50+ Customizable Bohemian Furniture by Underground Lab 3D Assets
Specification:
-FREE APARTMENT ROOM SAMPLE SCENE
-More than 50 Object of Realistic Bohemian style furniture
-Customizable material with multiple elements, 2 UV-set, & baked AO for each object
-Texture Size : 4096 x 4096
-Single Baked Unlit Texture for instant use
-Polycount : 250 -12.000 Tris / Object
-Available Texture maps type for each asset :
Ambient Occlusion, Normal Map, Diffuse, Roughness
57 Assets with Available Category :
-Bed (5 assets)
-Sofa (5 assets)
-Armchair (5 assets)
-Chair (5 assets)
-Cabinet (5 assets)
-Sanitary (5 assets)
-Wardrobe (7 assets)
-Coffee Table (5 assets)
-Dining table (5 assets)
-Chimney (2 assets)
-Pantry set (4 assets)
-Shelf (2 assets)
-Wall Rack (1 asset)
-Empty Studio Apartment Room (1 asset)
Price $29.99
War Pole - Jade by JUHWAN
Number of textures - URP: 5 / HDRP: 3
Face count - 1970
4K texture
It will be suitable for games with oriental themes.
Price $4.99
Mutant_13 by Ecliptica
Number of textures: 57
Texture dimensions: x17 (1024) x40 (2048)
Maximum polygon count: 13172
Number of meshes/prefabs: 1
Rigging: Yes
Animation count 16
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): Yes
Model - Mutant
Low-Poly model - 13172 polygons;
Texture: x17 (1024) x40 (2048)
Animation: 16
- Attack (x5)
- Idle (x4)
- Walk(x2)
- Run(x2)
- Death(x3)
Price $29.99
Crafts & Tools - Sound Effects by Alan Dalcastagne da Cunha
Number of Audio Waves: 246
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100
Do Sound FX loop: (Yes/No) The one that does contain 'loop' on the name
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Important/Additional Notes: The recorder used for the sounds is the H4N pro, and the image is distributed free of charge for commercial use by pixabay/unsplash.
Hello Dev!
By purchasing this pack you automatically have access to more than 200 files related to crafts and tools, a very useful pack for games of this style, all files were recorded and edited in high quality equipment to provide you with great sound effects.
Don't get attached to the name
It's important to mention that I named the files according to the visual reference when I created them, however they easily fit into other actions and you can use them freely, with creativity these sound effects can be used in various actions.
Separate layers.
In the vast majority of folders you receive the complete sound effect and its layers, thus allowing you to assemble hundreds of other sound effects using this pack, this is an artifice that adds a lot of value to this pack
Helping yourself
By purchasing this pack you help me to continue bringing quality content at an affordable price to the community. :D
- Bonus_01
- Brush_01
- Bush_01
- Chop_Wood_01
- Collect_Flower_01
- Collect_Flower_02
- Collect_Stone_01
- Collect_Stone_02
- Crafting_Stone_01
- Dig_01
- Grab_Wood_01
- HackSaw_01
- Hammer_01
- Nail_01
- Nail_Cutter_01
- Place_Object_01
- Place_Object_02
- SandPaper_01
- Sawing_01
- Scissors_01
- Shovel_01
- Squish_01
- Stones_01
- Tree_01
- Water_01
- Working_On_Dirt_01
- Working_On_Metal_01
- Working_On_Stone_01
- Working_On_Wood_01
Price $19.99
Lovely Terrain Stamps Pack by Skysphere Labs
160x 4k .tiff (int 16, red channel) heightmaps + 160x unity terrain brush presets
- 20x Beaches
- 20x Dunes
- 20x Cliffs
- 20x Islands
- 20x Miscellaneous
- 60x Mountains
Mix and match with 160x 4k heightmaps to get the most out of your terrain. Use them as stamps or import them for a complete terrain utilizing the standard unity terrain.
|-----------------------------
| - 20x Beaches
| - 20x Dunes
| - 20x Cliffs
| - 20x Islands
| - 20x Miscellaneous
| - 60x Mountains
- 160x 4k heightmaps for versatile creation of beautiful terrain
- 160x Unity terrain brush presets already created
- Import and use them right away as a brush on your terrain and give it the crispiness it needs to look good. Brush presets are already created for your convenience.
