WarCar - Post Apocalyptic Scrap Vehicle by SpookiCG
Number of textures
10 textures - 2 texture calls per material with provided custom shader
Texture dimensions
up to 2k resolution
Polygon count of [Model Name]
21k verts (in-engine)
Number of meshes/prefabs
One mesh with multiple prefabs for different RP
Rigging: No
UV mapping: Yes
Types of materials
PBR
If you want a vehicle with a lot of personnality and history, here's the one.
It will fit right into your post apocalyptical project or anything requiring a car that clearly has business to take care of.
This fits great as a hero asset with lots of details.
The wheels and structure are separate objects for easy animation in Unity.
For any issues or inquiries, write us at support@spookicg.com
Not rigged.
Price $15.00
Building Lowpoly 1 by Lowpoly_Master
The shop can be used in your 3D games or in the background 3D environment. They look nice in top-down games as well.
The package contains:
- City Hall Building ---- Poly:517, Tris:1076, Verts:630
- Map size 2048x2048 ---- diffuse,specular,height,Normal,occlusion
- wall ------------------ Poly:32, Tris:64, Verts:41
- Map size 2048X2048-- - diffuse,specular,height,Normal,occlusion
- Board_01----------- --- Poly:199, Tris:364, Verts:198
- Map size 1024X1024-- - diffuse,specular,height,Normal,occlusion
- Tree_01 ----------- --- Poly:64, Tris:167, Verts:89
- Map size 512X512-- -- - diffuse,specular,height,Normal,occlusion
- Tree_02 ----------- --- Poly:62, Tris:159, Verts:85
- Map size 512X512-- -- - diffuse,specular,height,Normal,occlusion
- Lowpoly Exterior models
- Each Model has Separate Texture Map
Thanks and do not forget to rate. Good luck.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $5.00
Medieval Library Props v.01 by NaBee
Number of Unique Meshes: 65
Verts Count: 8 ~ 11,694
Polys Count: 6 ~ 8,696
Number of Materials: 33
Number of Textures: 96
Texture Resolutions: 512, 1K, 2K
Supported Development Platforms: PC
This Product is Made with HD Render Pipeline
This product contains medieval Library props .
Price $12.99
Symbols and Runes Pack by CPasteGame
Package contains:
- 75 Symbols
- 24 Runes
- 10 Background (Stones, Scrolls)
- 4 Different color styles
- Joined/Mixed Sprites 99 symbols+runes with Background stones, scrolls
File Extension: PNG
Pixel per unit: 108
Resolution: 1024x1024
Symbols and Runes Pack contains 99 symbols and runes with different color styles and background stones, scrolls.
Feature:
- 75 Symbols and 24 Runes text
- 10 Background (Stones, Scrolls)
- 4 Different color styles
- Different export with background stones, scrolls)
- Sorted name, easy to read
- Vector based art
- High resolution 1024x1024
- Low file size for both mobile/PC
Support email : cpastegame@gmail.com
Price $5.00
Survival Props Package - Flashlight by PijayArt
Number of Meshes: 1
Number of Prefabs: 1
Number of textures: 4
Texture sizes: 2048x2048. PBR Textures (Albedo, MetallicSmooth, Normal Map and Ambient Occlusion).
Number of Materials: 2
Tris: 1,670.
Low Poly Mesh game-ready.
Real-World Scale (centimeters).
UV mapping: Yes.
Survival Walkie Talkie with PBR Textures. Suitable for any scene. Ready to use in any project.
More Products: https://assetstore.unity.com/publishers/43687
Price $4.99
Coffee Table #10 (Industrial Style) by wb-gameart
Coffee Table #10 (Industrial Style) created in lowpoly as one object with two LODs.
Topology LOD0: 15132 Tris
Topology LOD1: 6917 Tris
Topology LOD2: 1291 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Mesh: .fbx Format
Textures: .tiff Format
PLEASE RATE THE PRODUCT IF YOU LIKE IT. THANKS!!!
