Toolkits for Unity Bundle 2026 by Heathen Engineering
This package is a bundle
The ownership of this package grants the owner "free" access to the packages listed in the description.
Please see each package for technical details.
Bundle includes:
- Toolkit for Discord Social (Preview)
- Toolkit for Steamworks 2026
- Toolkit for Unity Physics 2026
- Ballistics
- Buoyancy
- Force Effects
- Verlet
- Toolkit for UI & UX 2026
- On-Screen Keyboard
- Cursor System
- Drag and Drop
- Logging & Feedback
- Selection System
Get all of Heathen's top-tier development tools in one comprehensive package. Save 25% compared to individual purchases when you buy the Toolkits for Unity Bundle 2026
License & Maintenance Terms:
✅ Perpetual License – Yours to Keep
Your purchase includes a permanent license for the included Toolkits. You’ll receive all updates released during Heathen's 2025 fiscal year, ending on October 31st, 2025.
You own this version forever, even if you choose not to buy future updates.
🔁 Optional Yearly Maintenance – Starts November 1st
Each year, we release a new cycle of updates, improvements, and priority support starting November 1st.
If you own the previous year’s package, you can purchase the new year’s Toolkit at 80% off the base price.
🕒 Grace Period – Buy July 1st or Later, Get Next Year Free
Purchases made on or after July 1st automatically qualify for a free upgrade to the next year’s package on November 1st via the Unity Asset Store.
Prior owners who purchased before July 1st receive an 80% discount on the upgrade. No extra action needed.
What Happens After the Year Ends?
- The 2026 version receives its final update on October 31st, 2026.
- It then becomes identical to the starting state of the 2027 release.
- The 2026 package is removed from sale for new customers but remains fully accessible to you.
- You can continue using your licensed tools in new and existing projects forever.
- Optionally, purchase the next year’s package at 80% off to continue receiving updates through that year.
Price $195.00
Toolkit for Verlet Motion 2026 by Heathen Engineering
Physically-driven animation tools built for Unity.
Simulate soft-body motion, tails, chains, hair, cloth-like rigs, and more using high-performance Verlet integration with designer-friendly controls.
📦 Also Included In
Save more when bundled with other powerful tools!
🎯 What’s Included
Verlet Line
Create and simulate ropes, lines, cables, and more. Heathen’s Verlet Line tool supports full collision along the rope, pinning points to transforms (or vice versa), and “Force Transfer” pins to apply realistic physics forces between the rope and Rigidbodies — perfect for building swings, wrecking balls, cranes, flails, and more.
Verlet Transforms
Animate Unity Transform hierarchies, such as armature bones, using Verlet integration. Ideal for soft-body-like effects at low cost — great for hair, tails, jiggle, bushes, signs, flexible poles, and anything that needs fixed-length physics-driven motion.
🛠️ What You Can Do
- Animate signs, swings, tails, ropes, or antennae without animation clips.
- Add dynamic motion to hair, clothes, and accessories.
- Simulate reactive props and soft body-like behaviours.
- Easily apply directional or positional forces at runtime.
- Fine-tune per-node behaviour with animation curves based on node depth.
📚 Documentation & Support
Price $27.00
Toolkit for UX 2026 by Heathen Engineering
Platforms
UX is a set of systems, tools and frameworks built in C# entirely within Unity. It will work on any platform supported by Unity.
NOTE
Trello integration requires you to secure a Trello API key from Trello and requires Unity to make web calls, so it may not work on platforms that restrict web calls.
- Detailed Documentation
- Practical Samples and Examples included
Full-Featured APIs
- Cursor
- Log
- Scenes
- Screenshot
- Selection
- UI Windows
Powerful Systems & Tools
- Command System
- Cursor System
- Drag and Drop System
- Interaction Tools
- Logging & Feedback
- Scene Tools
- Selection System
- Tooltip System
- UI Window System
Heathen’s UX enables you to deliver a richer, more robust, and more polished experience to your customers and does so while saving you significant time in development and in testing.
This asset is included in the Toolkits for Unity Bundle 2026.
UX supports you and your project with an array of flexible, battle-tested tools and systems that are both easy to use and easy to extend and customise. This asset is built on top of Heathen’s System Core, and comes with full source code, detailed documentation, a large community and, of course, Heathen’s support and ongoing development.
