SephirothNotch by gifted style
Compatible with the iOS notch just by installing it.
Install this asset if you forget to make your iOS app notch correspondence.
If the screen requires notch correspondence, black bands are automatically laid on the four sides of the screen.
No action is required other than installation.
This package allows very little customization.
It doesn't belong to any particular genre.
Price $10.00
ArduSensor Plugin by CYK
- The code for implementing USB serial communication in Android is included in the aar plugin.
- The aar plugin contains library and Android Activity for USB serial connection.
- It opens the port and retrieves the vendor ID and device ID of the sensor connected to the Arduino.
- It receives sensor data measured from the device.
- It implements a method for transmitting the measured sensor data to Unity.
- In Unity, the measured values from the Arduino sensor are displayed.
- Corresponding C# scripts are implemented for the methods in the aar plugin. Android Java Object and Android Java Instance have been used.
- The implementation of the UI connected to this C# script is also included. It can be customized by assigning to button events
The asset uses some elements of [usb-serial-for-android.aar], under the MIT License. Please see the Third-Party Notices.txt file in the package for more details
ArduSensor Plugin is a Unity plugin that receives sensor values from an Arduino board that communicates serially with Android. This plugin is implemented using Android native code and calls are made from Unity. Applications include temperature, humidity, barometric pressure, gas resistance, altitude, CO2, TVOC and Lux values. And if there is a compatible IMU sensor, it will even detect the IMU value. The IMU is updated at 0.1 second intervals and the remaining sensors are updated at 4 second intervals.
How To Use:
Import the plugin package and build the demo scene to verify the AAR plugin is being imported correctly. If not, refer to Unity's official documentation* to properly import the plugin. All implementations are written in the UnityProject/Assets/Scripts/AarBridge.cs file. Create a Java instance to communicate with Arduino through Android's Native Methods.
- Official Unity documentation related to AAR Plugin : https://docs.unity3d.com/kr/2021.3/Manual/AndroidAARPlugins.html
- This plugin only works when built for the Android platform.
- This plugin requires Android SDK 29 or higher.
Price $0.00
Arcade Vehicle Controller by DavidML
This asset uses Cinemachine package for camera behaviour which you can download from package manager.
Simplify your development process, especially if you're creating an arcade-based vehicle games.
🛠️ Quick Setup: Just reference your vehicle body and wheels, click a single button, and play! - your arcade vehicle is ready to run!
💡 Features & Benefits:
- Plug & Play: An effortless integration process optimized for mobile platforms.
- Versatile Usage: Ideal for a wide range of games!.
- Customizable Logic: Base movement logic ready to be augmented with features tailored to your game.
- Beginner-Friendly: With well-documented code, it's not just a tool but also a learning resource. Plus, easily adaptable for varied project needs.
- AI Controlling: AI its included in the car! You can change between AI and Manual.
- Low Poly Car Included!: A low poly car its included in the package and ready to run!.
🔗 Links & Additional Resources:
Demo - Discord - Documentation
Price $7.90
3D LOW POLY Hippo - ANIMATED by Unboring Studios
Number of textures: 1
Texture dimensions: 500x500pox
Polygon count of Hippo Model: 3340
Minimum polygon count: 3340
Maximum polygon count: 3340
Number of meshes/prefabs: 13
Rigging: Yes
Animation count: 12
Animation type list: Idle, Start Walk, Walk (Loop), End Walk, Start Run, Run (Loop), End Run, Attack, Eat, Start Sleep, Sleep (Loop), End Sleep
UV mapping: No
LOD information (count, number of levels): 1
An animated model of a gray hippo in low poly style.
RIGGED & ANIMATED
Animation List:
- Idle
- Start Walk
- Walk (Loop)
- End Walk
- Start Run
- Run (Loop)
- End Run
- Attack
- Eat
- Start Sleep
- Sleep (Loop)
- End Sleep
Price $8.99
The Hag by Gamester
Textures are 1024x1024px.
Material is standard Unity PBR material.
4 Textures map (Albedo, Normal Map, Gloss Metalnes and Ambient Occlusion).
Model is rigged (generic).
Model come with animations:
- Afk
- Cast Spell
- Idle
- Surprise
- Walk
Model has 3314 quad.
Asset come with upgrade package for URP and HDRP material.
