Drumming movement: Mocap by 99AC
The total animations are 6 clips. The animation list is as follows.
You can feel lots of unique excitement of 'Jajinmori', a traditional Korean rhythm, with dynamic dance motions based on drumming movements.
This clip (drumming movement) features is that solo and duet are possible.
- Solo (A or B)
- Duet (A + B)
This clip consists of three levels.
You can experience the deepening process of movement step by step.
Drumming movement_1_A
Drumming movement_1_B
Drumming movement_2_A
Drumming movement_2_B
Drumming movement_3_A
Drumming movement_3_B
*99 Art Company: www.instagram.com/99artcompany/
Price $4.99
Pandazole - Simple Game Lowpoly Pack by Pandazole
Number of textures: 1
Texture dimensions: 1024x1024 px
Total poly count: 12k
Number of meshes/prefabs: 45
UV mapping: Yes
This pack contains 45unique low poly models to easily create survival and crafting games.
Features:
- All models have a prefab ready to put in the scene.
- All prefabs have ready-to-use colliders.
- All objects are made with one texture atlas, hence one only material for the whole pack! The best for the performance.
Optimized for all types of unity render pipelines:
- Standard RP
- High-Definition RP
- Lightweight RP
HDRP & URP Material conversion:
Same as any material conversion.
1. Import package.
2. Edit > Render Pipeline > URP or HDRP > Upgrade Project Material to URP or HDRP Materials
Price $0.00
PBR Materials 4K by TomIT
[Used source file(s)] sizes 1,4 GB
Optimized files count: 300
Animated: No
Animation type list
Additional: pixel based
Textures: over 300 4K PNG(4096x4096)
A pack of 70 shaders from 35 categories.
Shaders include:
1. Animal
2. Asphalt
3. Bricks
4. Ceramic
5. Concrete
6. Dirt
7. Fabric
8. Floor
9. Food
10. FX
11. Glass
12. Grass
13. Ground
14. Human
15. Ice
16. Leather
17. Liquid
18. Marble
19. Metal
20. Organic
21. Ornaments
22. Paper
23. Paving
24. Plaster
25. Plastic
26. Rock
27. Roofing
28. Rubber
29. Rust
30. Sand
31. Soil
32. Stone
33. Tech
34. Tiles
35. Wood
The package also includes 300 4K textures for self-modification. Suitable for virtually any genre as a scene embellishment. Works with HDRP with URP and Built-in. The package is configurable with virtually any graphic editor. Which gives a great opportunity to create other materials tailored to your individual needs.
Price $54.99
Medieval Produce Pack by Black House
Number of textures: 24
Texture dimensions: 2048x2048
Number of materials: 10
Polygon count (Min/Max): 12 - 1656
- Bread 68 - 314
- Cheese 12 - 240
- Meat 60 - 498
- Sausages 44 - 1656
- Fish 44 - 350
- Fruits and Vegetables 92 - 630
- Mushrooms 144 - 216
- Eggs 112 - 152
Number of Meshes/Prefabs: 96
- Bread - 14
- Cheese - 15
- Meat - 6
- Sausages - 18
- Fish - 15
- Fruits and Vegetables - 13
- Mushrooms - 12
- Eggs - 3
UV mapping: Yes
LODs: No
Types of materials: PBR
Texture maps:
- AlbedoTransparency
- MetallicSmoothness
- Normal
Custom Shader: 1
Medieval Produce Pack with stylized PBR materials.
Price $9.99
Custom Hardware Cursor (Animated) by Kaelmix Studio
- Very easy to use
- Very performant
- Works with 3D, 2D and UI
- Custom Editor to help you create more cursors
- Hardware Cursors
- Static or Animated Cursors
- Demo scene included
Custom Hardware Cursor adds life to your scene!
Very easy to use, only few steps are required:
- Create your custom cursor with the help of the custom inspector
- Add the prefab CustomCursorManager to your scene (can be skipped if you do not use animated cursor)
- Add the script CustomCursorTrigger where you want your cursor to change
- Enjoy!
