GothicVania Cemetery Expansion Pack 1 by Ansimuz
This Assets match the style of my Free "Gothicvania Cemetery pack" .
This is a Pack containing 3 Different Elements in the style of the Free GothicVania Cemetery Pack.
This pack contains tilesets to decorate with a Tower Building and a Stone Bridge, also it includes a Tree sprite.
The Base Height of the tower is 192 pixels but it can build upon to any height. The Width of the tower and the bridge can be anything you want since is tiled.
Note.
The Purple background and the grass tileset from the preview are not included. Dowwnload them for free: Gothicvania Cemetery pack
Price $4.99
Ambient Video Game Music - Fantasy Collections - Dino Kingdom by Phat Phrog Studio
Sample rate: 44100
Bit depth: 16
Loopable: No
Additional: Stereo
A collection of fantasy inspired Ambience soundtracks perfect for setting the atmosphere of an ancient forest filled with roaming dinosaurs
This pack contains 10 tracks that are each 3 minutes long for a total 30 minutes of audio
--
Do you want to add an extra layer of immersion to your games?
Then check out our ambient video game music collections! These soundtracks will help transport you to different worlds, alien planets, frozen tundra's, Japan & hundreds of other scenarios and locations, adding an extra level of realism and excitement to your gameplay. Whether you are a game developer looking for high-quality sounds to use in your new games or breath life into some existing projects, our music collections are perfect for you!
--
Price $15.00
UFPS: Ultimate FPS by Opsive
UFPS is the battle-tested FPS solution for Unity! UFPS first appeared on the Asset Store in 2012 and has been evolving ever since. Tens of thousands of users have used UFPS to successfully create their ultimate first person shooter!
This package includes shooter, melee, magic, throwable, and flashlight items in a first person perspective.
Overview | Demo | Documentation | Videos | Forum | Discord
✔️Unique Features
The controller contains many features not typically found in other character controllers - from the seamless first and third person perspective switch to the spring system which allows for fluid, procedural first person animations. Character models can be switched at runtime. The modular item system allows you to tune an item’s behavior to your exact specifications. Other unique features include the ability system, dynamic gravity, and being able to change the time scale on a per-character basis.
✔️Exceptional Quality and Modularity
Many assets try to do too much. The entire focus of the Ultimate Character Controller is to be a great character controller. The modular design allows for integrations with assets that excel in other areas.
✔️Just Getting Started?
Use the videos to get an overview of the system and then hit the ground running with the Character and Item Builder. You'll have a new character exploring your world in seconds.
✔️Advanced User?
You'll love the modular design and customization that the controller offers. More than 300 pages of documentation explains how the system works.
✔️Community
Our controllers have been used by tens of thousands of users. The controller was initially created in 2012 and it has been in active development ever since. Join our community to see where we are headed!
✔️Controller Features
• Kinematic Character Controller
• First Person Camera Controller
• Dynamic Gravity System
• Character Model Switch
• Advanced Moving Platform System
• Extensible Ability System
• Procedural Spring Animations
• Full Body Awareness
• Split Screen Support
• Inverse Kinematics (IK)
• Dynamic Effects with Surface System
• Damage System
• Build Characters in Seconds
✔️Item Features
• Modular Design
• Wide Variety of Shootable Weapons
• Wide Variety of Melee Weapons
• Melee Block, Parry & Counter Attacks
• Jumping Melee Attacks
• Melee Recoil Animations
• Magic Items
• Throwable Items
• Flashlight
• Special Attacks
• Visible Trajectory Curve
• Pickup Objects
• Object Pooler
• Build Items in Seconds
✔️Abilities
• Align to Ground
• Align to Gravity Zone
• Damage Visualization
• Die
• Drive
• Fall
• Generic
• Height Change
• Idle
• Interact
• Item Equip Verifier
• Item Pullback
• Jump
• Lean
• Look At
• Move Towards
• NavMesh Movement
• Pickup Item
• Quick Start
• Quick Stop
• Quick Turn
• Ragdoll
• Restrict Position
• Restrict Rotation
• Revive
• Ride
• Rideable
• Rotate Towards
• Slide
• Speed Change
• Stop Movement Animation
• Target Orbit
✔️Movement Types
• First Person Combat
• First Person Free Look
Price $125.00
Ultimate Character Controller by Opsive
Introducing the most powerful character controller on the Asset Store. Opsive's Ultimate Character Controller is a professional, kinematic character controller designed for flexibility, modularity, and performance.