Yearly Maintenance Cycle
Heathen’s Toolkits are released on a predictable annual cycle, launching every 1st of November with that year’s updates, content, and elevated support. Community support is always provided for free on the Heathen Discord regardless of purchase.
Discounts and Grace Period
- Existing owners get an 80% discount on the next year's base price, ensuring a low-cost way to keep your tools up-to-date with the latest features and support.
- If you purchase near the end of a cycle (close to 1st Nov), there’s a grace period—the next version will be free. Contact us on Discord for more details.
For example, Toolkit 2027 will be released on the 1st of November, 2026. Owners of the 2026 Toolkit can -choose- to purchase that year's cycle for 20% of the base price. Users retain access to all the tools they already own—purchasing updates for future years is entirely optional.
At the end of the cycle, each toolkit receives its final update and is removed from sale to new customers. However, existing users keep full access to their tools; you will still be able to download them and use them in new projects for as long as you like.
Documentation
Community & Support
Core Features
See the technical details for more information.
- Command System
- Cursor System
- Drag and Drop System
- Interaction Tools
- Scene Tools
- Selection System
- Tooltip System
- UI Window System
Price $55.00
Toolkit for Unity Physics 2026 by Heathen Engineering
Toolkit for Physics is a comprehensive collection of physics-based tools and systems designed to add realistic and engaging physics effects to your game. These tools work with Unity's built-in Physics behaviours and systems and provide you with easy-to-use APIs, structs and scripts enabling you to Do More!
This asset is a bundle. The Ballistics and Verlet components are also available individually.
This asset is included in the Toolkits for Unity Bundle 2026.
Yearly Maintenance Cycle
Heathen’s Toolkits are released on a predictable annual cycle, launching every 1st of November with that year’s updates, content, and elevated support. Community support is always provided for free on the Heathen Discord regardless of purchase.
Discounts and Grace Period
- Existing owners get an 80% discount on the next year's base price, ensuring a low-cost way to keep your tools up-to-date with the latest features and support.
- If you purchase near the end of a cycle (close to Nov 1st), there’s a grace period—the next version will be free. Contact us on Discord for more details.
For example, Toolkit 2027 will be released on the 1st of November, 2026. Owners of the 2026 Toolkit can choose to purchase that year's cycle for 20% of the base price. Users retain access to all the tools they already own—purchasing updates for future years is entirely optional.
At the end of the cycle, each toolkit receives its final update and is removed from sale to new customers. However, existing users keep full access to their tools; you will still be able to download them and use them in new projects for as long as you like.
Want to learn more?
Visit our Knowledge Base and see how our Toolkit for Unity Physics can elevate your game!
Community and Support
Join our Discord community and connect with other game developers and the PhysKit team for support and collaboration.
Our Ballistics system offers complete control over projectile trajectory with options to set arc height, ground speed, launch velocity, and more. The tool supports both a realistic and accurate trajectory model as well as a "fantasy" option that lets you dial in the desired height and linear speed of your projectile so that we can then perform the physical simulation, perfect for delivering the feel you need without breaking physical simulation.
Buoyancy
Our Buoyancy system calculates the buoyancy force that would be applied to an object given the geometry of your mesh, the mass you define and the nature of the volume (water, etc.) you want to simulate floating in. Our flexible approach can be easily connected to virtually any Water/Ocean simulation tool or integrated with your own homegrown system, and is highly configurable, helping you deliver as simple or as detailed a buoyancy simulation as you need.
Force Effects
Take your game's physics to the next level with Force Effects, a powerful toolkit that can create magnets, localised gravity, spherical gravity, dampening fields, and more. With little or even no coding required in many cases. The toolkit is configurable and highly extensible, making it easy to add your own custom force effects.
physics-driven motion through a chain of transforms, commonly used to simulate hair, tails, capes, ropes and simple softbody-like behaviours. Create realistic hair, props that bounce, simulate soft-body behaviour, ropes, chains, and more with ease.
Price $55.00
Toolkit for On-Screen Keyboard 2026 by Heathen Engineering
UX uGUI Extras expands on the features of Unity’s uGUI as well as Heathen's System Core and UX frameworks with tools, helpers, and custom controls, including:
Key Collection aka On-Screen Keyboard
Key Collection lets you create on-screen keyboards, pin pads, alien computer consoles or really any collection of "keys" as a simple Unity UI object. The Key Collection component is a controller that manages multiple "keys" (defined as Unity uGUI buttons) and works in concert with related tools such as the Output Manager to direct the results of keystrokes to desired targets. You can let the system automatically target Input Fields or direct its output to any string field in any script.