Price $5.00
Retro Game Music by RinoTirri
Audio File Types: Wav
Sample Rate: 44100
Bith Depth: 16
Loopable: 3 loopable tracks 1 clean
Stero mono compatible
this track is called "Remains retro style"
I made This using synthesizers only (except for the beat), because I want to bring back the 8-16 bit soundtrack era, bass was also made digitally.
the melody is pretty cool and I believe is usefull for any purpose
In the pack I have included various versions of the music in case the game developer need to use it in situations such as:
faster, normal or slower events,
this includes full music with begining and end and loop versions also
I made it stereo-mono compatible having a great sounding in both cases
if you buy this license, you will get
- the clean version of the main track (Remains retro style) (02:11)
- the loop version of the complete track (02:08)
- Faster tempo version of Full track Loop (01:46)
- Slower tempo version of Full track Loop (02:40)
which will give you a total of 4 high quality wav Files
please reffer to the media to listen all versions, the demo only includes the main track
Price $4.99
aeShinobi by rivai
DEFAULT SHADER
added bones:
eyes_r/l
hair_front_1_l/r, hair_front_2_l/r, hair_front_3_l/r, hair_back_midle_1, hair_back_midle_2, hair_back_midle_3,
kimono_front_1_l/r, kimono_front_2_l/r, kimono_front_3_l/r
kimono_back_1_l/r, kimono_back_2_l/r, kimono_back_3_l/r
kimono_rightside_1_r, kimono_rightside_2_r, kimono_rightside_3_r,
kimono_leftside_1_l, kimono_leftside_2_l, kimono_leftside_3_l
bint_1_l/r, bint_2_l/r, bint_3_l/r
Number of textures 33
Texture dimensions 2048
Maximum polygon count character: 51480
Number of meshes/prefabs 5
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
LOD 0: ~ faces 51480, tris 63455
Rigged with Epic Skeleton
There are no blueprints
Weapon included
PBR Textures Metall/Roughness 2k
2 skin body face and eyes
Facial expressions are included (Morph Targets, Blendshapes).
Model modular
Price $69.99
Total Game Startup by Zzodo
Features:
- Create a flow of start-up dialogs to deal with Language selection, Terms & Conditions, Privacy Policy, Personalized Ad Tracking (including IOS): then initialize your Analytics and Monetization SDKS.
- Create your own acceptance dialogs and dialog flows in the Unity editor without code.
- Show dialogs once at first run of the game, then automatically get settings on subsequent game runs (auto saved to PlayerPrefs).
- Results are supplied to your code, on every app execution, even if no dialogs are shown.
- Dialogs can show embedded text, or rich text downloaded from a URL. or launch a website via native browser if you prefer.
- Dialogs show pageable text with page change buttons, page number, Accept/Deny buttons, or a toggle switch with close button.
- Dialogs can be platform specific or removed from specific platforms. (e.g., Show a different dialog on IOS from Android).
- Dialogs can be styled by their background/colour - match your own game
- Dialogs can be displayed one-by-one, or from a menu (multiple acceptances at once e.g., Terms and Privacy Policy)
- Acceptance/denial for each dialog sent back to your code via Unity Events.
- Multiple languages using Unity Localization - just supply the translations to the Localization table.
- User language selection dialog (optional), automatically sets language in Unity localization. Setting is remembered for subsequent app executions.
- Document text is shown in dialogs with pages, with page left/right buttons and page number.
- Uses TextMeshPro, so document text can be in rich format (with colours, bold, italic, etc).
- Use your own font asset (supplied with Latin and Chinese fonts as examples).
- Advertising/Tracking IDsand other dialogs can be accepted via a slider switch
- NSUserTrackingUsageDescription is added to IOS builds, with your description for native IOS14+ tracking dialog.
- Adds android.gms.permission.AD_ID to Android builds if needed to request personalized ads in Android 12 and above.
- After first run of your app, TGS will supply the settings selected by the user on their first run (from playerprefs). If dialog process wasn't completed the first time (user exited the app) process will run again.
- Works in portrait and landscape.
Supported OS:
All, with specific settings for IOS.