This package includes shooter, melee, magic, throwable, and flashlight items with a first and third person perspective.
Overview | Demo | Documentation | Videos | Forum | Discord
✔️Unique Features
The controller contains many features not typically found in other character controllers - from the seamless first and third person perspective switch to the spring system which allows for fluid, procedural first person animations. Character models can be switched at runtime. The modular item system allows you to tune an item’s behavior to your exact specifications. Other unique features include the ability system, dynamic gravity, and being able to change the time scale on a per-character basis.
✔️Exceptional Quality and Modularity
Many assets try to do too much. The entire focus of the Ultimate Character Controller is to be a great character controller. The modular design allows for integrations with assets that excel in other areas.
✔️Just Getting Started?
Use the videos to get an overview of the system and then hit the ground running with the Character and Item Builder. You'll have a new character exploring your world in seconds.
✔️Advanced User?
You'll love the modular design and customization that the controller offers. More than 300 pages of documentation explains how the system works.
✔️Community
Our controllers have been used by tens of thousands of users. The controller was initially created in 2012 and it has been in active development ever since. Join our community to see where we are headed!
✔️Controller Features
• Kinematic Character Controller
• First & Third Person Camera Controller
• Seamlessly Switch Perspectives
• Dynamic Gravity System
• Character Model Switch
• Advanced Moving Platform System
• Extensible Ability System
• Procedural Spring Animations
• Full Body Awareness
• Split Screen Support
• Inverse Kinematics (IK)
• Dynamic Effects with Surface System
• Damage System
• Build Characters in Seconds
✔️Item Features
• Modular Design
• Wide Variety of Shootable Weapons
• Wide Variety of Melee Weapons
• Melee Block, Parry & Counter Attacks
• Jumping Melee Attacks
• Melee Recoil Animations
• Magic Items
• Throwable Items
• Flashlight
• Special Attacks
• Visible Trajectory Curve
• Pickup Objects
• Object Pooler
• Build Items in Seconds
✔️Abilities
• Align to Ground
• Align to Gravity Zone
• Damage Visualization
• Die
• Drive
• Fall
• Follow 2.5D Path
• Generic
• Height Change
• Idle
• Interact
• Item Equip Verifier
• Item Pullback
• Jump
• Lean
• Look At
• Move Towards
• NavMesh Movement
• Pickup Item
• Quick Start
• Quick Stop
• Quick Turn
• Ragdoll
• Restrict Position
• Restrict Rotation
• Revive
• Ride
• Rideable
• Rotate Towards
• Slide
• Speed Change
• Stop Movement Animatio
• Target Orbit
✔️Movement Types
• First Person Combat
• First Person Free Look
• Third Person 2.5D
• Third Person Adventure
• Third Person Combat
• Third Person Point & Click
• Third Person RPG
• Third Person Top Down
Price $249.00
Ambient Video Game Music - Ice Caves 02 by Phat Phrog Studio
Sample rate: 44100
Bit depth: 16
Loopable: No
Additional: Stereo
Another collection of ambient soundtracks inspired by the ice caves of Iceland, wind blowing through the frozen tunnels as water drips and echos and streams of ice cold water flow through the caves
This pack contains 10 tracks that are each 3 minutes long for a total 30 minutes of audio
--
Do you want to add an extra layer of immersion to your games?
Then check out our ambient video game music collections! These soundtracks will help transport you to different worlds, alien planets, frozen tundra's, Japan & hundreds of other scenarios and locations, adding an extra level of realism and excitement to your gameplay. Whether you are a game developer looking for high-quality sounds to use in your new games or breath life into some existing projects, our music collections are perfect for you!
--
Price $15.00
Monsters: Golem 3 by Klaudia Naumann
GEOMETRY
· One mesh.