Key Collection can handle any string output that Unity understands, which means it can handle all the languages, character sets, etc. that Unity can handle. When coupled with the Ligature tool (included), it can handle complex multi-key ligatures as used by many languages, including but not limited to Korean, Japanese, Western accent marks, etc.
Ligature Library
Ligature Library lets you define character combinations and the resulting character, enabling Key Collection inputs for Korean, Japanese and other ligature-based character sets as well as common use extended characters, such as translating (c) to ©
Scroll Rect Helper
Scroll rect helper extends Unity’s uGUI ScrollRect features, enabling you to scroll to a specific item on demand and page navigate (scroll the width or height of the view)
Documentation available on our Knowledge Base
Community and support are available on our Discord server
Price $22.00
Toolkit for Ballistics 2026 by Heathen Engineering
Ballistics — Realistic Projectile Simulation Made Simple
Ballistics is a streamlined, versatile toolkit for Unity developers and designers who want accurate, easy-to-use projectile trajectories and aiming solutions — perfect for everything from turrets and grenades to arrows and trick shots, even 2D puzzle games.
Included in:
What’s inside Ballistics?
- Aiming Helpers: Calculate low/high arc firing angles for stationary or moving targets, with leading support.
- Trajectory Prediction: Sample full flight paths with position, velocity, time, and collision info — in both 2D and 3D.
- Visualisation: Draw trajectories live in the editor or at runtime using LineRenderers with support for bounces and collisions.
- Runtime Path Following: Move objects along precomputed ballistic paths with smooth physics handoff and impact callbacks.
- Robust Math Library: Extensive static methods for ballistic calculations and ray/sphere casts to test projectile paths and collisions.
Why use Ballistics?
- Saves time by handling complex ballistic math and collision detection for you
- Supports custom gravity, bounces, and multiple collision layers
- Easy to integrate and configure via the Inspector — no coding required for core features
- Supports both 2D and 3D projects with a consistent API design
- Perfect for prototyping or full production-ready projectile mechanics
Documentation & Support
Ballistics 2025 is extensively documented and has helpful code examples to get you started fast. Need help or want to share ideas? Join our active Discord community for live support from the developers.
License & Maintenance Terms:
✅ Perpetual License – Yours to Keep
Your purchase includes a permanent license for the included Toolkit. You’ll receive all updates released during Heathen's 2026 fiscal year, ending on October 31st, 2026.
You own this version forever, even if you choose not to buy future updates.
🔁 Optional Yearly Maintenance – Starts November 1st
Each year, we release a new cycle of updates, improvements, and priority support starting November 1st.
If you own the previous year’s package, you can purchase the new year’s Toolkit at 80% off the base price.
🕒 Grace Period – Buy July 1st or Later, Get Next Year Free
Purchases made on or after July 1st automatically qualify for a free upgrade to the next year’s package on November 1st via the Unity Asset Store.
Prior owners who purchased before July 1st receive an 80% discount on the upgrade. No extra action needed.
What Happens After the Year Ends?
- The 2026 version receives its final update on October 31st, 2026.
- It then becomes identical to the starting state of the 2027 release.
- The 2026 package is removed from sale for new customers, but remains fully accessible to you.
- You can continue using your licensed tools in new and existing projects forever.
- Optionally, purchase the next year’s package at 80% off to continue receiving updates through that year.
Price $22.00
Toolkit for Steamworks 2026 by Heathen Engineering
Supported Platforms/Operating Systems
- Windows
- Linux
- macOS
Rendering Pipelines
This toolkit is not impacted by your choice of rendering pipeline or InputSystem, so it works with them all.
Documentation
- Comprehensive resources available on the Heathen Knowledge Base
Live Support
- Available via the Heathen Discord Server
Dependencies
- Steamworks.NET: Can be installed automatically with this asset or manually through the Unity Package Manager.
Key Features
- Production-Ready Prefabs: Ready-to-use prefabs that simplify Steam integration.
- Extensive Samples: A wide variety of sample scenes to get you started quickly.
