Lowpoly Series - Paladin by UFRE Studio
Number of textures x1
Texture dimensions 512x512 px
Polygon count of Paladin_Character
Polygon data: Vertices 10315, 12381 indices
Number of meshes/prefabs x14
Rigging: Yes
Animation count x18
UV mapping: Yes
As part of the Lowpoly Series here is a new model "The Paladin"
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Paladin model information:
Source format: fbx
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PBR: No
Textures: 1
Materials: 1
UV Layers: Yes
Vertex colors: Yes
Animations: 18 - 17 usables 1- Tpose
Rigged geometries:Yes
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Shield Model:
Vertices: 1602
Total triangles:: 1026
Textures: 1
Materials: 1
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Hammer Model:
Vertices: 1507
Total triangles:: 928
Textures: 1
Materials: 1
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18 animations
* Tpose
* Idle
* Idle Alt
* Walk
* Run
* Jump
* Attack 01
* Attack 02
* Attack 03
* Attack 04
* Hit
* Block
* Impact
* Draw
* Sheath
* Crouch_Idle
* Crouch
* Die
The assets comes with a Demo Scene 3 models
Paladin
Hammer
Shield
Paladin prefab has an armature following the same bone structure as Unity request in Avatar Configuration.
Also has an animator and animator override so its easy to remap any animation.
Price $9.99
90s Kids Bedroom - HDRP by Robot Skeleton
All 18 models contain albedo, roughness, normal, and occlusion maps.
Additional Metallic and Emission maps are included where appropriate.
The models are between 108 and 4400 tris and are in the FBX format.
This package includes:
TV on chair
Tris: 2754
Texture maps: 4096x4096
Beanbag chair
Tris: 640
Texture maps: 2048x2048
Desk chair
Tris: 2626
Texture maps: 4096x4096
Computer
Tris: 3228
Texture maps: 4096x4096
Desk
Tris: 624
Texture maps: 4096x4096
Desk lamp
Tris: 864
Texture maps: 2048x2048
Puzzle cube
Tris: 108
Texture maps: 1024x1024
Sketch pad
Tris: 508
Texture maps: 2048x2048
Bag
Tris: 2224
Texture maps: 4096x4096
Bed
Tris: 4400
Texture maps: 4096x4096
Skateboard
Tris: 3084
Texture maps: 2048x2048
Ball
Tris: 360
Texture maps: 1024x1024
Wardrobe
Tris: 350
Texture maps: 4096x4096
Side table
Tris: 442
Texture maps: 2048x2048
Lamp 01
Tris: 348
Texture maps: 1024x1024
Lamp 02
Tris: 732
Texture maps: 2048x2048
Drawers
Tris: 386
Texture maps: 4096x4096
Tape player
Tris: 3262
Texture maps: 4096x4096
This 90s Kids Bedroom Pack includes both HDRP and SRP folders.
Contents of HDRP folder are only compatible with a HDRP Project.
Contents of Standard folder are only compatible with an SRP Project.
Both folders are included.
Walls and flooring not included, this package includes Furniture, Textures and Materials only.
Price $9.99
Skeleton_4 by Njordmund
Number of textures 41
Texture dimensions 4096
Maximum polygon count 16699
Number of meshes/prefabs 1
Rigging: Yes
Animation count 41
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
The model is suitable for your projects of thegenre: RPG, strategy, etc.
In the model it is desirable to use a shader with a two-sided display of polygons.
Textures:
4K PBR Textures(tga) - normal, metallic+gloss, albedo, occlusion, emissive.
6 meterials
26 textures
Animations:
Animation and rigging in maya.
Model contains 41 animations:
attack(x6)
walk(x3)
run(x2)
walkback(x2)
strafe LR(x4)
turn 180(x2)
rage
jump(x2)
idle(x7)
gethit(x4)
death(x4)
Polycount:
Character
Verts: 16699
Faces: 11033
Tris: 21570
Weapon
Verts: 340
Faces: 266
Tris: 526
Price $35.00
GMT JRPG Music Pack by Prince A Morgan Adventure RPG Composer
Audio Summary
Files - 28 files
Music Tracks - 20 (+1 Sampler)
File Type - wav
Channels - 2 (stereo)
Sample Rate - 44.1khz
Bit Depth - 16b
DBLUFS - 14 (+/-2) LT
(Industry Standard)
Game Music Trove - JRPG Music Pack
Also includes world music styles used commonly by popular JRPG composers such CELTIC, UKRANIAN and AFRICAN SOUKOUS tracks.