· 7751 triangles.
· 5327 triangles.
MATERIAL
· One material.
· PBR metallic.
· 2048x2048 resolution.
· Diffuse, normal, ambient occlusion and metallic.
· You can use the red channel of the mask texture (_MASK), apply the color you want and multiply it in the neutral texture (_NEUTRAL). This way you can get all the variations you want. This can be done in any texture editing program (Photoshop, Gimp, ...) or in real time with a shader (not included).
ANIMATION
· Generic rig.
· 10 animations.
Price $16.00
Third Person Controller by Opsive
Opsive's Third Person Controller is your ultimate solution for creating ANY 3rd person game. The Third Person Controller is a professional, kinematic character controller designed for flexibility, modularity, and performance.
This package includes shooter, melee, magic, throwable, and flashlight items in a third person perspective.
Overview | Demo | Documentation | Videos | Forum | Discord
✔️Unique Features
The controller contains many features not typically found in other character controllers - from the seamless first and third person perspective switch to the spring system which allows for fluid, procedural first person animations. Character models can be switched at runtime. The modular item system allows you to tune an item’s behavior to your exact specifications. Other unique features include the ability system, dynamic gravity, and being able to change the time scale on a per-character basis.
✔️Exceptional Quality and Modularity
Many assets try to do too much. The entire focus of the Ultimate Character Controller is to be a great character controller. The modular design allows for integrations with assets that excel in other areas.
✔️Just Getting Started?
Use the videos to get an overview of the system and then hit the ground running with the Character and Item Builder. You'll have a new character exploring your world in seconds.
✔️Advanced User?
You'll love the modular design and customization that the controller offers. More than 300 pages of documentation explains how the system works.
✔️Community
Our controllers have been used by tens of thousands of users. The controller was initially created in 2012 and it has been in active development ever since. Join our community to see where we are headed!
✔️Controller Features
• Kinematic Character Controller
• Third Person Camera Controller
• Seamlessly Switch Perspectives
• Dynamic Gravity System
• Character Model Switch
• Advanced Moving Platform System
• Extensible Ability System
• Procedural Spring Animations
• Split Screen Support
• Inverse Kinematics (IK)
• Dynamic Effects with Surface System
• Damage System
• Build Characters in Seconds
✔️Item Features
• Modular Design
• Wide Variety of Shootable Weapons
• Wide Variety of Melee Weapons
• Melee Block, Parry & Counter Attacks
• Jumping Melee Attacks
• Melee Recoil Animations
• Magic Items
• Throwable Items
• Flashlight
• Special Attacks
• Visible Trajectory Curve
• Pickup Objects
• Object Pooler
• Build Items in Seconds
✔️Abilities
• Align to Ground
• Align to Gravity Zone
• Damage Visualization
• Die
• Drive
• Fall
• Follow 2.5D Path
• Generic
• Height Change
• Idle
• Interact
• Item Equip Verifier
• Item Pullback
• Jump
• Look At
• Move Towards
• NavMesh Movement
• Pickup Item
• Quick Start
• Quick Stop
• Quick Turn
• Ragdoll
• Restrict Position
• Restrict Rotation
• Revive
• Ride
• Rideable
• Rotate Towards
• Slide
• Speed Change
• Stop Movement Animation
• Target Orbit
✔️Movement Types
• Third Person 2.5D
• Third Person Adventure
• Third Person Combat
• Third Person Point & Click
• Third Person RPG
• Third Person Top Down
Price $125.00
ae:Archer by rivai
DEFAULT SHADER
added bones:
eyes_r/l
hair_1/2/3
Number of textures 41
Texture dimensions 4096
Maximum polygon count character: 35997
Number of meshes/prefabs 4
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
LOD 0: ~ faces 35997
Rigged with Epic Skeleton/humanoid rig
Facial expressions are included (Morph Targets, Blendshapes).