Use it for any project requiring a unity terrain, or use them in your modeling workflow. Beautiful details like erosion or weathered make a landscape more interesting, either from afar in first-person perspective, from an angled top-down perspective, or a widescreen view for rendering, the sky is the limit.
Over time this pack will be updated because we use it in our own projects and are happy to share it with you for a small amount of coffee (to keep going). In return, we will not upload any other version of this package. As our own projects grow, we will regularly upload updates of this lovely stamp pack.
**Please note, that this pack only includes the heightmaps and brush presets. Use your own or your favorite third-party assets (trees, textures) to make your environment lively**
Price $18.00
Arcade Kart Controller by duq GAMES
Tired of trying car controller after car controller? Only to end up spending hours trying to configure the dang thing because it just won't work?
Do you just want something simple? Something that you can get up and working in less than 10 minutes and that will JUST WORK, no matter what car you use?
Then look no further, this is the asset for you. You can use any car model you want, everything should work the same. You will just need to tweak a few settings based on the model of your vehicle.
The reason for so much pain and headache in configuring/building car controllers is because the models we use are often different (primarily the pivot). This solves that issue with a couple of preset settings you might have to cycle through until you find the one suited for your vehicle (mainly just one for getting the tires to rotate correctly). However, rest assured you will be up and going in a matter of minutes.
Price $4.99
Low Poly Forests Creation Kit by Creation Vibes
Tri Counts Per Model
Birch01: 232
Birch02: 232
Birch03: 204
Birch04: 262
Birch_Stump: 58
Birch_Fallen: 150
Boulder01: 66
Boulder02: 56
Boulder03: 56
Boulder04: 56
Boulder05: 38
Boulder06: 48
Boulder07: 38
Boulder08: 38
Boulder09: 38
Boulder10: 38
Boulder11: 34
Boulder12: 38
Boulder13: 44
Boulder14: 62
Boulder15: 44
Boulder16: 44
Bush_Green: 34
Bush_Orange: 34
Bush_Yellow: 34
Bush_Yellow_Green: 40
Cedar01: 180
Cedar02: 120
Cedar03: 218
Cedar04: 218
Cedar_Stump:20
Cedar_Fallen: 80
Hornet_Nest: 144
Boulder_Large01: 103
Boulder_Large02: 97
Magnolia01: 179
Magnolia02: 181
Magnolia03: 164
Magnolia04: 170
Magnolia_Stump: 38
Magnolia_Fallen: 96
Maple01: 298
Maple02: 267
Maple03: 131
Maple04: 160
Maple_Stump: 57
Maple_Fallen: 96
Mushroom01: 104
Mushroom02: 104
Oak01: 128
Oak02: 172
Oak03: 172
Oak04: 158
Oak_Stump: 46
Oak_Fallen: 90
Palm_Tree01: 108
Palm_Tree02: 108
Palm_Tree03: 108
Palm_Tree04: 108
Pine01: 109
Pine02: 109
Pine03: 93
Pine04: 109
Pine_Stump: 31
Pine_Fallen: 42
Plant01: 92
Plant02: 92
Plant03: 144
Plant04: 284
Sycamore01: 128
Sycamore02: 165
Sycamore03: 162
Sycamore04: 134
Sycamore_Stump: 34
Sycamore_Fallen: 70
Terrain01: 107
Terrain02: 126
Terrain03: 122
Terrain04: 122
Terrain05: 106
Terrain06: 122
Willow01: 194
Willow02: 160
Willow03: 212
Willow04: 188
Willow_Stump: 48
Willow_Fallen: 84
Number of textures: 0
Minimum polygon count: 20
Maximum polygon count: 298
Number of meshes/prefabs: 87
Particle System Prefabs: 1
Rigging: No
Light Sources: No
Animations: 0
Characters: 0
UV mapping: No
LOD varients: 0
Material Type: Diffuse
These assets are set to Unity's requested scale of 1 but may need some resizing to fit your project's specific scale.
