Lowpoly Toon Swords by Creative Designer
- Without any Textures
- LowPoly and optimized for mobile
This package includes 8 swords models.
Accurate forms of polygonal shapes, give this model more simplicity and elegance.
Models created in Blender software.
Vertices:
- Sword 01: 265
- Sword 02: 275
- Sword 03: 295
- Sword 04: 225
- Sword 05: 226
- Sword 06: 253
- Sword 07: 277
- Sword 08: 269
** Average Polygon is 241**
Price $4.99
Integration with Photon Fusion for Playmaker Visual Scripting by Googly Eyes Games
- 16 Playmaker Global Events Subscribed to Fusion Events
- 40 Playmaker Actions (more to come!)
- 11 Network Sync Variable Types
*** This asset is in no way affiliated with Hutong Games, Playmaker, Photon Engine, or Exit Games. ***
*** This package is being used in a personal project, so is constantly in development and evolving. If something is missing, or would make your life easier, don't hesitate to reach out in Discord! Regardless if its general help, or a request for a new feature, I'm there to hear it! ***
Are you a Playmaker user? Or looking to pick up Playmaker because you heard it could help you when it comes to multiplayer networking? You've come to the right place!
For years, Photon PUN2 has been the only option for Playmaker users to build online multiplayer games.
I started this Playmaker integration over a year ago (as of May 2023). At one point, I even gave up, because I thought it wouldn't be possible to build a COMPLETE Fusion integration for Playmaker. Or, at the very least, would be very difficult.
One day, I had an epiphony. If I limit the Playmaker integration to only utilize Fusion's "Shared" game mode, this project became much more doable.
So, be aware, Photon Fusion has three game mode types. Server, Host, and Shared. This integration is only designed to cover the 'Shared' mode. But, who knows. Maybe down the road, I may try experimenting with the other modes.
If you're already a PUN 2 user, you may be wondering, "Is it worth switching to Fusion?" Let me stand up on my desk and shout "YES! YES! YES!". I have three big reasons that back me up on this.
1. I had a PUN2 project, that had a hard time staying in sync if someone with a poor computer, or poor internet joined. Moved the project over to Fusion, and those issues were gone! I can't promise you'll have the same experience, but personally, I will NEVER go back to PUN2 after that experience. I am 100% sold on Fusion.
2. PUN2 has a lot of abilities, that at least with the PUN2 actions available on the Ecosystem, Playmaker users couldn't take advantage of. One of the biggest, was it seemed like, the only reliable data we could send in an RPC was a string. It was super annoying having to convert data TO a string, or FROM a string.
3. More reliable Network Sync Variables! The following variable types can all be network sync using Playmaker:
- Array (In all the variable types listed below)
- Float
- Int
- Bool
- String
- Vector2
- Vector3
- Color
- Rect
- Quaternion
- Enum
Take a look below for the Global Events, and Actions that are currently in the package:
Includes the Following Global Events:
- Fusion / OnConnectedToServer
- Fusion / OnConnectFailed
- Fusion / OnConnectRequest
- Fusion / OnCustomAuthenticationResponse
- Fusion / OnDisconnectedFromServer
- Fusion / OnHostMigration
- Fusion / OnInput
- Fusion / OnInputMissing
- Fusion / OnPlayerJoined
- Fusion / OnPlayerLeft
- Fusion / OnReliableDataReceived
- Fusion / OnSceneLoadDone
- Fusion / OnSceneLoadStart
- Fusion / OnSessionListUpdated
- Fusion / OnShutdown
- Fusion / OnUserSimulationMessage
Includes the Following Actions:
- FusionBoolRpc
- FusionBoolRpcPlayer
- FusionCloseSession
- FusionColorRpc
- FusionColorRpcPlayer
- FusionDespawnNetworkObject
- FusionDestroyPlayer
- FusionFloatRpc
- FusionFloatRpcPlayer
- FusionGetPlayerCount
- FusionGetPlayerPing
- FusionGetPlayerRef
- FusionGetSessionCount
- FusionGetSessionInfo
- FusionGetSessionListAsArray
- FusionIntRpc
- FusionIntRpcPlayer
- FusionJoinSessionLobby
- FusionMultiTypeRpc
- FusionMultiTypeRpcPlayer
- FusionObjectHasInputAuthority
- FusionObjectHasStateAuthority
- FusionObjectRequestStateAuthority
- FusionObjectWhoHasStateAuthority
- FusionQuaternionRpc
- FusionQuaternionRpcPlayer
- FusionRectRpc
- FusionRectRpcPlayer
- FusionRpc
- FusionRunnerShutdown
- FusionSetScene
- FusionSpawnNetworkObject
- FusionStartGame
- FusionStringRpc
- FusionStringRpcPlayer
- FusionToggleSessionVisibility
- FusionVector2Rpc
- FusionVector2RpcPlayer
- FusionVector3Rpc
- FusionVector3RpcPlayer
Congratulations on making it to the bottom of this description! I hope after reading all that, you are ready to make your purchase. For any support, or if you just want to 'hang out' come join my discord here.
