_Foyer_Strip 1:24
Loop_Monster_God 1:23
Loop_Puzzling_Thoughts 1:12
Loop_Surrounded 1:26
Loop_The_Limper 1:13
Loop_The_Wanderer 1:44
Loop_Time_to_Breathe 1:36
Loop_Time_to_Breathe_Harp_and_Flute 1:36
Loop_Time_To_Breathe_Strip 1:36
Loop_Timebomb 1:52
Loop_Timebomb_Layer_A 1:52
Loop_Timebomb_Layer_B 1:52
Loop_Unsettled 1:43
SHORT TRACKS
Extra_A_Dark_Past 1:15
Extra_A_Monster 0:27
Extra_La_Danse_Des_Morts 2:10
Extra_La_Danse_Des_Morts_Mandolin_Lead 2:10
Extra_La_Danse_Des_Morts_No_Drums 2:10
Extra_Near_The_End 0:32
Extra_Nothing_Left 0:59
Extra_Summoning_Riser 0:32
Extra_Welcome_to_Survival 0:50
SOUND EFFECTS
Extra_Found_Something 0:08
Extra_Impact 0:05
Extra_Logo 0:06
Extra_Scare 0:07
Extra_Start_Game_I 0:05
Extra_Start_Game_II 0:05
Extra_Start_Game_III 0:05
Extra_You_Died 0:11
Extra_You_Died_Fast 0:08
Extra_ZGui_Click_01 0:00
Extra_ZGui_Click_02 0:00
Extra_ZGui_Click_03 0:00
Extra_ZGui_Click_04 0:00
Extra_ZGui_Click_05 0:00
Extra_ZGui_Click_06 0:00
Extra_ZGui_Click_01 0:00
All files are in High-Quality Wave format 16Bits 44.100kHz
Price $24.99
3D Rubik Cube with all Possible axes Rotations by Ziad Mahmoud
Cube state is syncronized using colliders,
colliders change the tag,
the tags used to group small cubes with it's face
the rotations are made with empty game objects that parant specific face.
speed of cube is not easy to adjust, but you can apply variable speed to rotate the cube till it meets target empty game object which was moved as desired 90 degree instantanously.
inputs are detected using keyboard for windows build but you can make them as methods linked with buttons for a mobile touch input.
First release of demo Rubik Cube, make sure that active scene is main level. then you can test the following: all movements are provided with it's letters. for example R in keyboard rotates the right fast clock wise. U = up, D (down) , L (left) , B (back) , F (front), E, S and M for Middle rotations of xy face, yz face and zx face. Holding Left Shift reverses the direction of rotation to be counter clockwise. Holding Right Shift means double move that moves the middle with your primary face. X key rotates the whole cube around X axis, Y key to spin the cube around Y axis in clockwise direction and last move of the cube is Z to spin around Z axis, arrow keys are used to move the camera only around the cube in a spherical shape. hit space to reset the camera position as normal start view, + and - signs can zoom in and out. tutorial scene have dialoge system to explain what ever you want. Nice sky box from asset store was used in project you can keep it or change it as you needs.
Price $15.00
Stylized Scythes - RPG Weapons by Blink
Join the Blink community on:
Do you want to make an RPG?
RPG Builder is the number 1 RPG framework for Unity, no coding is needed!
Save 35 USD and buy Bundles instead:
- BUNDLE 1 (Swords, Axes, Maces, Shields, Bows, Staves)
- BUNDLE 2 (Spears, Scythes, Daggers, Wands, Claws, Musket)
Each weapon has 5 color variation
Medium & Epic weapons all have optional emission textures for your legendary loot!
This pack includes:
- 5x Evolving Scythes
Evolving Weapons have a version of each: Basic, Medium & Epic
For a total of:
- 15 Meshes
- 75 Prefabs
Each texture is 2048x2048
Tri count from 484 to 5310
Price $15.00
Stylized Muskets & Pistols- RPG Weapons by Blink
Join the Blink community on:
Do you want to make an RPG?
RPG Builder is the number 1 RPG framework for Unity, no coding is needed!
Save 35 USD and buy Bundles instead:
- BUNDLE 1 (Swords, Axes, Maces, Shields, Bows, Staves)
- BUNDLE 2 (Spears, Scythes, Daggers, Wands, Claws, Musket)
Each weapon has 5 color variation
Medium & Epic weapons all have optional emission textures for your legendary loot!
This pack includes:
- 3x Evolving Muskets
- 2x Evolving Pistols
Evolving Weapons have a version of each: Basic, Medium & Epic
For a total of:
- 15 Meshes
- 75 Prefabs
Each texture is 2048x2048
Tri count from 1664 to 5393
Price $15.00
Stylized Claws & Fist - RPG Weapons by Blink
Join the Blink community on:
Do you want to make an RPG?
RPG Builder is the number 1 RPG framework for Unity, no coding is needed!
Save 35 USD and buy Bundles instead:
- BUNDLE 1 (Swords, Axes, Maces, Shields, Bows, Staves)
- BUNDLE 2 (Spears, Scythes, Daggers, Wands, Claws, Musket)
Each weapon has 5 color variation
Medium & Epic weapons all have optional emission textures for your legendary loot!
This pack includes:
- 3x Evolving Claws
- 2x Evolving Fist Weapons
Evolving Weapons have a version of each: Basic, Medium & Epic
For a total of:
- 30 Meshes
- 150 Prefabs
Each texture is 2048x2048
Tri count from 1664 to 5854
Price $15.00
CRT TV by wozniak-3d
- PBR textures for Unity HDRP
- Textures size: 4k
- One material for all mesh
- Clean and optimised mesh, 6951 polygons
- Modelled in Maya LT and textured in Substance Painter
Game ready prefab with PBR material for Unity HDRP
Price $4.99
Stylized Skeleton Warriors Pack by Firadzo Assets
Model is rigged and animated. Textures are created in substance painter (Albedo, Normal and Metallic) all in 2048.
