Banana monster by RockStarMaks
Number of textures: 32
Texture dimensions: 4096x4096, 2048x2048, 1024x1024
Polygon count of the Carrot Monster model: 11076
Minimum polygon count: 11076
Maximum polygon count: 11076
Number of meshes/prefabs: 1/4
Rigging: Yes
Animation count: 12
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
Low-poly model of the character Banana monster.
Has the height of a man and is suitable for games of different genres: first-person shooters, RPG, strategy, etc.
All objects have fully unwrapped UVs.
4 Body Skins.
6 Eye Skins.
2 Mouth Skins.
12 materials.
39 texture maps.
Texture size:
Body 4096x4096
Mouth 2048x2048
Eye 1024x1024
The model contains 12 animations:
attack (x2)
walking (x4)
running
jump
idle
death
gethit(x2)
Number of polygons in the model:
Banana monster: tris 21861; verts 11098; polygon 11076
Price $19.99
Complete Classic Style Bathroom by Alex Jun
Features:
- Bathtub
- Sconce
- Window
- Curtain
- Toilet
- Toilet Paper
- Hanger
- Towels
- Console Table
- Conditioner
- Liquid Soap
- Mirror
- Toothbrush holder
- Swing Bin
- Carpets
- Room with Base Board, Crown Molding, Window
- Door
Collision: (Yes)
Vertex Count: 985,754
Number of Materials : 36
Number of Textures: 20
Texture Resolutions: (4096x4096, 1024x1024, 5120, 3200)
Everything you need to create a classic style bathroom!
The Bathroom doesn't need to be ignored, quite the opposite. It is possible at a low price to obtain a high quality asset that includes:
- Materials
- Textures
-A scene 100% assembled and ready
And several Props for you to customize the bathroom to your liking:
-Bathtub
-Sconce
-Window
-Curtain
-toilet
-Toilet Paper
- Hanger
-Towels
-Console Table
-Conditioner
-Liquid Soap
-mirror
-Toothbrush holder
-Swing Bin
- Carpets
-Room with Base Board, Crown Molding, Window
-Door
Price $4.99
Editor Camera Pro by Smitesoft
Supports unity versions 2020+
Supports Light and Dark Theme
Support is only provided for LTS versions of unity as per unity guidelines
Return based on capability to non-LTS version will be rejected
This asset is under active development, we strive to meet compatibility with all LTS releases as soon as possible when they get released
Please note: you must remove and reinstall this asset if you plan to Upgrade your unity project
We will be giving monthly asset giveaways on Discord, come and say hi!
This is an Editor only tool that helps you with world building by making the Game camera window much easier to work with
This asset Features:
- Plug & Play, not setup is required! (Auto on Import)
- Link and Sync Scene-Camera to Game-Window-Camera
- Allows for easy save/book mark current camera location and rotation
- Allows for instant teleportation of the camera to saved/bookmarked locations and rotations
- Provides persistent unity events whereby you can store the locations and rotations of camera position in your own logic.
- Mode 1: Camera link and sync (Toggle)
- Mode 2: Teleport camera to saved Location/position (Button)
- Mode 3: Teleport camera in front of selected object (toggle)
- Mode 4: Teleport camera behind selected object (toggle)
- Plug and Play (No installation required)
- Very fast and smooth, very efficient
- Does not affect your build at all as it will not be included in your build
- Auto integrates into your Editor
This asset is under active development
Source : DLL
Support: Please contact us on Discord
Queries: Please contact us on Discord
Price $20.00
pixel horror low poly train carriage by little dog creations
- 39 meshes
- 36 prefabs
- 15 textures
- 19 materials
- UV mapping: Yes
- compatible with all other packs made by little dog creations
- All meshes have collision
- 5694 triangles
- Animation count 4
- Rigging: Yes
a small free expansion pack for the Subway Pack a very simple modular train carriage with a train conductor as well as a small intractable train control room
- character controller
- 5 modular walls
- 2 doors
- train conductor with Animations
- 1 ground tile
- low poly
- 15 textures
- 19 materials
- most Textures 256x256 pixels
- 5694 triangles
- 36 prefabs
- compatible with all other packs made by little dog creations
- All meshes have collision
Price $0.00
Simple Action UI by Sleepy Lava
Each weapon's UI is 384x392
Each cube menu frame is 768x384
Each rectangle menu frame is 384x384
Each button frame is 384x192
Each extra shape is 384x384
Each healthbar frame is 768x192
Each healthbar is 768x192
This package includes:
