Medieval dining set Kv by KV STUDIO
It contains 28 assets including wood variations.
They are all lightweight and of high quality so that they can be used directly in game development.
◆Contents
6 wooden tables
4 wooden chairs
Two wooden benches
2 empty plates
2 porridges
2 sausages
2 bottles of wine
2 empty glasses
2 glasses with wine
2 glasses with ale
◆Includes
Texture sets: BeseColor, Metallic (Smoothness), Normal, Ambient Occlusion
Texture resolution: 2048 x 2018 or 1024 x 1024 or 512 x 512
*Depends on the size of the object.
Format : tga
◆Confirmed operation: URP 2021.1.10f1
No special plug-ins are required.
◆Demo scene
Demo01_Kv" ... All assets are lined up as they are.
Demo02_Kv" - Assets are arranged to look like a bar.
Note that post-effects are applied for visual effect.
Price $15.00
Pirate cannon by Kirhl
Number of textures - 10
Texture sizes - 2048 x 2048 px
Polygon count of a pirate cannon - 12870
Polygon count of a wooden bucket - 668
Polygon count of a cannonball - 256
Polygon count of a cannon brush - 620
Number of meshes/prefabs - 4/4
Rigging: No
UV mapping: Yes
Types of materials - PBR
Detailed 3d model of an of pirate cannon with the cannonball, wooden bucket and cannon brush. These models can be used as a part of the environment in an FPS game or third-person game - such as a shooter, RPG, etc.
Price $15.00
Western props by S48games
101 prefabs
1 Demo-prefab
2048x2048 texture resolution
Polygons for each object are shown in the attached screenshots.
PBR textures: Albego, Metallic, Normal
rass48@yandex.ru
Price $16.00
2D_Pixel mage character animated by th3newdawn
*animation for idle state
*animation for walk
*animation for 1S_Skill fireball
*animation for 2S_Skill flaker
*animation for Ult
*animation for dieing
*animation for fireshot and its explosion
and more
This package suitable for fantasy games .
*animation for idle state
*animation for walk
*animation for 1S_Skill fireball
*animation for 2S_Skill flaker
*animation for Ult
*animation for dieing
*animation for fireshot and its explosion
and more
Price $9.99
Hospital rooms - standard assets by Mixall
Number of unique models/prefabs: 77/159;
Number of polygons: from 84 (for simple models) to 25200 (for complex models);
Number of textures: 264;
Textures: All texture maps PBR;
Texture size: 512x512, 1024x1024, 2048x2048, 4096x4096;
Types of texture maps: Albedo, Normal, Metallic, Occlusion (in some models);
UV mapping: Yes.
Polygon count of:
Building 8.2k tris
Air_Conditioning 4.5k tris
Anesthesia 16.2k tris
Bathroom_Chair 4.7k tris
Chancellery_1 12.4k tris
Chancellery_2 6.2k tris
Computer_Chair 9.1k tris
Computer_Table 1.5k tris
Cooler 4.7k tris
Cupboard 452 tris
Curbstone 2.5k tris
Defibrillator 5.5k tris
Drain_Shower 672 tris
Drawer 4.7k tris
Drawer_alone 1k tris
dropper 1.3k tris
Dryer 636 tris
Extinguisher 3.2k tris
Flower_2 25.2k tris
Flower_3 5.3k tris
Flower_5 20.8k tris
Flower_6 7.7k tris
Folding_Screen 7.7k tris
Glass_stand_paper 120 tris
Hospital_Cabinet_1 1.4k tris
Hospital_Cabinet_2 2.5k tris
Hospital_Cabinet_3 1.2k tris
Hospital_fridge 3.8k tris
Hospital_Hanger 172 tris
hospital_kitchen_module_1 3.7k tris
hospital_kitchen_module_2 1.3k tris
hospital_kitchen_module_3 1.2k tris
hospital_kitchen_module_4 90 tris
hospital_kitchen_module_5 1.3k tris
hospital_kitchen_module_6 692 tris
hospital_kitchen_module_7 712 tris
kettle 1.6k tris
Keyboard_2 1.2k tris
LampClock 1.3k tris
Long_Lamp 1.8k tris
Medical_Bed_1 10.3k tris
Medical_Bed_2 9.3k tris
Microwave 2.7k tris
Mirror 170 tris
Monitor 220 tris
Mop 2.1k tris
Mouse_2 464 tris
NO_smoking 534 tris
PC 6.8k tris
Phone 9.2k tris
Poster 84 tris
