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2D Environmental Kit by Aparicio Silva

Asset Store newest packages - 2022, July 4 - 12:26
2D Environmental objects with animations for make your project shine. Trees with wind animations, unique rocks and consumable plants. Perfect for making an old style Top Down/Side scrolling RPG games.

Format:


Transparency PNG


Animated:


Sprite-sheet frames.


Trees Animations (28 sprites sheets):


Green Pines (12 sprites)

Dry Pines (12 sprites)

Snow Green Pine (12 sprites)

Snow Dry Pine (12 sprites)

Green Poplar (12 sprites)

Dry Poplar (12 sprites)

Dead Tree (12 sprites)

Tree stump (12 sprites)


Additional:


Pixel art based.


Constraints:


This is just sprites and pre-build animations on a demo scene. No code included.

This Package contains 32 sprites sheets of a 2D Objects that is suitable for top-down and side-scrolling games.

The texture size is 64x64 including animation safe frame.

The true resolution is roughly around 50x25 for small objects. (depending on animation frame).


INCLUDES.

  • Wind animations for all the Tree models. 
  • Trees with different biomes and seasons.
  • Rocks with different biomes.
  • Consumable plants with 4 growth stages.


Price $5.99

TheDrago2 by Ilay Marchenko

Asset Store newest packages - 2022, July 4 - 12:17

Number of textures 11

Texture dimensions 4096*4096

Maximum polygon count 10902

Number of meshes/prefabs 5

Rigging: Yes

Animation count 17

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Low-poly 3D Model The_Dragon2


Texture pack one 4096x4096


The model contains 17 animations.

Idle pose 4

Walk 2

Run 2

Jump 1

Get Hit 2

Attack 3

Death 2

landing 1


Five skins

Five materials

texture maps 11


UV parameter set

faces 10906

verts 10958

Tris 21014


Price $30.00

Apple monster by RockStarMaks

Asset Store newest packages - 2022, July 4 - 12:13
Low-poly model of the character Apple monster. Has the height of a man and is suitable for games of different genres: first-person shooters, RPG, strategy, etc.

Number of textures: 39

Texture dimensions: 4096x4096, 1024x1024

Polygon count of the Carrot Monster model: 16394

Minimum polygon count: 16394

Maximum polygon count: 16394

Number of meshes/prefabs: 3/10

Rigging: Yes

Animation count: 24

UV mapping: Yes

LOD information (count, number of levels): No

Types of materials and texture maps (e.g., PBR): PBR

Low-poly model of the character Apple monster.

Has the height of a man and is suitable for games of different genres: first-person shooters, RPG, strategy, etc.


All objects have fully unwrapped UVs.


4 Body Skins.

2 Haulm Skins.

2 Leaf Skins.

6 Eye Skins.


14 materials.


39 texture maps.


Texture size: 

Body 4096x4096 

Haulm 1024x1024 

Leaf 1024x1024 

Eye 1024x1024


24 animations.


Type animations:

attack (x5)

walking (x5)

running (x2)

jump (x2)

idle (x4)

death (x2)

gethit (x3)

growl


Number of polygons in the model:

Apple with haulm: tris 32291; verts 18571;

Apple without haulm: tris 30500; verts 17532;

Haulm: tris 1791; verts 1039;


Price $29.99

Hyper-Casual Stickman Jobs Package by 404 Games

Asset Store newest packages - 2022, July 4 - 12:10
Hyper casual Stickman Characters Jobs Package

Set of hypercasual stickman characters jobs package with sphere heads for creating games within the hypercasual genre.

Prefabs include hyper casual stickman characters in a variety of 12 different jobs characters.

This package contains the following
-Police
-Farmer
-Worker
-Fireman
-Business Man
-Chef-Cooker
-Cowboy
-Prisoner
-Thief
-Boxer
-Secretary
-Ninja

Hypercasual stickman characters have about 1700-3300 verts.