9 Weapon UI with 54 variations.
8 Menu UI Frames.
12 Button UI Frames.
10 Healthbar frames.
7 Healthbars.
6 Extra shapes.
4 animated button samples.
3 scenes displaying the UI.
Easy color change, no need to use a photo/image editor as you can easily change it directly on the engine.
Simple animated buttons are included. Use the extra 6 shapes ("Frames, Buttons, and Extras" sprite) to make different animations.
Refund Policy
I don't accept refund requests as the Asset Store can't guarantee that asset access will be canceled and the asset copy will be deleted from the user's PC. Thank you for understanding.
Price $5.00
Dreamy Distances by Ruud
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- BPM: 80
- Key: E maj
- Duration: 3:27
A beautiful and intimate royalty free piano track. Piano as solo instrument accompanied by mystical lush strings. Perfect track for aerials, emotional footage, documentaries, weddings and other video footage.
If you're looking for custom and exclusive music for your project, please contact me at info@mytonmusic.com
Price $7.00
Ambient Video Game Music - Marshlands 02 by Phat Phrog Studios
Sample rate: 44100
Depth: 16
Loopable: No
Additional: Stereo
A collection of ambient soundtracks to set the perfect atmosphere in your next survival game or set the perfect atmosphere for a mysterious deep south bayou
Contains 8 tracks that are each one hour long
Price $15.00
DIMENSIONS: Indie Rock - Volume 1 by Ross Stremcha
- File type: WAV file
- Sample rate: 44.1kHz
- Bit depth: 16 bit
- Stereo
- 5 Soundtracks
- Total of 25 music files
This 5-song music pack contains all the essential elements of indie rock music. From crunchy electric guitar grooves and soaring lead melodies to driving acoustic drum beats and acoustic guitar rhythms, each unique track offers dynamic themes for the important dimensions of your project: characters, settings, and events. Each soundtrack contains alternate versions for a total of 25 music files.
1. GOING VIRAL - Gutsy guitars and driving drums pave an infectious groove along with rhythmic strings in this powerful indie rock score. Heavy, strong, and catchy.
- Main (2:08)
- 60 Sec
- 30 Sec
- 15 Sec
- Stinger (12 Sec)
2. RIVER RUSHING - A cascade of electric and acoustic guitars unite in this quick-paced energizing track. Driving and confident with nonstop momentum.
- Main (4:00)
- 60 Sec
- 30 Sec
- Short (20 Sec)
- Stinger (11 Sec)
3. TRIAL & ERROR - Syncopated rock guitar rhythms combine with sharp stringed-instrument hits in this compelling hybrid track. Intense, action packed, full of anticipation and suspense.
- Main (2:15)
- 60 Sec
- 30 Sec
- Short (24 Sec)
- Stinger (11 Sec)
4. FULL CIRCLE - A cyclical union of electric and acoustic guitars along with rock organ and drums. Rich with bold dynamics. A well-rounded blend of drive and intensity.
- Main (3:15)
- 60 Sec
- 30 Sec
- Short (16 Sec)
- Short (14 Sec)
5. LOST IS FOUND - Heartfelt acoustic guitar and airy pads meld with supporting electric guitar rhythms in this 90’s style soft rock ballad. Sonic themes of redemption and belonging.
- Main (3:25)
- Underscore (3:25) - no acoustic guitar lead
- 60 Sec
- 30 Sec
- Stinger (6 Sec)
Price $12.99
RPG Equipment Icon Set by Toolblack
This asset contains a wild range of equipment and wealth icons. Very easy for you to integrate it in your games. They are armour, weapons, wealth and equipment icons.