principal_office_file_folder 1k tris
Printer_2 1.1k tris
rack 1.8k tris
Reception 2.1k tris
Recirculator 1.8k tris
Restroom_plate 1.7k tris
Seats 2.8k tris
Security_cam 408 tris
Shower 2.5k tris
Sink 7.5k tris
sit_wheelchair 5.2k tris
SM_TV 456 tris
Small_Lamp 1.7k tris
Soap_Dish 2.2k tris
Soft_furniture_2 9.2k tris
Stretcher 14.6k tris
Table_1 1.9k tris
Toilet 6k tris
Toilet_brush 3.4k tris
Toilet_Paper 488 tris
Toilet_room 3.2k tris
Toilet_room_wall 44 tris
Trash_2 1.2k tris
Trash_6 25.4k tris
Wood_wall 1.5k tris
Chancellery 4.5k tris
Mixall studio presents a good solution for your games, VR projects and simulators: Hospital rooms - standard assets.
Hospital rooms - standard assets includes a furniture, interior items that will help you save time on implementing your ideas. Fully finished room, as well as with all the necessary medical equipment and furniture.
You can play a FREE DEMO before purchasing. Since the WebGL version is limited, the textures are different from the original and are highly compressed. It's also worth waiting a bit for the project to load on the web, that's fine.
★ Key Features ★
- detailed medical equipment
- modular building
- modern high quality interior
- game ready demo scene
★ Assets ★
Modular Building: Toilet room, Toilet room wall, Wood wall.
Furniture: Bathroom chair, Computer chair, Computer table, Cupboard, Curbstone, Drawer, Drawer_alone, Cabinets, Kitchen set, Rack, Reception, Seats, Soft Furniture, Table
Medical equipment: Anesthesia, Defibrillator, Dropper, Medical Bed, Recirculator, Sit wheelchair, Stretcher
Technique: Air conditioning, Cooler, Folding Screen, Fridge, Kettle, Keyboard, Lamp, Clock, Long lamp, Microwave, Monitor, Mouse, PC, Phone, Printer, Security cam, TV, Small Lamp,
Other: Chancellery, Drain shower, Dryer, Extinguisher, Flowers, Glass stand paper, Hanger, Mirror, Mop, NO smoking, Poster, File folder, Restroom plate, Shower, Sink, Soap dish, Toilet, Toilet brush, Toilet paper, Trash, Chancellery.
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Hospital - modular building, props and characters
-Characters pack - laboratory scientists
-Characters pack - guards and prisoners
-Hospital ward - interior and props
-Dental room - interior and equipment
-Hospital corridor - modular interior and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $34.99
Dot Trail by DotTrail
- Waiting a certain amount of time before executing the next code.
- Write If-Else statements.
- Identify a label and go to it.
- Create methods in trail.
- Call methods in trail.
- Creating variables in trail.
- Getting variables in trail.
- Creating loops in trail.
- Found in the examples: transition, color blending, fade in / fade out, sequencing in the inspector, subtitles.
- Manage sounds with SoundMaker: Audio data creation, Playing the sounds in order, Increasing and decreasing the volume in a certain time, Increase or decrease the volume according to the trigger (Curve can be used).
What is DotTrail?
DotTrail is designed to be able to wait for another job to finish before executing a code. You can command a method to wait a certain amount of time before switching to another method, or to wait for a bool to be true. While IEnumerator is another way to do this, it's cumbersome and there's very little you can do. DotTrail allows you to do this by adding a period to the end of the code. Not only that, DotTrail lets you create methods, variables, statements, labels and loops that you can use in the code queue. 10+ examples made with DotTrail also come with the asset.
Price $0.00
Egyptian Character Iousaas by Arkaya Venture Limited
Professional 3D Model For Animations And Game.