Price $12.99
Instrumental Hip Hop Pack by Joel Loopez
- Tracks: 12 Original songs
- Audio files: 110 different audio files
- Seamless Loop: Each track includes at least a seamless loops
- Short edits: 60, 30 and 15 seconds version of each track
- Audio files format: WAV, MP3 and OGG for each audio file
- Uncompressed size: 1’6 GB
- Resolution: 44.1 khz / 16-bit / Stereo files
If you are a game developer or a video maker looking for music for your Urban / Fashion /
Modern content this high-quality pack will help you enhance the user experience. It covers different Hip Hop moods; Upbeat, Fun, Lofi, Organic, Electronic....
Each track includes alternative length, edits and seamless loop versions to adapt to your project requirements. This bundle contains a total of 12 individual songs and 110 audio files encoded in 3 different formats; WAV, MP3 and OGG. All songs are produced and arranged by Joel Loopez
This pack includes future updates with new songs and edits.
DEMOS: [Youtube] - [Soundcloud]
Price $39.90
Mobile 2D Car Shooter by Artyom Zagorskiy
This is Mobile 2D Car Shooter. Use this asset to create car shooting games like many popular games on the mobile market, or any kind of new car shooting game.
Play the demo here: [WebGl]
Features
- All source code included (c#)
- Unity 2022x or higher(unity Entities 1.0.0+ package required)
- Assets(from demo) included
Features Detail
- Menu scene with cars shop
- 4 Different cars
- 4 Different weapons(minigun, grenade launcher, rocket launcher, turret)
- Enemy AI - PathFinding System(made with Unity Entities package)
- Cops AI(cop cars find you anywhere)
- 6 Different Aliens with animation
- Basic UI setup
- Camera Controller
- Save system for cars shop
Works platforms
- Android
- iOS (tested iPhone)
Questions
If you have any questions feel free to e-mail or tweet me, I'm happy to answer any questions you might have.
Price $45.00
Snake Game by Cube Game
This is a very fun casual game. A snake made of 3D blocks. It has been constantly searching for food, eating more and more food, until it collides with its own body or a wall, and it will explode and shatter. Hope you like it.
Features:
1. Complete game process;
2. Contains all game resources: scripts, sound effects, UI, animations, special effects;
3. All codes contain comments so you can easily modify them;
4. Very good after-sales support
Contact Me:
Regarding this game, if you have any comments or suggestions, please feel free to contact me. I will also continue to introduce more interesting games, why not tell me what games you want?
E-mail: gcube0623@gmail.com
Price $15.00
UI_Extension Elements by DIG_Assets
Features: New UI elements that include prefab and script components
Documentation can be find inside the package.
UI_Extension Elements is an asset that introduces new elements to Unity UI, designed to be fully customizable and function similarly to existing UI elements. Additionally, it includes drag components that facilitate easy dragging of UI elements. The package also features a simple lerp extension, which may be expanded upon in the future, and a custom range attribute that allows you to set maximum and minimum values by using variable names.
The UI in UI_Extension Elements is designed to mimic the behavior of Unity's standard GUI, ensuring familiarity and ease of use. You can create UI elements directly from the hierarchy menu, just like in Unity.
Price $0.00
Stone Pack by Rex Studio
- 20 Models
- 20 Material
- 500 Tris
This Package Contains High Quality Stones Package Which Help You to Build Your Rich Looking Environment
- Number of textures : 20
- Texture dimensions : 4096x4096 px
- Low Poly
- Arage : 500 Tris
- Number of meshes/prefabs : 20
- UV mapping: Yes
Price $7.50
Man In Wolf Mask by Gamester
- All textures come in 1048x1048px
- Asset contain 2 meshes(both same) but one come with animation and another without animation.
- Character is humanoid rigged.
- Character has 2358 triangles.
- Come with 4 texture maps (Albedo, Normal Map, Gloss Metalness and Ambient Occlusion).
Low poly Man In Wolf Mask.
Humanoid rigged, compatible with other Unity humanoid animations.
*Comes with URP and HDRP upgrade package.
Price $12.99
HDRP bob hair woman in A line skirt by SdupyDog
Tris count : 33621
Texture Size: 4096
Rigging: Yes
Animation count:3
UV mapping: Yes
Mopher(blendshap) parameters: 76
Over 70 mopher(Blendshap) parameters to control emotions.
Include model ,LODs,materials ,textures and basic animations
-Walk
-Idle
-Sit
PS. If you need lower version,then you just open it in lower version,but at least 2020.3,
if you meet trouble,please contact us by e-mail.
Price $23.00
Atmospheric Fantasy Music Vol. 2 by ElvGames
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
Atmospheric Fantasy Music Vol. 2
In this music pack you'll find another five atmospheric fantasy tunes. All tracks are made with a peaceful and serene tone in mind.