- Support for DOTS and GameObject Projects: Flexible design that supports both DOTS (Data-Oriented Technology Stack) and traditional GameObject-style projects. Component scripts (MonoBehaviours) are optional but available if needed.
Steamworks SDK Features
100% coverage of the Steamworks SDK, including but NOT limited to
- App Tools
- Authentication
- Clans / Groups Tools
- Debugging Tools (including Steam Inspector)
- DLC Management
- Friends Tools
- Steam Input
- Inventory Management
- Microtransactions & In-App Purchases
- Crafting System
- Player Trading & Economy
- Leaderboards
- Multiplayer
- Lobby & Matchmaking
- Steam Game Server
- Networking Support: (you will still need to use an HLAPI such as FishNet, Mirror, MLAPI/NetCode for GameObjects all of which are supported)
- Steam Overlay
- Parties
- Remote Play
- Remote Storage (Cloud Saves)
- Rich Presence
- Screenshots
- Stats & Achievements
- User Tools
- User-Generated Content (Steam Workshop)
- Utilities
- Voice Chat Integration
Toolkit for Steamworks 2026 is designed for Unity 6 and later. For support with older versions of Unity, please reach out to us on Discord.
This asset is included in the Toolkits for Unity Bundle 2026.
Have Questions? Chat with us live on Discord!
Unlock the Power of Steamworks SDK
Our Toolkit simplifies Steamworks integration through layers of abstraction:
- Code-Free Tools: Modular, easy-to-use, drag-and-drop solutions for common Steam integration needs.
- Advanced Customisation: Dive deeper into powerful events, data layers, and API extensions when you need them.
- Seamless Compatibility: Works with existing code based on raw Steamworks.NET.
Expand your expertise with our extensive Knowledge Base, covering everything from asset usage to broader Steam topics. With continuous updates, you’ll have all the resources to master Steamworks and the Steam platform. Our Toolkits have continued to evolve for over a decade with frequent updates and new features.
License & Maintenance Terms:
✅ Perpetual License – Yours to Keep
Your purchase includes a permanent license for the Toolkit. You’ll receive all updates released during Heathen's 2026 fiscal year, ending on October 31st, 2026.
You own this version forever, even if you choose not to buy future updates.
🔁 Optional Yearly Maintenance – Starts November 1st
Each year, we release a new cycle of updates, improvements, and priority support starting on November 1st.
If you own the previous year’s package, you can purchase the new year’s Toolkit at 80% off the base price.
🕒 Grace Period – Buy July 1st or Later, Get Next Year Free
Purchases made on or after July 1st automatically qualify for a free upgrade to the next year’s package on November 1st via the Unity Asset Store.
Prior owners who purchased before July 1st receive an 80% discount on the upgrade. No extra action needed.
What Happens After the Year Ends?
- The 2026 version receives its final update on October 31st, 2026.
- It then becomes identical to the starting state of the 2027 package.
- The 2026 package is removed from sale for new customers but remains fully accessible to you.
- You can continue using your licensed tools in new and existing projects forever.
- Optionally, purchase the next year’s package at 80% off to continue receiving updates through that year.
Why Choose Heathen's Toolkit?
With over a decade of continuous innovation, Heathen's Toolkit for Steamworks is trusted by thousands of developers and powers hundreds of games. It’s more than just an API wrapper—it’s a robust solution with seamless integration of every Steamworks SDK feature, offering quality-of-life tools, a rich knowledge base, and a supportive community to help you Do More with Valve's Steamworks SDK.
- Proven Reliability: Continuously refined, supported, and powering successful Steam games for over a decade.
- Community-Driven: Backed by live support and a thriving developer community. Explore our curated collection of games made with Heathen's Toolkit.
For Every Developer
- Engineers: Gain access to powerful frameworks, editor extensions, and pre-built systems that save development time and streamline intricate features.
- Designers: Benefit from component scripts, Unity Events, and robust editor tools, helping you Do More within the Unity environment.
- Code-Free Users: Prefabs, sample scenes, and an extensive knowledge base support for non-programmers.
Join the Heathen Discord to connect with thousands of fellow developers and the Heathen team for direct support. Not sure yet? Explore our Knowledge Base and discover how Heathen's Toolkit can empower your next game!