This package includes:
- 8 Tree species
- 4 Variations of each species
- 1 Stump for each species (excluding palm trees)
- 1 Log for each species (excluding palm trees)
- 16 Rock variations in 4 different colors
- 4 Small plants
- 4 Differen't colored bushes
- 6 Terrain chunks
- Hornet's Nest with hornet swarm particle system
- Asset Lineup Scene
Price $0.00
Cinematics/Battle Music - Compilation Pack by ThiSound
wav
16 bit
44100Hz
Loopable: Yes
Stereo
A compilation of Cinematic and Battle Music designed for Fantasy, Adventure, Action, Heroes and RPG games.
This pack contains 117 files: 15 full tracks, loops, variations and layers; appropriate for trailers, missions, exploration, deep epic emotions, characters and battles.
All you need for interactive game music.
- Inside the Pack - 117 Files//2:23:16
1 - “Epicness Calling”
- Full Track (2:06)
- Full Track loop (2:00)
- intro1 loop (0:12)
- intro2 loop (0:12)
- low intensity loop (0:24)
- medium intensity loop (0:24)
- medium/high intensity loop (0:24)
- high intensity loop (0:24)
2 - “Bossing Around”
Full Track (2:02)
Full Track loop (2:00)
Loop1 (0:19)
Loop2 (0:43)
Loop3 (0:38)
Transition to Loop3 (0:19)
3 - “This Is The Way”
Full Track (5:28)
Short Version (4:24)
Full loop (4:16)
Intro loop (1:04)
Low intensity loop1(1:04)
Medium intensity loop2 (1:04)
High intensity loop3 (1:04)
Medium intensity loop4 (1:04)
Ending (1:12)
Ambient Percussion loop (1:04)
Ambient loop (1:04)
Dark Mallets loop (1:04)
Dark Synth loop (1:04)
4 - “Fly, you Fools”
Full Track (3:20)
Full Track loop (3:17)
Loop1 (0:27)
Loop2 (0:27)
Loop3 (0:27)
Loop4 (0:27)
Loop5 (0:27)
Loop6 (0:27)
Loop7 (0:27)
Middle transition (0:05)
5 - “Once Upon a Time”
- Full Track (3:18)
- Full Track loop (3:12)
- short loop (0:27)
- shaker loop (0:03)
6 - “Weird Lights”
Full Track (4:03)
Full track loop (4:00)
Intro loop (0:20)
(Loop Intensities according to the track)
Loop1 (0:34)
Transition to loop2 (0:34)
Loop2 (0:13)
Lopp3 (0:13)
Loop4 (0:27)
Transition to loop5 (0:27)
Loop5 (0:27)
Loop6 (0:13)
Loop7 short (0:13)
Loop7 long (0:27)
Loop8 (0:27)
Ending (0:34)
7 - “Baroque Rush” -
- Full Track (2:04)
- Full Track loop (2:01)
- Low intensity - loop1- (0:12)
- Low intensity -loop 2- (0:12)
- Medium intensity -loop3-(0:12)
- Medium intensity -loop4- (0:12)
- Medium/High intensity -loop5- (0:12)
- Medium/High intensity -loop6- (0:12)
- High intensity -loop7- (0:12)
- High intensity -loop8- (0:12)
- High/High intensity -loop9- (0:12)
- High/High intensity -loop10- (0:12)
- High/High intensity -loop10- ending (0:15)
- transition (0:01)
8 - “Midnight Dreams”
Full Track (2:00)
Full Track loop (1:58)
Intro loop (0:16)
Loop1 (0:32)
Loop2 (0:32)
Loop3 (0:32)
Transition to loop2 (0:02)
9 - “Sonar”
- Full Track (4:03)
- Full Track loop (3:58)
- Loop1 (2:25)
- Loop2 (1:11)
- ending (0:22)
10 - “Outhere”
- Full Track (5:21)
- Full Track loop (5:16)
- Loop1 (2:11)
- Loop2 (1:53)
- Loop3 (0:54)
- ending (0:18)
11 - “Bouncing”
- Full Track (1:36)
- Full Track loop (1:25)
- intro (0:08)
- low intensity loop (0:21)
- medium intensity loop (0:42)
- medium intensity loop1 (0:21)
- medium intensity loop2 (0:21)
- high intensity loop (0:21)
- ending (0:24)
12 - “Saving Worlds”
Full Track (2:30)
Full Track loop (2:24)