There are no blueprints
PBR Textures Metall/Roughness 4k
Model modular
Price $54.99
Disco Tunes by Breitbarth
Disco_Tune01 - 2:09 Minutes
Disco_Tune02 - 1:56 Minutes
Disco_Tune03 - 3:08 Minutes
Disco_Tune04 - 1:53 Minutes
Disco_Tune05 - 1:22 Minutes
Disco_Tune06 - 2:03 Minutes
Disco_Tune07 - 1:46 Minutes
Disco_Tune08 - 1:52 Minutes
Disco_Tune09 - 2:05 Minutes
Disco_Tune10 - 2:13 Minutes
Price $29.99
Lo-Fi and Trap vol. 1 by Brooklyn Game Audio
15 loopable and original. WAV tracks (44.1 kHz and 16-Bit Sample Rate, Stereo)
Unlimited Royalty-Free License
15 Loopable Lo-Fi and Trap Style Loops, designed for Video Games. Simplistic, Professional Background Music for your Project.
TRACKLIST (.WAV, 44.1kHz, 16-bit)
- A Cave Opens
- A Serene Mind
- A Zen Trap
- Always Keep An Eye Out
- Bring The Delay
- Coming to the Game
- Depths of The Night
- Do Yo HW
- Flow With It
- Ghosts
- Menus for Days
- Pick A Character
- Simple Style
- Slap That Verb
- Yo Space Dogs
Price $39.99
Terrain : Grassland - 125 PBR Materials by Joymagine
2048 x 2048 resolution
Materials, Textures with all maps for PBR
PBR Standard Shader
- diffuse
- metal - smoothness
- normal
- height
- ambient occlusion
Price $25.00
UI VFX_ Effect Collection Vol2 by CartoonVFX9x
-For the Built-in Render Pipeline.
-It's useful in make the action mobile game.
-Work in 2D
- 175 Already prefabs.
- 175 Effects ( Five main Colors: Blue, Purple, Green, Yellow and Red) inclued:
* 5 Appear Effect
* 10 Circle FX
* 55 Items Effect
* 5 Magic Circle Effect
* 15 Open Giftbox Effect
* 5 Open Box Effect
* 55 Select Effect
* 25 Win Effect
- 167 Textures ( 62 simple textures and 104 texture sheets). They are optimized for mobile game with quality max 1024x1024 Pixel.
- 167 Materials.
- 1 Background demo.
- 1 Readme document.
- 1 Sample scene.
Price $29.99
Pixeolabo: Retro Supercar #1 by PsychoFlux Ent.
Number of textures: 1.
Texture dimensions: 1024px * 1024px.
Polygon count: 4600-7600 vertices per car.
Number of meshes: 12
Number of prefabs: 12 prefabs.
UV mapping: Yes.
LOD: No.
Types of materials: Standard.
Retro Supercar Series #1 by Pixeolabo
🌟 A pack of popular and legendary retro supercars.
This asset consists of:
- 12 car prefabs.
- 3 legendary vehicles, each in 3 colors
- Includes police car version!
- Prefabs included (with or without colliders)
- 1 texture (1024px * 1024px)
- 3 materials
- 4600 - 7600 verts per car.
Need help? Contact us.
Price $10.00
Warehouse Enviroment by VIS Games
Scene size about 110m * 50m.
Most of the textures are PBR.
Textures-sizes: 512x512 to 8192x4096
Polycount for the main parts (without decorative props) about 250.000.
Supports BuildIn, HDRP and URP (RP Version 11.0.0)
To install HDRP or URP, please look at the "install_rp_versions.txt" in the package.
Contains an warehouse setting with truck ramps, offices and basic surrounding.
The asphalt ground is seperated and can be removed to replace it with you own ground or terrain.
Scene size about 110m * 50m.
171 different props for decoration are included as prefabs (benchen, e-car-charger, barrels, crates, trashcans, containers, trees, office props and much more).
Most of the textures are PBR.
Textures-sizes: 512x512 to 8192x4096
Polycount for the main parts (without decorative props) about 250.000.
Supports BuildIn, HDRP and URP (RP Version 11.0.0)
Price $49.95
Iconic (.ico Utilities) by Doji Technologies
This asset does not rely on System.Drawing.dll. This means it is suited to be used on all platforms that Unity supports.