Contents
005_GAMEOVER.wav
007_WIN (loopable).wav
010_Battle (loopable).wav
050_VQuartet (loopable).wav
0187_Themes.wav
0188_Themes.wav
0189_Themes_ALT2.wav
0189_Themes_mature_ALT.wav
0189_Themes.wav
0241_RPG_town_intro.wav
0241_RPG_town_LOOP.wav
0242_RPG_town (loopable).wav
0243_RPG_Sombre.wav
0243B_RPG_Sombre disaster.wav
0244_RPG_srpg (loopable).wav
0245_RPG_desert market_intro.wav
0245_RPG_desert market_LOOP.wav
0246_RPG.wav
0247_RPG (loopable).wav
0392_World_SOU (loopable).wav
0392_World_UKR (loopable).wav
0393_World_IR.wav
Genre: Orchestral, Classical, Relaxing, Electronic, Piano, Catchy, rhythmic, Operatic, melodic themes
Every track has been professionally mixed and mastered.
Alongside the music tracks, all purchases will also be provided a full data list of the contents.
This includes: LOUDNESS, Sample rate, Bit depth, CBR (Constant Bit Rate), Surround encoding etc all of which is necessary when using the audio on different platforms or passing data on.
**Please read***
The Game Music Trove is made specifically for video games in terms of composition AND PRODUCTION.
If you would like to use this content for corporate media/adrtisements/independent movies etc, please be aware that this content is highly unlikely to be suited for it.
Price $10.99
Swordfish by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :13750 tris
Minimum polygon count :3350 tris
Maximum polygon count: 15350 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 52
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Swordfish model.
Model has 4 LOD.
- 13750 tris
- 10150 tris
- 6000 tris
- 3350 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
52 animations (IP/RM)
Death,eat,attack 1-2,swim attack 1-2,Swim fast attack 1-2, hit (back,front,midle), idle 1-3,swim (f-fl-fr-fu-fd), swim slow(f-fl-fr-fu-fd), swim fast (f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $29.99
Music Pack FPS Warzone by Sebaravila
File types included:
WAV (24bit/48khz) and mp3
All mastered stereo files
Loopable:
Yes
FPS Warzone is a collection of 10 action music loops designed to intensify your FPS game. This pack features skull crushing drums, roaring synths, crunchy guitars, and a wide array of hardware and software synths.
Tracklist (WAV 24bit/48khz and MP3)
- CENTURION [1:57]
- Disphoria [2:16]
- Cover of Darkness [1:48]
- Insurrection [1:57]
- Underbelly [1:45]
- Exhumed [1:56]
- Warhead [1:36]
- Stranding [1:33]
- Demon Core [1:57]
- It Creeps [2:00]
Price $4.99
Low Poly Fishes by Awessets
- Separate FBXes for each animal
- Ready to use prefabs
- Lightweight and optimized 8x8 pixels texture
- Simple lowpoly shader (URP supported, just unpack corresponding unitypackage in materials folder)
- Demo scene included
Polygon count
- total: 16996 for all fishes
- average: 350-700 per each fish
Price $19.99
Hard Drive - Game Ready by 3D Skill Up
Number of textures: 8
Textures dimensions: 4096x4096px, 2048x2048px, 1024x1024px, 512x512px
Polygon count of Hard Drive Scifi: 37926
Minimum polygon count: 5687 (LOD02)
Maximum polygon count: 37926 (LOD00)
Number of meshes/prefabs: 3 Mesh, 1 Prefabs (with LOD Group component)
Rigging: no
UV mapping: Yes (non-overlapping)
LOD Information: LOD00 (38k Polygons), LOD01 (6K Polygons), LOD02 (4K Polygons)
Types of materials and textures map: PBR Metallic-Roughness Workflow with Standard Metallic Shader
Improve your workflow with 3D game props!
Creative and eye-catching models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!
Hard Drive Scifi 3D Model ready for VR/AR and games or other applications.
4K PBR Textures Included Non Overlapping UV Layout Map Resolution: up to 4096x4096px PBR Metallic-Roughness Workflow: Base color, Metallic, Normal, Roughness, AO
Include LODs
It contains prefabs so you can easily duplicate and reuse them.
All textures are included to be used with the Standard Metallic Shader (Base Color, Metallic-Smoothness, Normal, AO) and have the following dimensions: 4096x4096 px, 2048x2048px, 1024x1024px, 512x512px
NOTE. Please set the compression of normal maps to "none"
Price $9.90
Soldier with harness by Agarkova_CG
PBR textures.