Price $50.00
2D Character Animation Vol 1 by CartoonVFX9x
2D Character Animation package has 6 characters animation.
The package has:
+ 6 Characters Animation.
Animation: Idle, Walk, Run, Attack, Dash, GetHit, Jump and Die
+ Exported Files: Binary and Json.
+ Character PSD.
+1 Scene Demo.
+1 Background +Button Demo.
+1 Script.
-Character with quaily about 512z512 Pixel in PSD file.
- Export PNG file:
Character 1: 856x776 Pixel.
Character 2: 772x780 Pixel.
Character 3: 996x592 Pixel.
Character 4: 904x704 Pixel.
Character 5: 904x704 Pixel.
Character 6: 948x560 Pixel.
Price $29.99
Junkyard 1 by ithappy
● Ithappy Discord Community ●
Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more!
Junkyard 1
● Package ●
- Set of unique assets (290);
- Demo scene.
● Where to use ●
- Games. Models optimized for game engines;
- Multiplication;
- Advertising and marketing;
- VR / AR;
● Features ●
- By combining assets, you can create your own unique environment;
- You can easily change the color of objects - using the UV map;
- Pivot in the logical place of the object;
- Model has a logical name.
● Geometry ●
- 290 unique assets;
- 341k triangles all pack.
● Items(x290) ●
Technic (x5)
Forklift, claw crane, magnet crane, car press, shredder;
Wreck cars (x37)
School bus, minibus, pickup, SUV, musclecar, retro car, etc.;
Buildings (x10)
Auto salvage, air conditioning, shed, water tower, warehouses, cabins, technical rooms, ect.;
Landscape (x50)
Large and small stones, cobblestones, rocks, scrap metal, mountains, grounds, roads etc;
Vegetation (x42)
Deadwood, acacia, bush, cactus, grass, ect.;
Props (x148)
Trash can, entry, billboard, containers, pillars, wires, fences, wheels, car numbers, road signs, barrels,
sand, walls, bannet, car door, car wheel, car seat, pallet, pipes, barrier, boxes, coil, cart, etc.;
● Scale ●
Real-world-size
● Material ●
All models use 6 materials
● Textures ●
6 textures
Resolution: 2048 px
If you liked this package, please leave a review! Creativity to you!
We have files of 3d programs: Blender \ C4D \ Maya \ 3dsMax
You can modify our models yourself by requesting the necessary format from us.
DISCORD | EMAIL | INSTAGRAM
Price $69.00
Vintage Office chair by SIUP
Texture size: 2048x2048
Textures maps: AO, Color, Metallic_Smoothness, Normal
Includes formats: FBX, TGA textures
UV mapping: Yes
Polycount: 4226 triangles
Old metal office chair.
Has traces of use, scuffs, dirt.
Chair legs can be rotated.
Game Ready. PBR textures.
Price $5.70
NES style Pixel Effect Pack 03 by K.Studio
Three colors were selected from the NES palette and distributed to each effect.
It fits within a resolution of 16x16 pixels as one tile.
It can be used for a wide range of applications, including RPGs and action.
Price $4.99
2D Idols Pack | Tombstone Bundle | Cemetery by GameDevDreamer
- PNG
- 2256x2256px
- 50 sprites
- Transparent background
- Sprite sheet
Package includes:
- 50 unique idols sprites
- PNG format
- Transparent background
- 2256x2256px resolution
- Suitable for any platform
- Can be easily compressed
- Sprite sheet
༼ つ◕_◕ ༽つ Good luck on your game development journey! ༼ つ◕_◕ ༽つ
Price $5.99
Rain Particles 2D & 3D + Sound Effects by SpeedTutor
- 6 Various Sound Loops (27 Seconds - 1 minutes in length)
- 4 Different Rain Prefab Variants
- Demo Scene
There are multiple strengths of rain prefab and each include variations for external forces and an option without ground ripple/splash effects.
Package includes:
- 3D Light Rain
- 3D Medium Rain
- 3D Heavy Rain
- 2D Generic Rain
- Splash Effects
- 6 Various Sound Loops (Outdoors, Inside, Cars and Roofs)
All prefabs also have variants without ground effects
Price $4.99
Low Poly Melee Weapons by BELINGAMES
package total details:
15 weapons
number os textures - 14
textures total dimension - 6,72 mb.
polygon total count - 4,234
number of prefabs - 15
number of meshs - 15
no animation
no uv mapping
no LOD
type of texture - hand painted
the polygon average of the 3 axes is 343
the polygon average of the 5 swords is 198
the polygon average of the 2 shields is 254
the polygon average of the 2 clubs is 372
the average number of polygons between 2 spears and halberd is 320
Melee weapons for every type of combat 3d game that needs low polys
Price $4.99
PBR Realistic Loaders by Ferocious Industries
Textures are 4K png format, and for resolution consistency this large object uses 4 materials. Body, Hardware, Interior, and Misc Parts. Fully equipped with a 4-level LOD system. Enjoy!!