High quality and low poly model of Egyptian Character Iousaas. Egyptian Character Iousaas is perfect for your game, cartoon or any other project.
Originally modelled in Maya.This Egyptian Character Iousaas is Rigged.
This 3d model was made with care and detail in every particular, based on real-world objects.
--------------------------------------------------------------------------
GEOMETRY
The model is made in MAYA.
All model is 100% smoothable and easily editable.
The level of detail of this 3d model is implemented for the most extreme close-up renderings.
You can applied smooth to each object ( also smaller ones , bolts cables etc...) and you can have higher zoom, without losing detail.
In FBX version maya 2015.
Objects are textured by diffuse maps.
No 3rd party plugin needed.
------------------------------
MESH DETAIL
Faces:17211
Vertices:17223
---------------
RIGING
The rig comes in FBX format.A more simple rig is included for use in any other software package.
The advanced rig comes with custom bone widgets, IK constraints, Morph targets etc.
1 Rigged Model in FBX format.
------------------------------
TEXTURES
Format: PNG
Variation: 3-textures
Egyptian Character Iousaas_Variation_1
Egyptian Character Iousaas_Variation_2
Egyptian Character Iousaas_Variation_3
Resolution: 2048*2048
Texture types:
1. Color (Diffuse)
2. Normal
-------------------------
ANIMATION
20 Animations List:
Attack,Back death,Dance,Dying,Happy walk backward,Happy walk forward, Idle_1,Idle_2,Injured walk,Jump to run,Jump,Looking around,Run backward, Run forward,Stand up,Standing Walk Left,Standing Walk right,Talking, Walk backward,Walk forward.
------------------------------------------------------------
TECHNICAL INFORMATIONS
all appropriate animations are attached to a single prefab
Texture dimensions: 2k
Number of Animations prefabs: 20
Number of Texture Variation prefabs: 3
Faces:17211
Vertices:17223
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps (Diffuse, Normal / Standard)
---------------------------------------------------------------
Website: https://sites.google.com/arkayaventure.co.uk/creative
------------------------------------------
Animation Demo Attach in Cover Media.
Animation Demo Link SKETCHFAB MODELS DEMO LINK
Egyptian Character Iousaas_Variation_1
Egyptian Character Iousaas_Variation_2
Egyptian Character Iousaas_Variation_3
-----------------------------------------------
NOTE
Kindly note, the background images in artwork are only for demonstration purpose and NOT included in this package for sale..
Price $24.99
3D low poly traps by Mohamed mongy
Number of textures : 2 (traps and cat)
Texture dimensions : 1024*1024 and 2048*2048
Minimum polygon count : 170
Maximum polygon count : 1308
Number of meshes/prefabs : 16
Rigging: Yes
Animation count : 16
UV mapping: Yes
LOD information (no LOD)
Types of materials and texture maps (standard)
14 traps , ballon cat and a cannon
fully rigged and animated
low poly and ready for mobile games
two textures only (traps ,ballon cat)
fully optimized meshes
Price $6.00
Corgi Fog Gradient - Distance Gradient Fog For URP by Wandering Corgi
Features:
* Very simple drop in. Add RenderFeature and add Post Process Volume Component and BAM, immediately have fog you can edit in real time.
* Supports a quick and easy to use post processing render mode AND a much more optimized shader macro that can be easily dropped into any HLSL shader.
* Highly optimized fog system, with some options for making it even faster if necessary.
* Supports both HSV blending for better visuals, and typical RGB lerps for slower devices.
* Corgi included
* Full source code included!
*PS: if Unity ever adds support for a 'final color' block in ShaderGraph, corgi fog already has a ShaderGraph node ready to drop in to support it, for ShaderGraph fog in any material.
Documentation available here: https://docs.google.com/document/d/1V-eVGeJ8Ef7CdkbKy-RarvWoTQ68Jj4BWzWF36vjX-E/
Price $9.99
WarriorOggy by Shumn1y
Number of textures 17
Texture dimensions 4096
Maximum polygon count 7093
Number of meshes/prefabs 1
Rigging: Yes
Animation count 13
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Gameready Low-poly model of the character WarriorOggy.
