Stylized Stag - RPG Forest Animal by Blink
Join the Blink community on:
Check our RPG Essential Kit:
Get $1000+ of Unity Assets for $500 ONLY!
BLINK won 2 Unity Awards in 2021:
🏆 Asset Store Publisher of The Year 🏆
🏆 Best Development Tool: RPG Builder 🏆
Do you want to create your own RPG?
RPG Builder is the best RPG framework for Unity, no coding is needed!
As part of our Stylized Forest Animals collection, here is our Stag:
- 11 Color Variations
- 38 Animations
- Icons
Animation list:
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Attack 5
- Attack 6
- Attack 7
- Attack 8
- Attack 9
- Hit Front
- Hit Back
- Hit Left
- Hit Right
- Stunned Loop
- Buff
- Death
- Eat
- Sit
- Sleep
- Jump
- Idle
- Idle Combat
- Walk Forward
- Walk Forward Left
- Walk Forward Right
- Walk Backward
- Walk Backward Left
- Walk Backward Right
- Run Forward
- Run Forward Left
- Run Forward Right
- Run Backward
- Run Backward Left
- Run Backward Right
- Strafe Left
- Strafe Right
- Circling Left
- Circling Right
Environment from Polyart Studio
Price $20.00
Stylized Station by NewCanvas.ArtStudio
Number of Unique Prefabs: 65
Vertex Count: 24 to 15472, most with less than 2000
Number of Textures: 60+
Texture Resolutions: 2048px
UV mapping: Yes
LOD information: No
This is a stylized Japanese station asset package.Contains over 60 prefabs to create diversity for your scenes!
This asset package created by NewCanvas.ArtStudio
Price $15.00
Stylized Moose - RPG Forest Animal by Blink
Join the Blink community on:
Check our RPG Essential Kit:
Get $1000+ of Unity Assets for $500 ONLY!
BLINK won 2 Unity Awards in 2021:
🏆 Asset Store Publisher of The Year 🏆
🏆 Best Development Tool: RPG Builder 🏆
Do you want to create your own RPG?
RPG Builder is the best RPG framework for Unity, no coding is needed!
As part of our Stylized Forest Animals collection, here is our Moose:
- 11 Color Variations
- 36 Animations
- Icons
Animation list:
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Attack 5
- Attack 6
- Attack 7
- Hit Front
- Hit Back
- Hit Left
- Hit Right
- Stunned Loop
- Buff
- Death
- Eat
- Sit
- Sleep
- Jump
- Idle
- Idle Combat
- Walk Forward
- Walk Forward Left
- Walk Forward Right
- Walk Backward
- Walk Backward Left
- Walk Backward Right
- Run Forward
- Run Forward Left
- Run Forward Right
- Run Backward
- Run Backward Left
- Run Backward Right
- Strafe Left
- Strafe Right
- Circling Left
- Circling Right
Environment from Polyart Studio
Price $20.00
Stylized Deer - RPG Forest Animal by Blink
Join the Blink community on:
Check our RPG Essential Kit:
Get $1000+ of Unity Assets for $500 ONLY!
BLINK won 2 Unity Awards in 2021:
🏆 Asset Store Publisher of The Year 🏆
🏆 Best Development Tool: RPG Builder 🏆
Do you want to create your own RPG?
RPG Builder is the best RPG framework for Unity, no coding is needed!
As part of our Stylized Forest Animals collection, here is our Deer:
- 11 Color Variations
- 36 Animations
- Icons
Animation list:
- Attack 1
- Attack 2
- Attack 3
- Attack 4
- Attack 5
- Attack 6
- Attack 7
- Hit Front
- Hit Back
- Hit Left
- Hit Right
- Stunned Loop
- Buff
- Death
- Eat
- Sit
- Sleep
- Jump
- Idle
- Idle Combat
- Walk Forward
- Walk Forward Left
- Walk Forward Right
- Walk Backward
- Walk Backward Left
- Walk Backward Right
- Run Forward
- Run Forward Left
- Run Forward Right
- Run Backward
- Run Backward Left
- Run Backward Right
- Strafe Left
- Strafe Right
- Circling Left
- Circling Right
Environment from Polyart Studio
Price $20.00
Strategy & RTS Game Music Pack #1 by Lajaudio
Strategy and RTS Game Music Pack is the perfect solution if you need soft but noteworthy music for your strategy, tactic, and puzzle games. All the tracks were designed to support a strong ambiance while not being too intrusive.