Albedo Skins:
Yellow
Black
Blue
Orange
White
Rusted (Full separate texture set)
LOD Triangles:
LOD0 86322
LOD1 56537
LOD2 20574
LOD3 10670
Price $12.00
mutant monster_4 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 10
Animation types (10/0):
Number of characters: 1
Vertex counts of characters: 29010
Number of Materials and Material Instances: 8/8
Number of Textures: 30
Texture Resolutions: (bodi x4096 head x4096)
In model 4 sets of unique textures, there is also the possibility of correcting the glow map. Modular model, you can remove the head, tongue and teeth.
Price $29.99
Skye Modular Character [F2] HDRP by XANDRA
IMPORTANT NOTE:
PLEASE CHECK THE DOCUMENTATION!
Rigged: Yes, Humanoid
Animated: No
Number of characters: 1
Vertex counts of characters: 50,000
Number of Materials and Material Instances: 11
Number of Textures: 30
Texture Resolutions: 1024, 2048, 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
MEDIEVAL GIRL SKYE
Xandra's Character System [F2]
Please Read the Documentation for instructions.
This Character is ready for Games and Vtubing
Rigged to Humanoid Skeleton, with Live-Link Ready with AR kit Face Blend shapes.
SUPPORTS HDRP
Currently Standard RP and URP are not supported. Please email me at xandra3D@outlook.com if you require a conversion.
Many Customization Options!
- Modular character setup scripts
- Exchange hair and outfits with my other characters.
- Edit colors and swap textures.
- Blendshapes to edit face style
A Library of Compatible Items:
The items in this set work with my [F2] Labelled characters!
Easily switch outfit and hairstyle parts.
What's Included?
- Modular character set with underwear
- One modular outfit set
- One modular hairstyle
- Customization blueprints to style your own character
- 52 ARkit Blendshapes
- 3rd person blueprints for gaming
Price $89.95
Managers Pack by Pixel Crown
Required:
Here's a quick list of what you need:
- Unity 2019.3 or newer
- Basic C-Sharp scripting skills
To use this package, you need to have Unity version 2019.3 or newer installed. You also need to know the basics of C-Sharp scripting to make the most of this package. This package provides useful resources, such as examples, demonstration scenes, and scripts, to guide you through its features. While you don't need to be an expert at coding, basic knowledge of creating a component script is recommended.
Managers list:
- Audio Manager: responsible for controlling all aspects of audio within the game, including sounds, music, and group actions. It allows for the playing, stopping, fading in, and fading out of audio tracks, and can be accessed both from menus and attached to GameObjects.
- Data Manager: enables you to set, save, and load game configurations and the state of scenes. It provides support for saving multiple slots or a list of saved states and ensures player data persistence throughout scenes.
- Language Manager: allows for seamless language switching in your game, automatically updating all relevant text within scenes and menus. This feature can be changed on the fly, making it easy to localize your game for different audiences.
- Menu Manager: responsible for managing all menus within the game in a hierarchy. It also supports pause functionality, allowing to pause completely or slow down time when a menu is opened.
- Time Manager: a tool for controlling scaled time, enabling you to slow down or pause game progress. It offers a great deal of flexibility, allowing you to execute effects to smoothly transition to a bullet time.
- Tween Manager : provides a range of animation options for game objects, including position, rotation, and scale, as well as float and vector transitions for a smooth effect. You can customize these transitions to create unique visual effects that enhance gameplay and user experience.
- Game Bootstrap: solves the issue of launching each scene separately, enabling you to choose which manager assets to use. This feature eliminates unnecessary duplicate game bootstraps or game manager when loading a scene.
- Game Manager: responsible for handling and running all managers within the scene, providing a centralized reference point for all game manager components. This makes it easy to manage and maintain the game's various systems and components.
- Game File System: provides a set of tools to manipulate files and directories, including options for encrypting, reading, writing, and deleting files. This feature is essential for managing game data and assets and ensuring their security and integrity.
Price $15.00
2d cartoon platformer stone rock blocks tileset vol.1 by Babka
Include:
- 32 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
2D Cartoon stone cliff blocks tileset. Sprites are made up of many different high resolution tiles.
Include:
- 32 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
Price $15.00
2d cartoon platformer stone rock blocks tileset vol.2 by Babka
Include:
- 34 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
2D Cartoon stone rock blocks tileset. Sprites are made up of many different high resolution tiles.
Include:
- 34 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
Price $15.00
2d Frozen Snow Winter Platformer Game Ready Environments vol.1 by Babka
Include:
- 37 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
2d Frozen Snow Winter Platformer Game Ready Environments. Sprites are made up of many different high resolution tiles.
Include:
- 57 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
Price $25.00
2d Frozen Snow Winter Platformer Game Ready Environments vol.2 by Babka
Include:
- 30 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
2d Frozen Snow Winter Platformer Game Ready Environments. Sprites are made up of many different high resolution tiles.
Include:
- 30 elements (unity prefabs + PSB)
- Average resolution 1024-2048 pixels
Price $15.00