Price $110.00
Sci-Fi Drone04 by Shumn1y
Number of textures 14
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 18.000]
Minimum polygon count 18.000
Maximum polygon count 18.000
Number of meshes/prefabs 4
Rigging: Yes
Animation count 33
Animation types (Root Motion/In-place): 2/31
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
The perfect solution for your project✅
- 4/5 characters for Sci-Fi Drones pack
*sound, FX not included, just demo*
- Character has custom skeleton
- ✅4 skins.
- ✅Inst Mat color blending for each skin
- ✅33 animation included
- Attack - 6
- IdleTransitions - 2
- Idle - 2
- Death - 2
- Gethit - 5
- Turn 90 - 4
- Turn 180 - 2
- Flying - 6
- Drive -2
Character:
Triangles: 18.000
Vertices: 14.000
Price $44.99
Low-Poly Medieval Fantasy - Biped Creatures Pack by Polysplit Games
Main Features:
- 1 Skeleton Base w/ modular clothing for 3 classes (Warrior, Archer, Mage - parts can be interchanged).
- 1 Ghoul, 1 Zombie Male, 1 Zombie Female.
- 1 Goblin & 1 Orc (with and without armor parts can be toggled on/off).
- 1 Troll, 1 Ogre & 1 Golem.
- Material & Shader with RGB color swapping for Body & Clothing (Created with URP Shadergraph) for full color customization.
- Rigged and fully compatible with Humanoid animations!
- Some clothing parts are rigged to joints.
- Blends in with existing low-poly medieval assets you can find!
Compatibility:
- Created in Unity URP 2022.3.62f2
- FBX files are compatible regardless of render pipeline.
Extra Notes:
- Sample pre-posed character FBX are included (as per character preview images).
- Contains one (1) 2048x2048 PNG texture w/ RGB colors that's used for all meshes.
- One (1) LOD only.
- Estimate range of 2000-7000 triangle polygon count for a creature.
- Doesn't include any animations, except for still pose clips.
Created for the Low-Poly Medieval Fantasy Series. This pack is designed as an antagonist for the medieval fantasy heroes. From undead creatures to humanoid monsters, you can create hordes of enemy fodder or even bosses.
Types of creatures included in this pack are: Skeleton Warrior, Archer & Mage. Ghoul, Zombies. Goblin, Orc, Troll, Ogre, Golem.
Price $17.00
Wooden Golem by Feyloom
Number of textures: 2
Texture dimensions: (4096x4096)
Polygon count :
Minimum polygon count: 5190
Maximum polygon count: 5190
Number of meshes/prefabs: 3x1
Rigging: Yes
Animation count: 14
Animation type list:
- Idle
- Walk
- Run
- Jump
- Block
- Death_1
- Death_2
- Get_Hit_1
- Get_Hit_2
- Get_Hit_3
- Attack_1
- Attack_2
- Attack_3
- Attack_4
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Generic
Character:
- Polygons: 5190
- Vertices: 5990
- Triangles: 9818
Animation list:
- Idle
- Walk
- Run
- Jump
- Block
- Death_1
- Death_2
- Get_Hit_1
- Get_Hit_2
- Get_Hit_3
- Attack_1
- Attack_2
- Attack_3
- Attack_4
Price $15.00
Game VFX - Exhaust Nitro Effects by EricWang
Pack includes 16 VFX prefabs
Exhaust Nitro VFX using Unity particle system, including a total of 16 different Exhaust Nitro effects
you can freely increase the size, reduce the size and rotate
Texture dimensions: 1024*1024
Types of texture maps:PNG,TGA
Unity Version:2022.3.45f1
Render Mode:URP
Built-In and HDRP also works
Price $7.99
Female Runner Animset - Escapes by BIPER
- The mini set provides a female humanoid model and rig created in-house and is compatible with all humanoid skeletons.
- All provided animations are root motion and are set up for immediate use.
- A controller set and Scene-demo, used for testing transitions between animations, are included.
**FAQ**
Q : Are the animations used in the FemaleRunnerActionPack the same, or are they updated?
A : No, the FemaleRunnerActionPack is not an integrated pack of the mini sets, and its structure and animations are entirely different from those of the mini sets.
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
These animation sets were created using the same rig as the Combat Girl series models.
