Abstract Horrors by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
"Existing in thought or as an idea but not having a physical or concrete existence." These sounds of otherworldly nature will flesh out your abstract projects. Are you looking for the unexplainable? Give the preview a listen!
For a full tracklist of all 50 sounds click HERE.
Price $7.99
Lovecraftian Soundscapes by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
Unnerving sense of danger, is there something lurking beneath the tranquil sea? These tracks will help you in creating atmosphere for your lovecraftian projects. Give the preview a listen!
For a full tracklist of all 24 tracks click HERE.
Price $7.99
Tortured Horror Sound Effects by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
Can you hear their screams? Heavy impacts and crazy risers, that will keep your audience on their toes. These sound effects guarantee a terrifying experience. Give the preview a listen!
For a full tracklist of all 50 sound effects click HERE.
Price $7.99
Analog Horror Found Sounds by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
Warped nightmares and distorted noises, meant to haunt you while you traverse through the box of found tapes. Here is a collection of atmospheric textures, droning and warping. Total of 35 tracks to help bring the feeling of analog horror to your projects. Give the preview a listen!
For a full tracklist of all 35 sounds click HERE.
Price $7.99
Evil Horror Drones by Audible Dread
All the files come in WAV 24bit 48khz, stereo.
You know something evil lurks around the corner. You can feel it's presence in the air, pulling you closer. These evil horror drones will help you build terrifying atmospheres for your projects. Do you dear to listen?
Price $7.99
Essential Orchestral Music Pack | Ambient by Carlo Tuzza
- 20 original high-quality WAV tracks (16-bit / 44.1 kHz) Stereo
- 10 full-track loops
- 10 full-track
- YouTube and Twitch Safe music tracks
- Unlimited Royalty-Free license
- 1 hour, 16 minutes, 13 seconds of music provided
Essential Orchestral Music Pack | Ambient is what you need to make your game more immersive and enhance the players' experience.
- - - -WALKTHROUGH- - - -
W.I.P.
10 Loopable Tracks
10 Tracks
- - - -YOUTUBE AND TWITCH-SAFE MUSIC - - - -
All music tracks inside this Pack are safe to use inside YouTube and Twitch
They can be used without any concerns of copyright strikes, flags, or demonetization.
This is essential if you want to stream your video games
- - - TRACKLIST - - - (.WAV, 44.1kHz, 16-bit)
- Autumn Emotions LOOP
- Autumn Emotions
- Crossing the winter streets LOOP
- Crossing the winter streets
- Embrace of the Night LOOP (Live Vocals feat. Tiziana Contino)
- Embrace of the Night (Live Vocals feat. Tiziana Contino)
- Home fireplace LOOP
- Home fireplace
- Magic Road LOOP
- Magic Road
- Tale Of The Hearts LOOP
- Tale Of The Hearts
- Triumph of love LOOP
- Triumph of love
- Whispers of Time LOOP
- Whispers of Time
- Wonderful Desire LOOP
- Wonderful Desire
- Woods through wind LOOP
- Woods through wind
GENRE INSPIRATION
Thi pack was created with Open World RPGs in mind, the tracks can also be suitable for action/adventure, JRPGs, survival and Miscellaneous games.
These tracks were inspired by the atmospheric music of Triple-A Open Workd RPG Games. Bring that inspiration into your game's most explorative journeys.
HIGH-QUALITY MUSIC
Each track was composed and produced using top industry-standard software found in professional studios around the world.
Take your game to the next level.
This Music Pack is essential to enhance your video game, but if you need more custom music, feel free to contact me!
Learn more about me at http://carlotuzza.com/
Cover art: Tiziana Contino
Price $19.99
cyberpunk - Transformer City (URP) by IL.ranch
Universal (URP) pipeline package variant
HDRP + BIP variant HERE
Universal (URP) pipeline package variant.
HDRP + BIP variant HERE
Modular 'Transformer City' pack for creating high detailed sci-fi city with transformable (fold\unfold) road\sidewalks, includes:
● modular transformable roads / sidewalks - global activation by 1 parameter (UI button is out of the box);
● modular walls, floors, ladders, cables and other props;
● small fly cars pack;
● background traffic system;
● with LOD's;
● textures 2K-4K;
● tris count: 50-5000.