Link to documentation:
https://zzodo.com/TotalGameStartup
Save time building your Unity game, with Total Game Start-up (TGS)
You spend a long time creating and coding your game, but you may need also need to show the following on your App’s first run:
- Language Selection (Unity Localization)
- Terms & Conditions
- Privacy Policy
- Tracking/Advertising ID request
- Including IOS14 NSUserTrackingUsageDescription & native tracking dialog)
- Android 12 com.google.android.gms.permission.AD_ID added to build manifest if needed.
- Any other dialog needed with terms that need to be accepted or denied.
Total Game Start-up (TGS), is a Unity plugin giving a simple set of customizable dialogs for users to interact with and get answers for the above, with little to no coding. Results are saved on the first app run, and resupplied to your code on subsequent runs.
Fast to implement:
- Download/install the plugin and add prefab to your initialization scene (or use the example scene supplied).
- Change the dialogs displayed to match your needs in the editor.
- Supply text/URLs with your policy documents.
- Change the style or use one of the supplied styles.
- Respond to the events with your own code (Launch Analytics, turn on/off personalized ads, etc in Ads SDK), and launch your own scene on completion.
- Done.
After first run of your app, TGS will supply the settings selected by the user on their first run (from playerprefs). If a dialog process wasn't completed the first time (user exited the app) process will run again.
Please Note:
Unity localization should be installed in the project as a prerequisite. Reimport all files in "ZZodo\TotalGameStartup\Internal\Localization" if necessary.
Price $19.99
MAD Easy 3D Text Editor by Mad Ferret Bits
Model Details:
Minimum polygon count: 12
Maximum polygon count: ~500
Current Number of meshes: 846
Current Number of Fonts: 9
Each font has 94 built in characters
UV mapped
Custom Matrials/Shaders (currently URP only):
Neon
Neon Flicker
Stencil
Gradient
Textured
Hologram
Custom Scripts:
Add realtime effects to words or individual letters with just a click:
bobbing
spinning
Features:
Create Text in Editor/ Realtime using 1 simple Prefab
Unlimited Characters
Pick from pre-made fonts or easily make your own with the font maker scriptable object.
Pick from our custom materials or make your own
Edit Thickness, Scale, LineSpacing, Rotation
Current Restrictions:
Only English Models
Custom Shaders (URP)
Easily create and modify 3D text in editor for any game using pre built fonts or create your own by dragging and dropping your 3D models into a font scriptable object.
package includes:
846 models
Multiple custom shaders/ materials
Aimation 'modules' for jiggly/ rotating text
Price $0.00
Hanami - Lowpoly Environment by Unvik_3D by Unvik_3D
Details:
Every asset shares one texture, so it can be batched together to save draw calls.
The polycount assets are beetween 96 and 6248 tris.
The pack work in URP and standard pipeline.
The renders use Unlit shader, some of them are not included as scene in the package.
Assets have a mesh collider, so make sure to check it if you prefer a different collider.
Prefabs:
▪ Bridge x1
▪ Japanese lamp x1
▪ Land x3
▪ Torii x1
▪ Floating Island x1
▪ Mountain x2
▪ Rocks x3
▪ Trees x1
▪ Grass x1
▪ Nenufar x1
▪ Leaf x1
▪ Diorama x1
Optimized for mobile games, I bring you a cute kitbashing, with a diorama as an example of how you could make a quick environment with these assets.
I provide you with small landscape, mountains, rocks that fits with this style, and some japanese architectural assets.
Feel free to play with them!
Price $7.50
Medieval Houses With Construction Animation by CybeRock Studio
* Controll Construction Progress Of Buildings
* Texture Dimentions 2048*2048
* Two Buildings Prefabs
* Uv Mapped
This is a Medieval Building Model That You Can Controll Its Build Progress
Useful In Real Time Strategy Games & City Building Games
Price $0.00
Stylized Low Poly Gun Pack Volume 1 by Razixstyle
Number of textures
14 gun models,
Every model has 5 textures,
Plus the demo terrain that has 10 textures
Meaning there are 80 textures in this pack.