Armour Type:
* Armour
* Boots
* Clothes
* Gloves
* Helmet
* Pants
Equip Type:
* Bow
* Broadsword
* Crossbow
* Hammer
* Pistol
* Shield
* Spear
* Staff
Wealth Type
* Necklaces
* Rings
Technical detail:
* 808 different themes icons in total.
* Each icon size is 256*256 pixels.
All icons are with background in PNG forms.
Price $16.99
Instant Subscenes by Andre_Dev
Unity has a very big problem when it comes to teamwork and level building, and Instant Subscenes is here to solve that forever. Instant Subscenes enables teams to create and manage Maps on the fly, allowing designers, artists, and other developers to work on the same portion of the game at the same time; drastically reducing merge conflicts as well!
Editor Features:
- Instantly create and manage Maps
- Instantly add subscenes to Maps
- Easily add and remove Maps from builds with 2 clicks (literally!)
- Editor only subscenes that are excluded from builds
- Hide and show subscenes from a loaded map to focus only on what you need
- Save Map structures as Templates: You can use Templates to create other maps with the same subscene structure!
- Have multiple Maps open at the same time within the editor, for the development of Open World games
------
All this is accessible through the Map Manager window and the Template Manager window.
Code features:
- Fully open-source!
- 1 method call to load Maps additively or not
- 1 method call to unload Maps
- All the tool's editor data is serialized in JSON
format. If there ever is a merge conflict, it's very easy to solve!
- MapAsyncOperation class: It's an addition to Unity's AsyncOperation class. It allows you to:
> Preload Maps without opening them
> Access their loading progress
> Check if the loading operation is complete
> Callback on Map load completion
The MapManager.Load method returns the
MapAsyncOperation class, and its usage is optional.
How Instant Subscene works:
Instant Subscenes allows developers to create Maps, that are fundamentally a collection of Unity Scene assets, which in this tool we now call subscenes. They can be accessed from the Map Manager and can be loaded both regularly and additively. They are designed to work alongside regular Unity scenes but can also be considered a replacement for these. Every subscene that is present in the Map is loaded additively and asynchronously, so you can expect performance benefits from this as well! All template data is saved in JSON format as well, and it can be easily managed from the Template Manager window.
Contact Me!
If you have any doubts, questions or you want to see the tool's documentation beforehand, please contact me on my Discord server here:
discord.gg/ruSa7VVkKn
Price $55.00
The Japan Collection: Dotonbori City Game Assets by Gutty Kreum
Drift along the Dotonbori canal and take in the Osaka sights!
Create your own Japanese city complete with a Dotonbori style canal. This asset pack contains everything you need to design a sprawling Japanese city for your players to explore. Add a touch of Japan to your project with these unique pixel art tiles.
This pack contains:
- 1 main tilemap png to use in a game engine of your choice
- 940 (32x32) Japanese City themed tiles in png format (including animated canal water tiles)
- Many types of building fronts (modern and traditional), canal tiles (including boats), Japanese signs, fire escapes, bridge tiles (top-down and side-view), roof-top objects (ventilation, antenna, and signs), awnings, different types of railings, foliage growing on building sides, multiple door types and more Japanese city tiles...
- Cobblestone and brick flooring, modular roof-tops, modular brick road, dock-side plank flooring, stairs, bridge-center compass flooring, lamp posts (lit and unlit), manhole (open and closed) and signage inspired by famous Dotonbori advertisements!
The character sprites shown in the screenshots are not included. They are part of my JRPG Character Pack.