## Animation List ##
**Movements**
Walk_Lfoot
Run_Lfoot
Run_Rfoot
Run_Stop_Lfoot
Run_Stop_Rfoot
Sprint_L_foot
Sprint_Stop_Lfoot
**Turn Inplace**
TurnIP_R180
**ShiftToRun**
ShiftToRun_L
ShiftToRun_L45
ShiftToRun_R
ShiftToRun_R45
**ShiftToSprint**
ShiftToSprint_L
ShiftToSprint_L45
ShiftToSprint_R
ShiftToSprint_R45
**RollToRun**
RollToRun_B
RollToRun_F
RollToRun_L
RollToRun_L45
RollToRun_R
RollToRun_R45
**DiveRollToRun**
DiveRollToRun_B
DiveRollToRun_F
DiveRollToRun_L
DiveRollToRun_L45
DiveRollToRun_R
DiveRollToRun_R45
**QuickShift - 8way**
QuickShift_B
QuickShift_F
QuickShift_L
QuickShift_L45
QuickShift_L135
QuickShift_R
QuickShift_R45
QuickShift_R135
**Roll - 8way**
Roll_B
Roll_F
Roll_L
Roll_L45
Roll_L135
Roll_R
Roll_R45
Roll_R135
**DiveRoll - 8way**
DiveRoll_B
DiveRoll_F
DiveRoll_L
DiveRoll_L45
DiveRoll_L135
DiveRoll_R
DiveRoll_R45
DiveRoll_R135
**SlideToRun**
SlideToRun_5m
SlideToRun_10m
SlideToRun_Enter
SlideToRun_Loop
SlideToRun_Exit
Price $20.00
MOTION MATCHING Mocap Collection by Quantum Stage - Swiss Mocap Animations
Animation files: 139
Total duration: 2 hours, 58 minutes and 32.4 seconds
Skeleton rig: Unity 6 armature rig
Animation type: locomotion, turns, strafes (walk, jog, run, crouched walk), pose and speed transitions, idles, dodges, enter and exit locomotion states and much more
Animation source: Vicon optical motion capture data
Framerate: 60 fps
Root motion: yes
Animation data content:
- 38 takes with detailed movement patterns:
- 6 circles
- 11 snakes
- 6 diamonds
- 8 squares
- 7 stars
- 29 Dance card takes
- 25 transition takes between different locomotion states and turns
- 12 idle takes with breaks and variations
- 11 takes with repositions
- 10 takes for locomotion loops
- 8 takes with interrupted movements
- 4 jump takes
- 3 dodge takes
Grouped by pose type:
- 30 walking
- 27 jogging
- 25 standing
- 21 running
- 14 crouching
- 10 strolling
- 8 various
- 4 jumping
Introduction Video | Documentation | Animation List | Preview Video | Free sample
This collections contains 139 animation files recorded at Quantum Stage with a high-end optical motion capture system. Shot for motion matching systems, all animations follow standardized movement patterns, covering walks, jogs, runs and crouched walks with start, stops, turns and strafing in all 45 degree angles. Additionally there are also idles, idle breaks, dodges and more animations included. All files are from T-Pose to T-Pose meaning you get a ton of animation data to work with.
All 139 animations come prepared and ready to use for the Unity Armature character. The raw mocap and video reference data is available on request.
Price $99.00
Futuristic Laboratory Environment - Modular Sci-Fi Interior Level by Friday Night Studio
🧩 Technical Details
- Total prefabs: 58
- Total tris for all prefabs: 167.6K
- 26 unique material sets for optimal quality and performance
- Colliders: Custom mesh and primitive colliders included
- Door prefab: separated parts for easy animation and scripting
- Textures: PBR, optimized for modular use
Note: Moving materials / animated lighting not included, but demo shows possible setup.
🤝 Overview
This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.
Expand your environment by connecting it with this matching room. Both environments are designed to blend seamlessly and share the same artistic signature.
Perfect for PC, consoles, cinematic projects, and interactive experiences.
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs with optimized colliders and materials.
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- All materials and prefabs already converted and ready to use.High Definition Render Pipeline (HDRP) ✅
Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.
🎁 Bonus / Community
Join the Friday Night Studio Discord for exclusive updates, freebies, vouchers, and early access to new packages:
🚀 https://discord.gg/FjFWJkpVfv🚀
Price $49.99
Hex Jam | Extra Levels by Watermelon Games
The Hex Jam template provides all required tools for comfortable level creation, but if you need a little boost to save time, this add-on will come in handy!