Package does not contain animations.
Hypercasual stickman characters is full rigged and will work with Mixamo.
Price $11.99

LittleDemon1 by Panchenko Lyudmila

Asset Store newest packages - 2022, July 4 - 12:08
Low-poly model of the character little Demon1 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

animations 25

materials 4

textures 15

textures res 4096x4096


The model contains 25

attack (x3)

walking (x1)

running (x1)

Straif LR (x2)

idle (x5)

death (x1)

gethit( x3)

rage

flying action (x8)


faces 6843

verts 6692

tris 13038


PBR textures

No LODs

animations 25

materials 4

textures 15

textures res 4096x4096


The model contains 25

attack (x3)

walking (x1)

running (x1)

Straif LR (x2)

idle (x5)

death (x1)

gethit( x3)

rage

flying action (x8)


faces 6843

verts 6692

tris 13038


Price $40.00

Low Poly Tram 17 by Lowpoly_Master

Asset Store newest packages - 2022, July 4 - 12:05
Low Poly Tram 17 Lowpoly 3d model It is best for use in games and other real time applications.
Model is built with great attention to details and realistic proportions with correct geometry.
4k textures are very detailed so it makes this model good enough for close-up.
Features:
Low Poly Tram 17_separate wagon (complete with separate mesh wagone ,bogie and Pantograph
polys:12931, Tris:28540, Verts:14820
tram map size 4k ---diffuse,specular,height,Normal,occlusion
Indicator_01 map size 512x512----diffuse,specular,height,Normal,occlusion
tram led text map 1666x1845 diffuse,specular,
Low Poly Tram 16_Headlight MAP 2583x864 diffuse,specular,
Model is correctly divided into main part and animation parts
Model completely unwrapped.
Model is fully textured with all materials applied.
Pivot points are correctly placed to suit animation process.
All nodes, materials and textures are appropriately named.

Price $16.00

Fantasy Chess Battleground by A-ravlik

Asset Store newest packages - 2022, July 4 - 11:56
Fantasy chess battleground art pack.
It includes PSD and PNG version.
Background size 2048×1706 pixel size.
The size of the elements is from 180x180 to 588x588 pixel size.
Price $5.99

Scary mechanical doll (HDRP) by AndreyKalinin

Asset Store newest packages - 2022, July 4 - 11:55
Animated Scary Mechanical Doll

Number of textures: 12


Number of Materials: 4


Textures resolution: 4096x4096px (BaseMap, MaskMap, NormalMap).


Polygon count: 19492 triangles


Number of meshes: 1.


Number of prefabs: 4.


UV mapping: Yes


Animation count: 1.


Rigging: No

The asset includes a model of a mechanical doll with four material options and animation of the doll's movement, perfect for your horror projects.


Price $15.00

Lord Hell by Tokiyoshi Takaya

Asset Store newest packages - 2022, July 4 - 11:55
Lord Hell, animated and rigged (type Generic).

* 9673 triangles, 1 mesh.

* Rigged Generic.

* 21 animations: airborne, attack, damage, dead, die, down, downdead, fall, groggys, idle, run, skills, stand, stun, walk.

* 2K PBR textures: albedo, normal, emission, metallic.

* Animations inside FBX file.



Price $20.00

Skateboard Animated (Cartoonic) by SR Studios Kerala

Asset Store newest packages - 2022, July 4 - 11:36
Skateboard with stylized cartoon type animations

These animated skateboard's are perfectly fit for cartoon themed out of reality games, but can also used in real-life games.This pack comes with many unique texture variations and animations.


Technical Details:-

- Vertex count : 2852

- Tris count : 5604

- Animations : 12 (Wave, Speed up, Long leg, Wide leg, Drift L, Drift R, Jump, Snake, Snake 02, Extra long leg, Flag, Tail)

- Texture Variations : 10

- Used Material(s) : Unity Standard Shader

- Texture maps : Albedo/Base Color, Metalic Rough

- Texture Size : 2048(.png)

- Prefabs : 10


Other features:-


- Rigged model

- Low-poly

- 12+ Stylized cartoonic animations included

- Seperated wheels

- Simple colliders attached

- Easy to change colors

- Mobile, AR supported

- Guides included


Contact: srstudioskerala@gmail.com


Price $6.00

Russian soldier of World War II by Agarkova_CG

Asset Store newest packages - 2022, July 4 - 11:33
Сharacter has a humanoid rig, setup to work with Mecanim.

PBR textures.
Body
-Albedo
-Normal map
(all 4096-4096 size)

Clothes
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)

Accessories
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)

Beard, brows
-Albedo
-Opacity
(all 4096-4096 size)

Hair
-Albedo
-Normal
-Alpha
(2048-2048 size)

Lashes
-Opacity (1024-1024 size)

Tris: 53899
Verts: 31483

Normal map format – Open GL.

Prefab – 1.

Thank you all for purchasing pack!

