Zowwy's Kitchen Appliances by ZowwyDesign
Materials:
Some Unicolor-Materials being used in all 3 models and in the preview scene
Textured materials for all models
Textures:
Diffuse, Metallic, Roughness & Normal maps for all 3 models
In 1024x1024, 2048x2048, 4096x4096
Meshes:
Built-In Microwave Oven (4 LODs, 331 - 9496 Polygons)
Induction Hob (1 LOD, 904 Polygons)
Extractor Hood (5 LODs, 194 - 6596 Polygons)
No Rigging
No Animations
UV Maps:
Only on the polygons with textured materials
This package will be updated and expanded in the future with different designs and more appliances.
All assets were made in and for HDRP with highpoly models and high definition textures
for a sense of realism.
Contents:
Built-In Microwave Oven
Induction Hob
Extractor Hood
Including materials, textures & prefabs
Preview scene with additional models & prefabs
Including materials, textures and some example scripts & audio
Price $8.99
Bolt - Top Down Controller - 3D by App Arcanum
- Mobile Visual Joystick
- Mobile Visual Button
- PC keyboard Input
- Texture, Material, Animation, Motion and Event for 3D Game Object
- Camera Following
- SFXManager
3D Top Down Controller by using Bolt visual scripting for Mobile Visual Joystick and Button and PC keyboard Input
Price $0.00
Ghostly Hand Shader Free (VR) by Wolderado
- 7 parameters like:
- Color
- Outer Rim effect
- Hand opacity
- Wrist opacity
WARNING: DOES NOT INCLUDE THE HAND MODEL. ONLY SHADER AND MATERIALS
Have you been searching for a non-overlapping transparent shader for your VR game? Search no more! Just drag and drop the materials and adjust the parameters to your liking.
The best thing is, it's completely free! Use it in any way you want. Just credit me as wolderado if you want but it's not required
Price $4.99
Electrical Circuit Controller by John Hnidec Software
Electrical Circuit Controller (ECC) is a set of simple yet extremely powerful classes, thoughtfully crafted to deliver some very deep capability with regard to creating, controlling and switching any kind of electrical network.
Simply plug in any of the supplied Scriptable Objects and easily construct electrical networks complete with Power Supplies, Circuits and Power Consumers.
By its very nature ECC is highly configurable, so swapping out a AAA battery Power Supply and replacing it with a car battery is literally a line of code (or a couple of clicks inside the custom editor).
What is included with ECC?
- A set of scripts containing the core logic and functionality that enables ECC to do its thing
- A set of modules containing many pre-configured Scriptable Objects. These modules are what drives the logic and operation of ECC and include Networks, Power Supplies, Circuits and Power Consumer modules. Super easy to create your own modules too!
- A custom editor for configuring your network inside the Unity editor
- A simple demo project showcasing some of the ECC fundamentals
- Full source code is included, use to understand how it all works or to modify and enhance to suit your own requirements
- A comprehensive Reference Guide, lovingly written and hand-crafted :)
What are modules?
ECC is hierarchical in nature, and each level of the hierarchy is a module. The top level of this structure is one or more Networks. A Network has one or more Power Sources. A Power Source has one or more Circuits. A Circuit has one or more Power Consumers.
When all modules are logically joined together a fully operational electrical network is created.
- Network Module
This is the overarching container for everything else. In and of itself it doesn’t do too much but it does end up holding all of the other functionality. Examples of a Network would include a flashlight, a house, a digital watch, a small village, a factory, a computer and so on.
- Power Source Module
This is the thing that supplies power to your network. Each Power Source can be configured with Volts and Amps (among other things). Examples of a Power Source would include AA battery, AAA battery, 2 x D Cell batteries in Series, 120 Volt AC, solar panel and so on.
- Circuit Module
A circuit is what distributes the power (the Power Source) to all of the devices on the circuit. A circuit has Loss and an Amperage Rating (how much load the circuit can tolerate). If the load on the Circuit is exceeded it will switch itself off, a bit like a circuit breaker in a house does. Examples of a Circuit would include a 20 Amp domestic circuit, 100 Amp industrial circuit, 500 milliamp usb charger circuit and so on.
- Power Consumer Module
The end of the road is the device on the circuit, the Power Consumer. It is the entity that consumes the power and generally is the object of interest in your game. A Power Consumer has Watts and Parasitic Drain (how much power is consumed even when the device is off). Examples of a Power Consumer would include a lamp, a kettle, a microprocessor, an LED bulb, a huge factory machine, or anything that consumes power really.