Made with Cubase, dozens of VSTs, and pro audio equipment, these ambient music tracks will make players feel thoughtful emotions while building, fighting, and strategizing their next moves.
♪This pack contains 5 music tracks including 4 ingame themes, each representing their own faction (in order of the preview):
♥ The Knights Army Theme (loopable)
♦ The Robots Army Theme (loopable)
♣ The Aztecs Army Theme (loopable)
♠ The Cyborgs Army Theme (loopable)
I also added a mysterious music loop that can fit perfectly as a World Map or a Menu Music theme.
⋆FEATURES⋆
⋆⋆⋆ High-Quality Audio Format Included ⋆⋆⋆
- Wave (.WAV), 44.1 kHz / 24 bits uncompressed relaxing and ambient music that will drive your emotions and your imagination.
⋆⋆⋆ BONUS +40 Sound Effects ⋆⋆⋆
Need some sound ideas for your game? Don't worry, I got you covered!
- 8 sound effects for Knights Army
- 8 sound effects for Robots Army
- 8 sound effects for Aztecs Army
- 8 sound effects for Cyborgs Army
- 8 Miscellaneous sfxs for menu, victory and defeat fanfares, feature unlocks, etc.
*The War Painting used in the thumbnail is from the NG artist Eurns.
Price $4.99
COLOR - Manage Colors with Palettes & Pickers by DTT
Quality
- All code is extensively and clearly commented
- Runtime code is unit tested
- Optimized for mobile development
- Contains an extensive PDF with documentation
Compatibility
Tested and verified from Unity 2020.3 onwards on:
- iOS
- macOS
- Android
- Windows
- WebGL
COLOR is a professional and reusable solution for your game projects. This asset allows you to quickly change the colors or theme's in your project. Intuitive UX allows you to easily implement/configure/expand to fit your needs.
Features
- Match your colors to a component using the Color Matcher allowing you to apply the colors from your palettes to UI elements and Sprite Renders.
- Swap inbetween palettes to easily reskin the look of your project.
- Export all your colors and palettes to a script file that can be used to reference the colors within your code.
- Manage your colors in a custom-made Color Palette Window.
- Customize your colors as you see fit by having the option to select a name and update the color by hex-value.
- Optimized for 2D game development.
- Two demo's showing how to work with the asset and how to implement it.
- Tested and optimized for mobile platforms (iOS and Android) and web (WebGL).
More assets by DTT
- Parallax
- Skill & Attack Indicators
- Procedural UI
- Infinite Scroll View
- Connection Status
- Guess The Picture Game Template
- Music Drums Game Template
- Magic Meteor Math Game Template
- Silhouettes Game Template
- Star Shader
For a full list of all our assets, please visit our publisher page.
A question or suggestion? We would love to hear from you.
We are actively developing this asset, with many future updates and extensions already planned. We are eager to include feedback from our users in future updates, be they ‘quality of life’ improvements, new features, or bug fixes.
If you have any questions regarding the use of this asset (before or after purchasing it), always feel free to contact us at: unity-support@d-tt.nl.
(We typically respond within 1-2 business days)
Reviews and ratings are very much appreciated, as they help us to be found and to improve our assets.
Price $20.99
Low Poly Tree Collection by Uzkrayin
A pack of 85 trees in total. 17 different trees have 5 different growth stages. Each of them can be used as a tree.
Faces.