Price $9.99
Skate Park Indoor / Outdoor Modular Pack by Cybernetic Walrus
Content📦
Models: 108 unique meshes
- Triangle count between: 6 - 1692
- Triangle count on avarage: 100-250
Materials: 22
Prefabs: 289
Textures: 53
- Sizes between: 256 and 4096
- Texel density: ~5.12px/cm
Features💡
Includes an example skate park scene
Support for Standard RP, HDRP and URP (unitypackages included inside)
Objects are ready for modular use
Objects include manually authored lightmap UVs
Objects contain LODs (See images for examples)
Objects contain collision meshes
Objects reuse materials where possible using trim and tiling textures
Textures include a few variations with different colors and states of wear
The package is mobile ready thanks to the optimized polycount and usage of trim textures. Texture sizes need to be adjusted through Unity’s texture import settings
Attention❗
The package works best with Color Space set to Linear
Standard render pipeline scenes use Unity's post processing stack (v2)
Documentation:
Included in the pack
and
https://drive.google.com/drive/folders/1u8oPVErvgOTw8U1IE5AIIunS6ks8lRuQ?usp=sharing
This package contains 100+ unique modular meshes and 280+ prefabs which you can use to build your very own indoor or outdoor skate park.
Objects reuse materials as much as possible using trim and tiling textures in order to reduce draw calls and increase performance.
The package contains an example scene as well as a scene where all the assets are laid out next to each other.
Supports All Pipelines👩💻
Standard render pipeline, HDRP and URP are supported!
The package works with the standard render pipeline by default. There are extra Unity packages inside for HDRP and URP support.
Supermodular🧲
All meshes were made with modularity in mind. They all have manually authored lightmap UV's and they all contain LODs and custom collision meshes.
Multiplatform Friendly💻📱👓
The package is intended to be used on Desktop, higher end mobile, and VR (including Meta Quest) platforms.
Support email: support@cyberneticwalrus.com
Price $18.99
FantasyOrc1 by SBox
Number of textures 16
Texture dimensions 4096
Maximum polygon count 13137
Number of meshes/prefabs 6
Rigging: Yes
Animation count NO
UV mapping: Yes
LOD information (count, number of levels) NO
Types of materials and texture maps (e.g., PBR) YES
Low-poly game redy model of the character FantasyOrc1
Textures pack one 4096x4096 (down to 1024х1-1024)
3 skins
3 materials
16 texture maps
4K Textures - normal, metallic+gloss, albedo, emiss, ao
Rigged with Humanoid.
Easy Animations retarget in Unity
faces 13137
verts 12372
tris 24606
Price $25.00
Warrior viking with red hair and armor by Agarkova_CG
PBR textures.
Body
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Clothes
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Armor
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Hair
-Albedo
-Normal
-Alpha
(2048-2048 size)
Tris: 57610
Verts: 30051
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $14.99
3D Aircraft Carriers Collection by HELLIONZ
OUR COLLECTION INCLUDES:
-34 Total Aircraft Carriers models;
- 17 Ship prafabs;
- 1 Demo Scence;
- 34 Texture;
{
1 Texture dimensions (1024x1024);
14 Texture dimensions (512x512);
18 Texture dimensions (256x256);
1 Texture dimensions (128x128);
}
- 1 Script (ShipsView) there are comments;
- 34 Custom Material for prefabs with LOD's
Polygon count of [Ships]
Minimum polygon count: 2500
Maximum polygon count: 95k
Number of meshes: 34
Rigging: No
LOD: Yes
Animation count: No
UV mapping: No
Types of texture map: Default
LOD0 - Most of the objects are low poly (between 6k and 20k triangles), but a handful of them have a higher polycount (up to 95k triangles).
LOD1 - On average 50% less geometry than LOD0.
You can easily use this realistic aircraft carriers in the projects.
Please note: The model is not suited for first person/ego perspective. It is intended for RTS/isometric view.
All assets have LOD's where appropriate.
To ensure the best performance the models with a high polycount comes with a LOD component, the number of levels 2.
🢡All the .vox files are included, this means you can import them to your 3D software recommended (MagicaVoxel) and make modifications and adjustments if necessary.
17 unique and stylized prefabs!
It looks great with - The best voxel collections
⚡⚡⚡ 3D Oriental Buildings Voxel Pack ⚡⚡⚡
⚡⚡⚡ More 100 Detailed Cars Pack ⚡⚡⚡
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
Price $15.00