What modules are included?
Well, it's trivially simple to create a new module (Scriptable Object), so having a long list of included modules here is really just marketing blurb. For example, you could duplicate the AA Battery below, change the milliamps (mAh) value in the Scriptable Object and call it a D Cell Battery. But, to help you better understand what modules are all about, some examples include:
- AA Battery
- AA Battery x 2 Series
- AA Battery x 2 Parallel
- AAA Battery
- AC 120 Volts
- Car Battery
- Solar Panel
- Microprocessor
- LED
- Kettle
- Television
Remember, the above things are not graphical assets or prefabs, they are Scriptable Objects that drive whatever behaviour it is you need to apply to your own assets.
What ECC is Not?
It is important to be clear about what ECC is not. It is not a simulator of electronics and it does not contain any graphical assets. Some extremely complicated electrical concepts are simplified here, for example the Loss property of a circuit is expressed as a simple percentage but in the real world that value would depend on an enormous number of factors and conditions. This package doesn't contain flashlights or toaster overs, or transistors or resistors or appliances or batteries. Rather, it contains the means and functionality needed to easily create the electrical logic that drives those kinds of things.
Reference Guide
Take a look to see what's what
Price $19.95
Japanese School Library by Nimikko
Number of Unique Meshes: 46
Collision: Yes
Vertex Count: 28 - 9797, most sub 2000
LODs: Yes, 2-4 on all assets
Number of Materials and Material Instances: 4 materials, 91 material instances
Number of Textures: 146
Texture Resolutions: 512, 1024, 2048 & 4096
A realistic Japanese school library environment. This is the place where behind the bookshelves the love blooms and the diligent students study.
All the materials are made using PBR workflow, which results in high-quality assets in any situation. Models utilize weighted normals' workflow, which means the models are high quality without large normal maps or extra vertices. Assets are usable in various situations, ranging from VR to games and mobile to visualizations.
Texture resolution varies between 256px and 4096px, most being 2048px.
Price $19.99
Auto-Scale Shader by SuYu Assets
-Workflow very similar to the Build-in lit shader.
-Most of adjusts you can di in build-in shader are present.
-The "name" of propertys are equal or similar to the build-in shader.
-Works in real time in editor mode and in run time. You can see all the changes immediatly.
-Texture´s UV, normal and Tangent are in object space.
-One time configuration shader. Since you adjust the material, you can apply to any object and the apperance will be preserved.
-Compatible with URP.
-This asset can be used in any king of 3D project using URP, since it´s works in"material level" of the project.
-One of major conserne was a ease workflow and ease comprehension. Thinking in that you work with this shader just like you work with a build-in lit shader. We tried to keep all the property´s name unaltered, as much is possible.
-Most of adjusts you can make in build-in shader, you can do here.
-Save time and space, skipping multiple tile settings for diferent objects, and save space of your project applying yhe same material for those objects.
-No script function is needed in order to preserve the texture size in runtime.
Price $9.99
Simple Low Poly Vehicles by SHdevelopSHers
English
- One texture
- 1024x1024
- Minimum number of polygons - 130.
- Maximum number of polygons - 230.
Русский
- Одна текстура
- 1024x1024
- Минимальное количество полигонов - 130.
- Максимальное количество полигонов - 230.
English
This asset contains low poly car models. The asset contains 100 prefabs of cars.
Features
- All textures are placed on one texture, which has a good effect on performance.
- Models are low-poly, suitable for mobile devices.
- Can change the color of each model.
- Car wheels are separate models and they can turn independently of the car model itself.
- Can be used for commercial and non-commercial purposes.
Русский
В этом ассете собраны лоу поли модели автомобилей. Ассет содержит 100 префабов автомобилей.
Особенности
- Все текстуры размещены на одной текстуре, что хорошо сказывается на производительнонсти.
- Модели низкополигональные, подходят для мобильных устройств.
- Можно изменить цвет каждой модели.
- Колеса автомобилей являются отдельной моделей и они могут поворачиваться независимо от самой модели автомобиля.
- Можно использовать в коммерческих и некоммерческих целях.
Price $5.00
Stylized Brick Texture by Camisado Studios
Texture resolution: 2048x2048
Texture format: PNG
Texture maps:
1. Base Map/Albedo (+Smoothness in alpha)
2. Ambient Occlusion
3. Height map
4. Normal
5. Metallic (+Smoothness in alpha)
Price $0.00
Office Pack -Low Poly 3D Asset from Trifles by Trifles GS
2048x2048 Color Atlas Texture
Minimum Polygon Count 45
Maximum Polygon Count 6K
Avarage Polygon Count 750
Trifles Games has provided for you 👾
This is a low polygon Office package that you can use for your games. You can find Furnitures, modular walls, office props, and several objects which are created with different color options. You can build up your own low-poly office, workplace, study room by arranging these as you wish.