- Load .ico files at runtime
- Extract all resolutions contained in a single .ico file into Texture2D objects
- Supports transparency
- Write .ico files at runtime
- Convert Texture2D objects to .ico file
- automatically create multi-resolution icons
For comments, suggestions and issues please contact us at
Price $35.00
CSV to ScriptableObject by AI Games & Tools
- Read .csv files
- Map sheets' cells to specific variables using attributes
- Support for almost all unmanaged data types
- Support for Unity's Colors
- Support for assets of any extension
- All of the above, but in arrays!
This tool aims at speeding up in an easy to use way development and interactions with data sheets, as well as providing the necessary means for a scalable and robust solution of data structures using Scriptable Object.
Price $5.99
Screenshot! by Syazmedia PLT
- Quick-access screenshot in the Unity Editor Menu
- Set output folder for screenshots
- Reset to default
- Add iOS AppStore screenshot sizes Game View shortcuts
- Add Unity Assets Store screenshots sizes to Game View
Adds a Screenshot menu to the Unity Editor, making it a breeze to take a screenshot. By default, all screenshot will be saved at My Documents/Screenshots! folder. But you can set the output folder in our menu.
This tool can helpfully add iOS AppStore screenshot sizes Game View shortcuts as per AppStore requirement:
- iPhone 6.5 Inch
- iPhone 5.5 Inch
- iPad Pro (3rd Gen)
- iPad Pro (2nd Gen)
This tool also add Unity Assets Store screenshots sizes to Game View shortcuts:
- Screenshots (2600x1600)
- Card Image (420x280)
- Social Media Image (1200,630)
- Cover Image (1950x1300)
This will help in creation of screenshots for Key Images and designing store Images
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere .Other names or brands are trademarks of their respective owners
Apple, iOS, iPhone, iPad, Apple logos, and other trademarks are trademarks or registered trademarks of Apple or its affiliates in the U.S. and elsewhere. Other names or brands are trademarks of their respective owners"
Price $4.99
Bidstack: In-Game Advertising Serving Player Experiences on Mobile, PC, Console by Bidstack
- Native in-game advertisements
- Supported Unity versions: 2018.4.36f1 or higher
- Supported Operating Systems: Android, iOS, Windows, macOS, WebGL
Activate natural advertising spaces within your gaming environments to create highly viewable, immersive touchpoints for brands looking to connect with gaming audiences via programmatic or direct campaigns.
Our proprietary systems give you control over the ad formats, brand approvals, and creatives delivered into your games and provide actionable reporting insights in real time.
In addition, Bidstack connects your games to the leading ad tech marketplaces and holds exclusive partnerships with a global network of resellers and media agencies. Advertisers are investing in gaming at record levels, and by integrating our technology into your games, you can open the door to this growing spend.
We require a minimum traffic level of 10K DAU (daily active users) in key advertising markets to establish in-game advertising as a consistent and reliable revenue stream.
🧰 Efficient and versatile SDK
- Designed to limit the impact on game performance, with low CPU usage and drawing very little memory when in use.
- Enables delivery of static and dynamic in-game creative with a sandbox mode for testing.
- Adaptable for application to new surfaces, spaces, skins, and other objects in your games.
- Quick implementation is supported by a range of technical documentation and end-to-end support from our experienced development team.
👩💻 Self-serve AdConsole platform
- Enables ad management and performance monitoring, including tools for campaign permissions, creative validation, and brand approval.
- Monitor campaign performance and manage your inventory by tracking key performance metrics such as fill rates, impressions served, and revenue earned via a real-time reporting dashboard.
- IAB Gold Standard certification and partnerships with DoubleVerify and IAS ensure that ads are fraud-free, transparent, measurable, and verified.
- Strategic oversight and technical support are provided by a dedicated account team.
✔️ Fully compatible
- Available across PC, mobile, and console games.
- Accommodating both banner and video ad formats in the same gaming environments.
- Utilising IAB standard sizes for programmatic in-game campaigns.
- Custom sizes can be integrated for direct campaigns.
- Supporting COPPA and GDPR compliance
📈 Net-new revenue
- Establish a sustainable route to revenue complementing existing strategies and protecting the user experience.
Price $0.00