Tracklist:
- Ethereal Woods (2:10)
- Lullaby of the Woodlands (2:05)
- Staccato Magic (2:08)
- Whispers of Peace (2:02)
- Enchanted Strings (2:06)
All tracks are loopable or have loopable versions included!
Price $15.00
Binding System by GGPostica
For additional info on how to migrate to bind types in existing projects, please visit the documentation.
BindingSystem - Simplify Unity Value Binding
The BindingSystem is a powerful Unity plugin designed to streamline the process of binding serialized values in the Unity Inspector with any available property from any Unity object. With this versatile tool, developers can easily establish dynamic connections between different parts of their projects without the need for extensive coding.
Key Features
- Easy Integration: The BindingSystem seamlessly integrates into Unity projects, providing a user-friendly way to connect serialized values to any property within Unity objects.
- Powerful Bind Class: The central piece of the BindingSystem is the Bind<T> class, which wraps the T type with binding mechanisms. It enables developers to bind values with different depths, making complex connections a breeze.
- Converters and Modifiers: Extend the system's functionality using converters to transform one type into another and modifiers to manipulate bound values before retrieval or assignment.
- Drawer and Setup: The custom-built searchable dropdown menu makes setting up bindings in the Inspector quick and efficient. The BindingSystem is also compatible with the popular Odin Inspector extension.
- Troubleshooting and Live Debug: Visualize and handle errors efficiently with error visualization features. The Live Debug functionality allows real-time inspection of value phases, converters, and modifiers during runtime.
- Performance First: The BindingSystem offers excellent performance without sacrificing flexibility. Fine-tune optimization options to balance memory usage and speed.
- Automatic Serialized Values Conversion: The system will assist with bind types transition in existing projects by automatically reserializing transformed fields.
- Settings and Customization: Tailor the BindingSystem to your specific needs with settings that control visibility of implicit converters, incompatible modifiers, and more.
- Demo Scene and Documentation: A comprehensive demo scene and well-structured documentation guide developers through the usage and extension of the BindingSystem.
Check out the documentation for further details.
Price $22.00
Stylized Fantasy Deep Sea Warrior by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 12(6 with PC shader & 6 with Mobile shader)
Triangle Count:
- Deep Sea Warrior(Total): 25,202
- Weapon: 2,596
Number of Textures: 11
Texture Resolutions: 2048x2048
Number of Materials: 12 (6 PC shaders & 6 Mobile shaders)
Number of Animations: 73
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
Various color materials for wide color customization included!
PBR Stylized Material:
- 6 Hand-painted Diffuse Maps
- 2 Normal Maps
- 2 Metallic & Smoothness Maps
- 1 Emissive Map
Choose between different styles:
- Blue Deep Sea Warrior
- Cyan Deep Sea Warrior
- Green Deep Sea Warrior
Create your own style with:
- 3 Base color colors for Deep Sea Warrior
- 3 Base colors for weapon
- Modular Parts
ANIMATIONS LIST:
- Combat_1H_Attack
- Combat_1H_Attack01
- Combat_1H_Attack02
- Combat_1H_Attack_Off
- Combat_1H_Attack_Off01
- Combat_1H_Attack_Off02
- Combat_1H_AttackSpecial
- Combat_1H_AttackSpecial01
- Combat_1H_Dodge
- Combat_1H_Hit
- Combat_1H_Parry
- Combat_1H_Parry_Off
- Combat_1H_Parry_Dual
- Combat_1H_Ready
- Combat_Cast_Attack
- Combat_Cast_Attack01
- Combat_Cast_Attack02
- Combat_Cast_Spell
- Combat_Cast_Dodge
- Combat_Cast_Hit
- Combat_Cast_Ready
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_AttackSpecial
- Combat_Unarmed_Ready
- Death
- Emote_Applaud
- Emote_Bow
- Emote_Cheer
- Emote_Cry
- Emote_Kneel_Start
- Emote_Kneel_Loop
- Emote_Kneel_End
- Emote_Sleep_Start
- Emote_Sleep_Loop
- Emote_Sleep_End
- Emote_SitGround_Start
- Emote_SitGround_Loop
- Emote_SitGround_End
- Emote_Laugh
- Emote_Talk
- Emote_Wave
- HandsClosed
- Idle
- Idle01
- Jump_Start
- Jump_Loop
- Jump_End
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Spell_Unarmed_Dodge
- Spell_Unarmed_Hit
- Spell_Unarmed_Forward_End
- Spell_Unarmed_Forward_Loop
- Spell_Unarmed_Forward_Start
- Spell_Unarmed_Up_End
- Spell_Unarmed_Up_Loop
- Spell_Unarmed_Up_Start
- Spell_Unarmed_Ready
- Swim_Idle
- Swim_Death
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Price $24.99
Supercar Updated Model
The original Supercar model was created in Cinema 4D by Mick Imrie with support from Austin Tate back in 1998 (see https://www.aiai.ed.ac.uk/~bat/GA/supercar-3d.html) and subsequently converted to a number of other modelling tools by people in the Gerry Anderson Model Makers Alliance (GAMMA). Via conversions its been used in a range of ways including flight simulators, space simulators, games, virtual worlds, VR experiences, etc.