(The detailed demo scene is included).
This pack contains 80 unique low poly models to easily prototype and create a Office interior.
High quaility modern office interior, will be perfect for Mobile Games or PC Games. Included more than +160 prefabs. (You can use any of them in your desired project). Moduler interior, executive room, meeting room, conference room, play room, rest room, kitchen, printing room, personal room, WC
All models have a prefab ready to put in the scene. Some parts have children objects for flexible controls
In order to get the best performance, a single texture atlas is used on all objects.
You can check the screenshots for detailed review.
Price $49.99
Fantasy Piano Dreams by Ruud
- File type: WAV file
- Versions: one version with defined ending / one version is loopable
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Loopable: yes
- Stereo
- BPM: 65
- Key: A min
- Duration: 4:40
Piano dreams is a beautiful audio track with piano as main instrument. It's a very romantic and dreamy piece of music with strings and pads accompanying the piano solo instrument.
Price $15.00
CastlePack by JNCOMPOSER
Wav
32bit
41000mhz
No loopeable (original themes)
Stereo
With great joy I present to you the second pack of the "MusicPacks Collection", musical themes created to accompany your video game project, short film, advertising, or whatever you are looking to have composed.
From traditional orchestrations to synthesizers, and powerful instrumental mixes, each PACK is dedicated to a specific style of music.
In this case I present: "CASTLE MUSIC PACK"
Including atmospheres filled with mystery, echoes of past struggles, and even great celebrations that still murmur in its walls, the CASTLE PACK invites you to tour through an old castle, and meet its characters and stories.
To inquire about this product or possible projects, send me an email with all the details you think necessary, and we will find a way to work together.
Price $35.00
Fade game object/Easy Transparency by izzynab
The script is based on detecting colliders between camera and the player, so that the script works properly each object has to have collider on it.
Package includes:
- Multiple objects fade at the same time
- Detecting object when inside collider
- Works with standard and skinned mesh renderers
- Lets you choose between multiple ways of detecting mesh renderes in object hierarchy
Maybe better option for you is fading object using dithering effect, you can check fading objects package based on dithering effect here : https://assetstore.unity.com/packages/slug/212628
To use this package you do not need to modify any shaders, you can use default urp shaders.
Pros:
- no need to make custom shaders
Cons:
- shadows disappear when object is faded
- faded object may look weird becouse of the transparency sorting
Price $5.99
Temple Pack - Low Poly 3D Asset from Trifles by Trifles GS
Avarage poly count 1K
PBR texture used (1K)
Trifles Games has provided for you 👾
This is a low polygon temple package that you can use for your games.You can build up your own low-poly temple by arranging these as you wish.
(The detailed demo scene is included).
This pack contains 85 unique low poly models to easily prototype and create a temple environment.
All models have a prefab ready to put in the scene. Some parts have children objects for flexible controls
-
You can check the screenshots for detailed review.
In order to get the best performance, a single texture atlas is used on all objects.
Price $39.99
Game Breakables by Epic Sounds and FX
It houses a curated selection of highly practical audio assets that will fill out almost any type of game where collecting, crafting, building, demolition, breaking is needed. Inspired by games such as Angry Birds, Bejeweled, and Temple Run, the Game Breakables sound pack won’t let you down & covers an extensive range of realistic & highly processed sounds in the form of wood, metal, ice, rock, ceramics, magic as well as other popular destruction sound effects types.
Features:
534 sound effects
445.1 MB of audio samples
Destruction Sound Effects Library
All in 96k 24bit .wav
Bash, Break, Shatter, Splatter!
Perfect for games & sound designers, this library of professional sound effects brings you an awesome set of crumbling, crinkling, crashing, rumble, breaks and creaking sounds, all aiming to bring richer sound design to your creations. From stock & standard game breakables like rock smash, pot break to creative sonic assets & found sounds discovered off the beaten path, Game Breakables will be sure to supply you with loads of inspiration. This sound pack easily fills any need for destruction-based sounds of any kind. With Game Breakables, we are sure you’ll be making smashing hit projects in no time.