Works perfectly with 3D, 2D and UI.
Extremely performant as it uses hardware cursors.
The custom inpector allows you to easily create new cursor and see the animation.
A simple demo scene shows you all the possibilities of this package.
Clean and documented code.
Price $9.99
Simple Dynamic Waypoint Pathfinding by Daniel Crandall
-Ability to pathfind on moving platforms
-Ability to connect waypoints dynamically
-Jumping is Implemented in this package as well, for crossing gaps.
This package is great for developers who are looking to develop a game which has moving platforms where pathfinding gets a little bit tricky using other methods like navmesh navigation.
In Addition, the package is not overly scripted and is beginner friendly
Price $15.00
Pollfish by Pollfish
Quick Quide
- Obtain a Developer Account
- Add new app on Pollfish Developer Dashboard and copy the given API Key
- Import Pollfish .unitypackage in your project
- Initialize Pollfish
- Turn Pollfish to release mode
- Update privacy policy
- Publish your app
Documentation
You can see a step by step guide on how to integrate at the official Documentation page
Pollfish is a survey platform that delivers surveys instead of ads through mobile apps. Integration of Pollfish SDK takes less than 2 minutes and requires only one line of code. No changes are needed in the UI of the app since everything is displayed as an overlay (see below), while users that respond to surveys, enter into draws and win prizes (happy users)!
Minimum revenue for each completed survey through an app is $0.30 and users never leave the app. If no survey is available, nothing is shown to the users, as if Pollfish was never integrated in the app.
Since Pollfish addresses the market research marketplace, Pollfish surveys can be used along with any ad network you are already using in your app without any problem, just to bring extra revenue!
Price $0.00
Low poly Vehicle Package by Aavega Interactive
Number of textures:
8 textures per model (40)
4k Textures are included
Polygon count of :
Truck - 15246
SUV - 7666
Sedan - 7374
Muscle - 10140
Hatchback - 8908
Number of meshes/prefabs
5 meshes/5 prefabs
Not Rigged
UV mapping: Yes
PBR based materials including textures such as Albedo, Normal, Metallic with glossiness in alpha and Ambient Occlusion
This package consist of 5 types of cars : Sedan, Muscle, Truck, SUV, Hatchback. These are Exterior-only models. Can be used for Games and Archviz projects.
Price $20.00
Computer by SnowQ
- The asset includes 6 models:
- table (face - 437, tris -912)
- system unit (face - 195, tris -426)
- monitor (face - 481, tris -1034)
- computer mouse (face - 321, tris -654)
- mouse pad (face - 82, tris -188)
- sound system (3 object) (face - 1726, tris -3630)
- keyboard (face - 1103, tris -2218)
- headphones (face - 1454, tris -3100)
- computer chair (face - 1174, tris -2536)
2. All textures are 2048x2048
The asset presents a working or gaming place
Price $11.00
Messenger 23-Pro Edition by Brain Station 23
Messenger 23 - Pro Edition is a system for consumers to connect with each other through text messages, audio, and video messages.
- Flexible design for a greater user performance
- Easy to Integrate into any unity project.
- The minimalistic design makes it easy for anyone to use
- Features like emoji sharing make it more enjoyable
- Can be used for instant messaging, One to One Video/ Audio Call, Meeting hosting, and many more
- Call notification using RTM for Unity
- Cross-platform connectivity
- Customizable Keyboard for mobile versions
- Call history and Chat history timeline features
- Screen share feature for windows module
- All the Chat history is saved in local storage with the option to update on the server.
Windows Demo | Android Demo | Documentation
This Template is based on and Also include Agora Video SDK for Unity
Messenger-23 Pro Edition helps to communicate among your Unity Application users simple and fast using our assets.
Get The free version "Messenger 23" with limited features from here.