Body
-Albedo
-Normal map
(all 4096-4096 size)
Clothes
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Harness
-Albedo
-Metallic
-Normal map
(all 1024-1024 size)
Eyebrows
-Albedo
-Opacity
(4096-4096 size)
Lashes
-Opacity
(4096-4096 size)
Tris: 63964
Verts: 34208
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $9.99
Spanish Male NPC by TheNPCHelper
It will increase to a total of 60 as requests come in but please see the list of full sounds at this time below. Easily divided for in-game integration.
Aqui Balas - Here bullets!
Buena idea - Good idea!
Buena idea 2 - Good idea!
Cuidado - Becareful!
Death 1 - Death sound
Death 2 - Death Sound
Donde estas Hdp - Where are you Son of a b***
Donde estas - Where are you?
Encuentren al guero - Find the blondie(American)
Espera- Wait
Hit 2 - Hit SFX
Hit - Hit SFX
Jump - Jump SFX
Mantelo Ya - Kill him now!
Mantenlo - Kill him
No no lo creo- no, i dont think so
No te muevas - Dont move
No
Recargando- Reloading
Se me acabaron las balas - Im all out of ammo
Si
Siganme - Follow me (Directed at a group of ppl)
Sigueme - Follow me (Directed at ONE person)
Vamos - lets go
Vamos encuentren al gringo - Come one , find the American
Vamos - let's go
Warning- Hey! What's wrong with you?
Ya voy - I'm going or On my way
Price $20.00
Pirate props / 28+ Assets by PackDev
Price $19.99
Medieval Modular Village / 66+ Assets by PackDev
Price $19.99
Stylized Tavern / 51+ Assets by PackDev
Price $19.99
Game Movement - Characters, Ladders & Vehicles by Intuitive Gaming Solutions
Tested on Unity 2020.3.30f1 and Unity 2021.3.1f1
Supports both Legacy UnityEngine.Input and the new Input System.
If any problems are experienced on Unity 2019 to the latest version please contact intuitivegamingsolutions@gmail.com for support.
Sick of Unity's plain old CharacterController? Want AAA game movement options without the headache? Game Movement to the rescue! This asset features a highly extensible movement base that gathers inputs from an input driver which gathers inputs from either the legacy or new Unity input system (or even a custom input driver coded by you!) and passes it to an active 'mover' allowing for movement inputs to be handled uniquely based on your character's situation.
New input system? Old input system? Custom input system? This asset supports them all!
Want to drive a vehicle? Simple! Push a VehicleMover onto the movement controller's stack and you're driving.
Don't feel like coding ladders? No problem, this asset includes a powerful LadderMover and ladders in the demo scene showing both ladders and monkey bars!
Moving platforms? Sliding on slopes? Physics interactions? Anti-gravity? Crouching? Double Jumps? Tripple jumps? Stamina? This asset has it all. Don't waste your time implementing these features yourself when the provided CharacterMover provides easy-to-use, extensible, and customizable implementations of all these features. Features like slope sliding and physics interactions provide tags and components to override behaviors for specific objects.
Realistic physics interactions. The asset's CharacterMover allows the developer to control the extent to which the character interacts with the environment from the downwards force they apply on RIgidbodies to their ability to push Rigidbodies in the world or walk up steep slopes. The powerful pushing system lets you control exactly what the player can and can't push in the world!
Advanced pushing. The character's push strength determines how massive of Rigidbodies they may push. If enabled masses will combine as the character pushes objects with a CharacterMoverCompoundMass component attached into other Rigidbodies. The player's push angle also scales pushing power if this setting is enabled.
Not enough? Implement your own IMover type to handle gathered movement inputs in your own unique way, or suggest Movers you want to see to us add and we may just implement them! For example, we plan on adding a SwimMover in the near future. Simply pushing your custom IMover onto the movement controller's movement stack will make your custom mover take over controls of the character.
Quick setup!
A simple character can be made by adding as few as 3 components:
- InputGatherer - on character prefab.
- MovementController - on character prefab.
- CharacterMover - on character prefab.
A character that can drive vehicles? Just add 3 more.
- VehicleMover - on character prefab.
- VehicleUser - provides public methods to enter a vehicle.
- Vehicle - on vehicle prefab.
Ladders? Just 3 more.
- LadderMover - on character prefab.
- LadderUser - on character prefab.
- Ladder - on ladder prefab.
The demo scene has fully-functional examples.