Intro loop (0:12)
Loop1 (1:24)
Loop2 (0:48)
Stingers:
Win (0:06)
Lose (0:06)
13 - “Big Trouble”
- Full Track (2:38)
- Full Track loop (2:33)
- low intensity loop (0:38)
- medium intensity loop (0:38)
- medium/high intensity loop (0:38)
- high intensity loop (0:38)
14 – “Remember Remember”
– Full track (2:19)
– Full track loop (2:00)
– medium intensity loop (0:48)
– high intensity loop (1:12)
– intro loop (0:03)
15 - “ZCalling”
- Full Track (4:18)
- Full Track loop (4:16)
Price $29.99
Button Click Effect by Enes Cetin
# TIME SETTINGS
Specifies how its behavior changes when time scale changes. [Scaled => independent on time scale, Unscaled => dependent of time scale]
# PRIORITY
If you are going to use both the growth and shrink effects together, it specifies which one has priority.
# SPEED SETTINGS
- STEP
Indicates how many steps an effect consists of.
- SLEEP
Indicates how much rest time there is between each step.
# SIZE SETTINGS
- MAX
Specifies the growth factor of the button.
- MIN
Specifies the shrink factor of the button.
# CALLBACK SETTINGS
- TIME
If the callback function is selected, it specifies how long after the button is pressed it will be called.
- CALLBACK FUNCTION
Function to be triggered after elapsed time.
This package has the following features :
- Customizable Shrinking Effect
- Customizable Growth Effect
- Combination of Shrinking Effect and Growth Effect
- Customizable speed of above features
- Callback function
Price $7.16
AAR Board Games Pack by Audio Alchemy Room
Audio Files:306
File Format:Waves 24bit/ 48kHz
Board Games pack.
This pack was created to meet the needs of board game developers.
It contains the most popular types of board game foley sounds. These include poker, chess, Go, Jenga, and jigsaw puzzles. Designed foley sounds for the shuffle, deal, and play of poker—Jenga stacks, chess movements, etc.
In addition to foley sound, this pack includes UI and effects SFX. For Coin drops, points added, victory cheers, dramatic fail sounds and more.
Price $20.00
Iron Fantasy Weapon Set by Anatoly Valovoy
Number of textures 47
Texture dimensions 2048x2048
Polygon count 33388
Number of meshes/prefabs 16/16
UV mapping: Yes
Types of materials and texture maps (e.g., PBR)
A set of fantasy Iron weapons.
The set consists of sixteen unique objects.
PBR textures have a resolution of 2048x2048.
Total polygons: 33388 triangles; 16874 vertices.
1) Sword (one-handed) - 1308 tris
2) Sword (two-handed) - 2064 tris
3) Mace (one-handed) - 1464 tris
4) Mace (two-handed) - 1384 tris
5) Ax (one-handed) - 1064 tris
6) Ax (two-handed) - 3016 tris
7) Lance - 1828 tris
8) Dagger - 1284 tris
9) Brass knuckles - 1500 tris
10) Bow - 2788 tris
11) Staff - 3100 tris
12) Scepter - 3136 tris
13) Shield (small) - 2052 tris
14) Shield (medium) - 2744 tris
15) Shield (great) - 4144 tris
16) Arrow - 512 tris
Price $30.00
Scene Field - Serialize Scene In Inspector - FREE by Udar
This tool provides mainly a script named SceneField that enable attach Scene Asset to the inspector.
You can use this in fields and even in UnityEvents paramters using the script SceneFieldRef.
Currently, in Unity, there is no way to serialize a scene (to see the scene in the inspector and attach to it Scene Asset).