You can use it in different game genre.
5 Materials
17 texture map
High resolution texture pack (4096x4096) (down to 1024x1024)
Character have 13 animation
Attack(x3)
Backwalk(x1)
Death(x1)
Gethit(x2)
Idle(x2)
Run(x1)
Strafe L, R (x1)
Walk (x1)
Faces: 7093
Tris: 13837
Verts 7724
Price $35.00
Low Poly Ocean Temple Pack - Polyworks by Off Axis Studios
Number of meshes/prefabs: 452
Types of materials and texture maps: Standard, Flat, Vertex, Toon
Average Vert: 731
Average Tri: 366
Median Vert: 350
Median Tri: 201
A huge 452 model Low Poly stylized asset pack for creating Ocean Temple themed environments for your poly style games - each with a prefab for different shaders, designed to be incredibly flexible and new user friendly as well as a selection of custom URP shaders and effects systems.
◼ All pieces are designed to be combined with others to create variety and enable your creativity. 🧠 (Asset 1 + Asset 2 + Colour = New Asset! 🤯)
◼ Drag and position pieces together to achieve unique and beautiful results for your levels in very little time.
◼ Includes a vertex colour shader and script for single material use on any number of models with no texture required!
This pack is a curated selection from our complete collection.
Want to grab this pack + every other pack/model we release now and in the future?
Grab our Low Poly Complete Collection for amazing value!🔥
📦 Contents 📦
452 Models:
61 x Ocean Temple Components (Ruins, Shells, Steps, Blocks)
121 x Ruin & Temple Components (Ruins, Pillars, etc.)
212 x Fantasy Props (Rocks, Posts, Signs, Candles, etc.)
24 x Bones
19 x Vegetation Components
6 x Coral Props
1 x Fish
8 x Water Planes
Demos:
1 x Demo Scene
Effects:
Floating Sway Effect Script
Light Flicker Effect Script
Simple Object Rotation Script
Shaders:
Vertex Colour Batch URP Shader + Script
Flat Shading (Basic) URP Shader
Stylised Water (Basic) URP Shader
Stylised Water (Advanced) URP Shader
Stylised Waterfall URP Shader
Toon Cel Style URP Shader
Gradient (Basic) URP Shader
Gradient Noise Highlight URP Shader
Monoplanar Blend URP Shader
Triplanar URP Shader
Leaf Shake Wind URP Shader
Camera Cull Dissolve URP Shader + Script
Documentation:
A PDF user guide is included and the latest can always be found on our online docs page.
Compatibility:
◼ Works in Unity 2019.4 and above.
◼ Supports Universal Render Pipeline (URP).
◼ Please note: Different selections of base models are common across packs. For the best value for money purchase of combined packs, grab our Low Poly Complete Collection!
LICENSE:
The following custom license applies to this asset in addition to the EULA.
END USER will be prohibited from using the asset license for the following products:
- Creation & Trading of Non-Fungible-Tokens (NFT) and/or use in Blockchain-based projects or products.
- Creation of content for Metaverse related and/or Game creation software and products.
- 3D printing for commercial use.
If you would like to discuss extended licensing for these uses, please reach out to us at contact@offaxisstudios.com
Price $25.00
Robust Video Matting - High Resolution Human Segmentation by NatML
Dependencies
Supported Platforms
- Android API Level 24+ (Android Nougar or newer)
- iOS 13+
- macOS 10.15+
- Windows 10+, 64-bit only
Perform high resolution human segmentation with the Robust Video Matting segmentation model from ByteDance (TikTok). This package requires the open source NatML library to run the machine learning model. Features include:
+ Bare Metal Performance. The Robust Video Matting predictor is implemented with NatML, which takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows.
+ Background Replacement. The Robust Video Matting predictor accepts an image and returns a segmentation matte. This matte can be rendered into a `RenderTexture`, allowing for building custom shader effects like background replacement. See more on NatML Hub.
+ Cross Platform. The Robust Video Matting predictor supports Android, iOS, macOS, and Windows alike, allowing you to develop in the Editor and deploy to device in one seamless workflow.