Folder a 500 Faces
- a1 - 500 Faces
- a2 - 500 Faces
- a3 - 500 Faces
- a4 - 500 Faces
- a5 - 500 Faces
Folder b 700 Faces
- b1 - 700 Faces
- b2 - 700 Faces
- b3 - 700 Faces
- b4 - 700 Faces
- b5 - 700 Faces
Folder c 740 Faces
- c1 - 740 Faces
- c2 - 740 Faces
- c3 - 740 Faces
- c4 - 740 Faces
- c5 - 740 Faces
Folder d 342 Faces
- d1 - 342 Faces
- d2 - 342 Faces
- d3 - 342 Faces
- d4 - 342 Faces
- d5 - 342 Faces
Folder e 840 Faces
- e1 - 840 Faces
- e2 - 840 Faces
- e3 - 840 Faces
- e4 - 840 Faces
- e5 - 840 Faces
Folder f 450 Faces
- f1 - 450 Faces
- f2 - 450 Faces
- f3 - 450 Faces
- f4 - 450 Faces
- f5 - 450 Faces
Folder g 450 Faces
- g1 - 450 Faces
- g2 - 450 Faces
- g3 - 450 Faces
- g4 - 450 Faces
- g5 - 450 Faces
Folder h 930 Faces
- h1 - 930 Faces
- h2 - 930 Faces
- h3 - 930 Faces
- h4 - 930 Faces
- h5 - 930 Faces
Folder i 1193 Faces
- i1 - 1193 Faces
- i2 - 1193 Faces
- i3 - 1193 Faces
- i4 - 1193 Faces
- i5 - 1193 Faces
Folder j 1704 Faces
- j1 - 1704 Faces
- j2 - 1704 Faces
- j3 - 1704 Faces
- j4 - 1704 Faces
- j5 - 1704 Faces
Folder k 2713 Faces
- k1 - 2713 Faces
- k2 - 2713 Faces
- k3 - 2713 Faces
- k4 - 2713 Faces
- k5 - 2713 Faces
Folder l 3048 Faces
- l1 - 3048 Faces
- l2 - 3048 Faces
- l3 - 3048 Faces
- l4 - 3048 Faces
- l5 - 3048 Faces
Folder m 2285 Faces
- m1 - 2285 Faces
- m2 - 2285 Faces
- m3 - 2285 Faces
- m4 - 2285 Faces
- m5 - 2285 Faces
Folder n 3459 Faces
- n1 - 3459 Faces
- n2 - 3459 Faces
- n3 - 3459 Faces
- n4 - 3459 Faces
- n5 - 3459 Faces
Folder o 2695 Faces
- o1 - 2695 Faces
- o2 - 2695 Faces
- o3 - 2695 Faces
- o4 - 2695 Faces
- o5 - 2695 Faces
Folder p 137 Faces
- p1 - 137 Faces
- p2 - 137 Faces
- p3 - 137 Faces
- p4 - 137 Faces
- p5 - 137 Faces
Folder q 635 Faces
- q1 - 635 Faces
- q2 - 635 Faces
- q3 - 635 Faces
- q4 - 635 Faces
- q5 - 635 Faces
Total 22,821 Faces
Built-in is supported. This asset contains 17 different trees with 5 different growth stages.
There are 85 prefabs trees.
Main 17 unique trees and 5 different growth stages.
Price $25.00
Low Poly - RG Aztec Jungle Island by RG Poly
- 258 meshes
- 258 Prefabs
- Demo Scene
- 173 materials
- 1 textures with resolution 128x128
- average polycount: 1500-2000
Low Poly - RG Aztec Jungle Island
An Epic Low Poly asset pack of Trees, Buildings, Rock, Props, and others Environment assets to create a aztec jungle themed polygonal style game. You no longer need to browse the store for individual 3d models, only with this one pack alone you can build an amazing levels
- the groups of materials have been added so that it is easy to change the color of individual parts of the mesh and create more variation
To get the effect on the screenshots you need to use Post Procesing Stack v2 in your project
Package includes:
- 2 scenes (Demo, Overview)
- 17 materials [ 1 main (with a 128x128 texture) The rest standard materials to diversify the assset ]
- 1 textures with resolution 128x128
- 258 unique meshes and prefabs
Price $49.99
High-Poly Sci fi Gun Turrets by Ravibio
This package includes:
- 6 Turrets
- Turret Aiming Scripts
Mesh:
- All models are high-poly and have LODs.