Scene Field is a tool that solves this issue.
Using this tool, you can serialize scenes in the inspector and make your workflow easier.
So what are you waiting for? Try it now.
We will be happy if you review this asset and tell us what you think.
If you have questions or need help - please contact our email and we will reply to you as soon as possible.
Price $0.00
Nordic Island Environment by PolySquid
Nordic Island environment, made for FPS or third person type games. It consists of a residential district, church, lighthouse, abandoned bunker, pier and solar panel field. Island is made using Unity terrain tools. Grass and cliffs have custom shaders for a more dynamic look. Most of the assets have LODs.
Pack consists of:
ATV - 3 LODs 9k
Boat pack - 11k vertices
Bunker - pieces 6k vertices
Church - 36k vertices
Cliffs - 3 LODs 640k vertices
Foliage (grass, flowers) - 3 LODs 5k vertices
Furniture (bed, lamps, kitchen cabinets) - 12k vertices
Garage (3 types) - 3 LODs 11k vertices
Huts (4 types) - 3 LODs 82k vertices
Lighthouse - 3 LODs 77k vertices
Pier pieces - 3 LODs 8k vertices
Props (solar panels, lawn mower, shelfts, tools, toilet, etc.) - 3 LODs 25k vertices
Radio Tower - 20k vertices
Rocks 3 LODs - 16k vertices
Street pieces (fence, concrete blocks, etc.) - 8k vertices
Street props (electric pole, sign, bench) - 3 LODs 3k vertices
Water plane - 17k vertices
Overall, the pack consists of 103 materials, custom shader to support ORM and standard metallic workflow, all textures are in 2k and 4k resolution.
Price $39.99
NavMesh Link Placer by LucasC
Navmesh Link Placer
- Place the "NM_Link_Placer.cs" script as a component on an empty gameobject (named "NM_Links" for example) that will store the NavMesh links as its children.
- Placing the NavMesh links is then as simple as selecting the NM_Links gameobject in the scene hierarchy, toggling 'CreateLinkMode' either by pressing the 'CreateLinkMode' button in the inspector or using the 'Ctrl+L' hotkey, and then left-mouse clicking in the scene the start and end positions of the desired navmesh link.
- Once 'CreateLinkMode' is turned on, you can place many NavMesh links in quick succession.
The NavMesh link-placer tool this package offers is lightweight and can be used alongside other tools that generate and edit NavMeshes and NavMesh links. This tool is particularly handy because unlike Unity's NavMesh-link autogenerator, which creates NavMesh links for a few select movements (NavMesh agents jumping down from objects or jumping from one object to another on the same y-position), with this package you can easily create NavMesh links for just about any type of movement you need in just a couple of clicks.
Price $0.00
SPARROW Fighter Spacecraft by CGPitbull
_Textures included (Tiff):
_3 color variations / PBR Materials (see previews)
_3 Albedo / Diffuse maps 4096x4096
_1 Normal map 4096x4096
_1 Glow (Emission) map 4096x4096
_1 Roughness map 4096x4096
_1 Metallic map 4096x4096
_1 AO map 4096x4096
_2 Texture color masks included, you can use these masks to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
This Original package contains one SPARROW Fighter Spacecraft
Poly count: Polys/12.712 - Verts/13.477 - Tris/24.408
To discover more CGPitbull models, please check my Asset Store publisher page
Set of one SF Spacecraft. No animated parts, LOD or FX. Check all previews, descriptions and video for full details before buying.
Price $25.00
R.P.G Battle Style Game Music Pack by SOUND GURU
Wav
44kHz 16Bit Stereo
BT_01~05 BGM files is It loops leaving the reverberation of the last 1 bar.
BT_06 BGM files can be looped.
This is a BGM PACK that goes well with R.P.G Game Battle.
1 ~ 5 Battle Theme.
6 Lobby_Style Theme.
And 5 Files variation BGM.
It is recommended for RPG Game and Idle Game and can be used for other suitable places.
The background music is full volume file and -23~-24dBRMS setting file, which is a suitable volume to Game user.
Price $20.00