+ Lightweight Package. This package contains the predictor scripts, whereas the ML model will be downloaded at runtime from NatML Hub and cached onto the device, reducing the app size significantly.
Discover more ML models on NatML Hub.
Join the NatML community on Discord.
Check out the NatML documentation.
See more NatML projects on GitHub.
Discuss NatML on Unity Forums.
Contact us at hi@natml.ai.
Price $0.00
Meet Segmentation - Realtime Human Segmentation by NatML
Dependencies
Supported Platforms
- Android API Level 24+ (Android Nougar or newer)
- iOS 13+
- macOS 10.15+
- Windows 10+, 64-bit only
Perform realtime human segmentation with the Meet Segmentation machine learning model from Google's MediaPipe team. This package requires NatML to run the machine learning model. Features include:
+ Bare Metal Performance. The Meet Segmentation predictor is implemented with NatML, which takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows.
+ Extremely Easy to Use. The Meet Segmentation predictor accepts an image (Texture2D, WebCamTexture, NatDevice, and more) and returns a segmentation matte which can be rendered into a texture. As such, it can be used for image effects and other shader effects. See more on NatML Hub.
+ Cross Platform. The Meet Segmentation predictor supports Android, iOS, macOS, and Windows alike. As such you can test it in the Editor, and deploy it to the device all in one seamless workflow.
+ Augmented Reality. This predictor is particularly suited for augmented reality applications, where it can enhance gameplay by recognizing objects in the scene.
+ Lightweight Package. This package contains the predictor scripts, whereas the ML model will be downloaded at runtime from NatML Hub and cached onto the device, reducing the app size significantly.
Discover more ML models on NatML Hub.
Join the NatML community on Discord.
Check out the NatML documentation.
See more NatML projects on GitHub.
Discuss NatML on Unity Forums.
Contact us at hi@natml.ai.
Price $0.00
Advanced Multiplayer by Gerc Studio
Universal Shooter Kit version 1.7.2 or later is required, more information can be found in the installation guide.
- Demos - Documentation - Roadmap -
• This add-on contains many powerful tools, works with all core USK mechanics, and with it, you will be able to add a multiplayer game logic to your project.
• Like our other projects, this one is designed in such a way that you can quickly master it. For example, you don't need to create anything extra, just one click and all your characters, opponents and weapons are ready to use with this set.
• Be sure to contact us if you have any questions about the kit (Discord, Email - gercstudio@gmail.com)
- Main Features -
🏆 Advanced Game Lobby
• It contains a weapon equipment system, a character/weapon/maps store, player statistics, the ability to create and find custom matches, and much more... But the most important thing is that all this is configured with one script in a couple of clicks!
🛠 Game Modes Constructor
• This powerful tool has various parameters that can be switched and they will affect the gameplay and UI.
• It allows you to create and customize game modes as you need. "A hard-point mode with the one-shot option and only 2 players on the map plus both players have only flamethrowers" - why not 😁.
• 10 demo game modes are included in the project: Free for All, Team Deathmatch, Hard Point, Domination, Survival, One shot - One kill, Melee Only, Team Survival, Duel, Сooperative mode.
📊 Progress System
• The ability to create rank levels and set game profits so that players can earn score for some actions in the Game, and then unlock weapons, characters and maps in the game Lobby.
💰 Purchase Mechanics
• Along with score, players can earn money and spend it in the in-game store. All parameters are very flexible and allow you to customize the market the way you need.
🎲 Many In-game Mechanics
• Loading screens, pre-match games, game-over menus, players and match stats, in-game pop-up messages, game profit, spectate cameras...
• All these mechanics are modular and can be disabled, enabled and customized at your discretion.
🤖 AI Bots
• They work in all game modes, mimic the behavior of players, can be used with many weapons (4 type of attacks - Melee, Bullets, Rockets, Fire), have game statistics and they might even win the match.
• The "Battle Zones" system will help you concentrate bots in certain areas on your level.
• You do not need to create bots from scratch, you can use all opponents that you have created earlier in USK.
🛣 Also, many more great features are in development, just take a look at the Roadmap.