- Polycounts start from around 150k-50k for LOD 0 and go as low as 10k
Scripts:
Basic aiming scripts that use IK. The code is well commented so you can expand it however you like. Documentation includes an explanation on how it can be applied to 3rd party models.
Textures:
PBR textures, resolution is mostly 2K,with some models having 1K textures for small details
Textures include
- Albedo
- Normal Map
- Mask map (which includes)
- Ambient Occlusion
- Metalic
- Smoothness
Demo scenes are rendered using HDRP.
This pack contains 6 high-poly sci fi turrets excellent for any fantasy and sci fi style. In addition the turrets have a basic aiming scripts that can be expanded easily and be used for turrets outside this pack.
The models have LODs and the poly count of units varies from 150K to 10K tris.
The textures are PBR with 2K resolution for main models and 1K textures for smaller details.
Price $24.00
Low Poly Medieval Set by Mnostva
20 tiles prefabs+ 363 prefabs
309 к triangles full set (exteriors)
Has only one color texture (2048/1024/512/256 /128px) and one material for the entire set
Exteriors props:
- Buildings (houses, abbey, castle, towers, monastery etc.)
- Landscape (hill, stream, stones, cracks, sea, rocks)
- Vegetation (trees, spruces, bushes, grass, stumps, fern, flowers, vegetables)
- Props (signs, bottles, fences, scrolls, barrels, bones, skulls, logs, baskets, flags, carts and much much more)
- Animals and creatures (crow, sheep, cow, dragon, sea creature)
You can easily create any map that suits you by simply connecting the tiles. Pack is Real-world-size, but you can scale the objects/models to the size you need.
Technical details:
309 к triangles full set (exteriors)
Has only one color texture (2048/1024/512/256 /128px) and one material for the entire set.
Can be used for games, rendering, advertising.
Feel free to download it and leave your reviews, comments and likes. This will help us create more products for you
Price $64.90
Pillars Pack by WhiteXopc
Number of materials - 8
Texture dimensions - 1024
Number prefabs - 11
UV mapping: Yes
Types of materials - PBR
The package contains 5 types of original posts made in the post-Soviet style. There is also one lamp post model and wire models.
Having broken prefabs, you can create your own variations of various prefabs. The package contains 7 materials that are used in electric poles, as well as one landscape material.
Price $0.00
Guns Pack Cute Series by Meshtint Studio
More than 300 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series modular characters packs are modular and easy to use. Humanoid mecanim ready.
Cute Series 3D robots and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Tem Tem, Mario, casual / educational, tower defense, RPG games and more.
Cute series environments are modular and easy to use. Just drag and drop to the scene!
Cute Series Guns Pack
This pack contains 10 science fiction themed guns. Each comes with 6 colors. They are red, black, blue, orange, purple and white. Total 60 prefabs. Guns Pack is an weapon expansion pack for Robot Alpha Modular Pack Cute Series. However, Robot Alpha Modular Pack Cute Series is NOT required for this pack to work properly. No script is included in this pack.
Guns pack is easy to use. You can attach the weapon to Robot Alpha in Robot Alpha Modular Pack Cute Series by adding the gun prefabs as a child to the attachement points on Robot Alpha. See preview images from Robot Alpha Modular Pack Cute Series for more infomation.
Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. Material is using Unity's Standard shader, with 1 diffuse texture map and 1 emission map. Low poly. Each gun is about 350 to 650 triangles.
Note that Guns Pack is created for Robot Alpha Modular Pack Cute Series and therefore its size may not fit properly onto other Cute series modular character packs due to their different body proportions. If you are not sure, please contact us before purchasing.