Texture dimensions
Guns have 4k textures and scopes and throwables have 2k textures
Polygon count of [Model Name]
GUNS- AWP = 2935 verts
- M16A = 2351 verts
- MP5 = 3074 verts
- MP6 = 2963 verts
- P2000 = 1183 verts
- Vector = 2708 verts
-Shotgun = 1204 verts
Attachments and Throwables
- Red dot = 923 verts
- 2x = 692 verts
- 4x = 957 verts
- 8x = 1042 verts
Minimum polygon count
692
Maximum polygon count
3074
Number of meshes/prefabs
Rigging:
No, but the mags and attachment are separate objects.
Animation count
NA
Animation type list
NA
UV mapping:
Yes
LOD information (count, number of levels)
NA
Types of materials and texture maps (e.g., PBR)
Normal materials with PBR textures
This is a new gun pack, featuring gun, attachment, and throwable models. The package includes a demo scene where all assets are displayed in an awesome-looking environment!
FEATURES:
TEXTURE STYLE:
- Guns have 4096 res textures.
- Attachments and throwables has 2048 res textures
- Overall style is a Stylized Low Poly mix, great for medium to high-quality games.
- Textures are all PBR
PIPELINES:
- All other materials are using Unity's standard material, which can easily convert to URP or HDRP with just a few clicks!
Typology count for models:
GUNS
- AWP = 2935 verts
- M16A = 2351 verts
- MP5 = 3074 verts
- MP6 = 2963 verts
- P2000 = 1183 verts
- Vector = 2708 verts
-Shotgun = 1204 verts
Attachments and Throwables
- Red dot = 923 verts
- 2x = 692 verts
- 4x = 957 verts
- 8x = 1042 verts
IMPORTANT:
1. The guns are not rigged or animated BUT the magazines and attachments are all separate objects so you are still able to animate them yourself in-engine!
2. Thanks to Bracky I have been able to make a character that can walk around so that you can easily preview the guns!
3. The P
Thanks for reading this description and I hope you are able to make some kick-ass games with these assets!
Price $11.45
Epic Orchestral Music pack by NightHustler
1. 4 orchestral music soundtrack for your upcoming games
2.Second release of the soundtrack is coming soon
1.You can use this music for commercial as well as non - commercial projects also.
2.You can use this music in your RPG games,fighting games etc
Price $4.99
Mad Jackal by Blitz Games
Technical details
- Polycounts: Vertices: 18.3K, Triangles: 47.536K.
- Textures: PBR Textures
- Files Format: Fbx.
- Textures Format: TGA
- Animation count: 1
- Rigging: Yes
- Number of textures: 8
- Texture dimensions: 2048
A scarecrow model that perfectly grabs the spirit of Halloween. A scarecrow that haunts the night with a jack o lantern for ahead is a perfect stereotype for the holiday. A character that can easily be integrated into any game of the horror genre to make it even more terrifying.
Technical details
· Polycounts: Vertices: 18.3K, Triangles: 47.536K.
· Textures: PBR Textures
· Files Format: Fbx.
· Textures Format: TGA
Price $13.99
Sci-Fi Girl Modular by SLAVOGRAD
Number of textures: 38
Texture dimensions:
Body: 4096x4096 px.
Costume: 4096x4096 px.
Hair: 2048 px.
Eya/Eyalashes/Pupil/Cornea: 1024 px.
Verts Count of Sci-Fi Girl Modular: 61018
Tris: 106874
Minimum polygon count:5452
Maximum polygon count:53458
Number of meshes/prefabs: 6/13
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): no LOD
Types of materials and texture maps (e.g., PBR): PBR Unity standart metallic [AlbedoTransparency] [AO] [Emission] [MetallicSmoothness] [Normal]
Customization of costume color, costume emmision color, skin color, eye color, hair color. Full body under clothes. Modular and basic model prefab.
Features
-The Model is built to real-world scale
-Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Different armour skin.
Rig
-Full rigged model.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only .
-The geometry is Low Poly.
Textures
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Price $35.00
Flower Christia Species by VuStudios
Mobile Optimize Scene This is model 3D Flower- Christia- Species in the Big Pack (Cartoon Flower Colections ) with over 5 types color!
All objects are ready to use in your visualizations.
-1024x1024, texture maps
-Poly Count : Average 69544polys /127595 tris/66956
Price $5.99