Love Unity Editor Events? We do too. This asset provides events for everything, both UnityEvent style and relevant C# delegate event style where parameters may be modified. Like all of our assets, GameMovement is extremely coder-friendly.
Want to add visual or audio effects? GameMovement gives the user access to a comprehensive list of editor events that cover all events you could possibly want an action to occur on. Using these you can add effects for jumping, sliding, falling, multi/double jumping, sprinting, crouching, uncrouching, and likely any other movement-related event you could imagine.
Customizable MovementController. Making a networked game? Implement your own simple IMovementController interface in just a few lines of code to take over input simulations and simulate inputs at whatever tickrate you need.
Why waste your time? implementing movement yourself when you can get this complete solution for as little as many people earn in 1 hour of work.
Well documented. comes with a demo scene, hand-written documentation, and a generated API reference.
Highly customizable. FPS game? No problem change the referenced 'Move Relative To Transform' in the CharacterMover to your FPS camera and you're done. Want to make a side-scroller? Simple, just unbind movement inputs on the axis you don't need.
And more! This asset also comes with a 'PathMove' system that allows a user to set up waypoints and have a Transform or Rigidbody follow them in a variety of ways.
FAQ
Q: How can I upgrade to Unity's new input system?
- This will take care of itself however you may want to upgrade the provided demo.
- To upgrade the provided demo to the new Unity "Input System" once you've upgraded your project to include Unity's "Input System" package simply double click 'Package_NewInputSystem.unitypackage' and import it, this will overwrite relevant demo prefabs with versions that use the InputSystemInputGatherer.
Q: How can I suggest new Mover implementations?
- The package currently contains a CharacterMover, LadderMover, and VehicleMover. To suggest a new implementation email your suggestion to intuitivegamingsolutions@gmail.com
Other Assets:
Editor Physics Simulator - Simulate and record physics in the editor.
Editor Animation Freezer - Freeze Animators at a specific frame in an animation.
Console Commands & UI - Console commands & UII panels for Unity.
Documentation:
Price $50.00
Shooting range / 34+ Assets by PackDev
Price $19.99
Physical Grass by AlexsamStudio
Physical Grass is an asset with customizable physical interactive grass.
Adjust the wind that shakes the grass.
Set up a source that crushes the grass.
Use textures from the asset to change the appearance of grass or make the movement of the wind even more interesting and varied.
The standard render pipeline is supported.
You can write in alexsampublic@outlook.com for questions.
Price $10.00
Casual Voices Bundle by BABAKA
Audio file types: wav
Sample rate: 44100
Bit depth: 24
Loopable: No
Additional: Mono
This bundle includes various voice sounds of 5 fantasy characters from 5 different asset packs: Great for casual games, match 3, puzzles, children and educational projects.
Included Characters:
- Witch
- Gnome
- Slime
- Princess
- Troll
Features:
- 1150 high-quality wav files
- 20+ types of sounds
- Contains variations of different emotions, movement and interaction sounds
- All sounds are edited, processed, mastered and ready-to-use
- Sounds are not tied to a specific language
- Ideal for any kind of mobile and indie games
Sound Types:
- Deaths
- Damages
- Hits
- Jumps
- Loose
- Wins
- Talks
- No
- Angry
- Questions
- Cry
- Cough
- Laughs
- Wonder
- Sleep
- Sneeze
- Breath
- Sing
This pack will have constant free updates with new music and sound effects in the future!
Price $34.99
Cemetery Statue - Sleeping Angel by Nemo Nemo Game
This is a beautiful cemetery statue model.
Support URP, HDRP, LWRP, Build-in Render Pipeline
My project is submitted using URP. If you are not using URP, you need to manually reset the shader of the model to avoid it being pink.
Main Features:
1. 1 role, 1 prefab.
2. Support multiple platforms, including Windows, Android, IOS, etc.
3. There is a demo scene in the package to show the model.
4. Texture resolution: 2048*2048.
5. Texture type: default.
6. Contains 7 already adjusted materials.
Contact Us
If you want more beautiful models, please feel free to contact us.
E-mail: nemonemogame@163.com
Price $15.00
GTS - Glyph Terrain Shader by Procedural Worlds
LATEST NEWS ------------------------------------------------
- Check Canopy for news, support, tutorials & free stamps.
- Special deal: Get our World Building Bundle for 20% off !!
- Need help with your game, sim, or metaverse? Contact us.
----------------------------------------------------------------
Upgrade to GTS for amazing, realistic terrains!