Hope you like it!!!
Price $17.99

Game Boosters Icons by A-ravlik

Asset Store newest packages - 2022, July 4 - 11:26
The set includes 50 boosters icons.
There are transparent PNG.
256×256 pixels size.
Price $5.99

Planet Tiles by A-ravlik

Asset Store newest packages - 2022, July 4 - 11:11
The set includes 570 planet tiles.
920×1063 pixels size, PNG.
Price $39.99

AutoWiring by A Monkey Made This

Asset Store newest packages - 2022, July 4 - 11:06
The dependency-injection style alternative to GetComponent()! Similar to [RequireComponent] but actually goes and gets the component, resource or streaming asset for you, automatically.

Types


AutoWiring will automatically collect these items for you:

  • GameObjects
  • Components
  • Resources
  • StreamingAssets

GameObject attributes (vs equivalent / underlying functionality)

  • [Find(string name)] == GameObject.Find(string name)

Component attributes (vs equivalent / underlying functionality)

  • [GetComponent(Type type)] == GetComponent<T>()
  • [GetComponentInParent(Type type)] == GetComponentInParent<T>()
  • [GetComponentInChildren(Type type)] == GetComponentInChildren<T>()
  • [GetComponents(Type type)] == GetComponents<T>()
  • [GetComponentsInParent(Type type)] == GetComponentsInParent<T>()
  • [GetComponentsInChildren(Type type)] == GetComponentsInChildren<T>()

Note: you can also use overloads such as [GetComponent(Type type, In searchLocation)] to turn a [GetComponent] into [GetComponentInChildren] by adding the argument [GetComponent(In.Children)]. Also, there is no difference between [GetComponent] and the [GetComponents] equivalents so can be used interchangeably without errors or any additional effort.



Resource attributes (vs equivalent / underlying functionality)

  • [GetResource(string path)] == Resources.Load(string path)

StreamingAssets attributes (vs equivalent / underlying functionality)


Uses attributes and reflection to automatically search for components, rather than having to create the definition then later use one of the GetComponent<T>(). Simply write your definition, annotate it with some [GetComponentInParent] metadata then hit AutoWiring.ApplyTo(this); when you instantiate your component and AutoWiring will do the rest for you!


The tags are customisable too- whether you just want to write [GetComponent] and let the code figure it out that you actually meant [GetComponents] or get super specific with [GetComponent(typeof(ISomethingOrOther), In.Children)].


Most streamlined boilerplate implementation?

  1. Collect underpants.
  2. Add a [Configure] annotation to a MonoBehaviour class definition. (It makes the reflection more efficient!)
  3. Add a GameObject field and let's call it Bob. Bob can be public, private, internal or protected, whatever they want.
  4. Annotate Bob with a [Find("Bob")].
  5. Add AutoWiring.ApplyTo(this); to OnEnable(), Awake() or Start(). Then add Debug.Log($"Hello {Bob}!"); on the next line.
  6. Make two GameObjects in a scene, call one of them Bob. You can decide what to call the other one, but add your test MonoBehaviour to it too.
  7. Press "Play" then say "Hello Bob!" when you see it in the Console.
  8. Profit!

See, wasn't that easy? In eight steps you did what could be done in about two lines of code! Lolz. OK, fine ... but now you have the context that the field or property definition has an annotation right next to it that describes how it is used, rather than potentially being several hundreds of lines or more apart (it happens, I've seen it).


Think of these attributes as being similar to the [RequireComponent] attribute but ones that actually goes and gets the component, resource or streaming asset. Cool Eh? Some of them will even also add a component if it doesn't find one, so adds a bit more resillience too.


AutoWiring's examples uses the following assets under Creative Commons BY license.


Shared

- "House" by Justin Roberts (A Monkey Made This).


Example 05 Resources

- "Desist" by Giant Robotic Ant (Justin Roberts / A Monkey Made This).

- "Probe" by Giant Robotic Ant (Justin Roberts / A Monkey Made This).

- "Shark" by Justin Roberts (A Monkey Made This).

- "UniCow" by Justin Roberts (A Monkey Made This).


Example 06 StreamingAssets

- "Cheap attack droid" by Giant Robotic Ant (Justin Roberts / A Monkey Made This).

- "Directional impulse controller #32" by Giant Robotic Ant (Justin Roberts / A Monkey Made This).

- "Cabin" by Justin Roberts (A Monkey Made This).

- "LTank" by Justin Roberts (A Monkey Made This).


See-

See Third-Party Notices.txt file in package for details.


Price $50.00

Action Adventure Character Controller by Ifooboo

Asset Store newest packages - 2022, July 4 - 11:04
A third person character controller tailor-made for action-adventure games.

The package includes game-ready features such as melee combos, auto targeting, NPC dialogue, and menu navigation.

New Unity users will be able to use all the features without having to delve into the code, while experienced users can add and modify methods according to their own needs.