UCS Compliant
All sound effects labeling is UCS compliant & is organized into categories to make it easier to navigate with understandable folder structures: such as Cartoon Pops, Ceramics, Cooking, Designed Cinematics, Electricity, Fire, Glass, Gore, Ice, Machine, Magic, Metal, Objects, Containers, Household Packaging, Coins, Paper, Plastic, Rocks, UI, Water and Wood.
You May Also Be Interested In:
What’s Included:
Game Breakables includes over 530 sounds for your destructive sound needs. You’ll get sound effects for any type of game where breakable objects & elements are needed. Such as: Ice impacts, glass breaking, shards, debris, rock smashing, hits, ceramic pot smashing, wood chopping, shatters, crashes, electric crackles, flame bursts, magic swooshes, poofs, paper tearing, coin jingles, plastic crumbling, cartoon pops and gore squishes.
Product details:
534 sound effects
445.1 MB of audio samples
Game Destruction Sound Effects Library
All in 96k 24bit .wav
18 cartoon sound effects
27 glass breaks, shatters, impacts, & crashes
14 ceramic sound effects
41 wood breaks, crashes, friction, impacts
37 designed cinematic sound effects
9 electricity sound effects
11 fire sound effects
81 metal bashes, breaks, slams, impacts
21 cooking, eating, drinking styled sfx
20 gore sfx
14 ice
11 machine
42 magic
95 objects
10 paper
15 plastic
42 rock
15 UI
11 water
All sound effects are youtube friendly & royalty-free
Demo music & voice not included**
RTU-OTB (ready to use out of the box)
Price $39.00
Low Poly Character - Goblin by Infinity PBR
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A low-poly version of the Goblin pack. Comes fully animated, with mesh morphing to add even more random looks to the character, plus modular wardrobe and armor.
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⚡ Part of the Low Poly Monster Bundle. Get more and save! ⚡
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Low Poly Series
Intended to work with the POLYGON series by Synty Studios, these low poly character and monster asset packs come with animations, texture customization options, and whenever possible sub-meshes and mesh morphing to provide a ton of variety in your project. They use the same animations that come with our high fidelity character packs, but with a brand new model in the low-poly, faceted style.
Demos, tutorials, and more can be found at my Youtube Channel
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, join the Discord!
Price $19.99
Low Poly Character - Gargoyle by Infinity PBR
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A low-poly version of the Gargoyle pack. Comes fully animated, with mesh morphing to add even more random looks to the character.
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⚡ Part of the Low Poly Monster Bundle. Get more and save! ⚡
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Low Poly Series
Intended to work with the POLYGON series by Synty Studios, these low poly character and monster asset packs come with animations, texture customization options, and whenever possible sub-meshes and mesh morphing to provide a ton of variety in your project. They use the same animations that come with our high fidelity character packs, but with a brand new model in the low-poly, faceted style.
Demos, tutorials, and more can be found at my Youtube Channel
INFINITY PBR - MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
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Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, join the Discord!
Price $19.99
Termite Worker by WDallgraphics
Include scene demo in URP
14 Animations in root motion
Added extra folder with In-place animations
2 Textures (4096x4096)
1 Materials -URP support-
1 Prefab
1 Animator Controller
1 Skybox
2 Scripts
1 Scene demo in Universal Render Pipeline (URP)
Low poly model
2358 quad polygons on this mesh
2360 vertices on this mesh
Textures
T_TermiteWorker_D
T_TermiteWorker_N
Animations List
attack1(662-709)
attack2(712-771)
backward(481-505)
die(795-818)
hit(774-792)
idle(0-440)
run(470-478)
runleft(640-648)
runright(651-659)
turnleft(508-544)
turnright(547-583)
walk(443-467)
walkleft(586-610)
walkright(613-637)
Animation demo
Price $19.99
Sci-fi Zombie 02 by Alexey_Afanasev
Number of textures: 21
Texture dimensions: 4096x4096
Polygon count of:
Character: 17409 faces, 31386 verts
Body: 9357 faces, 17292 verts
Legs: 6159 faces, 12072 verts
Head: 1893 faces, 2022 verts
Number of meshes/prefabs: 4 meshes, 12 prefabs (1 character)
Rigging: Yes
UV mapping: Yes
Materials: 9
Characters "Sci-fi zombie 01" is suitable for games of various genres.
-9 materials from 4k textures (head, body, legs).
-3 skins.
-Fully compatibility with Humanoid Skeleton.
-Game ready, low poly.
-modular asset can be combined with my other assets called "Sci-fi zombie (number)".
Video preview:
Price $19.99