Messenger 23 Supports Android, iOS, and Windows.
With Messenger 23 Pro Edition you can:
- Increase engagement between your Unity Application users.
- Send text messages, Audio calls. Video Call - everything in one place;
- Easy to Customize, easier to deploy;
- Send Emojis and many more;
- Type just the name of the user to be connected;
- Share your screen to see the insights together.
- Explore an endless world of connectivity
We have provided a demo token and Demo server for testing purposes only and can get RTM and RTC tokens from the server. And demo builds for Android, Windows are also provided.
Free Assets Used In This Project -
Price $34.99
Modular Interior Pro - Architecture 2 by Saucy sushi shop
UV mapping
Materials in 2048
Lowpoly - med poly
PBR
At this asset we give support to different prefabs, ambient in modern housing. It contains diferent size rooms, corners, windows, doors, create new spaces with nice illumination, baked into Unity! So you can edit everything. Create fast and interesting spaces
---------------------------
You would be able to create a house and other environments in Unity
Please, be aware that these modular environments are created in units, so, the smallest size of a piece would be a corner, of 1 unit. This way you can program modular spaces and scale down the whole scene to your needs. That means it is ready for external tools or tools made into unity, thinking that you are going to move an object 1 unit, 2, 4... That makes it useful to be created procedurally.
You can check more information about the asset on our social media: Blogger also Twitter and our Facebook page
This package contains around 51 objects in FBX format
POLYCOUNT
Average of polycount per piece is under 50 polys
Mainly made in boxes and textures with normal map and specular.
The biggest polycount is under 1k at pots and 1k at cushions. (Mainly just these 3 objects have more density)
Running the scene without detailed objects works around 20-40K tris
Running the scene with cushions and pots can go beyond 150K tris
The scene in default has 250k triangles - without displaying pots or cushions should be around 147k
TEXTURES
19 sets of textures at 2048x2048
It contains Normal and Specular maps set up in MetallicSmothness
Seamless textures.
SCENES
1 Scene ready to use with a house with several rooms of different sizes and luxury walls with nice and bright lighting
1 Scene displaying all the objects at the floor
PREFABS
76 Prefabs
6 of them are ready made module-rooms
2 of them are the scene and the props
The rest 58 objects are a setup of the FBX with their textures.
UVS
Every objects has UVs and those are already prepared for baking with the uvs baking checked, colliders checked.
ANIMATION
It contains the animation the camera is doing, so you can even recreate the scenes of the video with no effort.
NO PLUGINS NO SCRIPTS
There is no need for plugins at this asset, so you can take those between projects with ease. It should be easy to set.
Pivots placed on middle bottom, or at the top (on roof objects), and scale is given with entire numbers, facing Z, prefabs reseted to 0
Also the price would be raised on the next updates, so, don't miss the chance of this early access!!
Price $15.00
Halloween Pumpkin Head Vol 4 by Blitz Games
Technical details
· Polycounts:
· Halloween Pumpkin Head Vol 4: Vertices: 4.7K, Triangles: 9.5K.
· Textures: PBR Textures
· Files Format: Fbx.
· Textures Format: TARGA(.tga)
· Rigging : No
· UVMaping : Yes
· Texture Dimention : 2048 x 2048
It’s tradition to carve pumpkins and set them out to decorate your home. So, we designed a collection of detailed pumpkin heads which you can use to decorate your 3d model and increase its appeal. Whether it’s a scene from a horror game or render these models can be integrated into them with ease.
Price $4.99
VFX Magic Spawns by Palmov Island
A collection of a total of 8 different magic spawns particle systems, ready to drop into any scene. All easily editable in the inspector.
COLLECTION INCLUDES:
A total of 9 prefabs in the package:
- White Spawn VFX
- White Loop Spawn VFX
- Red Spawn VFX
- Red Loop Spawn VFX
- Blue Spawn VFX
- Blue Loop Spawn VFX
- White Spawn VFX
- White Loop Spawn VFX
And VFX Control, with it you can switch between all types of spawns in game mode.