Price $19.90
City Builder: Collection One (Built-In) by ReversedInt
City Builder: Urban + Mega Props: Urban
Mega Props: Urban
Texture Atlas 1 & 2 (4K)
8 X Traffic lights (2k - 7k tris)
6 X Street lamps (1k - 3k tris)
1 X Security camera (2k tris)
1 X Solar panel (900 tris)
Texture Atlas 3 (4K)
3 X Wooden benches (900 - 2k tris)
3 X Metal Menches (800 - 1.7k tris)
Texture Atlas 4 (4K)
10 X Plastic road blockades (200 - 1.3k tris)
2 X Cement road blockades (250 - 600 tris)
2 X Wood road blockades (200 tris)
Texture Atlas 5 (4K)
5 X Concrete plant beds (100 - 400 tris)
2 X Plastic plant beds (800 - 900 tris)
2 X Metal plant beds (50 tris)
1 X Marble plant bed (800 tris)
1 X Tree bed (1400 tris)
Texture Atlas 6 (4K)
5 X Trash Cans (1k - 2k tris)
4 X News venders (700 tris)
2 X Mailboxes (1k tris)
2 X Plastic street blocks (300 tris)
2 X Metal Fences (600 - 2k tris)
1 X Fire Hydrant (1.8k tris)
1 X Concrete street block (200 tris)
City Builder: Urban
4 X 4096 atlases materials (Average triangles 300)
Streetlamp
2 X Traffic lights
Trashcan
3 X Fencing
3 X Rails
Bus stop
2 X Bollards
2 X Plant beds
Road cone
Water tower
4 X Air-cons
Scaffolding
Steam vents
5 X Drains
3 X Awnings
Fire escape
Neon signs X3
Roof window
2 X Roadblocks
Food cart,
Flag
2 X Rail tracks
4 X Paths
8 X Billboards
Water tower support
Road surface
3D Text A-Z
13 mix and match stackable building parts with LODs (Average triangles 4k)
All 4096 texture resolution
4 X Shop faces
9X Stackable building extensions
10 X Building trims/ separators all batched to 4096 atlases (Average triangles 500)
9 Building styles = 600 - 3400 tris
3 shop faces = 70 - 300 tris
5 paths shapes 2 - 80 tris
20 Adverts and billboards = 44 - 1600 tris
4 blank canvas ad frames = 1300 - 1900 tris
6 Air cons = 200 - 800 tris
3 benches = 800 - 2000 tris
trash 6 = 80 - 200 tris
4 trash cans = 170 tris
3 vending = 650 tris
3 plant bends = 110 - 410 tris
19 lights = 100 - 2200 tris
lsmp posts and traffic lights = 370 - 1800 tris
3 Conopys = 200 - 480 tris
6 wires and pipes = 180 - 240 tris
Balcony = 400 tris
3 fences = 180 - 1970 tris
2 Bollards = 140 tris
4 roofs = 50 - 100 tris
Texture dimensions = 1k - 4k
Number of textures = 145
Number of prefabs = 109
Types of materials = PBR
83 high-quality prefabs - streetlamps X2, Aircon X4, trash X11, holographic advert frames X7, pipes X3, holographic road signs X4, glass elevator frame + elevator, wires X5, railings X5, elevated path X3 Paths X4, roofs X2 illuminated signs X11, window covers X8. Custom sign A-z. (Avrage texture resolution 4096) (Average triangles 2000)
7 mix and match modular building faces over 1 4K atlas(Average triangles 40)
Built-In Render Pipeline Only - Free Upgrade between all 3 pipelines
Marketing material captured using the HDRP package.
HDRP and URP versions are available with free upgrade paths.
3 packages with a combined prefab count of 370 prefabs for the Built-In Render Pipeline
Included in this bundle:
City Builder: Urban + Mega Props: Urban
City Builder: Urban contains 2 packages totaling 178 high-quality assets designed in a new york style for fast and affordable city creation.
City Builder: Urban 2 is a high-quality asset designed in a Japanese style for fast and affordable city creation.