Fot URP usage: select all materials, click Edit > Rendering > upgrade selected materials to URP.
Price $25.00
cyberpunk - Cyber Room (URP) by IL.ranch
Built-In pipeline.
IMPORTANT:
This is URP variant!
HDRP & BIP package variant here: https://u3d.as/1Td3
This pack includes modular room interior with props.
Pack includes:
● modular walls, windows, floor etc. (making any width, length rooms);
● office furniture;
● retro computers;
● office chair;
● office fan;
● bed;
● books;
etc.
● most of textures - 4K;
● average 1000 - 5000 tris, low-poly;
● operating scripts.
Price $25.00
Animated Vulture by made-cg
Number of textures:1 texture.
Texture dimensions:512*512.TGA format.
Polygon count:1932 polygons.
Rigging: Yes.
Animation count:4 animations.
UV mapping: Yes.
- The package includes one rigged and animated low-poly vulture model .
- 4 animations :
- attack: 42 frames
- die: 17 frames
- fly01: 36 frames
- fly02: 27 frames.
Price $9.99
RPG Food Icons - Pack 02 by ANC Arts
Size: 256x256px
File count: 100
Animated: No
Additional: Pixel-based designs
Style: Stylized
A set of 100 stylized RPG icons that represent different types of food. All icons are of high quality. They can be easily modified and edited as you like.
What will you find:
- 100 food icons
Enjoy!
Price $4.99
GASify - Gameplay Ability System by Akuno (Felipe Rodrigues)
- Full source code included
- Automated tests for most use cases
- Optimized for performance
- Video tutorials included
GASify is a Gameplay Ability System (GAS), a toolkit that you can use to create any game mechanic.
Using an analogy, a GAS is like a collection of gears to build any kind of ability. It uses Attributes, Tags, Effects and Modifiers to model any imaginable interaction.
You can build MMO/Action RPG abilities, crazy roguelike upgrades/effects, soulslike poise/stamina/dodge/animation synced systems and immersive sim objects and elemental interactions.
- Very performant.
Nothing runs on Update().
Handles up to 200k ability activations per second.
- Easy workflow.
Setup abilities/effects via code or editor.
- Full source code.
Modify anything to your taste.
- Video tutorials included
Learn quickly and start designing your game.
- Overview:
Ability System Component: Main component to put on any entity. Holds the entity's attributes, abilities that can be used, and Gameplay Effects/Tags currently applied to it.
Attributes: Numeric values e.g. Health, Mana, MaxHealth, MaxMana, MovementSpeed, AttackDamage, CriticalChance, Armor.
Modifiers: Change the value of attributes (Add, Multiply, Override). Modifiers come in 4 flavors: Simple (a constant value), Scalable (Scales it's output by a function e.g. Curve), AttributeBased (Uses another attribute to compute the modifier output) and SetByCaller (Set by some external data)
Gameplay Tags: Can be used to categorize effects/abilities or define states. e.g. Element.Fire, Stats.Buff.Stun or State.Movement.Sprinting
Gameplay Effect: Apply a set of modifiers and Calculations to an AbilitySystemComponent (asc). These effects can have different durations: Instant, Duration, Infinite and Periodic.
Calculations: Adds the capability to create any custom behavior/effect. Needs custom code. Executed with the GameplayEffect that has it attached.
Gameplay Ability: Abilities with cost, cooldown, activation/blockage tags. Included: Instant, Passive, Toggle, Ability Tasks (Abilities that are async and need to wait for external events, like animation triggers). Melee and projectile ability example included. Any other custom, non general ability can be created by extending this class.
Gameplay Cues: Play sounds, particle effects, animations by just adding a tag to the effect/ability and the prefab on CueLibrary
Price $59.99
Witch Hag Animations by RamsterZ
Includes 8-directional movement for running and walking, sprinting, turns, jump, staggers, a variety of idles and jump scares, paired sacrifice animations, vicitim animations, spell casting attacks, death and more.