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free plugins. You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CUBE SERIES
MEGA TOON SERIES
CUTE SERIES
and more!
Price $15.90
Temple egypt pack modular by AVIL
Number of textures : 70 Albedo,normal,metalic,occlusion
Texture dimensions : 4096X4096
Minimum polygon count: 2
Maximum polygon count :14996
Number of meshes: 60
Rigging: No
UV mapping: Yes
An full interior scene for your games, animation, cinematics or any projects.
Include 74 Prefab.
Complet scene.
Statue of anubis, bastet, sobeck,osiris,horus and more.
Full PBR texture.
Price $40.00
Easy Trail - Built-in by Easy Game Studio
Introduction
If you want to use a cool trail effect in your project, then this tool is perfect for you. It can easily integrate the trail or ghost effect in the video without writing a line of code. And we also expose a lot of parameters to you, so that you can adjust more effects that are more suitable for you.
PS:Only supports Built-in Renderer Pipeline.
Only supports unity 2021.2.7f1c1 and above.
Main Features:
1. Very easy to integrate into your project, no need to write any shader or code.
2. Only supports Built-in Renderer Pipeline.
3. You can modify the attributes exposed by the shader: trail color, trail account, trail disappear time, etc.
4. Support SkinnedMeshRenderer.
5. Support Android, IOS, Windows and other platforms.
6. Complete documentation, clear demo.
7. Good support.
Contact Us:
If you have any questions, please feel free to contact us.
Email: sgzxzj13@163.com
Price $15.00
AAA Game Character Druid by Epic Sounds and FX
Call upon the winds of nature in your next game audio production with our AAA Game Character Druid voice library featuring a confident and patient collection of designed human voice over sound files created for fantasy MMORPG games & trailers. This voice-over sound library features a nature shaman, male protagonist game character inspired by fantasy, MMO, adventure & more.
- 308 male voice-over audio files
- 158.9 MB of voice samples
- All in 16bit/44k .wav file format
- 15 minutes of game ready & optimized audio
You may also be interested in:
AAA Game Character Druid voiceover sound library provides you with more than 300+ immersive, game-ready voice-over sound files, vocalizations, battle cries, custom character specific dialogue lines, stock non-player character dialogue lines, and everything needed to create compelling cinematic scenes, character, and outstanding gameplay audio experiences.
The Druid’s voice profile is deep, warm with a pronounced vocal performance. He is perfect for healers, nature shamans, medicine men, in-game non-player characters or any protagonist game characters with natural elemental aesthetics. His voice is ready for your game as is, provided in clean audio format in case you want to further process with vocals effects.
UCS Compliant
All sound effects labeling is UCS compliant and is organized into categories to make it super easy to navigate to the right sounds. With 308 voice over audio files and 269 custom dialogue lines such as “Nature Shall Have Victory”, “Warden of the Earth”, and “You Shall Fall To The Power Of The Earth” This pack has plenty of options to help your game characters come to life.
All of the 308 voice-over audio files are designed to make your life easier, production workflow faster and delivered in 96kHz/24bit .WAV file format to maintain top-notch audio fidelity. AAA Game Character Druid’s premixed audio is ready to drag and drop into your game or film.
AAA Game Character Druids voiceover sound effects is not only packed with high-quality voice recordings but includes thought out, cohesive scripted dialogue and vocalizations to help you build dynamic sci-fi stories, game trailers, in-game characters, dramatic moments and so much more.
Product details:
- 308 male voice-over audio files
- 158.9 MB of voice samples
- All in 16bit/44k .wav file format
- 15 minutes of game ready & optimized audio
- Includes Soundminer Metadata
- Universal Category System (UCS) compliant
- AAA Game Character Voice-Over Sound Effects Library
- Perfect for NPC, protagonist characters, shaman, healer, wizard, nature based, film and movie trailers voices
- 4 crying - sad, groan, regret, dying
- 49 efforts - vocalizations, jumping, pain, fight, death
- 7 laughing - explosive, quick, insane, wise guy
- 248 - custom lines & stock dialogue NPC lines - like get rid of them, get him, wise guy
- Works with any DAW or Game Engine
- All Royalty Free & YouTube friendly
- RTU-OTB (ready to use out of the box)
Price $29.00
Adventure girl by SLAVOGRAD
Number of textures: 45
Texture dimensions:
Body: 4096x4096 px.