PLEASE NOTE: This asset contains textures that use the rising sun as a pattern in its artwork (Easily editable). Altho this pattern is still widely used in Japan and other countries, some people may find this offensive in Korea, China, and other Asian countries.
City Builder Cyberpunk is a high-quality asset pack designed for quick Cyberpunk style city building
Price $74.99
Cartoon Paladin (Spine) by Nils Kastens
Animations:
1. Idle
2. Walk
3. Cast
4. Attack
5. Dodge
6. Hurt
7. Death
The Spine and original PSD files are included.
The paladin animations were created with Spine and the Spine Runtime for Unity is required.
Import the Runtime into your project to use the animations.
Price $4.99
Multiplatform WebGL Template by Ambiens VR
DISCORD | DOCUMENTATION | DEMO | YOUTUBE
Multiplatform WebGL Template (MWT) is a set of C# tools and a WebGL Template designed to facilitate the deployment of your project on every possible platform.
MWT is composed by:
- a WebGL Template with custom Javascript and CSS styles that will scale the Unity canvas for the perfect fit
- a series of C# scripts that will allow you to easily set all project options needed to export a truly multiplatform WebGL app.
Features:
- Perfect orientation management with handy c# tools
- Desktop responsiveness
- Fullscreen Support (not available for iOS, automatically hidden on unsupported devices)
The plugin works with Unity 2020.3 or above and the resulting output has been battle-tested with:
- Samsung Galaxy S7
- Samsung A5
- Google Pixel 3
- iPhone 8 (Safari & Chrome)
- iPhone XR (Safari & Chrome)
- iPad PRO 2020
- Windows & macOS
Price $35.00
Handwriter by indie-du
Requires at least Unity 2019.4 (LTS)
Please note that new Unity releases might be incompatible until an update has been released.
Supported OS
Windows 10, 11
Mac OS X 11, 12
iOS 14, 15
Android 9 ~ latest
Online Manual
Handwriter Users Manual : on Unity Asset Store - いんでぃーづ (indie-du.com)
Handwriter applies handwriting like appearance effect to Text components and Image components in your scenes
- Very intuitive and easy to use editor window
- Simple runtime script components
- Overlay, Camera and World canvas on Unity GUI supported
- No program code needed to use, but simple and flexible APIs are ready.
- OTF and TTF format font file supported (this asset DO NOT contains any font file for production usage but DEMO)
- Simple sprite and sprite sheet support
- Writing progress callback using unity event system
- Writing position feedback event system
- Built-in(Default, Standard), Universal (URP), High Definition (HDRP) render pipeline compatible
- Mobile ready
Price $20.00
Instruments Collection by Dexsoft Games (former 3dmodels-textures)
Technical Details:
Number of Meshes: 70
LOD stages: 4 per model
Number of Prefabs: 70
Number of Materials: 30
Number of Textures: 27
Texture Resolutions: up to 2K
Texture Formats: TGA nad PNG
Including Albedo, Normal, Metallic, Roughness and Emissive textures
Additional Dexsoft Shader added
Poly-count examples (LOD0):
Control Table: 16456
Counter: 662
Electric Box 1: 13276
Electric Box 2: 7604
Electric Box 3: 23892
Electric Box 4: 14676
Electric Box 5: 28
Electric Box 6: 27706
Electric Box 7: 3800
Electric Box 8: 15650
Electric Box 9: 21021
Electric Box 10: 4037
Instrument Metal Box: 1802
Oscilograph: 5972
Measuring Instrument: 36
Round Instrument: 840
Input Console: 36
The Instrument collection includes 70 game-ready instrument props.
Including:
- Control Tables
- Counters
- Electric Boxes
- Consoles
- Input Tables
- Metal Boxes
- Digital Instruments
- Instrument Boxes
- Measuring Instruments
- Buttons
- Switch Buttons
- Oscilograph
- Cable Connector
Note: The scene shown in the images is NOT included in this asset pack only the instrument props (see images from the overview scene). The images are taken in our Industrial Hall asset pack, which is also available at Unity Asset Store. Textures used for some materials are taken from free PBR sources (www.ambientcg.com) and free image sources(www.unsplash.com).
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com, we are happy to help!
Price $19.99