Need more horror animations? Check out our Creepy Clown, Ghost Creature, Demon, Zombie, Vampire Boss, and Werewolf animation sets.
- Total Animations: 106
- Attack 3
- Crawl 4
- Hit React 3
- Idle 22
- Interact 106
- Jumpscare 14
- Move 27
- Paired 5
- Spell Cast 5
- Victim 3
Disclaimer
- blueprints for any game play not included, this is strictly an asset pack
- character models from the promotional video and images not included
Price $29.99
Shaggy Monster 4 by Right Eye
Rigged Humanoid rigg
Number of characters: 1
Vertex counts of characters: 19.960 tris: 32.732
Number of Materials: 7
Number of Textures: 25
Texture Resolutions:
Body 4096x4096.
Fur 2048x2048
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $29.99
Shaggy Monster 5 by Right Eye
Rigged Humanoid rigg
Number of characters: 1
Vertex counts of characters: 18.111 tris: 27.462
Number of Materials: 7
Number of Textures: 25
Texture Resolutions:
Body 4096x4096.
Fur 2048x2048
Low-poly model of the character for games. Character has multiple color schemes.
The model contains Humanoid rig.
Price $29.99
Medieval Alchemy Forge by Gilded8
Number of textures: 42
Texture dimensions: 4096
Polygon count: 143158 Tris
Number of meshes/prefabs: 114/115
Number of materials: 11
Collision: Yes
UV mapping: Yes
LOD: Yes
Types of materials and texture maps: PBR
Medieval Alchemy Forge can be used in games or real-time scenes in medieval, retro or modern style. 4K Textures.
Price $34.95
DebugInspector by KimJinWoo
1. For each script listed, you will see the current Debug statement highlighted.
2. Navigate between different Debug statements in the script using the Next and Previous buttons.
3. Directly edit any Debug statement in the provided text box. Changes made here will be reflected in the script.
4. Click Save Edit to confirm changes or Remove to delete the Debug statement from the script
DebugInspector is an indispensable Unity Editor tool designed to streamline and enhance the management of Debug statements in your scripts.
With DebugInspector, you can easily inspect, edit, and manage all the Debug statements from within the Unity Editor, eliminating the need to navigate through individual scripts.
Price $0.00
Moonshadow by Dmitriy Gusev
Rigged to RK Skeleton
Number of characters: 8
80 Animations
(Idle: 6, Walk: 11, Run: 10, Jump: 10, Attack: 15, GetHit: 15, Move: 6, Death: 3, Scream: 4)
All RK Skeleton-based animations are interchangeable. All Skeletal Meshes work with RK Skeleton without retargeting.
Polycount:
Moonshadow Furry:
Body - 12 519
Body Brutal - 12 281
Accessories - 6 863
Fur - 9 358
Total polygon count - 28 502
Moonshadow Fatty:
Body - 21 178
Body Brutal - 20 919
Accessories - 7 531
Fur - 1 753
Total polygon count - 30 203
Moonshadow Spicky:
Body - 16 231
Body Brutal - 16 011
Accessories - 9 773
Fur - 1 753
Total polygon count - 27 537
Moonshadow Damaged:
Body - 14 053
Body Brutal - 13727
Accessories - 4 217
Fur - 1 753
Total polygon count - 19 697
Moonshadow
In the dank caverns of the dungeon, in the pitch black darkness of eternal despair roams the wild creature Moonshadow, bloodthirsty and ferocious. Its fangs and claws are razor sharp, and the crest on its head pours blood. Shrouded in eternal darkness, Moonshadow lurks among the boulders and sharp rocks. Blending in with the decaying and harsh surroundings, he waits for the hapless traveler to come close enough. Moonshadow attacks with a swift rush, digging into the neck, into the artery itself. It sucks every last drop of blood from its victim.
Based on RK Skeleton.
All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable. You can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations.