Unity terrains can be difficult to texture and light, and they often look flat and unrealistic. Other terrain shaders are either too complex or not adjustable in real-time. GTS is the perfect solution. Our shader is easy to use, yet provides amazing results.
How it works.
1. Create and texture your terrain.
2. Open up the GTS window apply a GTS profile to your terrain.
3. Edit your profile and see your terrain update in real time.
Main Features.
- Detail injection - add detail to break up tiling and add interest
- Geo injection - add sedimentary formation on selected textures
- Height blending - blend textures together based on their relative height
- Snow injection - add snow to your terrain, integrated with Gaia
- Tesselation - make your rocks pop with tesselation (HDRP only)
- Texture variation - add visual interest into your terrain render
- Stochastic variation - remove texture tileing with stochastic variation
- Triplanar cliffs - preserve texture detail on vertical surfaces
- Mesh support - run GTS on pure mesh based terrains
- Low poly support - works great with low poly terrains
- API/runtime support - change render settings at runtime.
NOTE: For mesh support you must first configure GTS on a Unity terrain, and then convert that terrain to a mesh terrain. Gaia has a handy feature to do this, and mesh terrains are usually quite a lot faster than unity terrain.
Integrated Snow & Weather Support.
GTS is nicely integrated into Gaia and our new HDRP Time of Day system. Changing weather now works seamlessly across all Procedural Worlds tools... from terrain to grass to trees, rocks, snow and rain!
Full Pipeline Support.
GTS works in builtin, URP and HDRP.
Need help or want to know more?
About Procedural Worlds:
At Procedural Worlds our mission is to empower people to create, automate and navigate worlds. Our products are easy to use, nicely integrated and well supported.
We service indies, professionals and enterprise with our tools, and deliver custom projects for studios, enterprise and government. Our special power is that we have both a deep procedural technology stack, and an amazing team of experts, and we leverage this unique combination to create applications, games, sims, mapping and mmo / metaverse experiences at a fraction of the typical time and cost. Check out our gallery, and then contact us.
We are a Unity Partner, Intel Partner, and have been a top asset store publisher since we first launched Gaia in 2015. Our reviews over this time speak for themselves.
Our Products:
Bundles
World Building Bundle - 2021 Edition - Get another 20% off our most popular tools with this awesome bundle. It includes Gaia Pro 2021, Gena Pro, Ambient Sounds, Pegasus and SECTR 2019.
Tools
Gaia Pro 2021 - Gaia 2 is an introductory version of Gaia Pro. Gaia 2 expands on the original Gaia 1 with multi terrain and biome support.
GeNa Pro - GeNa Pro os the big brother of GeNa 2. It is a complete re-write, and includes all of the capability of GeNa 2 plus the ability to create splines, rivers, roads and villages and to shape and fill your terrain with rocks, trees grasses and more.
SECTR Complete 2019 - A suite of performance-enhancing tools that enable open world streaming, massive mobile games and includes the latest techniques in audio occlusion and propagation.
Ambient Sounds - A tool that creates interactive soundscapes that also comes with professionally composed sound effects and music library.
Pegasus - A system that can drive anything along a path. Great for cut-scenes, and even has an ambient ai that supports formations, animation and local avoidance for your NPCs and animals!
Stamp Packs
As the intentor of the stamp concept, and obsessive landscape creators, we know a thing or two about stamps. Check out our Stamp Packs for a range of landscapes that work with Unity, our tools, and anyother tool that supports the stamp concept.
Game Ready Levels
If you have our tools, and would like some optimised levels to build your game around, or learn from then check out our Game Ready Levels.
Micro Biomes
Micro Biomes are small biomes that are designed to be mixed and matched to create more interesting environments with Gaia Pro 2021 and GeNa Pro.
Procedural Spawner Packs
We take some of the best modular assets in the store and make it easy for you to use them in your scene with Gaia Pro and GeNa Pro and our Procedural Spawner Packs. Bring your artistic vision to life and procedurally create in minutes what would take weeks or months by hand!
Upgrade Policy:
Every year as we further develop our products we may charge an upgrade fee of 20-50% of the full purchase price for the next major release of our software. Our updates are done in sync with the yearly Unity release cycle i.e. 2020, 2021, 2022 etc.
You are not obliged to upgrade to newer versions of our products and your product will continue to work on the Unity release it was targeted at, however, old versions of our products will not be supported on new versions of Unity.
Upgrades support the team so that we can continue to support our products and you.
Price $79.99