Package contain 5 textures 512px in. and 1 texture 2048px in .tga format for magic spawns vfx.
MOBILE FRIENDLY!
DEMO SCENE included!
On the demoscene, you can see all the assets of this collection.
If you have any ideas, specific requirements or need help, feel free to contact me on email palmovisland@gmail.com
Price $5.00
Grass Field Pack by letsmakecoolart
Number of Unique Meshes: 78
Minimum polygon count: 12 tris
Maximum polygon count: 7786 tris
Collision: No
Texture Resolutions:
- Fern - 2048x2048 (*tga)
- Yarrow - 2048x2048 (*tga)
- Grass_Field Atlas - 4096x4096 (*tga)
- Lavender Reed Atlas - 4096x4096 (*tga)
- WaterLily - 2048x2048 (*tga)
(AO/BaseColorOpacity/MetallicSmoothness/Normal)
- Universal Rendering Pipeline
- 78 game-ready Grass Field assets [*fbx / 5 texture atlases (*tga)]
- UVs: channel 1: overlapping; channel 2: non-overlapping (for baking lightmaps)
Grass Assets - 15 species of plants:
- Grass Dandelion [4 variations]
- Grass Ezepnik [5 variations]
- Grass Knotweed [5 variations]
- Grass Plantain [6 variations]
- Grass Reedmace [5 variations]
- Grass Reed [7 variations]
- Grass Sagebush [2 variations]
- Grass Short [7 variations]
- Grass Assembled [5 variations]
- Flower Daisy [3 variations]
- Flower Orange [4 variations]
- Flower Lavender [12 variations]
- Flower Yarrow [5 variations]
- Fern [3 variations]
- Waterlily leaves [5 variations]
Combine and mix it to get different meshes and fields.
Price $19.99
Vine Plants Pack by letsmakecoolart
Number of meshes - 32
Minimum polygon count - 40 tris
Maximum polygon count - 1250 tris
Meshes:
SM_Vine_Plant_Cap_A_01 - 690 tris
SM_Vine_Plant_Climber_A_01 - 132 tris
SM_Vine_Plant_Climber_A_02 - 186 tris
SM_Vine_Plant_Climber_A_03 - 840 tris
SM_Vine_Plant_Climber_A_04 - 716 tris
SM_Vine_Plant_Climber_A_05 - 964 tris
SM_Vine_Plant_Climber_A_06 - 414 tris
SM_Vine_Plant_Climber_A_07 - 235 tris
SM_Vine_Plant_Corner_A_01 - 371 tris
SM_Vine_Plant_Corner_A_02 - 205 tris
SM_Vine_Plant_Corner_B_01 - 383 tris
SM_Vine_Plant_Flower_Corner_A_01 - 654 tris
SM_Vine_Plant_Flower_Hanging_A_01 - 273 tris
SM_Vine_Plant_Flower_Hanging_A_02 - 297 tris
SM_Vine_Plant_Flower_Hanging_A_03 - 362 tris
SM_Vine_Plant_Flower_Hanging_B_01 - 318 tris
SM_Vine_Plant_Flower_Hanging_B_02 - 778 tris
SM_Vine_Plant_Flower_Hanging_B_03 - 1250 tris
SM_Vine_Plant_Hanging_A_01 - 40 tris
SM_Vine_Plant_Hanging_A_02 - 72 tris
SM_Vine_Plant_Hanging_A_03 - 172 tris
SM_Vine_Plant_Hanging_A_04 - 52 tris
SM_Vine_Plant_Hanging_A_05 - 243 tris
SM_Vine_Plant_Hanging_A_06 - 179 tris
SM_Vine_Plant_Hanging_A_07 - 276 tris
SM_Vine_Plant_Hanging_B_01 - 197 tris
SM_Vine_Plant_Hanging_B_02 - 576 tris
SM_Vine_Plant_Hanging_B_03 - 468 tris
SM_Vine_Plant_Hanging_B_04 - 787 tris
SM_Vine_Plant_Horizontal_A_01 - 124 tris
SM_Vine_Plant_Horizontal_A_02 - 237 tris
SM_Vine_Plant_Horizontal_A_03 - 150 tris
Textures:
T_Vine_Plant - 2048x2048 *tga
Number of textures - 4
- AO
- BaseColorOpacity
- MetallicSmoothness
- Normal
UV mapping: Yes
channel 1: overlapping
channel 2: non-overlapping (for baking lightmaps)
- Universal Rendering Pipeline
- 32 game-ready Vine Plants assets [*fbx / 1 texture atlas (*tga)]
- Lightmaps
- One texture atlas
Price $19.99
Imp 2 by Roman Pitushkan
Vertices counts: 13991
Polygons counts: 12283
Triangles count:23200
Textures file format: tga.