Package Includes:
For each character 3 body options: Skinny, Brutal, Damaged
Separate meshes for all parts of the body
8 ready characters
- Light skin
- Brown skin
- Dark skin
- Green skin
- Grey skin
- Red skin
80 Animations
4K Ultra high-quality PBR textures (metallic workflow)
Facial animation
Price $29.99
UNI VFX: Characters & Artifacts for Visual Effect Graph by Asset Mage Webyw
List of all effects and events:
- Rage – create, loop, end, stop
- Arcane Protection – create, loop, hit, end, stop
- Destructive Elements – create, loop, end, stop
- Energize – create, loop, end, stop
- Encouragement – create, loop, end, stop
- Mist – create, loop, end, stop
- Blessing – create, loop, end, stop
- Level Up – hit, crit
- Malediction – create, loop, hit, end, stop
- Touch of the Dead – create, loop, end, stop
The 'Stop' event stops the generation of new particles without abruptly removing existing ones. There are two prefabs per effect with different appereance. Another set of prefabs is made for use with non-skinned meshes.
8 meshes optimized for VFX.
22 unique textures. 17 of them have at least 1024px width. Smaller textures are used for tiny elements like sparks, embers etc.
✨ UNI VFX
- UNIversal visual effects for Unity URP
- Uses highly performant GPU particle systems made in Visual Effect Graph.
- Super easily customisable VFX without the need to ever enter the Visual Effect Graph Editor.
- Uses (VFX) Events - one Game Object stores multiple effects which can be triggered via C# or Visual Scripting.
- A total of 31 Events (not including 'stop' events), 20 Prefabs (+ another 20 for non-skinned meshes). Full content breakdown in the 'Technical details' below.
❓ What are (VFX) Events?
Think of the Arcane Protection effect, for example. It has these events/effects: create, loop, hit, end and stop. In this case, you start with the 'create' event, which then automatically continues with the 'loop' event. Each time the Arcane Protection is damaged you send the ‘hit’ event that displays the corresponding effect. When the Arcane Protection expires, send an ‘end’ event that plays the final effect and stops the ‘loop’.
✔️ Let's have a look at the details:
- Important properties are exposed so you can change color, spawn rate, pattern texture etc. directly in the Inspector.
- Uses HDR colors - in combination with Bloom (Post Processing Effect), you have full control over the glow amount.
- Selected particles spawn directly on animated skinned mesh using a new feature in the Visual Effect Graph. Connecting your mesh is easily done in the Inspector.
- Where appropriate, world-space is used so moving characters or objects leave trails and particles behind.
- Has optimized meshes to reduce overdraw.
- Utilizes custom uber effect shader made in Shader Graph.
- 1k textures with few exceptions used for tiny elements like sparks, embers etc.
⚙️ Requirements
Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).
If the VFX doesn't show up, it needs to be recompiled. This can be easily fixed by opening the VFX assets in UNI VFX\Characters & Artifacts\Visual Effects. When opened in the Visual Effects Graph, the assets are forced to recompile.
Please don’t forget to rate this asset and write a review! It helps me improve a lot. I really want these packs to be the best they can be.
Price $25.99
Toon Viking Village by North Wind Studios
Features:
- 1 Atlas texture for all of the meshes except grass
- Fully optimized meshes
- Custom Grass Material as a bonus
- Optimized for Mobile platforms
Number of textures: 1
Texture dimensions: 2k
Polygon count: 80 to 8K
Number of meshes/prefabs: 78
Rigging: no
Animation count: 0
UV mapping: Yes
Toon Viking Village asset has been designed for Top-Down camera views and optimized for Mobile & PC.
There are more than 70 meshes and all of them use 1 texture except grass.
Each mesh has been optimized individually for maximum performance.
Price $4.99
Easy IAP (In App Purchase) v2.0 by Gley
Key features:
- Make in app purchases with minimal setup and very little programming knowledge.
- Same code for all supported platforms.
- Just import Easy IAP and add your product ID`s and all is done.
- Can be tested using Unity Editor.
- Support for Consumable, Non-Consumable and Subscriptions.
Currently supported platforms:
- Google Play
- App Store
- Amazon
- Mac Store
- Windows
Compatible with the following visual scripting tools:
Faster support:
For detailed instructions check the Documentation
Package is not fully compatible with v1.x.x. See the Upgrade Guide
If you are interested in other assets made by GLEY visit our Asset Store Page
Price $30.00