Costume: 4096x4096 px.
Hair: 2048 px.
Eya/Eyalashes/Pupil/Cornea: 1024-4096 px.
Verts Count of Adventure girl: 71795
Tris: 120594
Minimum polygon count: 153
Maximum polygon count: 60301
Number of meshes/prefabs: 26/27
Rigging: Yes
Animation count:0
UV mapping: Yes
LOD information (count, number of levels): no LOD
Types of materials and texture maps (e.g., PBR): PBR Unity standart metallic [AlbedoTransparency] [AO] [Emission] [MetallicSmoothness] [Normal]
Adventure girl
Features
-Apple ARKit Blendshapes.
-Face RIG.
-Full modullar.
-Eya color customization.
-Hairstyle color customization.
-Skin color customization.
-The Model is built to real-world scale.
-Unit System: Cm.
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only (no triangles or less than 0.5%).
-The geometry is Low Poly.
Textures
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Body: 4096x4096 px.
Clotches parts: 4096x4096 px.
Eya/Pupil/Hair/Weapon: 2048x2048 px.
Pupil: 1024x1024 px.
Price $49.99
2D Platformer by Artyom Zagorskiy
This is 2D Platformer. Use this asset to create city building games like many popular games on the mobile market, or any kind of new and original city or town building game.
Download build archive: [EXE]
Features
- All source code included (c#)
- Unity 2020x or higher
- Assets(from demo) included
Features Detail
- Player Controller
- Camera Controller
- Enemy AI
- Coin system
Works platforms
- PC
Questions
If you have any questions feel free to e-mail or tweet me, I'm happy to answer any questions you might have.
Price $0.00
Conversations by Intuitive Gaming Solutions
Tested on Unity 2020.3.30f1 and Unity 2021.3.1f1
No input system dependency.
Decoupled from UI/UI Independent.
If any problems are experienced on Unity 2019 to the latest version please contact intuitivegamingsolutions@gmail.com for support.
WebGL Demo - A Chat with Robot Kyle (Included Demo)
How is this different from the other dialogue systems?
- ✔️ Conversations is a dialogue system with a unique workflow that enables developers to create complicated conversations without having to write even a single line of code using the powerful ChattableEvents and ChattableConditions components attached to a GameObject with a Chattable component.
- ✔️ Conversations is developer friendly, It also provides a powerful interface design and scripting API to enable developers looking to make even more complicated conversations the ability to do so using simple C# scripts.
- ✔️ The asset features a powerful Unity editor event driven workflow that allows you to subscribe to events that are invoked whenever a Chat node is reached or a response is given.
- ✔️ Conversations is provided at an extremely competitive price, why waste your time learning custom scripting languages or overly complicated workflows all the while overpaying? For what many people make in only a single hour of work you can have a powerful Unity event driven solution to conversations in your game at a low price.
- ✔️Perfect for NPC conversations or visual novels.
.Quick setup!
- Make a dialogue graph by navigating in the Editor toolbar to: Assets->Create->Conversations->DialogueGraph
- Add a ChatActivator to the GameObject you want to initiate conversations with.
- Add a Chattable component to whatever GameObject you want to chat with, set the Chattable's dialogue graph reference to your newly created dialogue graph from step 1.
- Use one of the many provided triggers or 'invokers' to make ChatActivator start a conversation with your Chattable. (See documentation 'Getting Started' or the provided demo scenes for details.)
Want to add Branch conditions to a single Chattable only? Or simply add Branch conditions without code?