Add 150 levels to the project in a few clicks.
Download the package, select Levels Importer, and click Import.
Done! Levels are integrated and ready to use.
Price $19.00
Legendary Warrior UI by PONETI
Sprite Size Example:
- Icons (256x256, 256x384, 512x512)
- UI parts (128x240x256x512x974x.......x2048x3714
- Artworks (3280x4096, 1542x2048)
Font for titles "Morris Roman" (free for commercial use)
Please make sure that these extensions are installed in your project:
- TMP essentials
- Shader Graph - Samples - UGUI Shaders
Parallax works only with: Edit> Project Settings> Player> Other Settings> Configuration> Active Input Handling - Both.
A stylized, hand-drawn interface for brutal Roguelike, Soulslike, and RPG games. The interface includes various shaders and dynamic transitions, an animated character and ready-made objects (prefabs). You can also use animated materials to make your interface more dynamic.
Package Includes:
- 250 Sprites (UI elements, icons, art, characters, effects, etc);
- 28 Prefabs (Canvas/Scene);
- 9 Animations (Canvas);
- UI Toolkit: 12 Scripts, 19 Uss, 10 Uxml;
- 9 Shaders (Shader Graph: Canvas/UI/Lit);
- 2 Demo Scenes;
- 14 PSD (source files)
- Parallax UI Script
Interface Supports two modes:
- Canvas version Unity ver. 6.0 and higher.
- UI Toolkit version Unity ver. 6.3 and higher.
You can get icons here: 6000 Fantasy Icons
Disclaimer:
- Canvas differs from the UI Toolkit in the way that it offers different features.
- UI Toolkit new features work only with Unity 6.3 and higher.
- Canvas is built entirely using Unity resources and does not include scripts.
- The UI Toolkit includes scripts for window operations and opening.
Price $59.99
Hex Jam | Template + Editor by Watermelon Games
Hex Jam is a complete game from Watermelon Games.
This fully customizable puzzle game template has a trending gameplay, a level map, lots of interactables and effects, power-ups, a lives system, an IAP store, and everything is easy to customize!
The perfect starting point for your next hit!
Try a demo: Browser Demo or Android Demo
OUR ADVANTAGES
🧑🏻💻 Discord support
🛠️ Easy-to-use tools
🎨 Customization guides
✨ Clean structure and code
TEMPLATE INCLUDES
🏗️ Powerful level creation:
🔸 Intuitive levels drawing
🔸 Instantly see the final result
🔸 100 levels included
🔸 Detailed documentation
🎨 Super customizable
🔹 All visuals are easy to change
🔹 Easy to work with animations
🔹 Customization guides
✨ Hex effects
🔸 Ice
🔸 Mistery
🔸 Chain
🚧 Interactable Objects
🔸 Stopper
🔸 Direction Change
🔸 Shredder
🔸 Bomb
🔸 Double Rotator
🔸 Wall
🔸 Triple Rotator
🔸 Key
🧲 Power-ups system
🔹 Hammer
🔹 TNT
🔹 Drill
💖 Lives system
🗺️ Level map
💰 Monetization:
🔸 Admob
🔸 Unity Ads
🔸 IAP store with coins, power-ups, and no ads
💿 Supported Platforms
🔹📱 IOS
🔹🤖 Android
🔹🌐 WebGL
🔹🖥️ Desktop
If you have any questions, feel free to contact us 🙌🏻
🎮 discord
🖥️ contact form
Price $99.00
Lakefell Village by Raygeas
3D models info:
- Most models have up to 3 LOD levels
- Some models have custom collider meshes
Textures info:
- Terrain materials resolution - 2048x2048
- Textures format - PNG
Shaders are created using Amplify Shader Editor
Lakefell Village offers a collection of modular buildings, environment models, interactive props, sounds, shaders, and interactive systems - perfect for creating fantasy open worlds.
Fully customizable buildings can be assembled from modular parts and used both for prototyping and for final production. Vegetation includes shaders that let you adjust the look of nature to fit your project’s style.
Interactive systems allow you to engage with the environment: interactive doors, chests, movable props with sound effects, and a player controller with footstep sounds.
All of this is fully prepared and optimized for use in your project.