Texture Resolutions: 4096x4096 and 256x256
Body: Ao x1; BaseColor x3; Emissive x1; MetallicSmoothness x2; Normal x2; - 4096x4096
Eyes: BaseColor x3; Emissive x1; MetallicSmoothness x3; Normal x3; - 256x256
Animations: 34
Attack (x9)
Death (x4)
Get Hit (x4)
Idle (x2)
Jump (x2)
Run (x4)
Shout (x2)
Turn (x2)
Walk (x5)
Body rigged with Epic Skeleton with Some extra bones.
Rig has additional bones: eyes,jaw,tongue,eyelid,pink_phalange.
Number of meshes/prefabs: 1/2
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps : PBR
Price $35.00
Stylized Platformer Asset Pack by Istvan Szalai
Features:
-Ropes and ladders with different heights
-Setuped prefabs
-Trap with physics
-Props for details
Number of polygons: 337119
Number of vertexes: 186813
Number of textures: 95
Texture sizes: from 4096x4096 to 1024x1024
Number of materials: 34
Price $12.00
Cute Bunny and Devil Girl with Demon skin - Low Poly FPS Stylized Character by David Grette
- This package included HDRP, URP, Standar Shader , to use this character in Standard or URP you need swap shader following this Tutorial
- You need create new High Definition Render Pipeline (HDRP 7.5.1) project template on Unity HUB then import character to avoid get shader errors
- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)
- Important note: Love you!
See video-demo and description to check all opportunities (modularity, animations, blendshapes, gameplay etc).
You may also be interested in:
It's time for Devil and Bunny! Hope you like it :) This is continue the series of stylized models - subscribe to our mailing list so you don't miss out on new items!
Here's some useful information:
+The project also contains a full body; Please remember that using a full body with clothing is not recommended to avoid mesh crossing.
+The package includes a Third Person Character Controller, so you can play and test animations right from the box
+Fully customized physic of the character. Simulation of hair, ears, tails are included.
+For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is working now)
+Animation and physics of devil's tail is included (see demo video)
+52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more (tested and calibrated with IPhone 11) Ready for facial motion capture, vtubing, vrchat, conversation animations. (see video preview)
You can download calibration data for Live Link Face here
+Two customized skin options for the character, also you can change the color of skin, eyes, hair and clothes.
+Shaders contain fine tuning based on blueprints.
+If you need an uncensored version as well as a breast simulation, feel free to text me on email help.davidgrette@gmail.com
+Full body mesh (without a seam on the neck!) is included, good as base mesh
+Unit: centimeters. Model Height: 175 cms
+Advanced rig with IK / FK controllers - we send it separately by the request
+The character is made from scratch, without the using of Daz models and others
+The model has a separate hair cap
+There is also an optimized version without a body inside right in the project
+Low poly, game ready, rigged, PBR textures
+Polycount: 44597 faces
+Rigged using Blender
Thank you, David Grette and Big Toys Studio team ^_^
Price $59.00