Check out the powerful ChattableConditions component!
- ChattableConditions component is attached to the same GameObject as a Chattable.
- ChattableConditions component automatically (re)generates a list of boolean, value, and compare conditions that let you define conditions for a Branch node directly from this component with no code by dragging and drop GameObjects or Components and selecting relevant fields to compare from a dropdown.
- Alternatively there is a powerful scripting API that allows you to set conditions via a C# script.
Want to add Chat and Response events to a single Chattable Only? or simply add events without code?
Check out of the dynamic ChattableEvents component!
- ChattableEvents component is attached to the same GameObject as a Chattable.
- ChattableEvents component automatically (re)generates a list of Unity editor events you can setup in the editor for all Chat and Response nodes in the related Chattable component's dialogue graph. This lets you fire events when any Chat node is reached or response is selected during a conversation with a Chattabel directly from the inspector window.
- Uses a workflow similar to 'Unity Events' to allow you to drag and drop GameObjects to reference relevant public fields in them or their components.
- Alternatively there is a powerful scripting API provided that lets you fire script events in C#.
Want to have editor events automatically invoked when Event nodes are reached during a conversation without writing a single line of code?
Check out the ChattableActionEvents component!
- This component is attached to the same GameObject as a Chattable.
- ChattableActionEvents components automatically regenerate a list of Event nodes in the related Chattable's dialogue graph and provide you with Unity Editor Events that are invoked when the desired Event node is reached by a ChatActivator during a conversation.
Want a chat system that allows you to 'go back'?
Check out the ChatHistory component!
- Conversations comes with a ChatHistory component that goes on the same GameObject as your ChatActivator. This component allows a ChatActivator to go back through a conversation, the demo UI shows off this feature.
- Not only can you 'go back', the ChatHistory component stores a record of all properties modified by the chat system's ChatPropertyModifier component. This makes it so when a player 'goes back' any stat increases or property changes made by the property modifier will be automatically undone. (Undo stat increases or decreases)
- You can choose when chat history is cleared allowing you to decide if you want players to be able to go back to the start of a conversation or into past conversations.
Modify public booleans, floats, ints, and doubles via the ChattablePropertyModifier component. Using a workflow similar to 'Unity Events' Conversations lets you click and drag GameObjects and select relevant public fields (or properties) from them or their components that will be modified however you (set, add, subtract, multiply, etc) want on any chat node or response you want. Not only does this let you modify a player's stats without any code on chat events, it also registers modified properties with the ChatHistory system and undoes stat (property) changes when you 'go back' through conversation history. This component is attached to the same GameObject as a Chattable.
Why waste your time? implementing conversations yourself when you can get this complete solution for as little as many people earn in 1 hour of work.
Well documented. comes with a demo scene, hand-written documentation, and a generated API reference.
Completely decoupled UI. Allows you to use the provided UI scripts as is, or you may modify them. Easily change the look of the UI in the Unity Editor without code.
Visual Novel Style Demo
- Included demo lets you walk through an animated visual novel style interaction.
- Code-free! all demo conditions (except for 2 for demo purposes of scriptable conditions), events, stat changes, and sequences are done without a single line of code.
- Shows off all components except ChattableBranchConditions (although the ChattableResponseConditions demo is nearly identical usage).
- Shows off 'Go Back' support that automatically unmodifies stats that are modified through the chat system.
- Have a conversation with "Robot Kyle"!
- Stats, name tags, and more!
Other Assets:
Fade Effects - A complete fade effects solution for Unity (screen fade, object fade, fade camera obstructions, & more!)
Damage System - An advanced damage and weapon system for your game.
Game Movement - A fully-featured, modular movement system for almost any kind of game.
Editor Physics Simulator - Simulate and record physics in the editor.
Editor Animation Freezer - Freeze Animators at a specific frame in an animation.
Console Commands & UI - Console commands & UI panels for Unity.
Documentation:
*Poses were created using Editor Animation Freezer.*
*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*
Price $50.00