Skeleton body, armor sets and weapon textures are separated (each of armor set uses one texture for all pieces).
You can combine armor pieces and weapons from different sets to create new visual variations
Skeleton Body Without Armor Vertices: 4 466
Set 1 Armor Vertices: 3 056
Set 2 Armor Vertices: 5 258
Set 3 Armor Vertices: 7 278
One Axe Vertices: 554
Round Shield Vertices: 1 423
One Hand Sword Vertices: 1 114
Spiked Shield Vertices: 1 543
Two Hand Axe Vertices: 914
Two Hand Mace Vertices: 1 928
Animations:
- Idle (4 variants)
- Run (3 variants)
- Walk One Hand Weapon
- Walk Two Hand Weapon
- Hit reaction (4 variants)
- Death (4 variants)
- One Hand Attack (3 variants) + Ultimate attack animation
- Two Hand Attack (2 variants) + Ultimate attack animation
Modular Armor Pieces:
- Helmet (3)
- Body and Shoulders (3)
- Elbows (Only for 1 set)
- Left Glove (3)
- Right Glove (3)
- Waist (3)
- Knees (Only for 1 set)
- Left Boot (3)
- Right Boot (3)
Each animation is stored as separate fbx.
Each weapon is stored as a separate fbx.
Each shield is stored as a separate fbx.
Each armor set is stored as separate fbx.
Waist for 1 and 2 armor tiers uses Unity cloth component, included in sample prefabs.
Script for attaching of armor pieces to skeleton included in Unity package.
Price $75.00
m416 weapon by AB3DX
Highly detailed m416 3D model with realistic appearance.A low poly model built with game development in mind.
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named.
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 14
Collision: (Yes automatically generated)
Vertex Count:
Gun
m416 Weapon :11.052
Accessory
SM_Belt :8.716
SM_Bullet :176
SM_Bullet_Mag:352
Compansator :505
Supressor :256
SM_m4_Scope :983
SM_Rearwiew :245
SM_Vertical :1.002
Holographics
SM_Holoptic :1.431
SM_Hololong :1.414
Laser and Light
SM_a600 :1.858
SM_Dbl :5.920
Number of Materials: 25
Number of Textures: 61
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Price $24.99
Nature Materials Vol. 2 by Unimodels
Features:
- PBR materials
- 4k Textures
Texture Size:
- 4096x4096 (183)
LODs: No
Number of Meshes: 1
Number of materials: 61 Materials
Supported Development Platforms: PC/Virtual Reality
Supported Target Build Platforms: PC/Mac/Xbox/PlayStation
This pack is ideal for creating natural settings and urban spaces, mixing different textures of photoscanned floors
Price $4.99
Nature Materials Vol. 1 by Unimodels
Features:
- PBR materials
- 4k Textures
Texture Size:
- 2048x2048 (9)
- 4096x4096 (86)
Collision: Box collision
LODs: No
Number of Meshes: 1
Number of materials: 18 Material Instances - 6 master material
Supported Development Platforms: PC/Virtual Reality
Supported Target Build Platforms: PC/Mac/Xbox/PlayStation
Documentation: Tutorial video
27 Materials for texturice floors of nature scenarios and urban spaces.
Price $4.99
Hit VFX Volume 1 by High Pixel Labs
I did a tutorial on blog a few months back on how to make some Hit VFX in Unity using Shader Graph. This is using Unity 2020.3
Here are the files from that tutorial, they are free to use and I hope that they assist you in whatever game your working on.
and as always...
Stay Labbing
Check out my ko-fi to show support
Price $0.00
Simple Art - Props Vol.1 by Cinega Interactive
- Number of textures: 2 Albedo and 2 Emission with color variations
- Texture dimensions: 1024
- Triangle Count: 20 - 4000
- Number of prefabs: 150
- Collision: Yes and custom
- Number of Materials: 2 Albedo and 2 Emission with color variations
- LODs: No
- Types of materials and texture maps: Standard materials and albedo color palette atlas texture map is 1024x1024px.
The high quality ''Simple Game Props'' is used for both interior and exterior game projects.
Important -
This pack is currently in active development, and more content will be added in future updates.
With each update, the price will increase.
Buy it now at a low price, and get all future updates for free.
This pack contains 150 models:
- Backpack, Barrel, Basket, Books, Bowl, Bench, Bucket, Bowl, Brazier, Bottle Wine, Cardboard Box, Cargo, Cart, Chair, Chest, Couch, Cup, Crate, Drawer, Fence, Fire Hydrant, Fridge, Glass, Grass, Grave Stone, Jerry Can, Jug, Key, Ladder, Mailbox, Pallet, Plate, Pot, Pot Flower, Radio, Road Barrier, Rocks, Sack, Shovel, Street Light, Table, Table Lamp, Traffic Cone, Trash Bag, Trash Bin, Tyre, Umbrella, Wardrobe, Water Tank, Well, and Christmas Props ( Tree, Bulb, Ornaments, Ribbon, Gift, Bell, Candy, Star )
- Material and Texture Color Variations.
- Color Variation Scene and Overview Scene.
Features:
- High Quality Assets.
- Game Ready Props.
- Shared Alternate Materials To Create More Color Options.
Price $15.00