Editor scripts for automatic prefab and animator controller generation are also included to accelerate the asset creation process.

Access the drive to view project settings, script descriptions, guides, and more. A demo build using everything in the project's demo scene is also available for download.

• Uses the Character Controller system as opposed to the Rigidbody system.

• Requires two tags and eight layers for gameplay features to work.

• Requires the new Input System for controller input.

• It is advisable to create a New Project to import the required Project Settings.

This asset is governed by the Asset Store EULA; however, the following components are governed by the licenses indicated below:

• (Font) Manrope - SIL Open Font License

• (Script) Animation Curves - MIT License

See Third Party Notices.txt in the package for details.
Price $30.00

PREDATOR Frigate by CGPitbull

Asset Store newest packages - 2022, July 4 - 10:52

_Textures included (Tiff):


_4 color variations / PBR Materials (see previews)


_4 Albedo / Diffuse maps 4096x4096


_1 Normal map 4096x4096


_1 Glow (Emission) map 4096x4096


_1 Roughness map 4096x4096


_1 Metallic map 4096x4096


_1 AO map 4096x4096


_2 Texture color masks included, you can use these masks to create infinite color combinations (check previews for details).


Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.

This Original package contains one PREDATOR Frigate Spacecraft.


Poly count: Polys/23.655 - Verts/24.353 - Tris/45.042 


To discover more CGPitbull models, please check my Asset Store publisher page


Set of one SF Spacecraft. NO animated parts, LOD or FX. Separate wings, can be animated. Check all previews, descriptions and video for full details before buying.


Price $32.00

RPG Backgrounds by A-ravlik

Asset Store newest packages - 2022, July 4 - 10:44
The set includes 10 fantasy backgrounds. JPG.
2048×2048 pixels size.
Price $29.99

Medieval Castle_Village by Plutark_games

Asset Store newest packages - 2022, July 4 - 10:23
Plutarck games (3D modeling & environment design) Castle_Village with interior

Number of textures = 270

Texture dimensions =(4k,2k,1k)

Minimum vertices = 20 vertices

Maximum vertices = 80/000

Average vertices = 20/000

Number of meshes/prefabs = 356

LOD information (count, number of levels) = almost all models have LOD (with 3 LODs)

Types of materials and texture maps = all materials are built in

Collisions = yes (mostly mesh collider,box collider)

Medieval Castle_village,Game ready ,Modular,with 4k textures.good for high quality games.

all models are high poly.

link for playable Demo

google drive Link



Price $20.00

Waste Can PBR by AK STUDIO ART

Asset Store newest packages - 2022, July 4 - 10:14
This package contains Waste Can ready to use.

Key Features:High-quality PBR-textures 3 color variations

  • blue
  • Gray
  • Green

Mesh complexities:

Waste_Can 3486 verts; 3236 tris uv

Top 487 verts; 556 tris uv

Texture resolution: 2048x2048 px

Textures have 8 bits per channel

Includes 3 sets of materials with 6 textures:

● Diffuse

● Normal

● Specular

● AO

This package contains Waste Can ready to use.

The pack has highly detailed trashcans ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful results in no time.



Price $0.00

Food Pack | Low Poly Meat & Seafood by Mumifier

Asset Store newest packages - 2022, July 4 - 10:13
Low Poly Meat & Seafood is the perfect detailed pack that contains the essential items for your game!

◼ Demo scene included

◼ Meshes: 70

◼ Prefabs: 70

◼ All meshes count: 21,165

◼ Average polygon count: (80 to 1,024)

◼Texture size: 512x512 map for all models (pure color palette)

✔ Mesh Collider

✔ Mobile, AR/VR ready

❌ LODs

❌ Animations

This pack includes a set of ready-to-use prefabs and 70 unique low poly models. You can use this pack in your next game it could be a cooking simulator or a grocery shop that you wanna fill, use in whatever you need.


Some models are detailed for example:


● Salmon

● Salmon skeleton

● Salmon fillet

● Salmon cut

● Salmon in a plastic tray


All models except the ground share the same material/texture for the best performance! also, there is a glass material applied to three prefabs.

There are 70 prefabs, and all of them have an optimized mesh collider(s) the total number of mesh colliders is 63, also there are prefabs with and without collider(s).


We are planning on improving and expanding This asset pack, If you think this pack is missing some of your needs, please contact us we will make sure to include them in a future update.


Related pack:

Food Pack | Low Poly Fast Food & Drinks

Food Pack | Low Poly Fruits & Vegetables


Price $15.99

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