Over the last couple of years Mick Imrie has also been developing a new model with help from Austin Tate and Shane Pickering. It includes simplified geometry suitable for making various levels of detail and for having variants suited to different platforms like flight simulators and game engines as well as high fidelity mesh models for rendering. See https://blog.inf.ed.ac.uk/atate/2021/02/23/mick-imrie-supercar-take-2/
1998 Model Updated with Lessons Learned
Using some of the lessons learned while studying for the 2021-onwards update by Mick Imrie, Austin Tate has taken the original 19998 model, converted it for Blender and incorporated changes that are compatible with the original shape. It is still a model with high complexity and the basic shape is unaltered from the 1998 model. Bit it fixes a number of issues with flipped normals, the fuselage and dashboard top piping is altered to a light brass colour, etc.
Supercar in Unity
Via FBX (.fbx) export from Blender, the Supercar model can be taken into Unity using the Standard Rendering Profile (SDP) or the High Definition Rendering Profile (HDRP).
Khronos glTF Test Viewer
As a test the Blender model was exported to glTF(.glb or .gltf) and tested in the Khronos glTF Test Viewer, which is intended to act as a benchmark for such models.
https://github.khronos.org/glTF-Sample-Viewer-Release/ [GitHub Code]
Coloring Book - Paint in 3D by Carlos Wilkes
💡 Easy To Use ― Easily build your vision using the provided painting tools, color palettes, artwork, and more. Easily customize each aspect to your exact needs.
💡 Color Palettes ― Effortlessly allow the users to choose the exact colors they want with a selection of color palette prefabs you can drag and drop into your project.
💡 Paint Tools ― Select from a range of paint brushes, paint buckets and more to meet your project's needs.
💡 Works Everywhere ― Powered by the popular Paint in 3D asset, you can enjoy painting on desktop, mobile, VR, and much more!
💡 Lightning Fast Painting ― Through the use of GPU acceleration, your objects will be painted with incredible speed.
💡 Undo & Redo System ― Users can easily tap the undo or redo buttons to fix any mistakes, allowing them to paint exactly what they envision.
💡 Paint Outlines ― Automatically keep paint within the boundaries of your illustration outlines, allowing kids to freely paint and have a fun time.
💡 Full Source Code Included ― If you're a programmer then feel free to tweak the code as much as you like, it's designed to be easy to modify.
Price $20.00
Pack Free Textures 2 by Lord Enot
This pack contains the following maps ready for any game in .tga format:
- Base Color 2048x2048;
- Roughness 2048x2048;
- AO 2048x2048;
- Normal 2048x2048;
- Height 2048x2048.
You may also be interested in my other work:
[222] Mega Pack Stylized Textures
Price $0.00
Sci-Fi Robots Wheeled by Tirgames assets
Number of textures: 30
Texture dimensions: 2048x2048
Polygon count: ~10k
Number of meshes/prefabs: 3
Rigging: Yes
Animation count: 10
UV mapping: Yes
LOD information: No
Types of materials: PBR Metallic workflow
FEATURES:
- Rigged and animated wheeled robots - Angry/ Boss/ Cute
- Animations - Idle, Idle2Sleep, Sleep, Sleep2Alarmed, Alarmed, Alarmed2Idle, Idle2Alramed, Reload, Shoot1, Shoot2, WheelL, WheelR
- Two skins - Futuristic/Sci-Fi
- Custom colliders
OTHER SCI-FI PRODUCTS:
NOTES:
- All robots have a very simple animator in which all animations are played one after another
- Previously package was published as Sci-Fi Battle Droids with procedural animations, but is now depricated due to a lot of scripting issues and high price, but is still available to download for those who bought it before! Product now contains only rigged animations!
Price $15.00