Perfectly compatible with the vegetation from Grasslands – Stylized Nature
Additional information:
- The package is optimized for PC and consoles and has not been tested on mobile devices or VR
- Compatible only with Built-In RP and URP.
- WebGL is not supported
Package contents:
3D Models:
- Building modules (68)
- Environment prefabs (95)
- Nature prefabs (16)
- Modular houses (10)
- Modular houses with combined single mesh (10)
- Interactable props (52)
Audio:
- Prop falling sounds (204)
- Player footsteps (36)
- Ambience (8)
- Windmill sounds (2)
- Music track
Shaders:
- Surface shader with dynamic coating
- Triplanar building modules shader
- Vegetation shader
- Plane clouds
- Tree billboards shader
- Water
Particle Effects:
- Clouds (4)
- Flame and smoke (4)
- Godrays (2)
- Leaffall
Terrain Materials:
- Dirt
- Grass
- Stone path
Demo scene
Price $80.00
Race Track Collection Vol. 2 by Drift Studio
- Unity Version: 2022.3 LTS or newer
- Render Pipeline: Built-in Render Pipeline
- Number of Prefabs: 5 Unique Race Tracks
- Polycount: Ranging from 2000 to 2,900 Tris per track
- Textures: 2048x2048 Textures
- Materials: 4 Materials used across the collection
- Demo Scene: Yes, a single organized scene showcasing all 5 tracks is included.
- UV Mapping: Yes, all models are fully UV mapped.
Stop staring at an empty scene and bring your racing game to life instantly!
Race Track Collection Vol. 2 is your perfect expansion pack for creating more beautiful, vibrant, and fun racing worlds. Designed by Drift Studio, this collection has been carefully crafted to give you maximum visual impact with incredible performance, making it perfect for mobile, desktop, and everything in between.
Forget spending weeks modeling and texturing. We've done the hard work for you. Just drag, drop, and watch your game world materialize before your eyes!
KEY FEATURES
- Five Unique, All-New Worlds: This isn't just one track with different colors. You get five completely unique prefabs, each with its own distinct layout and personality, providing instant variety for your game. This is the second installment in our track collection series.
- Optimized for Performance: The smart, low-poly design and clean materials ensure your game runs smoothly on all target platforms, from high-end PCs to mobile devices.
- Game-Ready Demo Scene: Jump right in and see how it all works! The included demo scene showcases all 5 tracks, allowing you to explore the collection and get started in minutes.
- Drag, Drop, and Race! We believe in making game development fun. Our prefabs are clean, organized, and ready to be dropped directly into your project. Spend your time building your game's unique mechanics, not fixing messy assets.
This package is perfect for:
- Arcade Racing Games
- Mobile Karting Games
- Endless Runner Backgrounds
- Prototype and Game Jam Projects
Price $19.99
Banner of Steel by KZH-Dynamix
- 4 main tracks (Battle, Exploration, Stealth) with labeled BPM
- 3 Stealth layers for adaptive mixing
- 4 transition cues (in/out for battle states)
- WAV (48.0kHz / 16-bit, Stereo)
- Seamless looping for main cues
- Organized by Loops, Transitions, Stingers, Atmospheres
- Drag-and-drop ready, no dependencies
Bring cinematic intensity to your project with Banner of Steel — a Japanese-inspired battle and ambient music pack featuring iconic traditional instruments and live musicians. Perfect for indie games, this AAA-quality collection blends raw power with haunting melodies for stealth, exploration, and combat.
What’s Inside
- Battle Tracks: 2 full themes (120 BPM & 99 BPM)
- Exploration Theme: 1 atmospheric track (64 BPM)
- Stealth Theme: 1 ambient stealth track (56 BPM)
- Stealth Layers: 3 modular layers for adaptive scoring
- Transitions: 4 cues (battle in/out variations)
- All files in .WAV, loop-ready, high quality
Perfect For
- Japanese-inspired games
- Battle, stealth, and exploration sequences
- Developers who need music that adapts to gameplay
Custom Work
Need something tailored for your project? I also take custom requests for a set fee—whether you need new variations, extended versions, or an exclusive track in this style.
Contact: kylehan818@gmail.com | https://www.kylehanofficial.com/contact
Portfolio: https://www.kylehanofficial.com/portfolio
Price $12.99